
The Problem:
Minecarts are useless because they are slow and can't be linked together!
The Solution:
Linkart! While Linkart doesn't solve slowness, it does solve the second issue! By using a simple chain, you can link minecarts together and have them follow each other till the end of days!
FAQ:
What's the difference between this version and the older one?
Since version 5.0.0, most of the mod has been rewritten to make the cart movement smoother. There are also additional features like chunkloading and linkart:linkers tag!
How do I link minecarts together?
Just get a bunch of chains and SHIFT + RMB on your “parent” cart, and then SHIFT + RMB again on your “child” cart. Now the child cart will follow its parent!
Forge version?
Not by me. Although 1.20 works with
Connector
Requires
Fabric API
All Versions
+ Add Version- Fixed startup crash and default linkers in 1.21.
- Updated Dark Matter.
- Updated Dark Matter.
- Child carts now inherit the max speed of the leading cart.
- Fixed multiple null pointers.
- Fixed a bunch of linking issues:
- You can no longer link the leading cart to the tail cart making the train immovable.
- Fixed ghost relinking which permanently consumed chains.
- You can no longer link removed minecarts.
- Fixed a possible memory leak.
- In general, linking should be way more stable now.
- Cherry-picked a fix from [GeeTransit's](https://github.com/GeeTransit/Linkart/tree/audaki-compat) fork for child minecarts falling behind and unlinking when using mods that boost minecarts. ([This does not affect audaki](https://github.com/melontini/Linkart/issues/21) or other mods that replace mincart physics)
- Fixed some other minor issues.
- Dark Matter is now included.
- Fixed linker not dropping when a minecart is destroyed.
- Fixed minecarts only dropping chains after unlinking due to large distances.
- Fixed a bug that allowed parent and child minecars to be double-linked.
- Fixed
getOtherEntitiesinadjustMovementForCollisionsbeing called for every entity instead of just minecarts. - Every method in the
LinkableMinecartinterface is nowdefault. linkart$getLinkItemshould no longer returnnull.- Added an experimental option to change distance between carts.
distancein the config.
- Smoother deceleration in proximity. (By [GeeTransit](https://github.com/GeeTransit))
- Fix velocityMultiplier not being applied. (By [GeeTransit](https://github.com/GeeTransit))
- Carts will now stop when the link is broken. (By [GeeTransit](https://github.com/GeeTransit))
- Ensure train carts don't reverse on sharp curves. (By [GeeTransit](https://github.com/GeeTransit))
- Updated to 1.20.2.
- Updated icon and contributors.
- Loader version is now enforced.
- Some other minor improvements.
- Cart speed is no longer normalized. (carts can go >1 bps)
- Carts will now be slower when in proximity.
- Moved
LinkableMinecartinterface toapipackage.
- Cart speed is no longer normalized. (carts can go >1 bps)
- Carts will now be slower when in proximity.
- Moved
LinkableMinecartinterface toapipackage.
- Cart speed is no longer normalized. (carts can go >1 bps)
- Carts will now be slower when in proximity.
- Moved
LinkableMinecartinterface toapipackage.
- Fixed crash when running Minecraft 1.20
- Fixed running on Java 8.
- Added chunkloading (off by default). Allows linked parent carts to load chunks, only if they're moving.
- Chunkloading will also persist after world reload.
- Added
/linkartcommand. Currently, allows reloading the config. - Replaced success/fail texts with particles.
- Added chunkloading (off by default). Allows linked parent carts to load chunks, only if they're moving.
- Chunkloading will also persist after world reload.
- Added
/linkartcommand. Currently, allows reloading the config. - Replaced success/fail texts with particles.
- Added chunkloading (off by default). Allows linked parent carts to load chunks, only if they're moving.
- Chunkloading will also persist after world reload.
- Added
/linkartcommand. Currently, allows reloading the config. - Replaced success/fail texts with particles.
- Added chunkloading (off by default). Allows linked parent carts to load chunks, only if they're moving.
- Chunkloading will also persist after world reload.
- Added
/linkartcommand. Currently, allows reloading the config. - Replaced success/fail texts with particles.
- Added chunkloading (off by default). Allows linked parent carts to load chunks, only if they're moving.
- Chunkloading will also persist after world reload.
- Added
/linkartcommand. Currently, allows reloading the config. - Replaced success/fail texts with particles.
This is a pretty big rewrite of the mod.
- This mod no longer requires cloth-config, because the entire modmenu integration was removed.
- Every minecart, from every mod should be supported now.
linker_itemstag was renamed tolinkers.- The mod should no longer be required on client.
This is a pretty big rewrite of the mod.
- This mod no longer requires cloth-config, because the entire modmenu integration was removed.
- Every minecart, from every mod should be supported now.
linker_itemstag was renamed tolinkers.- The mod should no longer be required on client.
This is a pretty big rewrite of the mod.
- This mod no longer requires cloth-config, because the entire modmenu integration was removed.
- Every minecart, from every mod should be supported now.
linker_itemstag was renamed tolinkers.- The mod should no longer be required on client.
This is a pretty big rewrite of the mod.
- This mod no longer requires cloth-config, because the entire modmenu integration was removed.
- Every minecart, from every mod should be supported now.
linker_itemstag was renamed tolinkers.- The mod should no longer be required on client.
This is a pretty big rewrite of the mod.
- This mod no longer requires cloth-config, because the entire modmenu integration was removed.
- Every minecart, from every mod should be supported now.
linker_itemstag was renamed tolinkers.- The mod should no longer be required on client.