Magic Fungi is an original magic mod centered around the magic powers of the mystic mushrooms.
Features:
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Easy to learn and rewarding magic system;
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10+ magic glyphs, spells and more!
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Fungic Relycs;
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In-game documentation via the Magic Mycology Book.
Planned Features:
- More Glyphs and Spells.
Roughly Enough Items is highly advised, as it's currently the only way to see glyph and spell crafting recipes.
Keep in mind this mod is currently in beta. Issues are expected. Please report them on the Issue Tracker. For more support, please join our Discord:
How to Install Magic Fungi (Mod)
Magic Fungi by luligabi1 is verified for Fabric across Minecraft versions 1.17.1, 1.18.1, 1.18.2 (latest release: 0.8.0-BETA+1.18.2, file size: 2.2 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.17.1, 1.18.1, 1.18.2) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Magic Fungi file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Revamped all relic's functionality and crafting:
- Relics and Magical Fungi Alloy are now created on the new Magic Condenser;
- All relics other than the Utilis Pickaxe now have a Special charge that can be used after using the relic many times;
- Utilis Pickaxe instead received a state-based system, where you can alternate between quick mining, silk touch, fortune and laser mode;
- All post-mine and post-hit buffs have been removed, with the exception of Morbus Scythe's Withering;
- Nerfed attack damage for Impetus Sword and Morbus Scythe.
- Fixed crash when attempting to bonemeal host grass blocks.
- Fixed crash with the Magical Fungi Armor. If you had crashes related to me.luligabi.magicfungi.mixin.StatusEffectInstanceAccessor.getDuration(), please update.
- Added the Researcher's Tower;
- Home of the author of the Research Log and found on the Host Biome, what secrets do this tower hide?
- Glyphs and Spells' tooltip received a fresh coat of paint;
- The Morbus Clock now works via a screen rather than chat text;
- Trades including the mod's content have been added to villagers and wandering traders;
- Magical Alloy Nuggets may now spawn on some of vanilla's structure loot tables;
- Added REI quick-crafting support;
- This means you can now use the '+' button to automatically move items to the Glyph and Spell workbenches!
- Added more customization values to balance the Fungic relics;
- Added 'Dehydration' mod support.
- Updated to 1.18.2;
- Drastically reduced generation of the Host Biome (changes are experimental, so please report any issues you find with it!);
- Fixed mushrooms replacing blocks they shouldn't (e.g. dirt and tree logs);
- Improved shift-click interactions with the Essence Extractor.
- Added the Essence Extractor, the new way to craft - or rather, extract - essences;
- Added the Morbus Mooshroom, a hostile mob exclusive to the Host Biome;
- Once you kill a Morbus Mooshroom, you'll obtain Morbus Leather. With it, you can craft the Research Log, the new tutorial book where all the Morbus-related content has been moved to.
- Glyph, Spell and Essence extracting recipes are now all viewable on the guide books;
- Added REI descriptions for most of the mod's content.
- The Host Biome is back (Thanks, Adubbz!);
- Cadentis Blocks can now be reignited with other colors by right clicking them with any of the 5 magic mushrooms;
- Added config options to enable, disable and change spawn rate of Magic Mushrooms;
- Added config options for custom values of the Magical Fungi Armor;
- The config is now editable in-game via ModMenu;
- Spell Discovery Workbenches now display particles when incorrectly broken;
Terrablender is now a required dependency.
- Substitute fix for the issue 0.6.1 was supposed to fix but actually introduced a worse bug. This *should* be fine now
- Substitute fix for the issue 0.6.1 was supposed to fix but actually introduced a worse bug. This *should* be fine now
- Fixed an error that prevented users from obtaining the health boost effect if not wearing a full Magical Fungi Armor.
- Fixed an error that prevented users from obtaining the health boost effect if not wearing a full Magical Fungi Armor.
- Updated to 1.18
This version is the same as 0.6.0-BETA+1.17.1, except all host-biome related features are missing, including worldgen. Using this version on modpacks or upgrading a 1.17.1 world with it is heavily discouraged.
There's no planned date for these features to return, I'm dependent on when FAPI's support for adding biomes to overworld returns.
- Clypeus Shield readded!
- Added Host (Tall) Grass, (Large) Host Ferns;
- Added Magical Fungi Alloy Blocks & Nuggets;
- Patchouli is no longer bundled;
- Host Grass Blocks now properly show a snowy side when there's a snow layer on top;
- Optimized ArmorMushroomRenderer (Thanks, D4rk!).
This is likely to be the last release for 1.17.x
- Added Morbus Spreading system (currently disabled by default, will be enabled in the future);
- Added advancements
- Added linebreaks on tooltips, making them easier to read on any resolution;
- Magical Fungi Armor now renders properly independent of which entity is using it.