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KS Enchantments

KS Enchantments

by nugrevan • Downloads: 0 • Followers: 0
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"KS Enchantments" completely overhaul the enchanting process and the vanilla survival experience by adding 41 brand new enchantments to the game and modify many base game enchants and mechanics :

Find new unique enchantments, duplicate enchanted books, collect every mob heads, and much more !

New enchantments:

Common enchantments, obtainable with the enchanting table :

  • Bane of illagers (sword) : deal additionnal damages to illagers, witches, ravagers, villagers and zombie villagers | incompatible with other damage enchantments | max level: 5
  • Berzerker (melee) : Increase your damages the lower your health get | incompatible with sharpness, max level: 3
  • Butcher (axes) : Give 66% chance to drop a mob head when killed | incompatible with looting | max level: 1
  • Great Walker (leggings) : allow you to walk half a block higher per level | max level: 3
  • Harvesting (hoes) : Harvest fully grown crops around the crops you break | incompatible with overgrowth | max level: 3
  • Hiker (boots) : Makes you move faster on dirt path blocks | max level: 3
  • Imposing (chestplate/elytra/Horse & wolf armors) : makes you bigger | incompatible with Stealthy | max level: 3
  • Kinetic protection (helmet) : protect you from damages caused by: hitting a wall while flying with elytras, falling blocs like anvil and pointed dripstone, mace smash, and lightning bolt | incompatible with other protection enchantments, max level: 4
  • Lifesteal (sword) : give you some health back when damaging enemies | incompatible with venomous, withering and fire aspect | max level: 3
  • Lightning Strike (bow and crossbow) : CURRENTLY UNAVAILABLE (rework) !
  • Magic Protection (armor) : protect you from damages from dragon breath, ender pearl teleportation, damaging potion effects, guardian beams, evoker fangs, wither skulls, conduit (hostile mob only), arrows of harming and sonic booms from wardens | incompatible with other protection enchantments, max level: 5
  • Reach (tools and weapons) : makes you reach blocks and entity from further away | max level: 4
  • Recycling (tools,weapons and armors) : when breaking, you will get back all of the main material to craft it back | incompatible with mending, solar, osmosis and lunar | max level: 1
  • Revenge (chestplate) : give glowing to entities that hit you for 3s/level | max level: 4 ( suggested by "DylanLurol-nd4ln" on YouTube!)
  • Scout (bow and crossbow) : you can shoot torches now | incompatible with other enchantments modifying the projectile, max level: 1
  • Smelting (tools) : smelt blocks when you mine them | incompatible with fortune and silk touch | max level: 1
  • Sniper (bow/crossbow) : boost your damages depending on how far away you are from your target | incompatible with power | max level: 5
  • Stealthy (chestplate/elytra/Horse & wolf armors) : makes you smaller | incompatible with Imposing | max level: 3
  • Swift Companion (saddles and harness) : make your mount go faster | max level: 3
  • Taunt (shield) : hitting an entity with your shield will taunt nearby hostile mobs in a 16 blocks radius (unless they've been hit by another player) | max level: 1
  • Venomous (sword) deals poison damages to your enemies | incompatible with lifesteal, withering and fire aspect | max level: 5
  • Worker (tools) : give both efficiency and sharpness effects only a bit less powerful | incompatible with efficiency and sharpness | max level: 5

Uncommon enchantments, can only be found on loot or on books in the enchanting table:

  • Osmosis (all items with durability) : Repair you equipment when exposed to water (block/rain/filled cauldron) (around 1pt/level every 5 second) | incompatible with mending, recycling, solar and lunar | max level: 3
  • Solar (all items with durability) : Repair you equipment when exposed to sunlight (around 1pt/level every 2.5 second) | incompatible with mending, recycling, osmosis and lunar | max level: 3
  • Lunar (all items with durability) : Repair you equipment when exposed to moonlight (around 1pt/level every 1.7 second) | incompatible with mending, recycling, osmosis and solar | max level: 3

Rares enchantments, you won't find them in the enchanting table:

  • Ender Charged (bow/crossbow) : allow you to fire a dragon breath | can be found in end city loot chests, incompatible with other enchantments modifying the projectile | max level: 1
  • Ender Shot (bow and crossbow) : You can shoot enderpearls to travel further, faster | can be found in the end city and the stronghold's library chests, incompatible with other enchantments modifying the projectile | max level: 1
  • Fire Charged (bow/crossbow) : allow you to fire firecharges | can be found in nether fortress and bastion loot chests, incompatible with other enchantments modifying the projectile | max level: 1
  • Lava Walker (boots) : turns lava into basalt around you | can be found in nether fortress, bastion and ruined nether portal chests | max level: 1
  • Lumberjack (axe) : cut down entire trees at the cost of more durability (3/log, can be reduced with unbreaking) | can be found in random loot or with villagers | max level : 1
  • Overgrowth (hoes) : automatically replant crops when broken if you have the corresponding seed in your inventory | can be found on any loot chest with enchanted books and from trading with villagers, incompatible with Harvesting | max level: 1
  • Poseidon's Blessing (trident) : give you both breath of the nautilus and dolphin's grace when held | Can only be obtained by fishing! | max level: 1
  • Vein Miner (pickaxe) : when you mine any ore, also mine nearby ores (range scaling with level), additional ores won't drop xp and use more durability (3/ore, can be reduced with unbreaking)| can be found in random loot or with villagers | max level: 3
  • Vitality (armor) : Gives you more health | can be found on any loot chest with enchanted books and from trading with villagers (books and armors) | max level: 5
  • Withering (swords) : Gives wither effect to your enemies | can be found on any loot chest with enchanted books, incompatible with lifesteal, venomous and fire aspect | max level: 1
  • Quick Maneuver (banners and horns) : Gives you and nearby players/companions the speed effect | can be only found on books as level 1 enchantments at pillager outposts (guaranteed), incompatible with other maneuver enchantments | max level: 5
  • Inspiring Maneuver (banners and horns) : Gives you and nearby players/companions the regeneration effect | can be only found on books as level 1 enchantments at pillager outposts (guaranteed), incompatible with other maneuver enchantments | max level: 5
  • Defensive Maneuver (banners and horns) : Gives you and nearby players/companions the resistance effect | can be only found on books as level 1 enchantments at pillager outposts (guaranteed), incompatible with other maneuver enchantments | max level: 5
  • Offensive Maneuver (banners and horns) : Gives you and nearby players/companions the strength effect | can be only found on books as level 1 enchantments at pillager outposts (guaranteed), incompatible with other maneuver enchantments | max level: 5

Curses:

  • Curse of Atilla (boots) : transform grass blocks beneath you into path blocks | can be found on any loot chest with enchanted equipments | max level: 1
  • Curse of Double Edge (sword/axes) : have a chance to deal damages to yourself whenever you attack something | can be found on any loot chest with enchanted equipments | max level: 3
  • Curse of erosion (tools, weapons, and armors) : your stuff lose durability way faster | can be found on any loot chest with enchanted equipments | max level: 3
  • Curse of Ender Gravity (chestplate/elytra/Horse & wolf armors) : reduces the gravity that affects you | can be found on any loot chest with enchanted equipments, incompatible with Curse of Nether Gravity | max level: 3
  • Curse of Nether Gravity (chestplate/elytra/Horse & wolf armors) : increase the gravity that affects you | can be found on any loot chest with enchanted equipments, incompatible with Curse of Ender Gravity | max level: 3
  • Curse of Midas (melee weapons) : turn the loot obtained from killing a mob into gold nuggets | can be found on any loot chest with enchanted equipments | max level: 1
  • Curse of the Undead (armor) : make you burn when exposed to sunlight without a helmet (after an idea from Arkiitekk) | max level: 1

Changes to vanilla enchantments:

  • Impaling deals less damage to aquatic mobs but include drowned (2.5/lvl -> 1.5/lvl) but also deals additional damages to any mob exposed to water/rain (1.5/lvl). Both can stack so aquatic mobs on their natural environments will recieve more damages (2.5/lvl -> 3/lvl), this merge the mechanics from java and bedrock
  • Channeling now trigger when raining and not only during thunderstorms
  • Explosion, fire and projectile protections can be upgraded to level 5 to make them more interesting
  • Depth strider, soul speed, frost walker and feather falling can now be applied to horses armors
  • Flame and punch can now be applied to crossbows
  • Knockback and punch can go up to level 4
  • Multishot can go up to level 3
  • Wolf armors can now be enchanted with Unbreaking and mending
  • silk touch can now mine suspicious sand and gravel, small dripleafs and infested stones

Other changes:

  • Enchanted books can be duplicated in the crafting table when combined with 8 lapis

  • banners can be worn on the head slot like a pillager raid captain

  • swords can now be enchanted with Lunge, but will only trigger when hitting an entity

  • Shields can now be enchanted with knockback

  • Nautilus armors can now be enchanted with all protection enchantments, thorns, imposing, stealthy and vitality

  • Nether Portals can now be made with both obsidian and crying obsidian

  • Every mob can now drop their head (including variant versions) with a base 2.5% chance, boosted to 5.5% with looting, 66% with butcher and 100% with charged creepers. This can be configured in the new datapack options on your exit screen

  • You can now power an enchanting table with amethyst blocks, budding amethyst, Lapis blocks and chiseled bookshelves, in addition to the basic libraries.

  • all infested stones can be smelted into their regular block variants

  • The ressource pack allows to translate the enchantments names in french and in english, by default all the enchantments are in english.

If you have any issue/question, contact me on discord! (@nugrevan) : https://discord.gg/SxarRKTw8k, any feedback will be greatly appreciated, thanks !

How to Install KS Enchantments (Datapack)

KS Enchantments by nugrevan is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9 (latest release: 26.3-5-smithed, file size: 181 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
  2. Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
  3. Move the downloaded KS Enchantments file into your Minecraft .minecraft/saves/<world>/datapacks folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Datapack
3d ago 1
26.3
Fabric Forge Neoforge Quilt
20d ago 1
26.3
Datapack
20d ago 1
26.3
Fabric Forge Neoforge Quilt
20d ago 1
26.3
Datapack
20d ago 1
26.3
Fabric Forge Neoforge Quilt
22d ago 1
26.3
Datapack
22d ago 1
26.3
Fabric Forge Neoforge Quilt
1mo ago 1
26.3
Datapack
1mo ago 1
26.3
Fabric Forge Neoforge Quilt
2mo ago 1
26.3
Datapack
2mo ago 1
26.2
Fabric Forge Neoforge Quilt
5mo ago 1
26.2
Datapack
5mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
5mo ago 1
26.1.x
Datapack
5mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
6mo ago 1
26.1.x
Datapack
6mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
6mo ago 1
26.1.x
Datapack
6mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
6mo ago 1
26.1.x
Datapack
6mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
6mo ago 1
26.1.x
Datapack
6mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
6mo ago 1
26.1.x
Datapack
6mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
7mo ago 1
26.1.x
Datapack
7mo ago 1
26.1.x
Fabric Forge Neoforge Quilt
7mo ago 1
26.1.x
Datapack
7mo ago 1
1.21.11
Fabric Forge Neoforge Quilt
7mo ago 1
1.21.11
Datapack
7mo ago 1
1.21.11
Fabric Forge Neoforge Quilt
9mo ago 1
1.21.11
Datapack
9mo ago 1
1.21.11
Fabric Forge Neoforge Quilt
11mo ago 1
1.21.11
Datapack
11mo ago 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.x
Fabric Forge Neoforge Quilt
last yr. 1
1.21.x
Datapack
last yr. 1
1.21.5
Datapack
last yr. 1
1.21.4
Datapack
last yr. 1
/!\ don't use this unless you know what you're doing !!!

This is a custom version made for smithed ATP
Finally a stable patch !

fixes:
  • Smelting is now working as intended
  • heads and banners now keep their data when placed
  • all features added to silk touch are back, and more !

new features:
  • suspicious sand and gravel can now be picked up with silk touch, or drop sand otherwise
  • curse of double edge now only deal 1 damage to the attacker regardless of the enchantment level, and now have a random chance of dealing damages scaling with levels (34,67,100%)
  • Bane of Illager now deals extra damages to witches and ravagers and not just illagers
  • Smelting now smelt the loot from the block mined and not the block itself, making it possible to get multiple items when mining ores
(note: this doesn't apply for stone blocks that will still turn into smooth stone)

if you find any bug please report them on discord !
Finally a stable patch !

fixes:
  • Smelting is now working as intended
  • heads and banners now keep their data when placed
  • all features added to silk touch are back, and more !

new features:
  • suspicious sand and gravel can now be picked up with silk touch, or drop sand otherwise
  • curse of double edge now only deal 1 damage to the attacker regardless of the enchantment level, and now have a random chance of dealing damages scaling with levels (34,67,100%)
  • Bane of Illager now deals extra damages to witches and ravagers and not just illagers
  • Smelting now smelt the loot from the block mined and not the block itself, making it possible to get multiple items when mining ores
(note: this doesn't apply for stone blocks that will still turn into smooth stone)

if you find any bug please report them on discord !
  • Fixed loot tables from structures not giving the right amount of loot
  • Updated the chance of getting enchanted books from bastions, end cities, nether fortresses, nether portals and more (now guaranteed or 1/2)
  • fixed more issues related to loot tables

Known issues:
  • the Smelting enchantment don't work
  • heads and banners still loose some of their datas when placed
  • some features added to silk touch are disabled (custom features only)
  • Fixed loot tables from structures not giving the right amount of loot
  • Updated the chance of getting enchanted books from bastions, end cities, nether fortresses, nether portals and more (now guaranteed or 1/2)
  • fixed more issues related to loot tables

Known issues:
  • the Smelting enchantment don't work
  • heads and banners still loose some of their datas when placed
  • some features added to silk touch are disabled (custom features only)
/!\ a breaking change in the loot tables format has broke most blocks and entities drops since 26.3

This patch restore the default loot tables for all entities and blocks, but most enchants and features affecting loot tables are disabled until a later patch (coming soon)

list of known bugs:
  • smelting is disabled
  • some structures don't have the correct loot table
  • heads and banners loose some of their data when placed down and broken
  • some features added to silk touch are disabled (custom features only)

if you notice any other issue please report them on discord !

Thanks to siah(discord) for reporting this bug !
/!\ a breaking change in the loot tables format has broke most blocks and entities drops since 26.3

This patch restore the default loot tables for all entities and blocks, but most enchants and features affecting loot tables are disabled until a later patch (coming soon)

list of known bugs:
  • smelting is disabled
  • some structures don't have the correct loot table
  • heads and banners loose some of their data when placed down and broken
  • some features added to silk touch are disabled (custom features only)

if you notice any other issue please report them on discord !

Thanks to siah(discord) for reporting this bug !
fixed "Scout" firing sand blocks instead of torches
(26.3 update only)
fixed "Scout" firing sand blocks instead of torches
(26.3 update only)
new enchantment:
Curse of the Undead (idea by Arkiitekk):
burn when exposed to sunlight without a helmet.


Berzerker is now exclusive with sharpness and other damage enchantments
Berzerker can now be applied to axes and is it's primary item, it can still be applied to all melee weapons with enchanted books
Berzerker rework: berzerker gives you more damages the lower you are on health, up to 5.7 bonus damages at level 3 on half a heart !

Most mounts and pets are now boosted when using any maneuver enchantment

small dripleafs can now be collected by using any tool enchanted with silk touch

nether portals can now be made with obsidian and crying obsidian



technical:
changed syntax of pretty much every enchants
changed syntax of enchanted book cloning recipe
changed syntax of pretty much all loot tables
added entities loot table tags in the vanilla namespace for compatibility
added a function and a scoreboard in #load for the berzerker effect
added poplar log to lumberjack
removed stripped logs from lumberjack
added shelf mushrooms to #lumberjack_ignore tag
changed syntax of mob_killed advancements (illager_captain and midas_curse)
added poplar leaves, log and stripped log to smelting (loot tables)
added function: admin/get_all_heads to drop all default heads, including vanilla ones
moved function: debug to admin/debug
enchanted book cloning now use "crafting_transmute"
[26.3] KS Enchantments 26.3 by nugrevan on Sep 17, 2026
Download
new enchantment:
Curse of the Undead (idea by Arkiitekk):
burn when exposed to sunlight without a helmet.


Berzerker is now exclusive with sharpness and other damage enchantments
Berzerker can now be applied to axes and is it's primary item, it can still be applied to all melee weapons with enchanted books
Berzerker rework: berzerker gives you more damages the lower you are on health, up to 5.7 bonus damages at level 3 on half a heart !

Most mounts and pets are now boosted when using any maneuver enchantment

small dripleafs can now be collected by using any tool enchanted with silk touch

nether portals can now be made with obsidian and crying obsidian



technical:
changed syntax of pretty much every enchants
changed syntax of enchanted book cloning recipe
changed syntax of pretty much all loot tables
added entities loot table tags in the vanilla namespace for compatibility
added a function and a scoreboard in #load for the berzerker effect
added poplar log to lumberjack
removed stripped logs from lumberjack
added shelf mushrooms to #lumberjack_ignore tag
changed syntax of mob_killed advancements (illager_captain and midas_curse)
added poplar leaves, log and stripped log to smelting (loot tables)
added function: admin/get_all_heads to drop all default heads, including vanilla ones
moved function: debug to admin/debug
enchanted book cloning now use "crafting_transmute"
Added a menu under "data packs > KS Enchantments" with some config options and links to modrinth and discord !


new enchantments:

  • Curse of Midas (melee weapons) : turn the loot obtained from killing a mob into gold nuggets

  • Lumberjack (axe) : cut down entire trees at the cost of more durability (3/log, can be reduced with unbreaking) | can be found in random loot or with villagers

  • Vein Miner (pickaxe) : when you mine any ore, also mine nearby ores in a small range (scaling with level), additional ores won't drop xp and use more durability (3/ore, can be reduced with unbreaking)|max level: 3, can be found in random loot or with villagers

  • Poseidon's Blessing (trident) : give you both breath of the nautilus and dolphin's grace when held | Can only be obtained by fishing !


Additional changes:

Impaling is being reworked, it now deals less damage to aquatic mobs but include drowned (1.5/level instead of 2.5/level) but also deals additional damages to any mob exposed to water (1.5/level) both can stack so aquatic mobs in their natural environment will receive more damages (this merge the mechanic of impaling from java and bedrock)


Added the sulfur cube head, it can be obtained when killing a large sulfur cube (2.5% chance, 5.5% with Fortune 3 and 66% with Butcher)

fixed a bug where mob would have a higher chance of dropping their head when using looting or butcher

removed a debug message sent when breaking a pair of golden boots with the recycling enchantment

Recycling is now compatible with Tiered Shields

Osmosis is now working when being in a cauldron filled with water

curse of erosion can no longer be applied on elytra

smelting will now smelt loot when killing an entity

Armors traded by villagers can now be enchanted with vitality


removed the villager trade rebalance experiment compatibility since it's no longer working. Why didn't I updated it? Because I have a plan to overhaul villager trading (for enchantments), more on that in the next update!

Lightning Strike rework: Lightning strike is being removed from this update, as it make channeling irrelevant. Removing enchants from previous versions is not my gamedev philosophy so players who got Lightning Strike before this update will keep it on their equipment, but the enchantment can no longer be obtained in survival. It will also come back on a future update as a more unique and balanced enchantment for everyone.

Channeling now trigger when raining and not only during thunderstorms

a bunch of code optimization, mainly removing unused features and optimizing functions


known bug: most mobs killed by charged creepers don't drop their head
Added a menu under "data packs > KS Enchantments" with some config options and links to modrinth and discord !


new enchantments:

  • Curse of Midas (melee weapons) : turn the loot obtained from killing a mob into gold nuggets

  • Lumberjack (axe) : cut down entire trees at the cost of more durability (3/log, can be reduced with unbreaking) | can be found in random loot or with villagers

  • Vein Miner (pickaxe) : when you mine any ore, also mine nearby ores in a small range (scaling with level), additional ores won't drop xp and use more durability (3/ore, can be reduced with unbreaking)|max level: 3, can be found in random loot or with villagers

  • Poseidon's Blessing (trident) : give you both breath of the nautilus and dolphin's grace when held | Can only be obtained by fishing !


Additional changes:

Impaling is being reworked, it now deals less damage to aquatic mobs but include drowned (1.5/level instead of 2.5/level) but also deals additional damages to any mob exposed to water (1.5/level) both can stack so aquatic mobs in their natural environment will receive more damages (this merge the mechanic of impaling from java and bedrock)


Added the sulfur cube head, it can be obtained when killing a large sulfur cube (2.5% chance, 5.5% with Fortune 3 and 66% with Butcher)

fixed a bug where mob would have a higher chance of dropping their head when using looting or butcher

removed a debug message sent when breaking a pair of golden boots with the recycling enchantment

Recycling is now compatible with Tiered Shields

Osmosis is now working when being in a cauldron filled with water

curse of erosion can no longer be applied on elytra

smelting will now smelt loot when killing an entity

Armors traded by villagers can now be enchanted with vitality


removed the villager trade rebalance experiment compatibility since it's no longer working. Why didn't I updated it? Because I have a plan to overhaul villager trading (for enchantments), more on that in the next update!

Lightning Strike rework: Lightning strike is being removed from this update, as it make channeling irrelevant. Removing enchants from previous versions is not my gamedev philosophy so players who got Lightning Strike before this update will keep it on their equipment, but the enchantment can no longer be obtained in survival. It will also come back on a future update as a more unique and balanced enchantment for everyone.

Channeling now trigger when raining and not only during thunderstorms

a bunch of code optimization, mainly removing unused features and optimizing functions


known bug: most mobs killed by charged creepers don't drop their head
fixed a critical isue with the player head loot table that would sometime crash the world/server
fixed a critical isue with the player head loot table that would sometime crash the world/server
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