NOTE: This is the Original version of Map Atlases (Fabric only). You may be interested in the Multi-Platform fork which also contains a larger feature-set.
A vanilla-friendly mini-map/world-view mod using vanilla Maps, introducing the "Atlas".
📖 About

An Atlas can be crafted by combining a:
- Filled Map (the source map)
- Book
- And something sticky (Slimeball or Honey Bottle by default)
The source map determines the Atlas' scale. Who knew this whole time, all you had to do to get a mini-map was slap a map onto a book?

- You can put both Filled Maps and Empty Maps with an Atlas in a crafting inventory to insert either Map type into the Atlas.
- A Cartography Table can be used to add Filled Maps and Empty Maps as well.
- Filled Maps which are added must be of same Scale.
- There's a maximum of 512 Maps in each Atlas (configurable/togglable).
- You can use your Atlas and Shears in the Crafting Grid to remove Maps from the Atlas.

- When the Atlas is active (on your hot-bar or off-hand by default), it will render your current-position Map on the HUD if a such Map exists inside the Atlas.
- Filled Maps inside the Atlas will continue updating your location & world-state.
- Empty Maps are consumed when you enter an un-mapped region to generate a new Map of the corresponding Scale.
- If the player is in Creative, un-mapped regions will generate new Maps even if there's no Empty Maps in the Atlas.
- If specified, the requirement for having Empty Maps to create new regions can be disabled.
- Atlases do work inter-dimensionally. They create new Maps in new Dimensions as you'd expect.
- The mini-map supports the ability to display your current X, Y, & Z coordinates as well as your current Biome
- Optional Trinkets support:
- When Trinkets is installed, there will be a new Slot for an Atlas
- The Atlas will continue to function as normal inside the Trinkets slot

- The Atlas has a world map view as well. To access this, right-click the Atlas or press "m" while the Atlas is on your hot-bar.
- The world map has selectable tabs for each Dimension you've explored and created Map entries for.
- It also has selectable tabs for each Banner you've added in each Dimension. Clicking these will snap the center of your view to the map containing the Banner.
- The world map will display the active X & Z coordinates of the point your mouse is hovering over.
- The Atlas world view has zoom support & scales by odd numbers 1x1, 3x3, 5x5, 7x7, etc using your mouse scroll wheel.
- The Atlas world view has full pan support as well, using your mouse to drag the world map.
- Atlases also support right-clicking Banners to add "waypoints", which display in both the mini-map & world-view map.

- Atlases can be merged with a Cartography Table - simply put an Atlas in the top & bottom slots and the Atlases will combine their mapped regions with one-another!
- Atlases support Lecterns - Show off your world by putting an Atlas in a Lectern!
- Simply right click a Lectern while holding an Atlas to display the Lectern
- The Atlas will appear visually different depending on the Dimension its displayed in - there's a unique texture for the Overworld, Nether, End and "Other".
- Atlases can be stored in Chiseled Bookshelves in 1.20+
⚙️ Config
The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!
🔊 Sound Sources
- Atlas open sound, thanks to InspectorJ
- Atlas page flip sound, thanks to flag2
- Atlas new map creation sound, thanks to Tomoyo Ichijouji
⛓ Dependencies
- Required:
- Optional:
⛔️ Known Incompatiblities
- Accurate Maps (todo: fix here or submit PR to their project)
- Immersive Portals
✅ Recommended Additions
- Better Nether Map - Makes Nether (& other ceiling dimension) Maps create at y-level of player
- Cheaper Maps Recipe Data Pack [1.19] - Why would a Map require a Compass? This Data Pack adds a recipe for Empty Maps that's simply 1 Paper + 1 Ink Sac shapeless.
- Optional "Modern" Resource Pack [1.19] - This Resource Pack gives the Mini-map and World-map a "modern" look, abandoning the vanilla Map style textures.
📃 Changelog
Changelogs are available at the GitHub Releases section
📸 Media
Photos!
Crafting an Atlas

Maps inside the Atlas will render if the Atlas is on your hot-bar

Adding more Maps to an Atlas

Current Map is rendered when you move locations

Custom Tooltip

World Map View

Cutting a Map out of an Atlas

Merging 2 Atlases

Mass adding Empty Maps to Atlas

Trinkets support

End Atlas Mini-Map

End Atlas World-Map

New as of 2.2.0

Photo of "Modern" Resource Pack & Better Nether Map mod


All Versions
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1.2.5
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V1.2.3
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- ported to 26.1.2
- pls report any bugs
added new api classes
many many fixes:
fixes #301
fixes #295
fixes #251
fixes #200
fixes #195
fixes #261
fixes #303
fixes #203
fixes #290
fixes #287
fixes #289
fixes #222
fixes #258
fixes #294
- improved pin saving
- fixes
- added arrows and filter button to left panel
- fixed a fabric issue
- fixes
- added arrows and filter button to left panel
- fixed a fabric issue
- fixes
- added arrows and filter button to left panel
- improved pin saving
- fixes
- added arrows and filter button to left panel
- improved pin saving 2
- improved pin saving
- improved pin saving
- big improvements to update logic which has been rewritten and cleaned up.
- map updates will happen slower when standing still and faster when moving fast
- also fixed some more rare map update starvation logic issues
- added a tag which controls which markers are shown on atlas bookmark buttons
- big improvements to update logic which has been rewritten and cleaned up.
- map updates will happen slower when standing still and faster when moving fast
- also fixed some more rare map update starvation logic issues
- added a tag which controls which markers are shown on atlas bookmark buttons
- updated and improved client pin saving. saving uses now a temporary file to prevent data corruption incase something would go wrong on world close
- backported the place pin icon
- you can now remove entire slice with the shear button on the slice bookmark
- shear and pin have a new icon when hovering stuff you can click on
- fixed not being able to lock atlas
- atlas screen doesnt have a blurry background anymore
- updated and improved client pin saving. saving uses now a temporary file to prevent data corruption incase something would go wrong on world close
- backported the place pin icon
- cleanups
- backported some configs
- added server side config for entity radar too
- change map marker tooltip to not show coordinates when config is off
- fixed map adding logic failing to updated the atlas item while adding new maps resulting in wasted maps
- added compas and clock item option to the screen
- fixed map adding logic failing to updated the atlas item while adding new maps resulting in wasted maps
- added compas and clock item option to the screen
increased max map count. i chalenge you to reach it without your game coming to a crawl
increased map limit. I challenge any of you to add all those maps without having your game crash
- fixes issues with select slice packet
- fixed issues with open screen packet
- improved slice selection in map screen
- added a config to show map background in map screen