Lite2Edit
Lite2Edit is a Fabric mod that lets WorldEdit load and save Litematica .litematic schematics. Load a Litematica build into a WorldEdit clipboard, edit or paste it, and save the clipboard back as a Litematica file. Minecraft versions use their published version labels; Lite2Edit lists supported targets explicitly rather than deriving them from a version pattern.
Install
Install Lite2Edit together with Fabric Loader, Fabric Language Kotlin, and the Fabric version of WorldEdit. Use dependency versions compatible with your Minecraft version.
Download Lite2Edit from Modrinth or the GitHub releases page. The release provides a separate build for each Minecraft version in the supported version matrix.
Use
Use WorldEdit’s schematic commands:
//schematic load "filename"
//schematic save -f "filename" litematica
Lite2Edit registers the litematica, litematic, and ltc format aliases.
Compatibility and limitations
- Lite2Edit targets the Minecraft versions in the supported version matrix. Install matching Fabric Loader, Fabric Language Kotlin, and WorldEdit builds.
- Imports combine all Litematica regions into one WorldEdit clipboard. Negative region dimensions are normalized.
- Block states and block-entity NBT are preserved when WorldEdit supports the block and state. Unknown block types are skipped with a log warning; unsupported properties or complex mod-specific NBT may not round-trip exactly.
- Entities are imported when WorldEdit recognizes their type and required position data. Unsupported or incomplete entities are skipped. Entity behavior can vary by Minecraft and WorldEdit version.
- Exports contain one region named
Unnamed; original region names and boundaries are not retained.
Troubleshooting and support
Check the Minecraft log for conversion warnings. For a bug report, include the Lite2Edit, Minecraft, Fabric Loader, Fabric Language Kotlin, and WorldEdit versions, along with reproducible steps and relevant log output. Remove private information before attaching logs.
Report bugs and request features using the GitHub issue tracker.
Contributing
Contributions are welcome. See the contribution guidelines before opening a pull request.
License
Lite2Edit is licensed under the MIT License; see LICENSE.txt.
How to Install Lite2Edit (Mod)
Lite2Edit by Erik-Donath is verified for Fabric across Minecraft versions 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10, 1.21.3 (latest release: lite2edit-fabric-1.21.10-1.0, file size: 617 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10, 1.21.3) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Lite2Edit file into your Minecraft
.minecraft/modsfolder and launch the game.
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The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0
The first stable release of Lite2Edit! Load Litematica schematics into WorldEdit, edit or paste them, and save WorldEdit clipboards back to
.litematic files.## Highlights
- Read and write Litematica schematics through WorldEdit’s schematic commands.
- Import schematics with multiple regions into a single WorldEdit clipboard, including regions with negative dimensions.
- Preserve supported block states and block-entity data where possible; unsupported blocks and entities are skipped with warnings where applicable.
- Improve the handling of packed block-state data, with automated tests covering encoding, decoding, and schematic-format detection.
- Provide release builds for the supported Minecraft versions listed below.
- Supported Minecraft versions:** 1.20.2, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, and 1.21.3–1.21.10.
## Known limitations
- Exported schematics contain a single region named
Unnamed; original region names and boundaries are not retained. - Entity support is partial. Unsupported or incomplete entities may be skipped.
- Unknown block types, unsupported properties, and complex mod-specific NBT may not round-trip exactly.
Thanks for using Lite2Edit and for helping make this first stable release possible!
<!-- Release notes generated using configuration in .github/release.yml at master -->
## What's Changed
### Features
- Optimize code and update README for Release 1.0 by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/12
- Prepare repository for 1.0 release by @Erik-Donath in https://github.com/Erik-Donath/Lite2Edit/pull/13
- Full Changelog**: https://github.com/Erik-Donath/Lite2Edit/compare/0.9...1.0