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Lost Cities Modern Tweaks (Lights Off Edition)

Lost Cities Modern Tweaks (Lights Off Edition)

by morriswmz • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

This datapack (packaged as a mod) is a variant of the Lost Cities Modern Tweaks datapack. It shares the same content except that most light sources are removed. It provides a more challenging experience and better fits into some post apocalyptic settings.

⚠ You need to have The Lost Cities installed to use this datapack ⚠

The lighting option provided by The Lost Cities currently on works for torches, not other light sources. Therefore, I need to make this separate datapack.

Detailed changes:

  • Street lamps are completely removed.
  • Lanterns in building parts are removed.
  • Lights in railway systems are replaced with other blocks that do not emit light.

⚠ See Lost Cities Modern Tweaks for additional details. ⚠

⚠ DO NOT install this mod and the original Lost Cities Modern Tweaks at the same time. ⚠

Permissions

Feel free to use this datapack in any modpacks. The MIT license also gives you a lot of freedom to do additional tweaks yourselves (as the source code are just json files included in the pack).

Compatibility

This datapack has been tested with various vanilla Lost Cities profiles. However, it is impossible to test every heavily modded environment that heavily modifies worldgen. So if the datapack works flawlessly, that's great and enjoy it! If not, you may have to remove it, or manually resolve the issue if you are experienced. Do not report issues caused by this datapack to the Lost Cities mod!

Compatibility with Other Lost Cities Datapacks

Before 1.0.10 for Minecraft 1.20.1 and 2.0.7 for Minecraft 1.12.1, the answer is highly unlikely for the following reasons:

  • This datapack modifies lots of parts from the base mod (e.g., it touches all parts with torches).
  • Currently the Lost Cities mod does not support merging city styles or building definitions (e.g., allowing multitple datapacks to add/alter different buildings to the same city style). Therefore one pack's content will usually override another's.

Starting from 1.0.10 for Minecraft 1.20.1 and 2.0.7 for Minecraft 1.12.1, general compatibility has been improved because the datapack moved the majority of the tweaks under its own pack namespace lcmt. The datapack only overrides the following datapack files from the base Lost Cities mod:

  • lostcities/lostcities/worldstyles/standard.json
  • lostcities/lostcities/worldstyles/standard_everywhere.json
  • lostcities/lostcities/citystyles/citystyle_border.json

These overrides help enable all the tweaks by default so you need to manually create new lost cities profiles to enjoy them.

Compatibility with Other Mods

It should be compatible with mods that are compatible with The Lost Cities mod. The lootable chested/barrels added by this datapack are also compatible with mods like https://modrinth.com/mod/lootr.

Dependencies

If you are using the mod version, dependency check should be automatically performed by the mod loader. However, if you are using the datapack version, you must manually verify it is compatible with version of the Lost Cities mod you installed:

Minecraft Version Lost Cities Modern Tweaks Version Required The Lost Cities Version
26.2 >=5.0.0 >=26.2-11.0.0
26.1.2 >=4.0.0 >=26.1.2-10.0.0
1.21.11 >=3.1.0 1.21.11-9.5.0
1.21.11 3.0.0 1.21.11-9.4.0 - 1.21.11-9.4.2
1.21.1 >=2.1.0 >=1.21-8.4.0
1.21.1 2.0.4 - 2.0.7 1.21-8.2.6 - 1.21-8.3.10
1.21.1 2.0.0 - 2.0.3 1.21-8.2.3 - 1.21-8.2.5
1.20.1 >=1.1.0 >=1.20-7.5.0
1.20.1 1.0.7 - 1.0.10 1.20-7.3.6 - 1.20-7.4.13
1.20.1 1.0.3 - 1.0.6 1.20-7.3.3 - 1.20-7.3.5
1.20.1 1.0.0 - 1.0.2 1.20-7.3.2

FAQs

See FAQs in Lost Cities Modern Tweaks.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Datapack
15h ago 1
26.2
Fabric Neoforge
15h ago 1
26.1.2
Datapack
15h ago 1
26.1.2
Neoforge
15h ago 1
1.21.11
Datapack
15h ago 1
1.21.11
Neoforge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
26.2
Datapack
15h ago 1
26.2
Fabric Neoforge
15h ago 1
26.1.2
Datapack
15h ago 1
26.1.2
Neoforge
15h ago 1
1.21.11
Datapack
15h ago 1
1.21.11
Neoforge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.11
Datapack
15h ago 1
1.21.11
Neoforge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.21.1
Datapack
15h ago 1
1.21.1
Neoforge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
1.20.1
Datapack
15h ago 1
1.20.1
Forge
15h ago 1
  • Synced changes from 4.0.1.
  • Synced changes from 3.1.1.
  • Synced changes from 2.1.1.
  • Adjusted saplings and flowers in parks for the "pale" style.
  • Synced changes from 2.1.1.
  • Adjusted saplings and flowers in parks for the "pale" style.
  • Synced changes from 1.1.2.
  • Added the missing "street_stair" part.
  • Added billboards alongside highways.
  • Saplings and flowers in parks are now based on city styles.
  • Added the missing "street_stair" part.
  • Added billboards alongside highways.
  • Saplings and flowers in parks are now based on city styles.
  • Initial port to 26.1.2.
  • Golden dandelion can appear in generated flower pots now.
  • Initial port to 26.1.2.
  • Golden dandelion can appear in generated flower pots now.
  • Synced changes from 2.1.0.
  • Adjusted block palette for rusty iron bars.
  • Replaced acacia trapdoors in factory parts with copper trapdoors.
  • Pale oak saplings can appear in generated flower pots now.
  • Added a new city style for the pale garden biome.

  • NOTE: This version requires The Lost Cities 1.21.11-9.5.0 or above.**
  • Synced changes from 2.1.0.
  • Adjusted block palette for rusty iron bars.
  • Replaced acacia trapdoors in factory parts with copper trapdoors.
  • Pale oak saplings can appear in generated flower pots now.
  • Added a new city style for the pale garden biome.

  • NOTE: This version requires The Lost Cities 1.21.11-9.5.0 or above.**
  • Synced changes from 1.1.1.

  • NOTE: This version requires The Lost Cities 1.21-8.4.0 or above.**
  • Synced changes from 1.1.1.

  • NOTE: This version requires The Lost Cities 1.21-8.4.0 or above.**
  • Fixed the "street_large_stair" part.
  • Fixed the "street_large_stair" part.
  • Updated to support The Lost Cities 1.20-7.5.0+. No longer compatible with
older versions of The Lost Cities mod:
  • Synced changes from the base mod.
  • Implemented new parts added by the base mod: new highway parts, new large
street parts. Now compatible with the new hierarchical street generation.
  • Touched up the highway gas station and restaurant buildings.
  • Minor palette cleanups and fixes.

  • NOTE: This version requires The Lost Cities 1.20-7.5.0 or above.**
  • Updated to support The Lost Cities 1.20-7.5.0+. No longer compatible with
older versions of The Lost Cities mod:
  • Synced changes from the base mod.
  • Implemented new parts added by the base mod: new highway parts, new large
street parts. Now compatible with the new hierarchical street generation.
  • Touched up the highway gas station and restaurant buildings.
  • Minor palette cleanups and fixes.

  • NOTE: This version requires The Lost Cities 1.20-7.5.0 or above.**
  • Initial port for 1.21.11.
  • Made iron bars rusty with the new copper bars.
  • Initial port for 1.21.11.
  • Made iron bars rusty with the new copper bars.
  • Synced changes from 1.0.10.
  • Synced changes from 1.0.10.
  • Massive internal refactor to ease future maintenance and to allow improved
compatibility:
  • Now only the citystyle_border city style, plus standard and
standard_everywhere world style in the lostcities namespace will be
overridden. The rest, e.g., buildings, parts, palettes, etc., are all moved
under the lcmt namespace.
  • Under the lcmt namespace, subdirectories are now used to organize
buildings, parts, palettes, etc.
  • Some palette cleanups.
  • The library multi-building has been completely redesigned (both exterior and
interior). It is the first multi-building that is not rectangular, and it
should be easier to spot it. You can also find enchanted books in a special
room now.
  • Rubble dirt/leaf blocks are now city style specific. Examples:
  • With the "wasteland" profile you will see sand blocks instead of mossy
cobblestone blocks covering the streets and building ruins.
  • With the "ancient" profile, you will see leaves from trees in cold biomes in
snowy cities, and leaves from jungle trees in jungle cities scattering
around.
  • Added missing damaged block states in some palettes.
  • Applied minor tweaks to some roof top parts.
  • Massive internal refactor to ease future maintenance and to allow improved
compatibility:
  • Now only the citystyle_border city style, plus standard and
standard_everywhere world style in the lostcities namespace will be
overridden. The rest, e.g., buildings, parts, palettes, etc., are all moved
under the lcmt namespace.
  • Under the lcmt namespace, subdirectories are now used to organize
buildings, parts, palettes, etc.
  • Some palette cleanups.
  • The library multi-building has been completely redesigned (both exterior and
interior). It is the first multi-building that is not rectangular, and it
should be easier to spot it. You can also find enchanted books in a special
room now.
  • Rubble dirt/leaf blocks are now city style specific. Examples:
  • With the "wasteland" profile you will see sand blocks instead of mossy
cobblestone blocks covering the streets and building ruins.
  • With the "ancient" profile, you will see leaves from trees in cold biomes in
snowy cities, and leaves from jungle trees in jungle cities scattering
around.
  • Added missing damaged block states in some palettes.
  • Applied minor tweaks to some roof top parts.
  • Synced changes from 1.0.9.
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