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Marioverse

Marioverse

by WenXin20 • Downloads: 0 • Followers: 0
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Marioverse Logo

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📗 Description 📗

This mod adds blocks, items, mobs, power ups, and more from the Marioverse! 

🔹Warp Pipes for teleportation

🔹Question Blocks to loot for treasure

🔹Power Ups for new abilities

🔹Customes to disguise as your favorite character

🔹Goombas and other enemies to defeat

🔹Damage can shrink the player


🔥 Power Ups ❄️

🔹Super Mushroom - Heals & grows the player

🔹Dash Mushroom - Boosts players & vehicles

🔹1-Up Mushroom - Gives a second chance like a totem

🔹Fire Flower - Shoot fireballs to set mobs on fire

🔹Ice Flower - Shoot ice balls to freeze mobs

🔹Super Star - Invincibility & instakill for a short time


🧢 Costumes 👕

🔹Crafted using a costume smithing template

🔹Equip in the Accessories slots for costumes

🔹Armor can be worn over costumes!

🔹Costumes morph depending on the power up used!

🔹Dress up as Mario, Luigi, or Princess Peach!


🗡️ Enemies 🛡️

🔹Goombas - Stomp 'em!

🔹Koopa Troopas - Stomp 'em to get a shell to use as a weapon!

🔹Piranha Plants - Killing them drops a Piranha Plant Pod, plant it to use as defense!


🟩 Blocks 🟫

🔹Question Blocks - Store treasures, power ups, or enemies!

🔹Invisible Question Blocks - Question Blocks, but i n v i s i b l e

🔹Storage Bricks - Hide your goodies (or a TNT trap) in a brick

🔹Smashable Bricks - Jump into it to destroy it

🔹Checkpoint Flags - Set your respawn point easily, but respawn at half-height!

🔹Warp Pipes - Link together with a wrench to teleport

🔹Doors - Link any door together with a wrench to teleport when opened! (Needs 2 ender pearls each)

🔹Trapdoors - Link any trapdoor together with a wrench to teleport when opened! (Needs 2 ender pearls each)

🔹Paintings - Link together with a wrench to teleport (Needs 4 ender pearls each)

🔹And more!


📝 Credits 📝

🔹WenXin2 (Me) - Programmer, texture & model artist

🔹Steeles - Finding sounds

🔹Lighter .F - Help with the logo


Want only warp pipes? Then check out Warp Pipes!

Warp Pipes Mod


Disclaimer

This project is not associated with Nintendo in any way.


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How to Install Marioverse (Mod)

Marioverse by WenXin20 is verified for Neoforge across Minecraft versions 1.21.1 (latest release: 1.11.2, file size: 8.1 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1) and platform (Neoforge).
  2. Make sure you have the compatible loader or environment installed for Neoforge.
  3. Move the downloaded Marioverse file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
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Neoforge
7mo ago 1
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Neoforge
8mo ago 1
1.21.1
Neoforge
8mo ago 1
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Neoforge
8mo ago 1
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Neoforge
9mo ago 1
1.21.1
Neoforge
9mo ago 1
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Neoforge
9mo ago 1
1.21.1
Neoforge
9mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
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Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
last yr. 1
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Neoforge
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Neoforge
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Neoforge
last yr. 1
## Update 1.11.2
  • Added Caverns & Chasms calcite to Marioverse calcite tags to craft calcite blocks
  • Fixed crash with Caverns & Chasms also adding calcite to the creative tab
  • Fixed crash with Hefty & Mega Goombas when split count is 0
  • Fixed piranha plants spawning everywhere

Please report any bugs found to [GitHub](https://github.com/WenXin20/Marioverse/issues)
## Curios Update 1.11.1
  • Now requires Curios instead of Accessories**

  • Remove equipped items before uninstalling Accessories**
  • Migrated compat to use Curios instead of Accessories
  • Added the data component marioverse:undying_charm
  • Any item with this component will function as a one up
  • Added Piranha Plant variants
  • Tropical variants spawn in jungles & lush caves
  • Cave variants spawn underground
  • Deep Cave variants spawn deep underground
  • All variants have spawn eggs
  • Added the "Chomper" name tag variant
  • Added spawn eggs for warm & cold Cheep Cheep variants

Please report any bugs found to [GitHub](https://github.com/WenXin20/Marioverse/issues)

## Previous Update 1.11.0
  • Added power up spawn eggs
  • Used for spawning the power up entity from ? Blocks
  • Includes a dash mushroom spawn egg
  • Added the Dash Mushroom mob
  • Boosts mobs on contact
  • Changed regular power up items to apply the power ups on right-click
  • Used for chest loot
  • Added a power up type registry
  • Replaced the Mario & Luigi costumes with a generic "male costume"
  • Dye & trim support
  • Added to Shepherd trades
  • Entirely cosmetic
  • Replaced the Peach costumes with a generic "female costume"
  • Dye & trim support
  • Added to Armorer & Shepherd trades
  • Entirely cosmetic
  • Christmas Hat now has dye & trim support
  • Koopa Shoes now have trim support
  • Plastic Buckets now have trim support
  • Added Mario, Luigi, Wario, Waluigi, & Princess themed trims
  • Added Ability Blocks
  • Ability blocks included for Mario, Luigi, Wario, Waluigi, Peach, Daisy, Rosalina, & Steve
  • All blocks except Steve increases Jump Height, Running Jump Height, & Safe Fall Distance
  • Peach & Rosalina blocks include slow fall
  • Daisy & Wario blocks include a Double Jump
  • Wario & Waluigi changes your height & width
  • Steve blocks resets your abilities to the default
  • Jump into the blocks to obtain abilities
  • Can be hit with a projectile to activate
  • Fully configurable
  • Improved Mini Goombas
  • The more goombas attached to the player, the slower you move
  • Added tooltips to warp pipes
  • Added advancements
  • Added a config option to give fire & ice flower power ups a duration. (Disabled by default)
  • Added an optional durationTicks field to the power up command for fire & ice power ups
  • Added new spawn animations to power ups
  • Added flame particles to the Fire Flower
  • Added ice particles to the Ice Flower
  • Improved particles when powering up using fire or ice flowers
  • Remodeled the fire & ice flower power ups
  • Improved models of mushroom power ups
  • Increased particles on golden koopa shells
  • Fixed waist & dress rendering on koopas & goombas in the wrong position
## Costumes & Power Up Revamp + Ability Blocks
  • Added power up spawn eggs
  • Used for spawning the power up entity from ? Blocks
  • Includes a dash mushroom spawn egg
  • Added the Dash Mushroom mob
  • Boosts mobs on contact
  • Changed regular power up items to apply the power ups on right-click
  • Used for chest loot
  • Added a power up type registry
  • Replaced the Mario & Luigi costumes with a generic "male costume"
  • Dye & trim support
  • Added to Shepherd trades
  • Entirely cosmetic
  • Replaced the Peach costumes with a generic "female costume"
  • Dye & trim support
  • Added to Armorer & Shepherd trades
  • Entirely cosmetic
  • Christmas Hat now has dye & trim support
  • Koopa Shoes now have trim support
  • Plastic Buckets now have trim support
  • Added Mario, Luigi, Wario, Waluigi, & Princess themed trims
  • Added Ability Blocks
  • Ability blocks included for Mario, Luigi, Wario, Waluigi, Peach, Daisy, Rosalina, & Steve
  • All blocks except Steve increases Jump Height, Running Jump Height, & Safe Fall Distance
  • Peach & Rosalina blocks include slow fall
  • Daisy & Wario blocks include a Double Jump
  • Wario & Waluigi changes your height & width
  • Steve blocks resets your abilities to the default
  • Jump into the blocks to obtain abilities
  • Can be hit with a projectile to activate
  • Fully configurable
  • Improved Mini Goombas
  • The more goombas attached to the player, the slower you move
  • Added tooltips to warp pipes
  • Added advancements
  • Added a config option to give fire & ice flower power ups a duration. (Disabled by default)
  • Added an optional durationTicks field to the power up command for fire & ice power ups
  • Added new spawn animations to power ups
  • Added flame particles to the Fire Flower
  • Added ice particles to the Ice Flower
  • Improved particles when powering up using fire or ice flowers
  • Remodeled the fire & ice flower power ups
  • Improved models of mushroom power ups
  • Increased particles on golden koopa shells
  • Fixed waist & dress rendering on koopas & goombas in the wrong position

Please report any bugs found to [GitHub](https://github.com/WenXin20/Marioverse/issues)
![new update](https://cdn.modrinth.com/data/cached_images/231e7e947fb43698a98e9a0b27164f4aa725732d.png)
## Update 1.10.1
  • Fixed a crash when the Warp Disruptor used on a player, and then the player stepped on a pipe

# 🎆 Happy 250th Independence Day! 🎆 🇺🇸
  • Try renaming a flag "America", "USA", or "250th"!
## Underwater Update
  • Added the Porcupuffer
  • Jumps out of water
  • Attempts to eat players and other humanoids & fish
  • Porcupuffers spawn in deep oceans
  • Added Raw & Cooked Porcupuffer
  • Added Mrs. Puff name tag easter egg
  • Added Qwilfish name tag easter egg
  • Added the Cheep Cheep
  • Jumps out of water
  • On contact, damages the player
  • Normal Cheep Cheeps spawn anywhere
  • Cold Cheep Cheeps spawn anywhere cold
  • Warm Cheep Cheeps spawn anywhere hot
  • Added Bucket of Cheep Cheep
  • Added Raw & Cooked Cheep Cheep
  • Added the Deep Cheep
  • Jumps out of water
  • On contact, damages the player
  • Added Bucket of Deep Cheep
  • Deep Cheeps spawn in deep oceans
  • Added the Eep Cheep
  • Swims away from the player
  • Jumps out of water
  • On contact, damages the player
  • Added Bucket of Eep Cheep
  • Eep Cheeps spawn anywhere
  • Added the Spiny Cheep Cheep
  • Jumps out of water
  • On contact, damages the player with brief poison
  • Added Bucket of Spiny Cheep Cheep
  • Added Raw & Cooked Spiny Cheep Cheep
  • Used to brew poison potions
  • Added 5 types of Coral Tower blocks
  • Generates in coral reefs
  • Can be bone mealed
  • Can die above water
  • Solid hitbox, similar to coral in Mario's underwater levels
  • Added the question_blocks_can_place block tag for blocks it can place
  • Includes checkpoint flags & cake
  • Added the entity tag red_koopa_shell_always_attacks
  • Includes cheep cheeps & porcupuffers
  • Used for additional entities for the shell to target besides monster mobs
  • Added ability for parrots to imitate Marioverse mobs and the Super Star
  • Added ability for Koopa Troopas to open doors
  • Added special named flags to the Creative Tabs
  • Added Pipe junctions to pipe world gen
  • Added new baby piranha plant model for vanilla consistency
  • Added Piranha Plant spawn animation
  • Added new Piranha Plant emerge/hide animations in pipes
  • Added Piranha Plant Pod and Trampoline mushrooms to be compostable
  • Added a water landing zone to the classic underground structure
  • Improved Piranha Plant spawning, spawns during the day in Jungles
  • Improved Questions Blocks to be more compatible with modded items
  • Improved Checkpoint Flags to be more compatible with modded items
  • Improved Checkpoint Flag item tooltips
  • Improved Power Up item tooltips
  • Improved stomping on mobs, should stomp them more consistently now
  • Increased mini goomba spawn rate & group size
  • Improved collision checks of mobs & power ups
  • Goombas can rarely spawn as a goombella variant
  • Changed pitch of hefty, mega, & mini goomba sounds
  • Fixed explosions not breaking checkpoint flags correctly
  • Fixed teleporting using Clear Pipes with Sable
  • Fixed piranha plant pod flashing a full-grown piranha for a tick
  • Fixed baby piranha plants suffocating after growing up
  • Fixed tamed piranha plants spawned from pods despawning
  • Fixed red koopa she
...
## Create Aeronautics Support!
  • Added Sable block tags for Create Aeronautics compat
  • End Stone ? Blocks, Storage Bricks, & Smashable Bricks float
  • Invisible ? Blocks float when invisible
  • Mushroom Trampolines are bouncy
  • Iron Spikes & Spike Panels are frictive
  • Dotted-Line Blocks, On-Off Switches, Star Coins, & Coins are floaty
  • Wooden Bridges tagged as having Quarter Volume
  • CheckPoint Flags tagged as light
  • Added Create Aeronautics support
  • Warp Pipe teleporting
  • Right-click to enter clear pipes & proper movement inside
  • Hitting ? Blocks & Smashable Blocks
  • Hitting On/Off Switches
  • Bouncing on Mushroom Trampolines
  • Improved item and mob movement through clear pipes
  • Added trampoline caps to twilight forest portal deco tag
  • Added Warp Pipes, Question Blocks, & Storage Bricks to Framed Blocks whitelist tag
  • Fixed brick pedestal particles
## Update 1.9.2
  • Improved code when hitting blocks with your head or a shell
  • Shells collect coins from ? blocks for you, directly giving you the coin
## Update 1.9.1
  • Added new coin & star coin models
  • Added new pipe textures (Thanks to @boenndal for the inital texture!)
  • Added built-in resource packs for the old models/textures
  • Added pipe junctions to dye tag
  • Added ability to use marioverse prismarine blocks in conduit frame
  • Added ability for plastic buckets to "pick up" lava
  • Added plastic bucket advancements
  • Fixed incorrect textures for black & gray pipe junctions
  • Fixed shearing pokeys not dropping items
  • Removed forgotten debug log

Please report any bugs found to [GitHub](https://github.com/WenXin20/Marioverse/issues)

![New pipe textures](https://cdn.modrinth.com/data/cached_images/01f7e27c38b40679c59788472be977243849592b.png)
## The Creative Blocks Update
  • Added Block Spawner (Creative Only)
  • Right-click with an empty hand to open gui
  • Right-click with a block to set a block to auto replace
  • Shift-right-click with a block to set a disguise
  • Add a block to the top slot for replacing the block in world
  • Add a block to the bottom slot to disguise the block spawner
  • Buttons to set a block replace timer.
  • Buttons to configure placement direction and offset
  • Buttons to configure the facing direction of blocks, such as stairs
  • Checkboxes to enable/disable certain disguised block properties, such as collision or survival interaction
  • Added Death Block (Creative Only)
  • Kills all entities with no loot drops
  • Players still drop loot
  • Unbreakable
  • Added Player Death Block (Creative Only)
  • Kills only players
  • Unbreakable
  • Added Monster Death Block (Creative Only)
  • Kills all monsters with no loot drops
  • Unbreakable
  • Added Passive Death Block (Creative Only)
  • Kills all passive mobs with no loot drops
  • Unbreakable
  • Added item textures for when the goomba spawn egg is named "Goombella"
  • Added item textures for when the checkpoint flag and goal poles are named "Wonder" or "America"
  • Added shader support for Water Spouts and Dango Blossoms
  • Added slot icon to refill GUI
  • Added trampoline caps and dango blossom to create tags to allow placement on contraptions
  • Windcharges can trigger On/Off Switches, ? Blocks, Spike Panels, and drop coins
  • Projectiles can claim checkpoint flags for you
  • Fixed Star Coins checking the wrong tag
  • Fixed shift-clicking into slots of the refill GUI
  • Fixed super mushroom tooltip displaying the wrong value
  • Fixed mobs not scaling
  • Fixed pipe towers generating outside of mushroom islands if another mod adds a biome tagged as is_mushroom

![New blocks](https://cdn.modrinth.com/data/cached_images/916532f5d139b64a5adc4d6efa3e0502e9e64018.png)

## Update 1.8.2
  • Add dispenser behavior for equipping carrots on Show Pokeys
  • Add dispenser behavior for shearing carrots from Show Pokeys
  • Add dispenser behavior for shearing Splunkins
  • Add ability to shear Splunkins to change its look
  • Add tooltip to piranha plant pod (Placeable in flower pots)
  • Fix overriding default shears behaviors
  • Fix crash with dispensers shearing pokeys
  • Fix dotted-line blocks letting light through when solid
  • Fix ice flower power up's ice balls breaking waterlogged blocks
## Update 1.8.1
  • Fix crash if operator tab is disabled

## Previous Creative Update 1.8.0
  • Add Creative Wrench
  • Links any 2 entities together for warping
  • Links On/Off Switches to toggleable blocks
  • Opens ? Block, Invisible ? Block, or Storage Bricks GUI
  • Add new GUI to set a refill timer for ? Blocks, Invisible ? Blocks, or Storage Bricks
  • Set a refill timer using ticks, seconds, minutes, or hours
  • Add new wrench sounds
  • Add Immersive Paintings support for warping
  • Add Twilight Forest magic painting support for warping
  • Add chipped mushrooms to bouncy tag
  • Add config to disable the bounce sound on bouncy blocks
  • Automobility cars can now collect power ups and apply it to the driver
  • Throw shells faster depending on movement, such as from vehicles
  • Pipes now will keep the player on the vehicle when warping
  • When a pipe is sideways, you will teleport facing away from the destination pipe
  • Warp pipes textures can connect to polished stones
  • Fix Dango Blossom missing from Building Blocks Creative Tab
  • Fix Plastic Buckets unable to bucket water spouts.
  • Fix able to stomp non-living entities
  • Fix mobs trying to obtain unreachable power ups
## The Creative Update
  • Add Creative Wrench
  • Links any 2 entities together for warping
  • Links On/Off Switches to toggleable blocks
  • Opens ? Block, Invisible ? Block, or Storage Bricks GUI
  • Add new GUI to set a refill timer for ? Blocks, Invisible ? Blocks, or Storage Bricks
  • Set a refill timer using ticks, seconds, minutes, or hours
  • Add new wrench sounds
  • Add Immersive Paintings support for warping
  • Add Twilight Forest magic painting support for warping
  • Add chipped mushrooms to bouncy tag
  • Add config to disable the bounce sound on bouncy blocks
  • Automobility cars can now collect power ups and apply it to the driver
  • Throw shells faster depending on movement, such as from vehicles
  • Pipes now will keep the player on the vehicle when warping
  • When a pipe is sideways, you will teleport facing away from the destination pipe
  • Warp pipes textures can connect to polished stones
  • Fix Dango Blossom missing from Building Blocks Creative Tab
  • Fix Plastic Buckets unable to bucket water spouts.
  • Fix able to stomp non-living entities
  • Fix mobs trying to obtain unreachable power ups

![Refill GUI](https://cdn.modrinth.com/data/cached_images/f4e99cfeb3a5a495d0651d0045c78fe7499cc421.png)
  • Fix sit position
  • Fix unable to hit ? Blocks, Smashable Bricks, & On/Off Switches in creative

# Previous On/Off Update
  • Added On/Off Switch Blocks
  • Jump into it to toggle on/off
  • Shoot any projectile to toggle
  • Toggles blocks globally per dimension
  • Right-click with a wrench to set a radius instead of global toggle
  • Toggles Dotted-Line blocks, Trampoline blocks, Trampoline Caps, and Potted Trampoline Caps
  • Added Dotted-Line Blocks
  • Toggles with On/Off blocks
  • Can fall through when off
  • Added Mushroom Trampoline Blocks
  • Toggles with On/Off blocks
  • Bounces anything on it
  • Add Trampoline Caps
  • Grows into Huge Mushroom Trampolines when bonemealed
  • Huge Mushroom Trampolines generate rarely in mushroom biomes
  • Can be potted
  • Added Pipe Junction Blocks
  • Pipe textures will connect to these, as well as copper blocks
  • Fix unable to stomp small mobs, like goombas
  • Split Marioverse blocks tab into building blocks and functional blocks
  • Hopefully fix sit position
  • Add new blocks to Fungal Brick Lanes
# The On/Off Update
  • Added On/Off Switch Blocks
  • Jump into it to toggle on/off
  • Shoot any projectile to toggle
  • Toggles blocks globally per dimension
  • Right-click with a wrench to set a radius instead of global toggle
  • Toggles Dotted-Line blocks, Trampoline blocks, Trampoline Caps, and Potted Trampoline Caps
  • Added Dotted-Line Blocks
  • Toggles with On/Off blocks
  • Can fall through when off
  • Added Mushroom Trampoline Blocks
  • Toggles with On/Off blocks
  • Bounces anything on it
  • Add Trampoline Caps
  • Grows into Huge Mushroom Trampolines when bonemealed
  • Huge Mushroom Trampolines generate rarely in mushroom biomes
  • Can be potted
  • Added Pipe Junction Blocks
  • Pipe textures will connect to these, as well as copper blocks
  • Fix unable to stomp small mobs, like goombas
  • Split Marioverse blocks tab into building blocks and functional blocks
  • Hopefully fix sit position
  • Add new blocks to Fungal Brick Lanes
  • Add ability to stomp other players
  • Add tag to prevent 1-Up reward
  • Fix riding position of mobs on death (pokey)
  • Fix mega mushroom sounds still playing on death
  • Fix shrinking players gamerule false by default
  • Fix non-mobs being stompable with config
  • Add Super Building Blocks mod mushrooms to bounceable_blocks tag
  • Add float goal to fire goombas
  • Hopefix power up desync in multiplayer
  • Prevent gold koopa shell from breaking lava with coins
___

## Previous Update: The Mega & Mini Update
  • Added the Mega Mushroom
  • Mega-sizes the user
  • Doubles your max hearts
  • Break blocks you collide with
  • Mine blocks in a 3x3
  • Increase reach distance by 3
  • Damage mobs you collide with
  • Step height increased to 1 block
  • Added the Mini Mushroom
  • Shrinks the user
  • Sets your max hearts to 1
  • Run on water
  • Jump higher
  • No stomp damage when mini
  • Decrease reach distance by 1
  • Added power ups to villager trades & chest loot
  • New Super Star model
  • Tweak tooltips
  • Converted power up data to Neoforges data attachment system
  • Camera now zooms out when mega
  • Inventory screen player shrinks when mega
  • Power up entities can now take some damage and drop loot (if a loot table is provided)
  • Improve scaling
  • Fix warp door & trapdoor tags & loot on servers

![Mega & Mini Mushrooms](https://cdn.modrinth.com/data/cached_images/4391518076c6bcc93c07fb803898d6f7a6bf7076.png)

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