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Loot Tweaks For Artifacts - Utility Datapack for Prominence II

Loot Tweaks For Artifacts - Utility Datapack for Prominence II

by almdudlerking • Downloads: 0 • Followers: 0
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This Datapack can be configured to modify any of the Spawn chances of Artifacts provided by the Mod https://www.curseforge.com/minecraft/mc-mods/artifacts.
Whilst this Datapack does nothing on its own, with Artifacts installed you can modify any injected loot Table that contains Artifacts or has been created by Artifacts. This Datapack should work with Lootr and has been tested with Lootr in mind for Prominence II: RPG. As previously, Feral claws was harded coded to be disabled, though it still appeared in buried treasure chests and in Village Toolsmiths. This meant Players were Confused as to why the Item Disappeared. This Datapack removes Feral Claws from being in the Loot Tables altogether so now it seems as it doesnt exist.

Big thank you goes out to the people helping me test(Blankie, oKaylf and malice7332) this Datapack and also https://www.curseforge.com/members/fichteee/projects

for helping me learn and understand Datapacks.

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Datapack
18h ago 1
1.20.1
Datapack
18h ago 1
1.20.1
Datapack
18h ago 1
[1.0.2] 1.0.2 by almdudlerking on Oct 13, 2026
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  • Fixed Digging claws having a 100% in village weaponsmith chests
[1.0.1] Cleanup on aisle 1.0 by almdudlerking on Oct 13, 2026
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Fixed malformed json
cleaned up the datapack to be smaller
[1] Artifacts be gone 1.0 by almdudlerking on Oct 13, 2026
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Initial Release
only replaced feral claws with pickaxe smelter in the Village toolsmith and removed it from the loot pool in buried treasure chests
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