
Description:
Lock & Block introduces fun and creative security features to protect your Minecraft world!
Features:
- Keycards & readers: Program keycard readers to only accept your keycard to access your secret stuff
- Keypads: Set a secret code to emit redstone; open doors or do whatever you need to secure
- Tesla Coil: Protect areas by zapping anyone nearby when powered by redstone
- Force fields: Create an unbreakable wall that you can disable and enable at will
- Mines: Protect you stuff with explosives, using laser trip mines, land mines, and proximity mines
- Player Sensor: Detect when a player is near and trigger a redstone contraption
- Detonator Mine: Use a detonator to remotely detonate land mines
- Laser Sensor: Detect when players or entities touch a laser with a redstone signal
- Redstone Laser: Protect an area with painful lasers
- Reinforced Iron: Reinforced iron blocks are much harder to break than iron
- Keys and locks Lock reinforced iron door with keys, and activate redstone with keys
Requirements:
Downloads
Contributing and Feedback:
- Feel free to submit issues or feature requests on GitHub.
- Contributions are welcome! Fork the repository and submit a pull request with your changes.
Planned Possible Features:
- Some kind of security cameras
Please note that these features are planned possibilities and not guaranteed. As a solo developer, I'll do my best to implement them, but development priorities may change.
Support:
For any questions or support, you can reach out to us on GitHub. Your feedback is highly valued!
All Versions
+ Add Version### Added
- Support for vertical force fields
[0.10.2]: https://github.com/andersmmg/LockAndBlock/compare/v0.10.1...v0.10.2
### Added
- Support for vertical force fields
[0.10.2]: https://github.com/andersmmg/LockAndBlock/compare/v0.10.1...v0.10.2
### Changed
- Updated version scheme to better support multiple Minecraft versions
[0.10.1]: https://github.com/andersmmg/LockAndBlock/compare/v0.10.0...v0.10.1
### Changed
- Updated version scheme to better support multiple Minecraft versions
[0.10.1]: https://github.com/andersmmg/LockAndBlock/compare/v0.10.0...v0.10.1
### Added
- Support for 1.21.1
### Fixed
- Reinforced iron door blocks handle keys correctly now
[0.10.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.9.0...v0.10.0
### Added
- New laser rendering
maxLaserDistanceconfig for laser distancelaserParticlesconfig to enable old laser particleslaserCustomRenderconfig for new rendering
### Changed
- Default to new laser rendering
- Increased max pulse length to 255 ticks
- Lasers are now processed in block entity rather than the block
### Deprecated
- Laser particles display
### Removed
maxTripMineDistanceconfig variablemaxLaserSensorDistanceconfig variableDISTANCEblock state for lasers
### Fixed
- Improved laser responsiveness
[0.9.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.8.0...v0.9.0
### Added
- Config option for redstone pulse length
- Toggle option to keycard readers and keypads
### Changed
- Redstone pulse length for keypad, keycard reader, and lock block increased
- Keycard reader and keypad use dark UI panels
- Keypad buttons are a bit wider to be easier to click
### Fixed
- Keypads were unable to open reinforced iron doors
- Laser sensor and player sensor did not send redstone into attached block
[0.8.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.7.1...v0.8.0
### Changed
- Changed keycard recipe
### Fixed
- Fixed incorrect packet format for recipes
[0.7.1]: https://github.com/andersmmg/LockAndBlock/compare/v0.7.0...v0.7.1
### Added
- Reinforced iron blocks
- Keys & lock blocks
### Changed
- Added reinforced iron listings to guidebook
[0.7.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.6.1...v0.7.0
### Fixed
- Fixed tons of packets generated by lasers
[0.6.1]: https://github.com/andersmmg/LockAndBlock/compare/v0.6.0...v0.6.1
### Added
- Detonator mine & remote detonator
### Changed
- Made force field generator crafting less expensive
### Fixed
- Rewrote laser beam logic
[0.6.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.5.1...v0.6.0
### Fixed
- Updated requirements
[0.5.1]: https://github.com/andersmmg/LockAndBlock/compare/v0.5.0...v0.5.1
### Added
- Redstone Laser
- Laser Sensor
- Guidebook
### Changed
- Lasers pass through transparent blocks and those in whitelist
[0.5.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.4.1...v0.5.0
### Added
- Crafting recipes for items and blocks
### Changed
- Trip mines, land mines, and tesla coils now work with non-player entities
- Blocks should all drop themselves on break now
- Slightly increased trip mine explosion power
[0.4.1]: https://github.com/andersmmg/LockAndBlock/compare/v0.4.0...v0.4.1
### Added
- Player sensor
- Laser trip mines
- Proximity mines
- Land mines
### Fixed
- Game pausing when using keypad or configuring card reader
- Missing config screen translations
[0.4.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.3.0...v0.4.0
### Added
- Force Field Generator
### Changed
- Keycards can now be dyed any color
[0.3.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.2.0...v0.3.0
### Added
- Tesla coil
- Mod config options
- Keypads for code entry
### Changed
- Updated metadata
[0.2.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.1.0...v0.2.0
### Added
- Keycards
- Keycard reader
- Keycard writer
- Keycard cloner
[0.1.0]: https://github.com/andersmmg/LockAndBlock/compare/v0.0.0...v0.1.0