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Legends Mod: Core

Legends Mod: Core

by tihyo • Downloads: 0 • Followers: 0
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Legends Core

Legends: Core is the foundation of the Legends Mod ecosystem for Minecraft. It provides the shared systems, libraries, and framework required to run all official Legends content packs.

Install Legends: Core alongside any of the available packs to experience a growing collection of universes, characters, abilities, creatures, and adventures.

Features

  • Shared framework for every Legends pack
  • Modular design—install only the universes you want
  • Common animation, rendering, and gameplay systems
  • Built for future expansion and custom content

Official Legends Packs

Superheroes Unlimited

Anime

Power Rangers

Revenant's Misc

Requirements

AzureLib

Whether you're becoming a superhero, exploring a galaxy far, far away, battling giant monsters, surviving classic horror, or embarking on epic fantasy adventures, it all begins with Legends: Core.

Developed by the Legends Modding Team.

Create your Server Now!

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge
3d ago 1
1.20.1
Forge
12d ago 1
1.20.1
Forge
20d ago 1
1.20.1
Forge
24d ago 1
1.20.1
Forge
28d ago 1
1.20.1
Forge
29d ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Forge
4mo ago 1
1.7.10
Forge
5mo ago 1
1.18.2
Forge
8mo ago 1
  • Fix Azurelib Crash with new Azurelib Version. (Update your Azurelib)
  • Bullets now shoot through fragile blocks.
  • Reworked Bullet Render.
  • Added Legends Gun Framework.
  • Modified Heightened Perception functionality.
  • Fixed Weapon Wheels being capped at 8.
  • Fix most Hold abilities not having Cooldowns.
  • Increased Escape speed of Power Carry.
  • Made Character Mastery GUI shrink more depending on your GUI Scale and Screen Size.
  • Reduce packet pressure in LegendsLivingEntity
  • Fix animation unwrapping and wrap final keyframes
  • Added Momentum Effect.
  • Fixed Blocks turning into Buttons instead of 9 Ingots.
  • Added more Color Variety to the Radial Menu.
  • Fix constant syncToAll from Legends Equipment
  • Ability / Data Manager optimizations
  • Acrobatics and other optimizations
  • isPlayerACharacter optimizations
  • Equipment fix with addons
  • LegendsArmorItem fixes and katana optimizations
  • Network optimization
  • Provide a method to render with currentEntity in pipeline context
🔄 CHANGELOG - Snapshot 1.0.21
  • Fully Functional Guild GUI alongside "J" Keybind for Activation.

  • Added Water Wake Effects to Speed/Flgiht over water.

  • Implemented Tier 1-6 System: Nexus now decides your core based on the Suits tier. 1-2 Is Basic, 3-4 is Advanced, and 5-6 is Ultimate.

  • Nexus Conduit uses an Ender Pearl instead of an Eye of Ender.

  • Stability Pillars craft two at a time instead of one now.

  • First Nexus acquisition grants one single-use Basic Core per player, supporting one Tier 1–2 suit.

  • Tweaked Legends Stands GUI Designs (After some thought, Made no sense for it to be as high tech as Stark GUI)

  • Improved Shadow Eidolon AI.
🔄 CHANGELOG - Snapshot 1.0.20

  • Long descriptions in BOL will display a "Click to see what this ability does." text instead.

  • Increased Shadow Eidolon health to 1,000 and reduced direct damage by 45%.

  • Added attack warnings, dodgeable rushes, and recovery openings to the Shadow Eidolon.

  • Shadow Eidolon’s pulse now respects cover and deals less damage when braced. Reduced overlapping boss debuffs and improved group scaling and burst protection.

  • Added a functional weakness system with passive debuffs, including tinnitus from sonic exposure.

  • Weakness hits can deal 5% bonus damage, or 10% for hits dealing 40+ damage.

  • Added flight and speedster grabs, carries, rescues, and powerful throws.

  • Added strength-based escape struggles for players and attacking mobs.

  • Added charged hyperspeed boosts for Flight and Speed level 10+.

  • Improved throw impacts and Thunderclap debris.

  • Optimized battle damage textures for HD suit packs.

  • Fixed duplicate Nexus forcefields and reduced rendering lag.

  • Fixed excessive Red Diamond Fortune drops and reduced ore generation.

  • Fixed speed passive running on lava and added slipping on freeze-breath ice.

  • Moved stealth settings to /legendsmod, removed /legendmod, and restricted changes to your own stealth.

  • Added distinct X-ray floor, wall, and ceiling colors with distance fading.

  • Improved Super Hearing’s self-sound filtering and restored traveling effects toward sound sources.

  • Added right-click focusing to Heightened Perception for finer movement and stronger enemy slowdown.

  • Improved multiplayer synchronization of perception slowdown and turning restrictions.

  • Added functional weakness entries to Book of Legends, Mastery, and Nexus dossiers.

  • Added a shared target weakness-scan HUD for compatible abilities.

  • Added client settings for tinnitus visual intensity and ringing volume.

  • Improved lightning trails with smoother joins and continuous glow.

  • Fixed empty icon spacing for Freeze Immunity and Speed Boost in the effects guide.
🔄 CHANGELOG - Snapshot 1.0.19

  • JEI now automatically discovers Nexus suits from Legends and loaded addon packs, like Superheroes.

  • Added /legendmod stealth command to allow you to disable the invisibility for yourself, others, or both.

  • Fixed not being able to click on Recipes in the Nexus.

  • Added X-Ray Vision New Effect: Now draws blue outlines of enclosed passages through walls, including spaces behind paintings, bent vents, and vertical shafts. Passage detail reaches 24 blocks by default. Crouching narrows your focus, and the ability now lasts 10 seconds.

  • Super Hearing New Effect:  Now shows sound markers through walls, with direction, distance, elevation, and colors for movement, combat, creatures, and mechanisms. Server support lets it detect sounds beyond normal hearing range.

  • Added /legendsmod senses settings for hearing filters, passage outlines, and X-Ray blur.

  • Nexus Change: Moved ALTS between the character portrait and Craft Status.

  • Changed Bronze to an alloy: craft 3 Raw Copper and 1 Raw Cassiterite into 4 Raw Bronze, then smelt as usual.

  • Fixed fast-moving players passing through Force Portals without teleporting.

  • Tweaked lightning trails with stronger colors and narrower white highlights.

  • Removed unused and duplicate imports and sorted import lists.

  • Prevent addons from crashing constantly

  • Fixed Flight Flipping potentially not turning you.

  • Tweaked Lightning Trail.

  • Updated Weapon Wheels for Book of Legends, now pressing a Legends Weapon Wheel Ability on the BOL opens a Weapon Wheel page, listing all abilities individually.
  • Fixed Legends Core overriding Palladium’s hidden skin sleeves.
  • Fixed the missing grief checks in Legends, Superheroes, and Anime-Pack.
  • Affected boss terrain edits, attacks, and projectiles now respect disableAbilityGrief=true and mobGriefing=false.
  • Added FX textures.
  • Added Optional per-character getBattleDamageBloodColor(entity) override.
  • Add support for Photon Patch
  • Add stone armor stand to mineable with pickaxe
  • Remove guild object duplication
  • Fix onJoin guild leaving
  • Fix creating a guild
  • Fix inviting to a guild
  • Fixed Legends compat. with Excessive Utilities: now wraps the rendering call, allowing Excessive Utilities’ tinting to run alongside our limb-hiding logic.
  • Fixed Epic Fight MouseHandler Mixin Incompatibility.
  • Fixed Stealth crash bug with Piglin's AI.
  • Book of Legends JEI Integration: click a readable ingredient to open its JEI recipes; closing JEI returns to the same book page. JER adds resource information through JEI.
  • Tweaked Flight Logic: smooth banking and quick, eased leveling, with better handling of uneven frame rates.
  • Legends Core Changelog***: 1.0.16

  • Reduced per-entity memory allocations using shared ability defaults and lazy data storage.
  • Optimized ability lookups and removed duplicate ability-list creation across gameplay, input, and rendering events.
  • Expanded Book of Legends into a larger two-page layout.
  • Added page-flip animations.
  • Added automatic pagination and removed page scrolling.
  • Added drawn-style character model previews.
  • Added a suit preview toggle using your player skin.
  • Added character alignment labels.
  • Added clickable ability description pages with a Back button.
  • Added recently viewed character shortcuts.
  • Added lectern support for Book of Legends.
  • Added Rune Forge recipes and instructions to Nexus Foundations.
  • Updated the Effects guide with missing effects.
  • Removed Flash Flicker from the Effects guide.
  • Expanded Mastery Rite descriptions.
  • Fixed missing character previews.
  • Fixed unreadable Back buttons and lingering tooltips.
  • Fixed text overflowing pages and excessive empty space.
  • Removed redundant Character Wiki and Nexus Foundations pages.
  • Improved book icon spacing and alternate-suit pages.
  • Expanded the Book of Legends introduction.
  • Added all 13 Minecraft 1.21 Tuff variants with crafting and stonecutting recipes.
  • Added fx textures.
  • Preserved save-data compatibility and direct ability-data access.
  • Fixed crash with guild
  • Sonic Boom FX caused by Speed/Flight now spawns behind the player.
  • Ground Speed with Speed Boost/Sonic Boom was upped by 1.5x.
  • Added /legendsmod helmetlayer (default, helmet_off, helmet_on, both, none)
  • Fix anyone being able to join a guild
  • Added kick command for guilds
  • Fixed Flight Barrel Rolls sending you downwards.
  • Changed Player mixin name.
  • Prevent anvil enchantments on NexusCore items
  • Fix AZ Util Crash.
  • Add printStackTrace to CommandSyntaxException handling
  • Added Guild System and /Guild command.
  • Completely changed Rune Crafting recipes.
  • Added Blank Rune item.
  • Added Left click Functions to Runes in the Nexus.
  • Improved Nexus Forcefield render.
  • Security Rune now has a passcode system.
  • Nexus Suit Crafting allowed support for giving you an item when you craft a suit.
Fixed Dedicated Server Crash
Added Player Head, Armor Stand, Steve Stand, Display Case, Helmet Stand, Helmet Stand Brown, and Alex Stand crafting recipes.
  • Improved Battle Damage and made it not so annoying. Battle Damage no longer appears in creative and no longer messes up your helmet layer.
  • Smoothed Aim Right Arm Animation.
  • Animation Helper Tweaked.
  • Skin Mode moved from Config to a command, do /legendsmod skintype default/player/toggle.
  • New Lightning FX Texture for Superheroes Pack.
  • Added Battle Damage for suits. Either Metallic, Blood, or Dirt depending on if your metallic, bloodless, or regular. With the first stage popping at 50% health and the second at 25% health. With Config option to disable it. (Experimental right now)
  • Fix Server Play Sound Crash.
  • Improved flight barrel rolls to preserve speed and momentum.

  • Added sonic boom sprint boosts for Speed 10 and above.

  • Improved Heightened Perception targeting and burst positioning.

  • Fixed Heightened Perception compatibility with Gravity API.

  • Fixed eye overlay positioning for vision abilities.

  • Improved suit model caching and rendering performance.

  • Improved display stand rendering and pose updates.

  • Optimized ability HUD rendering and ability lookups.

  • Replaced custom radial menu sounds.

  • Improved soundboard playback to follow players.

  • Added a client config option to mute extended sound clips.

  • Optimized ability and key input synchronization.
  • Fixed Superheroes Pack not working with Arclight.
  • Added more JEI/JER compatibility.
  • Fixed Kingpin Takedown bosses targeting allies.
  • Fixed a potential Prowler Boss bug where he could teleport out of arenas.
  • Fixed SuperHeroesLivingEntity syncing on every entity event, helping reduce server lag.
  • Added Rising Web (Ability).
  • Added Arachnid Assault (Ability).
  • Added Web Arsenal (Ability).
  • Added Web Counter mechanic to Web Shield.
  • Added new mechanics to Web Yank and Web Zip.
  • Added Viltrumite Ambush Event and Viltrumite mobs.
  • Added crafting recipes for Nova, Silver Surfer, Scorpion, Vulture, Omni-Man, and Invincible.
  • Added Desert Scorpion (Mob).
  • Added Viltrumite DNA.
  • Added Vulture’s Power Pack.
  • Added Blue Beetle Scarab (future crafting).
  • Added Khaji Da AI Chip (future crafting).
  • Added Host Compatibility Matrix (future crafting).
  • Added Novaforce Crystal.
  • Added Novaforce Etherean.
  • Added Nova Helmet.
  • Added Novacorps Signal.
  • Added Xandarian Alloy (Red, Gold, Blue, Black).
  • Added Worldmind Receiver.
  • Added Worldmind Electronics.
  • Added Gravimetric Core.
  • Added Gravimetric Disc.
  • Added Centurion Crest.
  • Added Spatial Essence.
  • Added Cosmic Essence.
  • Added Power Cosmic Etherean.
  • Added Empowered Silver.
  • Added Photon Shard.
  • Added Cosmic Star.
  • Added Novaforce Ore.
  • Added Spatial Ore.
  • Added Novaforce Block.
  • Reworked Captain America’s Shield model and texture.
  • Fixed Captain America’s Shield not showing for other players while on your back.
  • Fixed Attach Explosive being overly finicky.
  • Added a slight trail to Captain America’s Shield.
  • Reduced Centurion Blitz movement Slowness from Amplifier 10 to 1.
  • Reduced Cosmic Burst range from 25 to 15.
  • Removed Stagger from Cosmic Punch.
  • Removed Stagger from Cosmic Strike.
  • Reduced Cosmic Strike Slowness Amplifier from 10 to 5.
  • Reduced Nova Slam Slowness Amplifier from 6 to 2.
  • Removed Stagger from Nova Throw.
  • Increased Pulverizing Light cost from 40 to 50.
  • Increased Cosmic Burst cost from 50 to 60.
  • Fixed Recklessness Slowness Bonus Effect applying to every ability while Recklessness was not enabled.
  • Increased Direct Hit and Shockwave Slowness Amplifier for Recklessness.
  • Added Stagger to Recklessness. Direct hits during the first 3 seconds will stagger foes.
  • Increased Recklessness base Shockwave damage from 3 to 4.
  • Added a new mechanic to Superspeed: crouching after the initial rush performs a follow-up rush that pummels enemies into the ground, dealing extra damage if they hit the ground or another entity.
  • Web Bullets now ricochet off blocks.
  • Blinding Web now places a Cobweb on the entity’s head.
  • Replaced Web Gadgets with the new Web Arsenal ability for Spider-Man, except for both Advanced 2.0 suits, Stark, Upgraded, and Integrated.
  • Fixed Recoil Strand rendering.
  • Added damage falloff and increased speed to Recoil Strand.
  • Fixed Tether Line glitchiness while crawling on it.
  • Reduced Cosmic Wave’s chance of staggering and flashing from 25% to 10%.
  • Increased Meeting of the Minds range from 24 to 25.
  • Removed the chance-based Invincible title from Meeting of the Minds; it is now guaranteed.
  • Meeting of the Minds now applies a 2-second Stagger on the first attack.
  • Changed Pulverizing Light’s Flash chance from guaranteed to 25%.
  • Increased Prowler Ambush Slash range from 2 to 3 and Dash speed from 2.5 to 3.
  • Decreased Prowler Ambush cooldown from 25 to 15 seconds.
  • Rush now avoids Physical and Projectile attacks.
  • Rush is now a Class Key.
  • Added Diabolical Dash (Ability).
  • Added I Am Better! (Ability).
  • Added Low Laser Eyes (Ability).
  • Added Take Off (Passive).
  • Added Voice Lexicon (Utility Ability). An internet connection is required for this feature.
  • Added Voice Lexicon Translation GUI.
  • Fixed close-range entity detection for scanner and lock-on abilities.
  • Added J.A.R.V.I.S. Systems (Utility Ability), replacing Sentry Mode in Iron Man’s Utility Menu.
  • Added Stark Network GUI.
  • Added J.A.R.V.I.S. and Khaji Da Companion AI Systems.
  • Added adaptive opponent profiling, combat forecasting, and threat analysis.
  • Added J.A.R.V.I.S. structural scans, world pings, and target markers.
  • Reworked Iron Man Energy HUD.
  • Added an animated Iron Man HUD startup sequence.
  • Added a rotating Iron Man suit hologram to the HUD.
  • Added custom Iron Man armor call signs.
  • Added Display, Guard, Escort, Assault, Delivery, and Donning Sentry Modes.
  • Added House Party Protocol.
  • Added Iron Legion Protocol.
  • Added Targeted Overload Protocol.
  • Added Display Recall and Stand Down Protocols.
  • Improved Iron Man Sentry navigation, combat awareness, delivery urgency, and flight animations.
  • Fixed Iron Man Sentries attempting to attack or travel through blocks.
  • Fixed Iron Man Sentries rendering as only a chest.
  • Fixed Iron Man armor transformations playing when normally equipping armor.
  • Fixed duplicate GUI Overlay registration crash.
  • Fixed Iron Man HUD being disabled by default.
  • Added Stark Link (Item).
  • Added Holographic Projector (Item).
  • Added Stark Link Blueprint.
  • Added Stark Link to the Stark Workbench.
  • Added Stark Monitors (Functional Block).
  • Added Stark Armor Stand (Functional Block).
  • Changed Stark Workbench Blueprint purchases from Experience to Stark Tech.
  • Reduced Armor Overdrive cost from 40 to 30.
  • Reduced Unibeam Blast cost from 30 to 20.
  • Reduced Iron Man walking sound volume.
  • Reworked Symbiote Strike.
  • Improved Symbiote Surge targeting and synchronization.
  • Added Viltrumite Stance Chair (Expression).
  • Super Scream now applies Tinnitus for 2 seconds.
  • Reworked Homelander’s loadout to fit Character Mastery.
  • Increased Cosmic Burst cooldown from 15 to 30 seconds.
  • Increased Cosmic Bestowal cooldown by 30 seconds.
  • Cosmic Bestowed Effect on self now restores 2 Mana/Stamina every 2 seconds instead of 1.
  • Reduced Widow’s Line cooldown from 10 to 5 seconds.
  • Increased Acid Flower’s Stagger duration from 1 to 2 seconds.
  • Made Balloonatic a swappable Utility ability for Joker.
  • Removed Balloonatic’s damage AoE now that it is a Utility ability.
  • Replaced Joker’s Ability 5, Balloonatic, with Exploding Envelope.
  • Added You’re Out as a swappable Ability 4 for Joker.
  • Added Joker in the Box as a swappable Ability 5 for Joker.
  • Added Dirty Trick as a swappable Ability 3 for Homelander.
  • Updated Spider-Man Brand New Day texture.
  • Crowbar Slam now restores 2 Health on hit.
  • Increased Acid Flower damage from 15 to 16.
  • Decreased Acid Flower cooldown from 7 to 5 seconds.
  • Increased Berserker Barrage cooldown from 15 to 20 seconds.
  • Decreased Berserker Barrage range from 5 to 4.
  • Changed Chattering Teeth from Stamina to Mana.
  • Increased Chattering Teeth’s initial tracking time.
  • Fixed Chest Burst not counting Physical attacks.
  • Improved Conqueror movement logic.
  • Made Lobotomize slightly easier to land and added 25% Damage Reduction during use.
  • Increased Rush speed.
  • Fixed Throwing Cards description showing inaccurate Total Damage output.
  • Reworked Invincible Punch. It now applies an Invincible Mark, allowing a follow-up with Flying Knee Kick.
  • Reworked Perfect Landing.
  • Changed Omni-Man’s Conqueror from Ability 5 to an Ultimate Swappable.
  • Added Up and Away, replacing Cranial Impact as Ability 2. Cranial Impact has moved to Ability 5.
  • Increased Cranial Impact damage from 10 to 15.
  • Added a Ground Impact radius of 9 to Cranial Impact.
  • Added animations to Geyser, Invincible Punch, Meteor Kick, and Viltrumite Stance.
  • Fixed Straight Grapple not pulling properly.
  • Moon Knight’s Ankhs now ricochet Moon Blades.
  • Reduced Ankh lifespan from 30 to 25 seconds.
  • Reworked Khonshu’s Prayer with selectable Blessing and Judgment modes, health- and moon-scaled boons, lunar melee pulses, interruptible channeling, and powerful Mark of Khonshu interactions.
  • Increased Bracelets of Submission cooldown from 10 to 15 seconds.
  • Added Demeter’s Spirit to Amazonian Cataclysm, granting Wonder Woman 60% Damage Reduction and 15% increased Ability Damage for 8 seconds.
  • Replaced Sliding Kick with Sword of Athena as Wonder Woman’s swappable Ability 3.
  • Added Athena’s Power as Wonder Woman’s swappable Utility Ability.
  • Replaced Shield Bash with Amazonian Bash.
  • Amazonian Bash retains Shield Bash’s protection, wall-breaking, interruption, and low-health cooldown mechanics.
  • Merged Lasso Pull and Lasso Bind into a single Lasso Bind ability.
  • Added Lasso Whip as Wonder Woman’s swappable Ability 4.
  • Added an airborne Lasso Spin variant to Lasso Whip.
  • Added a dedicated synchronized Lasso Tether entity and renderer.
  • Lasso Bind now renders a golden capture loop around the restrained target’s torso.
  • Lasso Whip uses a temporary straight lasso tether without the capture loop.
  • Added Hestia’s Gift Mark to Bracelets of Submission.
  • Hestia’s Gift Mark lasts for 8 seconds and is applied to an enemy directly targeted by Bracelets of Submission.
  • Hestia’s Gift Mark enables tracking follow-ups with Flying Knee Kick, Sword of Ares, Sword of Athena, and Amazonian Bash.
  • Improved Wonder Woman’s follow-up movement to track vertical targets, stop in front of them, face them, and prevent overshooting.
  • Added Soaring Punch as a swappable Ability 1 for Wonder Woman.
  • Added Water Shield (Class Ability).
  • Reworked Viltrumite Rage to centrally scale all Ability Damage and cooldowns based on Rage stacks. Added intensifying, pulsing red rage markings around the screen edges as Rage builds.
  • Remnant Army now has a focused area around the player that remnants move toward instead of chasing down targets.
  • Increased Lightning Gauntlet cooldown from 3 to 8 seconds.
  • Improved Cunning Condor with height-independent targeting, reliable 3D homing, swept impact detection, stronger target tracking, and proper flight-state handling.
  • Improved Aerial Predator with moving-target tracking, reliable swept AoE damage during every dive, impact oil patches, stronger slowing, and guaranteed Prone from oil.
  • Fixed Power Dive movement not being restricted.
  • Reduced Devil Throw cost from 20 to 15.
  • Increased Primal Rage cooldown from 30 to 40 seconds.
  • Increased Vicious Rampage cooldown from 10 to 12 seconds.
  • Reduced Quickdraw cooldown from 3.5 to 3 seconds.
  • Reduced Speed Mirage damage from 3 to 2.
  • Increased Straight Grapple range from 25 to 35.
  • Fixed Scent Tracker showing for other players.
  • Reduced Berserker Rage total damage from 140 to 126.
  • Berserker Rage now only applies Stagger for half of the ability’s duration.
  • Fixed Aerial Predator potentially dealing more than 120 damage.
  • Added Speed Boost Effect to Armor Overdrive.
  • Reduced Unibeam Blast energy cost from 10 to 5 and load-up time by 0.25 seconds.
  • Changed Glider Turrets from Stamina to Mana.
  • Combined Rocket Blasts into Spiral Skewer.
  • Warpdash now applies Invisibility as you become pure energy.
  • Wingspan Laceration now moves you forward.
  • Reworked Green Goblin.
  • Added Glider Raid (Ability).
  • Added Goblin Kick (Ability).
  • Added Goblin N’ Awe (Ability).
  • Added Goblin Electro Gloves Passive (Ability).
  • Tweaked Spider-Man TASM V2 texture.
  • Switched Viltrumite Pinball from Stamina to Mana.
  • Updated Gobwebs, Pumpkin Bombs, Razor Bats, Web Shots, and Web Bombs to ignore their owner, allies, and owned pets.
  • Increased the rendered sizes of Ghost Bombs and Toy Frogs and corrected the Toy Frog’s idle animation.
  • Reduced Goblin’s Dread cooldown from 15 to 8 seconds and added an 8% Speed Boost.
  • Added a GUI Menu to Change Energy Output.
  • Fixed Impact Punch dealing improper damage.
  • Added Health Bars to bosses.
  • Summon Guards now summons 9 guards instead of 15.
  • Reduced Kingpin Guards’ stats by 10%.
  • Reduced Speed Demon Boss health: Normal from 350 to 300, Hard from 475 to 425, and Extreme from 600 to 550.
  • Reduced Shocker Boss health: Normal from 250 to 225 and Hard from 375 to 350.
  • Weapon X no longer staggers.
  • Nova Throw no longer staggers.
  • Rebalanced Nova Prime by capping Resonance gain at 5 per tick, removing duplicate Worldmind Directive generation, and clearing stored Resonance when unequipped. Replaced the flat +6 Ability Damage bonus with percentage scaling up to 28%.
  • Reduced Turbine Smash cooldown from 8 to 4 seconds.
  • Increased Solar Endurance damage negation from 25% to 40%, and maximum damage negation from 75% to 85%.
  • Upgraded Boss Vulture’s AI.
  • Added Locomotive Charge (Ability).
  • Added Meteor Drop (Ability).
  • Replaced Superman’s Sonic Punch with Locomotive Charge.
  • Replaced Superman’s Power Dive with Meteor Drop.
  • Added Lunar Eclipse (Ability), replacing Lunar Strike.
  • Added Fist of Khonshu (Ability), replacing Silver Cestus.
  • Added Khonshu’s Armament as Moon Knight’s Utility Ability.
  • Separated Equip Truncheon, Equip Ankh, and Switch Truncheon Mode into individual abilities.
  • Added a compact GUI to directly select Truncheon Modes.
  • Changed Silver Cestus to a timed Utility Ability.
  • Reworked Lunar Arsenal.
  • Replaced Throw Ankh with Flash-Bang in Lunar Arsenal.
  • Reworked Crescent Kick.
  • Ankhs now drain 1 Mana per tick from enemy players within 6 blocks and transfer it to Moon Knight.
  • Improved Equip and Summon Weapon abilities to reuse existing weapons, equip them directly, and prevent duplicates.
  • Fixed Captain America’s Shield blocking AoE moves.
  • Increased Captain America’s Shield Throw cooldown from 1 to 2 seconds.
  • Centurion Blitz no longer avoids Projectile attacks.
  • Increased Bootstain range from 30 to 50.
  • Bootstain Ground Impacts now deal 10 bonus damage and Stun targets for 2 seconds.
  • Bootstain now marks targets for Cranial Impact follow-ups.
  • Cranial Impact now applies a 4-second Concussed Effect and forces targets’ heads down for the first 2 seconds.
  • Increased Viltrumite Pinball range from 25 to 35.
  • Bullseye can now throw his Sai forward, dealing 14 Damage, applying 25% Vulnerability for 2 seconds, and Stagger for 1 second.
  • Added Woman of Tomorrow Buff to Recklessness, lasting throughout the Ultimate and for 10 seconds afterward.
  • Woman of Tomorrow now marks attackers for 5 seconds and removes Solar Endurance’s movement penalties.
  • Solar Endurance now releases 4-Damage Solar Counter-Shockwaves while Woman of Tomorrow is active.
  • Recklessness Punches and Mini-Shockwaves now apply a 5-second Mark.
  • Super Uppercut, Speeding Bullet, and Superspeed now track targets marked by Recklessness without consuming the Mark.
  • Fixed Recklessness Ground Punches not working in Adventure Mode.
  • Fixed Bootstain placing Omni-Man through roofs or blocks when attacking airborne targets.
  • Fixed Cranial Impact sending Omni-Man onto overhead roofs after Bootstain.
  • Fixed Geyser forcing targets through blocks during its launch and slam.
  • Fixed Viltrumite Pinball forcing targets through blocks or selecting overhead surfaces for its ground slam.
  • Improved collision safety for grabbed entities during movement.
  • Reduced Skullbreaker cooldown from 25 to 10 seconds.
  • Fixed Skullbreaker and Conqueror offhand swing animations while active. They now squish entities’ heads and have new SFX.
  • Increased Cape Counter cooldown from 2 to 3 seconds.
  • Fixed animation registration for Viltrumite Stance, Up and Away, Meteor Kick, Invincible Punch, Geyser, Bootstain, and Cranial Impact.
  • Reworked grabs and chokes, moving them to a layer system.
  • Fixed a bug where Khonshu would not spawn when right-clicking the Scarab Tracker in the desert.
  • Reworked Capability Handler for Marks.
  • Fixed Kingpin Suit Henchmen giving HP to players.
  • Fixed Viltrumite Stance animation not resetting when crouching.
  • Unibeam now applies a 6-block AoE on blocks at half damage.
  • Added SFX to Iron Man and Green Goblin flight.
  • Tweaked how Iron Man’s walking SFX is handled.
  • Tweaked Power Thrust hit SFX.
  • Iron Man Sentries take no damage in Donning Mode and regenerate over time.
  • Fixed Iron Man walking sounds being heard across the map.
  • Added Extra Equipment compatibility with Legends Core.
  • Added J.A.R.V.I.S. Music System, allowing players to add OGG files to their config and create custom playlists. Music is client-side, so other players cannot hear it.
  • Added many J.A.R.V.I.S. voice lines.
  • Iron Man suits can now malfunction at high altitudes, underwater, and under other conditions.
  • Added a new Willpower Ring model.
  • Reworked Green Lantern.
  • Added Willpower Construction (Ability).
  • Added /willpower command.
  • Reworked Web Swinging; it is now a Hold Ability.
  • Completely overhauled Web Swinging, Gliding, and Grappling.
  • Replaced Wall Crawling with a revamped Spider Wall Crawling Passive for Spider-Man suits.
  • Reworked Hulk Wall Scale.
  • Added Hulk Punch animations.
  • Hulk can now hold items.
  • Added Spider-Man Character Expression (TASM Web SFX).
  • Added Spider-Man Character Expression (Fortnite Web SFX).
  • Reduced Spider-Webs duration from 30 to 25 seconds.
  • Increased Spider-Webs placement range from 32 to 50.
  • Increased Spider-Webs cooldown from 20 to 30 seconds.
  • Increased Arachnid Assault cost from 25 to 30.
  • Fixed being able to Web Sling while grounded.
  • Updated Character Stealths.
  • Reworked Nocturnal Takedown.
  • Fixed Damage Sources.
  • Fixed Skinless Hulk transformation.
  • Spider-Sense, Detective Mode, and Radar Sense now warn you of nearby Stealth Targets.
  • Improved Smoke Arrow and Smoke Pellet logic, now providing utility for allies.
  • Increased the smoothness and responsiveness of Web Zip.
  • Fixed Arachnid Assault stopping you in place if you don't have a target.
  • Fixed Air Tunnel renders not showing while Gliding.
  • Added a new Spinning Swing animation.
  • Added a new Web Zip Spin animation.
  • Added a Wall Slide mechanic after Web Zipping to a wall.
  • Fixed Spider-Webs slowing you down while providing passive buffs inside.
  • Added a Crouch + Web Shooters Tether ability mechanic.
  • Tweaked Web Wings to Web Swing responsiveness and follow-through.
  • Hulk's punches now have a slight AoE.
  • Increased World Breaker duration from 7 to 10 seconds.
  • Added new effects to World Breaker: triples Stamina regeneration, increases Punch Damage by 75%, increases Punch AoE, and reduces Ability Costs and Cooldowns by 50%.
  • Tactical Mission bosses can now be stunned more often but still have Tenacity.
  • Added an overlay to Raged Frenzy.
  • Hulk's size now increases further depending on his Gamma Meter.
  • Fixed being unable to adjust gamerules in worlds using Arclight.
  • Fixed Better Third Person Mod Mixin working improperly. Web Swinging should now be more compatible with the Better Third Person Mod.
  • Fixed Chloride Culling hiding Web Lines that extend beyond 64 blocks horizontally or 32 blocks vertically.
  • Fixed Web Lines no longer bending around blocks.
  • Updated the Spin Swing animation to rotate the body backward slightly more.
  • While diving, holding A or D to start spinning will now continue the spin until the end instead of stopping instantly.
  • Fixed the Spider Dive animation sometimes not playing when initially diving.
  • Fixed feet not moving while Wall Sliding after Web Zipping to a wall.
  • Added Speedster Wall Running.
  • Slightly thinned Flash’s lightning trails and added Overclock-based lightning effects.
  • Fixed multiplayer Speedster trails and Speed Demon afterimages.
  • Updated Speed Mirage’s vibration, splitting, and fading effects.
  • Optimized Web Zip, web routing, and Spider-Man suit rendering.
  • Fixed Web Lines clipping into blocks.
  • Made Spin Swing faster and fixed rotation jitter.
  • Added sprint-based Wall Sliding for Spider-Man.
  • Fixed Hulk’s Gamma and World Breaker scaling.
  • Improved Hulk’s punch feedback, animations, growth rendering, and crouching camera.
  • Rebalanced Kingpin Takedown boss encounters and improved rewards.
  • Added an Extra Life checkbox to the Nexus mission interface with reduced bonus loot chances.
  • Added a remaining guards counter to Kingpin Takedown.
  • Fixed missions not properly restoring players’ previous locations and game modes.
  • Improved Batman’s cape gliding, Aerial Takedowns, and Silent Landings.
  • Reworked Scroll drops, expanded eligible mobs, and prevented summoned-mob farming.
  • Fixed Sam Raimi Spider-Man’s dossier layout causing crashes.
  • Improved Shocker’s ability cooldown coordination.
  • Added optional Overclock bonuses to Heightened Perception.
  • Added Berserker Leap as a Weapon X swappable.
  • Fixed Weapon X sometimes playing its animation without activating.
  • Added claw dismemberment support.
  • Improved Speed Blitz combat and added distinct Speed Force and Negative Speed Force hit effects.
  • Fixed abilities becoming unusable after Arm Vortex or Wind Vacuum.
  • Fixed Speed Mirage and Remnant Army trail height and added matching lightning auras.
  • Improved Iron Man Sentry combat, stealth tactics, and blade attacks.
  • Added proper Iron Man Sentry flight effects.
  • Restricted Stark Link usage to Iron Man suits or while not wearing a superhero suit.
  • Fixed Batman facing backward while perched.
  • Prevented mining during Kingpin Takedown.
  • Fixed sideways Wall Crawling movement.
  • Improved Spin Swing body lean and web alignment.
  • Preserved sprinting through Web Zip perches and launches.
  • Restored Hawkeye and Grapple Guns’ earlier tap-launch movement.
  • Removed the Metasoma Stinger to Etherean crafting recipe.
  • Fixed missing Mixin mappings causing server startup crashes.
  • Added Photon as Built-In Dependency.
  • Added /legendsmod command (Can turn off certain passive abilities: Wall Crawling, Acrobatics, and Combatant by doing /legendsmod passives acrobatics off)
  • Added Character Mastery System for Characters (The system is in place but the actual mastery for all characters is not done yet, there will be another patch/version releasing the Character Mastery fully).
  • Added The Nexus (New Crafting Unit for Suits).
  • Added Kingpin Takedown Mission (To start the mission you need to place down the Nexus. Once placed you shift + right click the bottom center opening the maintenance menu. You then insert any nexus core and a Mission Rune on one of the rune slots. Then you can close out, right click it, and go to the Missions Tab. Select Kingpin Takedown and your difficulty. )
  • Added Speed Force and Negative Speed Force (Dimension, Ability, and Portal)
  • Added Ultramorphic Replicator (To create Nexus Cores).
  • Added Rift Wisp (Mob).
  • Added Fractured Echo (Mob).
  • Added Shadow Eidolon (Mob)
  • Added Shark (Mob).
  • Added Killer Whale (Mob).
  • Added Megalodon (Mob).
  • Added Zombie Horde Event.
  • Added Supergirl (Suit).
  • Added Wolverine (Suit).
  • Added Kingpin (Suit).
  • Added Scorpion (Suit).
  • Added Vulture (Suit)(Animations not done).
  • Added Nova (Suit)(Animations not done).
  • Added Silver Surfer (Suit)(Animations not done).
  • Added Omni Man (Suit)(Animations not done).
  • Added Invincible (Suit) (Animations not done).
  • Added Super Uppercut (Ability).
  • Added Kryptonian Senses Supergirl (Ability).
  • Added Solar Endurance (Ability).
  • Added Super Scream (Ability).
  • Added Recklessness (Ability).
  • Added Solar Drain (Ability).
  • Added Suncharge (Ability).
  • Added Superspeed (Ability).
  • Added Speeding Bullet (Ability).
  • Added Charged Heat Blast (Ability).
  • Added Regenerative Healing Factor Passive.
  • Added Claw Strike (Ability).
  • Added Fury Swipes (Ability).
  • Added Vicious Rampage (Ability).
  • Added Berserker Barrage (Ability).
  • Added Feral Leap (Ability).
  • Added Weapon X (Ability).
  • Added Primal Rage (Ability).
  • Added Berserker Rage (Ability).
  • Added Pounce (Ability).
  • Added Adamantium Claws (Ability).
  • Added Scent Tracker (Ability).
  • Added Bear Fat (Passive).
  • Added Fisk Fury (Ability).
  • Added Man-Handle (Ability).
  • Added Powerslam (Ability).
  • Added Cane Spray (Ability).
  • Added Bear Hug (Ability).
  • Added Bear Lunge (Ability).
  • Added Burst Shot (Ability).
  • Added Suppression Shot (Ability).
  • Added Summon Guards (Ability).
  • Added Disintegrator Ray (Ability).
  • Added Lunge (Class Ability).
  • Added Summon Obliterator Cane (Ability).
  • Added Kingpin! (Ability).
  • Added Meteor Kick (Ability).
  • Added Geyser (Ability).
  • Added Perfect Landing (Ability).
  • Added Viltrumissile (Ability).
  • Added Invincible Punch (Ability).
  • Added Meeting of the Minds (Ability).
  • Added Dash (Ability).
  • Added Viltrumite Rage (Ability).
  • Added Worldmind (Passive).
  • Added Nova Prime Passive (Passive).
  • Added Nova Force Blaster (Ability).
  • Added Gravimetric Pulse (Ability).
  • Added Centurion Rush (Ability).
  • Added Nova Slam (Ability).
  • Added Gravimetric Field (Ability).
  • Added Nova Throw (Ability).
  • Added Nova Force Blast (Ability).
  • Added Nova Force Javelin (Ability).
  • Added Nova Prime (Ability).
  • Added Centurion Blitz (Ability).
  • Added Super Nova (Ability).
  • Added Worldmind Acceleration (Ability).
  • Added Human Rocket (Ability).
  • Added No Escape (Ability).
  • Added Knifehand Slice (Ability).
  • Added Skullbreaker (Ability).
  • Added Cranial Impact (Ability).
  • Added Bootstain (Ability).
  • Added Viltrumite Pinball (Ability).
  • Added Mega Clap (Ability).
  • Added Conquerer (Ability).
  • Added Last Stop (Ability).
  • Added Viltrumite Stance (Ability).
  • Added Transparent Membrane (Passive).
  • Added Pincer Gash (Ability).
  • Added Metasoma Slam (Ability).
  • Added Scorpions Prey (Ability).
  • Added Metasoma Strangle (Ability).
  • Added Scorpions Prey (Ability).
  • Added Prey Piercer (Ability).
  • Added Venomous Sting (Ability).
  • Added Venomous Laser (Ability).
  • Added Acid Bath (Ability).
  • Added Venomous Toxin (Ability).
  • Added Predator Instinct (Ability).
  • Added Power Cosmic (Passive).
  • Added Cosmic Awareness (Passive).
  • Added Energy Absorption (Passive).
  • Added Cosmic Blast (Ability).
  • Added Cosmic Punch (Ability).
  • Added Cosmic Slice (Ability).
  • Added Surfer Rise (Ability).
  • Added Board Bash (Ability).
  • Added Warpdash (Ability).
  • Added Cosmic Strike (Ability).
  • Added Cosmic Burst (Ability).
  • Added Pulverizing Light (Ability).
  • Added Event Horizon (Ability).
  • Added Cosmic Utility (Ability).
  • Added Cosmic Block (Ability).
  • Added Vulture Slash (Ability).
  • Added Tactical Flight (Passive).
  • Added Upwards Scavenger (Ability).
  • Added Cunnin Condor (Ability).
  • Added Wingspan Laceration (Ability).
  • Added Sharp Feathers (Ability).
  • Added Buzzards Cyclone (Ability).
  • Added Sky Bombs (Ability).
  • Added Winged Repulse (Ability).
  • Added Aerial Predator (Ability).
  • Added Flight Dash (Ability).
  • Added Electro Magnetic Harness (Ability).
  • Potential fix to Gamerules resetting.
  • Added Screenshake to Thunderclap and Sonic Punch.
  • Speed Demon Trail Implemented.
  • Added Hulk Transformation Animation.
  • Added bookmark feature to book of legends.
  • Added home feature to book of legends.
  • Added Sweep Kick to Combatant.
  • Added Damage Cap and Control Effects Cap to Fortitude.
  • Added Mastery Booters.
  • Added Nexus Cores (Basic, Advanced, Ultimate, and Admin. Obtained in Ultramorphic Replicator)
  • Added Nexus Runes.
  • Added Mechanics to Carbon Steel Katana.
  • Added Purpose to Thor Stormbreaker Divinity.
  • Added Slowness 4 to Gas Pellet.
  • Added Web Sling (Tether) to Spider-Man, Spider-Man 2099, and Symbiote Spider-Man.
  • Added Spider-Slingshot to Web-Shooters. If you Shift/Crouch then press Web-Shooters, you will begin to Slingshot.
  • Added Config op-out option so you don't hear theme songs/extended audio clips for copyright or other purposes.
  • Added Capability to perform Hold Based Abilities.
  • Increased Health Passive by 100.
  • Decreased Default Strength Passive by 5.
  • Changed Thunderclap from Stamina to Mana.
  • Fixed Flying characters having faster Regeneration.
  • Fixed Stamina not regenerating slower while flying.
  • Increased Accelerated Pulsar Decoy damage from 22 to 30.
  • Increased Amazonian Cataclysm damage from 80 to 100
  • Increased Area of Engagement damage from 72 to 108
  • Increased Beyond Demand damage from 90 to 135
  • Decreased Bully Maguires Weakness amplifier it gives the player.
  • Increased Flight Jet Squadron Missile damage from 13 to 18
  • Increased Freedom Charge Drop Kick damage from 40 to 60
  • Increased Freedom Charge Trail damage from 1 to 2.5
  • Increased Gamma Nuke damage from 50 Base to 100 Base.
  • Increased Goblins Reign damage from 60 to 96.
  • Increased God Blasts base damage from 63 to 70.
  • Increased God Blasts max damage from 98 to 170.
  • Increased God of Thunders damage from 70-84 to 108.
  • Increased Incinerate Ability damage from 70 to 98.
  • Increased Heat Array damage from 70 to 105.
  • Increased Joker Venom damage from 70 to 126.
  • Increased Killshot Protocol damage from 80 to 95.
  • Increased Let The Devil Out! damage from 80 to 120.
  • Increased Lightning Throw damage from 85 to 125.
  • Increased Nightstorm Arrow damage to 126.
  • Increased Pneumatic Strike damage from 75 to 110.
  • Increased Pulse Cannon damage from 90 to 130.
  • Increased Red Ledger damage from 70 to 100.
  • Increased Remnant Army damage from 70 to 110.
  • Increased Robins Reckoning damage from 90 to 120.
  • Increased Robins Reckoning range from 3 to 4.
  • Increased Sonic Detonation damage from 80 to 135.
  • Increased Spatial Disintegration damage from 70 to 100.
  • Increased Super Flare damage from 150 to 177.
  • Increased Symbiote Surge damage from 64 to 112.
  • Increased Venomous Toxin damage from 70 to 100.
  • Increased Vibrational Shockwave damage from 75 to 100.
  • Increased Weapon of a King damage from 100 to 150.
  • Increased Web Blossom damage from 75 to 105.
  • Increased World Breaker damage potential.
  • Increased Wrath of the Seven Seas damage from 80 to 120.
  • Willpower Express now runs over targets, causing them prone.
  • Willpower Express damage increases from 30 to 35.
  • Willpower Express cooldown increased from 15 to 20 seconds.
  • Fix Fire Resistance.
  • Fixed Red Diamond Ore not spawning.
  • Fixed getAbilityInstance method not counting vanilla effects.
  • Fixed Legends Armor having resistance.
  • Fix everyone taking 25% less damage.
  • Fixed Iron Man's Armor rendering weirdly in the Inventory.
  • Reduced Flashed Effect duration slightly.
  • Fix Compat Issue with Citadel/Alex's Mobs
  • Fix Compat Issue with Kilt.
  • Fix Compat Issue with Embeddium.
  • Fix Compat Issue with Iron Spells.
  • Fix Ability Render Types.
  • Network Optimizations.
  • Fix long-range suit clipping
  • Fixed Crescent Dart MCU Entity crash.
  • Fixed Willpower Battery position.
  • Decreased Chattering Teeth cooldown from 7 to 5 seconds.
  • Decreased Acid Flowers cost from 25 to 20.
  • Decreased Chattering Teeth cost from 30 to 25.
  • Decreased Exploding Pie cost from 25 to 15.
  • Fixed Chattering Teeth Targeting logic.
  • Fixed Escape Artist bypassing slowness.
  • Fixed Revolver animation locking.
  • Improved Sonic Pursuit targeting logic.
  • Decreased Sliding Kick cost from 30 to 25.
  • Decreased Straight Grapple cost from 40 to 35.
  • Decreased Batarang Onslaught cost from 40 to 30.
  • Decreased Cape Whip cost from 40 to 20.
  • Decreased Acid Flower cost from 25 to 20.
  • Decreased Chattering Teeth cost from 30 to 25.
  • Decreased Exploding Pie cost from 25 to 15.
  • Increased Sonic Pursuit cost from 30 to 40.
  • Increased Vigilante Justice cost from 20 to 25.
  • Removed AOE effect from Repulsor Beam unless in Armor Overdrive.
  • Decreased Elbow Strike cost from 20 to 10.
  • Decreased Precision Strike cost from 25 to 15.
  • Pin Down now bypasses movement restriction.
  • Pin Down cooldown increased from 9 to 15 seconds.
  • Decreased Dealers Execution cost from 20 to 15.
  • Adrenal Overdrive now makes you take 20% more damage.
  • Homelander now gains Unstoppable for 5 seconds after drinking Milk, with 10 second cooldown.
  • Decreased Cape Counter cost from 20 to 15.
  • Increased Splinter Kick cost from 15 to 20.
  • Increased Widows Shockwave cost from 30 to 40.
  • Increased Widows Shockwave cooldown from 5 to 8 seconds.
  • Decreased Blindness from Smoke Bomb from 5 to 2 seconds.
  • Wearing Rebreather no longer knocks you out.
  • Increases Torpor moves now count as projectiles.
  • Fix Bola Projectile Texture.
  • Symbiote Surge now has a hard cap of 100 HP you can possibly gain from entities.
  • Increased Batarang Onslaught cooldown from 8 to 12 seconds.
  • Improved Web Sling Logic. (We plan to do even more in a future update, expect peak)
  • Tweaked Sliding Kick sometimes being unreliable.
  • Improved Web Zip Logic.
  • Tweaked Web Line Texture.
  • Fixed Black Widow's Left Arm showing while aiming in with Tactical Pistols.
  • Improved AI of Jet Squadron Entities.
  • Fixed Sliding Kick sending you to the moon.
  • Fixed Flying Spin Kick distance.
  • Increased Devils Chain cooldown from 4 to 6 seconds.
  • Decreased Gamma Bombardment cooldown from 15 to 13 seconds.
  • Decreased Radioactive Lockdown cooldown from 15 to 13 seconds.
  • Decreased Hulk Smash cooldown from 8 to 5 seconds.
  • Willpower Forcefield now drains 4 willpower every hit.
  • Decreased Willpower gain from being hurt and attacking.
  • Decreased extra damage Willpower Sword gives you from extra willpower.
  • Fixed Flight Jet Squadron targeting spectators or Invisible targets that don't have glowing.
  • Fixed Hulk taking 50% reduced incoming damage passively with some moves.
  • Fixed Moon Knight not having Combatant.
  • Fixed Solar Energy not gaining properly.
  • If Staggered or Frozen, can no longer swing Billy clubs or widow batons.
  • Removed Devils Roundhouse initial zero movement set.
  • Devils Latch now has a cooldown difference between mobility and entity latching.
  • Decreased Righteous Cross cooldown from 4 to 2 seconds.
  • Decreased Sonic Pursuits grounding from 7 to 6 seconds.
  • Removed Sonic Pursuits slowness effect for the first 5 seconds.
  • Increased Devils Chain cost from 25 to 30.
  • Decreased Devils Latch cost from 30 to 25.
  • Increased Vigilante Justice cooldown from 3 to 5 seconds.
  • Decreased Devils Throw cooldown from 3 to 2 seconds.
  • Fixed Solar Meter acting up.
  • Fixed Adamantium Skeleton being able to hurt player.
  • Fixed Grab Entity Logic
  • Fixed Escape Artist not dealing the staggering kick upon activating.
  • Tweaked Symbiote Strike Logic.
  • Symbiote Spidey is not meant to be obtained through the nexus
  • Fix Crescent Kick crash.
  • Fix being able to Willpower Battery Oath during ability use.
  • Potential Lightning Trail Fix.
  • Fixed Legends Suits being able to use Turtle Master
  • Reduce Elbow Strike Cooldown from 3 to 2 seconds.
  • Elbow Strike now makes you immune to physical attacks.
  • Fixed Hypersonic Arrow not having a Desc.
  • Fix Aura Tear only doing maximum 40 damage.
  • Decreased Whirlwinds slowness from 5 to 2.
  • Super Sonic Punch now adds +5 to your Melee Damage.
  • Modified Speed Blitz Logic.
  • Increased Objection cooldown from 8 to 15 seconds.
  • Fixed Speed Mirage/Remnant Army Animations.
  • Tweaked Speed Mirage Entity Logic.
  • Potentially fix Heightened Perception Cinematic Mode stays on Bug.
  • Update World Gen Slightly
  • Fix Weapon Wheel Abilities not highlighting Green.
  • Changed Accelerated Decoy to Accelerated Pulsar.
  • Increased Accelerated Pulsar Decoy damage from 20 to 22.
  • Increase Phase Crash Damage & Range from 20 to 25.
  • Fixed Phase Crash potentially going for spectators.
  • Decreased Phase Crash cost from 50 to 40.
  • Decreased Vortex Spin cost from 40 to 30.
  • Fixed Web Blossoms Afterimage Render.
  • Fixed Jet Flight Render Type Render.
  • Fix Symbiote Spider-Man's Grab Render.
  • Holding the Gamma Block for more than 5 seconds will give you Gamma Poisoning.
  • Fixed the Molecular Rearranger, Microscope, and Stark Workbench not being minable.
  • Fix MK ult causing stack overflow
  • Fix Legends Villagers not spawning.
  • Fix JER Values for Entities.
  • Fix abilities not being able to be turned off while staggered, potentially fix duplicate abilities
  • Fixed Certain Entities not being Bloodless.
  • Modified Web Swing Logic.
  • Reduced Warriors Fury Lightning Spawn Chance.
  • Increased Warriors Fury cost from 5 to 15.
  • Tweaked Willpower Passive.
  • Added Javis Commands.
  • Added Pin and Recall functions to Mjolnir.
  • Fix Jarvis Network Crash.
  • Gamma now need Diamond not Netherite.
  • Fix Pneumatic Strike Ground Targeting Logic.
  • Tweaked Descriptions.
  • Increased Willpower Chains cooldown from 17 to 30 seconds.
  • Increased Willpower Hammer cooldown from 15 to 20 seconds.
  • Increased Willpower gain from Combat.
  • Potentially fixed Green Goblin Syncing.
  • Fixed Kryptonite and X-K, being mined by Water Bucket.
  • Potentially Fixed Stormbreaker not being summoned in END.
  • Increased Blow Dart Thrown Sleeping Gas Cooldown from 15 to 30 seconds.
  • Tweaked Aquaman's Marine Control.
  • Fixed Blow Dart Anims.
  • Fixed en_us.json names.
  • Decreased Captain America's Shield cooldowns from 40 to 20.
  • Fixed Thor summoning Mjolnir as Stormbreaker Thor.
  • Fix Symbiote Yank not working properly.
  • Decreased Tentacle Arms cooldown from 25 to 20 seconds.
  • Increased Lightning Strike cooldown from 10 to 30 seconds.
  • Increased Mighty Tornado cooldown from 15 to 30 seconds.
  • Increased Mighty Tornado cost from 40 to 50.
  • Increased Storm Striker cost from 20 to 25.
  • Fixed Symbiote Adaptation Description.
  • Fixed Spider Bot hurting itself with its own projectile.
  • Tweaked Spider Bot AI.
  • Fix Mjolnir and Stormbreaker hitting through walls.
  • Fix not being able to pick up Stormbreaker.
  • Fix Web Line disappearing at certain angles.
  • Improved Wall Climbing Logic (Allows for directional travel).
  • Improved Gliding Logic (Has Glide Kick for Entities and Glass)
  • Fix Radar Sense not marking properly still entities or correct threats.
  • Fix Custom Blocks not being minable.
  • Fixed Symbiote Spider-Man Requiring 64 Bedrock.
  • Increase Tectonic Fury cooldown from 15 to 20 seconds.
  • Fixed Symbiote Spider-Man Requiring 64 Bedrock.
  • Fixed Willpower Tools.
  • Fixed Willpower Battery not locking your position.
  • Fix Mjolnir hitting through walls.
  • Fix Bullet Storm Arm Bug.
  • Improved Fury Swipes.
  • Potentially fixed Grab Entity Bug.
  • Fix tsunami and raging wave renderers.
  • Added Nexus Runes to survival loot via Shadow Eidolons and Ancient City chests.
This the 1.7.10 Legacy Version of Legends Mod. Experience the old Legends Mod on Modrinth now!


INSTALLATION GUIDE

Due to the complexity of the Legends Mod, the installation process requires a few additional steps to ensure you have safely and successfully installed the mod.

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Step 1: Make sure you are NOT using a preexisting world that had ANY mods on it, or was loaded in a version higher than 1.7.10 of Minecraft, before the Legends Mod was installed. If you load the mod on any preexisting modded worlds you are almost guaranteed world corruption. This is due to the required block ids already being taken by pre-existing blocks, since each world assigns it dynamically. Note, worlds using versions before the 2.0 Beta will also not work with anything higher due to the rewrite in the Revision Update.

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Step 2: Download the 1Legends-Mod.jar and place it in your mods folder (like you would with any other mod). However, do NOT get rid of the '1' in front of the file name. The Legends Mod MUST LOAD FIRST in order to secure the proper block ids. Make sure there is nothing above the Legends Mod's placement in your mods folder.

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Step 3: Download the maps.zip and unzip it. On Curseforge, this can be found as an additional link to the main file for each version. This should give you a folder called "maps". Place this folder inside the "legends" folder in your ".minecraft". If there is not one already generated (if you've not loaded up the mod before) then simply create a new folder in your .minecraft and call it "legends". This is the same folder guild information is stored in, for reference. The map installation is pretty similar to installing any other Minecraft world EXCEPT it goes into the "legends" folder in your .minecraft, NOT the "saves" folder. Always make sure you update your maps folder every time you download a new version of the mod!

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SERVER INSTALLATION

Installing the mod and maps on the server is almost identical to singleplayer. The only difference is the "legends" folder will be with all your other server's folders (ie. mods, saves, etc) instead of in your .minecraft.
  • Fixed Legends Mod crashing on Servers!
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