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Koala Lib

Koala Lib

by Deadlydiamond • Downloads: 0 • Followers: 0
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Koala Lib


Koala Lib is a Multipurpose Library used between many of my mods! Adds Configs, Mod Update Checkers, Post Processing Shader Registration for Render Layers, Toggle-able Magic Meter, etc

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Name Game version Platforms Published Downloads Actions
1.20.1
Fabric
7mo ago 1
1.20.1
Fabric
8mo ago 1
1.20.1
Fabric
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[1.2.14] Koala Lib (1.20.1) 1.2.14 by Deadlydiamond on Apr 10, 2026
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  • Removed IMinableEntity (was depricated)
  • Fixed Minor Spelling Mistake
  • Fixed Magic Meter always being enabled in dev environment
[1.2.13] Koala Lib (1.20.1) 1.2.13 by Deadlydiamond on Mar 06, 2026
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  • Fixed Crash with Sinytra Connector
  • Fixed Magic never Regenerating (when Magic Meter is enabled)
  • Added New Datagen Helper Methods
  • Physics Projectile now Lerps position on the client
  • Added Tag for Piglin Armor, Wooden Blocks, Cracked Bricks
  • Removed KoalaLib Shader Uniform
  • MockItemRenderer now takes in a VertexConsumer rather than a VertexConsumerProvider
  • Added New Blocksets
  • Ignition Helper can now be used for things outside of blocks
  • Marked IMinableEntity as Deprecated (for removal in future update)
[1.2.12] Koala Lib (1.20.1) 1.2.12 by Deadlydiamond on Jan 01, 2026
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  • Fixed Mod Update Checker not disconnecting after info was retrieved, which led to a memory leak.
  • Removed Deprecated Classes and Methods [Magic Downgrade, Magic Upgrade, MaxMagicModifierItem, RegistryHelper, IFloating, KoalaAfterRespawnEvents]
[1.2.11] Koala Lib (1.20.1) 1.2.11 by Deadlydiamond on Dec 18, 2025
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  • Marked a few Classes and Methods as Deprecated for removal next update
  • Added Magic Fail, Generic Thrown, and Generic Ignite Sounds
  • Added Tags for Igniters, Tool Igniters, and Consumed Igniters
  • Added Helper Method for Lighter items (items like flint and steel)
  • Added IExtinguish Interface
  • Added IAdvancedItemProperties
  • Added Magic Cost Modifying Enchantments
  • Updated IMagicItem to be not bad
  • Fixed Magic Cost Tooltip being in incorrect place for some items
  • Added an Interface for Table Compatible Enchantments
  • Added Regen Cap and Check for Hunger Values for Magic
  • Max Magic now uses an Entity Attribute
  • Fixed Post Shader Uniform Registry not Updating "KoalaLibTime"
[1.2.10] Koala Lib (1.20.1) 1.2.10 by Deadlydiamond on Nov 30, 2025
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  • Added Post Processing Shader Registry (thanks to citadel Library)
  • Added Helper for custom Post Shader Uniforms
  • Added KoalaLibTime as a custom Uniform for Post Processing Shaders
  • Added custom PseudoRandom values for players
  • Added ability to load Custom Splash Texts from mods with a koala_splashes.txt file
  • Removed the "Also Try ..." Splash Texts
  • Added Mock Item Renderer
  • Added Pickup Sound Item
  • Added Pickup Mimic Entity
[1.2.9.8] Koala Lib (1.20.1) 1.2.9.8 by Deadlydiamond on Nov 18, 2025
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  • Added Lerped Movement Entity
[1.2.9.7] Koala Lib (1.20.1) 1.2.9.7 by Deadlydiamond on Nov 18, 2025
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  • Fixed Bug where removeMana() would remove mana, but wouldn't return true if the player's magic level was less than 2x the amount
  • Fixed Fanfare Advancements always playing sounds even when an advancement has already been gained
  • Added a Splash Text for Block Bots
[1.2.9.6] Koala Lib (1.20.1) 1.2.9.6 by Deadlydiamond on Nov 13, 2025
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  • Added Minable Entities
  • Removed misc folder in common, and moved classes to appropriate folders
  • Added Fanfare Advancement
  • Fixed Shields not properly avoiding damage sometimes
  • Magic Food and Magic Consumable Merged together
  • Removed Magic Replenisher, and made all items that used it instead implement IShowsMagicBar
  • Magic Upgrade and Downgrade now share a parent class
  • init classes moved out of common and into an init folder
[1.2.9.5] Koala Lib (1.20.1) 1.2.9.5 by Deadlydiamond on Nov 07, 2025
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  • Added IHitEntityAction
[1.2.9.4] Koala Lib (1.20.1) 1.2.9.4 by Deadlydiamond on Nov 04, 2025
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  • Physics Projectiles now have Water Drag and Buoyancy
  • Physics Item now calls getStack rather than getItem for its particles (This time it is actually fixed)
  • Removed ColorGlowHelper
  • Added Methods for converting Identifiers to and from NBT
[1.2.9.3] Koala Lib (1.20.1) 1.2.9.3 by Deadlydiamond on Oct 29, 2025
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  • Added Enchantment Table Compatible Enchants
  • Added KoalaNbtHelper (a few read and write values for NBT values I've not seen in vanilla)
  • Added PlayerAttackCallback
  • Fixed PhysicsItemEntity using the default stack particles rather than the assigned item stack particles
  • initProjectile in ICustomProjectile now takes in the player's hand as a parameter
  • IconItemHelper renamed to IconItemRenderer and relocated from util to client
  • ColoredGlowHelper marked as Deprecated, will be removed in the next Koala Lib version
[1.2.9.2] Koala Lib (1.20.1) 1.2.9.2 by Deadlydiamond on Oct 28, 2025
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  • Changed onHitWall and onHitFloor in PhysicsProjectile from private to protected
[1.2.9.1] Koala Lib (1.20.1) 1.2.9.1 by Deadlydiamond on Oct 27, 2025
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  • Added Custom Projectile Item
  • Added Custom Arrow Item
  • Added Physics Projectile Entity
[1.2.9] Koala Lib (1.20.1) 1.2.9 by Deadlydiamond on Oct 26, 2025
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  • Added Custom Bundle Item
  • Added Helper Class For Optional Trinkets Compat
  • The LeftClickItemPacket now also updates a value on the player to determine if they're attacking.
[1.2.8.1] Koala Lib (1.20.1) 1.2.8.1 by Deadlydiamond on Oct 23, 2025
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  • getTexture method in CustomHudIconEffect is no longer final... Whoops
[1.2.8] Koala Lib (1.20.1) 1.2.8 by Deadlydiamond on Oct 23, 2025
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  • Added Advancement Needed Blocks (Blocks that are only breakable with an advancement or when placed in survival)
  • Added Ability to apply custom Hud Textures for Hearts or Shanks (hunger)
  • Added Helper Methods for Custom Entity Glow Colors
[1.2.7.2] Koala Lib (1.20.1) 1.2.7.2 by Deadlydiamond on Sep 20, 2025
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  • Cleaned up Color Helper Class
  • Added additional functions for converting and blending Hex and ARGB colors
  • removed lerpHexColor() due to blendHexColors() functioning similarly (and much better)
  • Fixed Issue where Magic Cost Tooltip on Magic Items would be formatted weird in some languages
  • Added Variable for toggling the MagicTooltip on items
  • Fixed Bug where Mana Bar would sometimes display the text for a brief moment when fading the text out
  • Added Orientable Block Entity
[1.2.7.1] Koala Lib (1.20.1) 1.2.7.1 by Deadlydiamond on Sep 19, 2025
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  • Added a forgotten method for toggling the visibility of Item Icons
[1.2.7] Koala Lib (1.20.1) 1.2.7 by Deadlydiamond on Sep 18, 2025
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  • Removed Deprecated Methods that were marked for deletion
  • Added Helper Methods for Registration
  • Added Item Descriptions compat for Ender Souls
  • Added Stripped Spawn Egg Template Model
  • Changed Lang file for Magic cost to take in the Magic Cost as a Variable rather than putting it after the string to make potential future translations easier.
  • Added IconItems and AnimatedIconItems (allow for icon-like textures on items in gui)
[1.2.6.1] Koala Lib (1.20.1) 1.2.6.1 by Deadlydiamond on Sep 12, 2025
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  • Fixed Stairs Recipe being broken in Blocksets
[1.2.6] Koala Lib (1.20.1) 1.2.6 by Deadlydiamond on Sep 11, 2025
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  • Fixed Bug where floats would have an incorrect value in the config menu
  • Packets for the Magic Bar are now only sent when the bar is updated, rather than every tick
  • The Magic Bar is no longer unnecessarily updated if it's not enabled by another mod
  • Magic Bar now shows when holding a Magic Item rather than just when using it
  • Updated Ender Soul Texture
  • StairSlabBlockset now has a check for whether to use a custom slab texture
  • Removed Unused things in blocksets originally meant for tag datagen
  • Added Recipes Generation to Blocksets
[1.2.5] Koala Lib (1.20.1) 1.2.5 by Deadlydiamond on Sep 08, 2025
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  • Ender Souls now appear in creative menu if they are enabled
  • enableEnderSoul and enableMagicBar no longer take in a boolean, old methods will be removed next version
  • Added Helper Method for making mobs drop custom Loot Tables on Death.
  • Ender Dragon now drops souls above the location of the egg
  • Ender Souls can now be dropped by Ender mobs from Ender Zoology, AdventureZ, Enderman Overhaul and Mutant Monsters! (handeled by endersoul_dropping_mob and endersoul_dropping_miniboss tags)
  • Config Descriptions will now split at \n
  • Config Descriptions will now Remember colors at line splits (using §)
  • Magic Bar Options in Config Screen will now only appear if the Magic Bar is enabled
[1.2.4] Koala Lib (1.20.1) 1.2.4 by Deadlydiamond on Sep 04, 2025
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  • Added Mod Update Notifications
  • Fixed crash when attempting to attack entities (how this wasn't discovered initially will remain forever a mystery)
  • Removed left over Testing Item
[1.2.3] Koala Lib (1.20.1) 1.2.3 by Deadlydiamond on Sep 03, 2025
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  • Fixed the inability to join servers
  • Floating Items now always have drag applied
  • SwingAction Items added
  • HitAction Blocks added
  • Fixed a bug where Magic Food could no longer be consumed when the Magic Meter was full, even if the player is still hungry
  • Moved TooltipEvent to own class
[1.2.2] Koala Lib (1.20.1) 1.2.2 by Deadlydiamond on Jul 20, 2025
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  • Magic Helper Methods that add or remove magic or max magic now return as booleans

  • Floating Items no longer float far away when dropped by entities, making them less annoying to grab
[1.2.1] Koala Lib 1.2.1 by Deadlydiamond on Jul 13, 2025
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  • Fixed Config resetting if values were added or removed
  • Added Blocksets (and reworked DyedBlockset) to make the bulk creation of blocks much easier!
  • Added some utility stuff for lang and model datagen!
  • Added custom splashes
[1.2.0] Koala Lib (1.20.1) 1.2.0 by Deadlydiamond on Jul 05, 2025
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  • Added Config System

  • Added Dyed Blocks Blockset

  • Added Pickup Sound Item

  • Added Custom Sheild Item

  • Removed Client Server Split

  • Removed unintended Logger Spam
[1.1.0] Koala Lib (1.20.1) 1.1.0 by Deadlydiamond on Jun 22, 2025
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  • Project is changed from Magic Bar Lib to Koala Lib
  • Cleaned up a lot of messy code and added more JavaDoc
  • Fixed visual error with the Magic Meter when it's fading away when it's set to Render "When Needed"
  • Added Shared Items and Shared Sounds (Stuff that can be enabled for use in other mods)
  • Added Floating Item
  • Added Custom Advancment
  • Added A Toggle for Magic Bar to be used (so it's only shown when a mod enables it)
This is a version of Magic Bar Lib put together for The BlanketCon version of the Legend of Steve.
  • Fixed Mana Regen
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