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Maestro

Maestro

by Obscuria • Downloads: 0 • Followers: 0
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Fabric Forge NeoForge

Maestro is a data-driven music orchestration framework that extends Minecraft's music system, enabling reactive, seamless soundtracks through resource packs.

Reactive Music Orchestration

Maestro continuously evaluates the current game context and selects the most appropriate music definition in real time. Biomes, structures, entities, boss encounters, weather, screens, and custom events can all influence what plays and how tracks transition between each other.

Vanilla Music, Made Reactive

Maestro does not replace Minecraft's music system – it extends it. Even without custom resource packs, vanilla tracks become seamless and reactive. On top of this foundation, the official Maestro: Overture resource pack introduces original music for major structures and events, further enriching the atmosphere.

Fully Data-Driven

Maestro allows you to add entirely new contextual music using data alone. Define when and how tracks should play through JSON – via resource packs or directly from the config folder using the Fragmentum Layer system. A detailed wiki provides clear documentation, examples, and advanced setups.

In-Game Config

On Minecraft 1.20.1, in-game configuration menus are available when using Forge Config Screens or Configured. Without these mods, all settings can still be adjusted through config files (config/obscuria/maestro-client.toml). Starting with Minecraft 1.21.1, in-game config screens are available out of the box, with no additional dependencies required.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1mo ago 1
1.21.1
Fabric Quilt
1mo ago 1
1.20.1
Forge
1mo ago 1
1.20.1
Fabric Quilt
1mo ago 1
1.21.11
Neoforge
9mo ago 1
1.21.11
Fabric Quilt
9mo ago 1
1.21.1
Neoforge
9mo ago 1
1.21.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Fabric Quilt
9mo ago 1
[4.0.1] Maestro 4.0.1 by Obscuria on Sep 19, 2026
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  • Updated to Fragmentum 5.0.0**. This update also applies to other Obscuria mods using Fragmentum, so please update them to their latest versions as well to ensure compatibility
  • The Obscuria Collection now uses a unified multi-version setup**, allowing 1.20.1, 1.21.1, and 26+ to be developed and updated together, leaving more time for new features and improvements
[4.0.1] Maestro 4.0.1 by Obscuria on Sep 19, 2026
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  • Updated to Fragmentum 5.0.0**. This update also applies to other Obscuria mods using Fragmentum, so please update them to their latest versions as well to ensure compatibility
  • The Obscuria Collection now uses a unified multi-version setup**, allowing 1.20.1, 1.21.1, and 26+ to be developed and updated together, leaving more time for new features and improvements
[3.0.1] Maestro 3.0.1 by Obscuria on Sep 19, 2026
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  • Updated to Fragmentum 5.0.0**. This update also applies to other Obscuria mods using Fragmentum, so please update them to their latest versions as well to ensure compatibility
  • The Obscuria Collection now uses a unified multi-version setup**, allowing 1.20.1, 1.21.1, and 26+ to be developed and updated together, leaving more time for new features and improvements
[3.0.1] Maestro 3.0.1 by Obscuria on Sep 19, 2026
Download
  • Updated to Fragmentum 5.0.0**. This update also applies to other Obscuria mods using Fragmentum, so please update them to their latest versions as well to ensure compatibility
  • The Obscuria Collection now uses a unified multi-version setup**, allowing 1.20.1, 1.21.1, and 26+ to be developed and updated together, leaving more time for new features and improvements
[5.0.0] Maestro 5.0.0 by Obscuria on Feb 13, 2026
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  • Ported to Minecraft 1.21.11
[5.0.0] Maestro 5.0.0 by Obscuria on Feb 13, 2026
Download
  • Ported to Minecraft 1.21.11
[4.0.0] Maestro 4.0.0 by Obscuria on Feb 12, 2026
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  • Ported to Minecraft 1.21.1.
  • In-game config now available out of the box.
  • Config options are now localizable.
[4.0.0] Maestro 4.0.0 by Obscuria on Feb 12, 2026
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  • Ported to Minecraft 1.21.1.
  • In-game config now available out of the box.
  • Config options are now localizable.
[3.0.0] Maestro 3.0.0 by Obscuria on Feb 11, 2026
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This update finalizes the core feature set and prepares the project for porting to the latest game versions. The data-driven API can now be considered stable. All future updates will maintain full backward compatibility.

### Changes
  • Refactored the maestro:biome_tag condition schema for improved flexibility and extensibility.
  • Refactored the maestro:dimension condition schema for improved flexibility and extensibility.
  • Refactored the maestro:height condition schema for improved flexibility and extensibility.
  • Extended the maestro:weather condition to support sandstorm detection.

### New Conditions
  • Added maestro:entity_tag – counts entities by tag with configurable radius.
  • Added maestro:day_cycle – detects day, night, sunrise, and sunset phases.
  • Added maestro:time – evaluates time of day using numeric tick ranges.
  • Added maestro:vehicle – detects and filters the player's current vehicle.
  • Added maestro:boss_event – detects active boss health overlays.
  • Added maestro:fishing – detects when the player is fishing.
  • Added maestro:in_game – detects an active world and player presence.
  • Added maestro:creative – detects Creative mode.
  • Added maestro:underwater – detects when the player is underwater.

For detailed information, please refer to the updated [wiki](https://obscurialithium.github.io/maestro/).
[3.0.0] Maestro 3.0.0 by Obscuria on Feb 11, 2026
Download
This update finalizes the core feature set and prepares the project for porting to the latest game versions. The data-driven API can now be considered stable. All future updates will maintain full backward compatibility.

### Changes
  • Refactored the maestro:biome_tag condition schema for improved flexibility and extensibility.
  • Refactored the maestro:dimension condition schema for improved flexibility and extensibility.
  • Refactored the maestro:height condition schema for improved flexibility and extensibility.
  • Extended the maestro:weather condition to support sandstorm detection.

### New Conditions
  • Added maestro:entity_tag – counts entities by tag with configurable radius.
  • Added maestro:day_cycle – detects day, night, sunrise, and sunset phases.
  • Added maestro:time – evaluates time of day using numeric tick ranges.
  • Added maestro:vehicle – detects and filters the player's current vehicle.
  • Added maestro:boss_event – detects active boss health overlays.
  • Added maestro:fishing – detects when the player is fishing.
  • Added maestro:in_game – detects an active world and player presence.
  • Added maestro:creative – detects Creative mode.
  • Added maestro:underwater – detects when the player is underwater.

For detailed information, please refer to the updated [wiki](https://obscurialithium.github.io/maestro/).
[2.2.0] Maestro 2.2.0 by Obscuria on Feb 10, 2026
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  • Added a debug_overlay client config option for pack development and debugging. The overlay displays active tracks, silence, and suppression.
[2.2.0] Maestro 2.2.0 by Obscuria on Feb 10, 2026
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  • Added a debug_overlay client config option for pack development and debugging. The overlay displays active tracks, silence, and suppression.
[2.1.0] Maestro 2.1.0 by Obscuria on Feb 09, 2026
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  • Added the cooldown_seconds option to music definitions.
  • Added the occupy_layer_during_cooldown option to music definitions.
  • Added the reset_cooldown_on_reactivation option to music definitions.
  • Improved the entity condition: it can now detect multiple entities and require a specific number of matches.
[2.1.0] Maestro 2.1.0 by Obscuria on Feb 09, 2026
Download
  • Added the cooldown_seconds option to music definitions.
  • Added the occupy_layer_during_cooldown option to music definitions.
  • Added the reset_cooldown_on_reactivation option to music definitions.
  • Improved the entity condition: it can now detect multiple entities and require a specific number of matches.
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