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MC: Zombified

MC: Zombified

by Unknown • Downloads: 0 • Followers: 0
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MC Zombified - Enhanced Zombie Apocalypse

MC Zombified transforms your Minecraft world into a brutal, zombie-overrun nightmare. Mobs are replaced by various zombie types, each with their own unique abilities and traits, ensuring challenging and unpredictable encounters.

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📌 Features

  • Enhanced Zombie Variants:

    • Husks: Increased speed (II) and jump boost, making them agile hunters
    • Drowned: Enhanced strength (II) and water breathing, deadly in aquatic environments
    • Zombie Villagers: Added speed and strength effects
    • Zombified Piglins: Fire resistance and increased strength
    • All zombies have 30 hearts of health for increased challenge
  • Rich Loot System:

    • Common Drops (All Zombies):
      • Blaze rods (5% chance)
      • Golden apples (2% chance)
      • Diamonds (1% chance)
    • Special Drops:
      • Drowned: Prismarine shards (10% chance)
      • Husks: Sand (15% chance)
      • Zombified Piglins: Gold nuggets (20% chance)
      • Zombie Villagers: Emeralds (3% chance)
  • Visual Enhancements:

    • Smoke particles around zombies at night
    • Atmospheric effects for better immersion
  • Complete Mob Replacement:

    • All non-zombie mobs are prevented from spawning
    • Maintains the apocalyptic theme
    • Zombies have persistence (won't despawn naturally)

🔄 Compatibility

  • Fully compatible with most datapacks and mods
  • Ideal for survival challenges or hardcore worlds
  • Works in both single-player and multiplayer

📥 Installation

  1. Download the datapack and place it in your world's datapacks folder
  2. Type /reload in-game or restart your server
  3. Prepare for the apocalypse!

🎮 Gameplay Tips

  • Use ranged weapons when possible due to increased zombie health
  • Collect special drops from different zombie types for valuable resources
  • Be extra careful at night when zombies emit smoke particles
  • Consider using golden apples from zombie drops for healing

Feel free to leave feedback or suggest new zombie types and abilities!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.5 1.20
Fabric Forge Neoforge Quilt
14h ago 1
1.21.x 1.20.x
Fabric Forge Neoforge Quilt
14h ago 1
1.21.x 1.20.x
Datapack
14h ago 1
1.21.x 1.20.6
Fabric Forge Neoforge Quilt
14h ago 1
1.21.x 1.20.6
Datapack
14h ago 1
1.21.x 1.20.x 1.19.x +3
Fabric Forge Neoforge Quilt
14h ago 1
1.21.x 1.20.x 1.19.x +3
Datapack
14h ago 1
1.21.x 1.20.x 1.19.x +3
Fabric Forge Neoforge Quilt
14h ago 1
1.21.x 1.20.x 1.19.x +3
Datapack
14h ago 1
1.21.x 1.20.x 1.19.x +3
Fabric Forge Neoforge Quilt
14h ago 1
1.21.x 1.20.x 1.19.x +3
Datapack
14h ago 1
1.21.x 1.20.x 1.19.x +2
Datapack
14h ago 1
[v1.1.5] v1.1.5+mod by Unknown on Oct 16, 2026
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### Mod Update Changelog

### 1. Zombie Enhancements

  • General Changes:**
  • Health Increase:** All zombie variants now have **[Current: 30 hearts (60 HP)]**.
  • Variant-Specific Buffs:**
  • Husks:** **[Current: Speed II and Jump Boost]**
  • Drowned:** **[Current: Strength II and Water Breathing]**
  • Zombie Villagers:** **[Current: Speed and Strength]**
  • Zombified Piglins:** **[Current: Fire Resistance and Strength]**

### 2. New Loot Drop System

  • Common Drops (All Zombies):**
  • Blaze Rods **[Current: 5% chance]**
  • Golden Apples **[Current: 2% chance]**
  • Diamonds **[Current: 1% chance]**

  • Special Drops (By Variant):**
  • Drowned:** Prismarine Shards **[Current: 10% chance]**
  • Husks:** Sand **[Current: 15% chance]**
  • Zombified Piglins:** Gold Nuggets **[Current: 20% chance]**
  • Zombie Villagers:** Emeralds **[Current: 3% chance]**

### 3. Visual & Technical Updates

  • Visual Effects:** **[Current: Zombies emit smoke particles at night]**
  • Core Mechanics:** **[Current: Non-zombie mob prevention system maintained]**


[1.1.4+mod] v1.1.4 by Unknown on Oct 16, 2026
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## Version 1.1.4
  • Enhanced zombie variants with unique abilities:
  • Husks: Increased speed (II) and jump boost
  • Drowned: Increased strength (II) and water breathing
  • Zombie Villagers: Added speed and strength effects
  • Zombified Piglins: Added fire resistance and strength
  • Increased all zombie health to 30 hearts
  • Added new drop system:
  • Common drops for all zombies:
  • Blaze rods (5% chance)
  • Golden apples (2% chance)
  • Diamonds (1% chance)
  • Special drops for specific zombies:
  • Drowned: Prismarine shards (10% chance)
  • Husks: Sand (15% chance)
  • Zombified Piglins: Gold nuggets (20% chance)
  • Zombie Villagers: Emeralds (3% chance)
  • Added visual effects: Smoke particles around zombies at night
  • Maintained non-zombie mob prevention system
[1.1.4] v1.1.4 by Unknown on Oct 16, 2026
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## Version 1.1.4
  • Enhanced zombie variants with unique abilities:
  • Husks: Increased speed (II) and jump boost
  • Drowned: Increased strength (II) and water breathing
  • Zombie Villagers: Added speed and strength effects
  • Zombified Piglins: Added fire resistance and strength
  • Increased all zombie health to 30 hearts
  • Added new drop system:
  • Common drops for all zombies:
  • Blaze rods (5% chance)
  • Golden apples (2% chance)
  • Diamonds (1% chance)
  • Special drops for specific zombies:
  • Drowned: Prismarine shards (10% chance)
  • Husks: Sand (15% chance)
  • Zombified Piglins: Gold nuggets (20% chance)
  • Zombie Villagers: Emeralds (3% chance)
  • Added visual effects: Smoke particles around zombies at night
  • Maintained non-zombie mob prevention system
[1.1.2+mod] v1.1.2 by Unknown on Oct 16, 2026
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# Changelog - Version 1.1.2

## Major Overhaul
  • Fully reworked zombie-only spawning system:
  • Natural mob spawning is now entirely disabled (gamerule doMobSpawning false).
  • Zombies are now force-spawned near all players in both the Overworld and the Nether every tick.
  • All other mobs are instantly removed from the game.
  • Zombie variants are now persistent by default and will not despawn.

## Cleanup
  • Removed redundant function spawn_nether_zombies.mcfunction.
  • Improved tick scheduling for consistent behavior.

## Result
  • Only zombies and their variants will ever appear in the world, guaranteed.

[1.1.2] v1.1.2 by Unknown on Oct 16, 2026
Download
# Changelog - Version 1.1.2

## Major Overhaul
  • Fully reworked zombie-only spawning system:
  • Natural mob spawning is now entirely disabled (gamerule doMobSpawning false).
  • Zombies are now force-spawned near all players in both the Overworld and the Nether every tick.
  • All other mobs are instantly removed from the game.
  • Zombie variants are now persistent by default and will not despawn.

## Cleanup
  • Removed redundant function spawn_nether_zombies.mcfunction.
  • Improved tick scheduling for consistent behavior.

## Result
  • Only zombies and their variants will ever appear in the world, guaranteed.

[1.1.1+mod] 1.1.1 by Unknown on Oct 16, 2026
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# Changelog - Version 1.1.1

## Fixed
  • Prevented all non-zombie mobs from spawning using gamerule doMobSpawning false.
  • Modified tick.mcfunction to immediately remove any non-zombie entities that appear.
  • Ensured all zombie variants (zombie, zombie_villager, husk, drowned, zombified_piglin) have PersistenceRequired:1b to prevent despawning.

## Notes
  • Only zombies and their variants will now exist in both the Overworld and the Nether.
[1.1.1] 1.1.1 by Unknown on Oct 16, 2026
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# Changelog - Version 1.1.1

## Fixed
  • Prevented all non-zombie mobs from spawning using gamerule doMobSpawning false.
  • Modified tick.mcfunction to immediately remove any non-zombie entities that appear.
  • Ensured all zombie variants (zombie, zombie_villager, husk, drowned, zombified_piglin) have PersistenceRequired:1b to prevent despawning.

## Notes
  • Only zombies and their variants will now exist in both the Overworld and the Nether.
[1.1.0+mod] 1.1.0 by Unknown on Oct 16, 2026
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## 🚀 Updates & Improvements
  • Updated the **pack format** to 18 for full compatibility with the latest Minecraft version.
  • Improved spawn mechanics to ensure **only zombies** appear in all dimensions.
  • Available as mod again :>

## 🧟 New Features
  • Nether Zombies:** All hostile mobs in the Nether are now replaced with **zombified piglins**.
  • Enhanced Zombie Variants:**
  • Husks** now have increased movement speed.
  • Drowned** now deal more damage with increased strength.
  • All zombie variants** (including zombie villagers, husks, drowned, and zombified piglins) now have **persistence**, meaning they won’t despawn naturally.

## 🔧 Optimizations
  • Ensured the new mechanics run smoothly using a **tick function** for persistent effects.
  • General bug fixes and compatibility improvements.

Enjoy the zombie apocalypse! 🧟‍♂️🔥
[1.1.0] 1.1.0 by Unknown on Oct 16, 2026
Download
## 🚀 Updates & Improvements
  • Updated the **pack format** to 18 for full compatibility with the latest Minecraft version.
  • Improved spawn mechanics to ensure **only zombies** appear in all dimensions.

## 🧟 New Features
  • Nether Zombies:** All hostile mobs in the Nether are now replaced with **zombified piglins**.
  • Enhanced Zombie Variants:**
  • Husks** now have increased movement speed.
  • Drowned** now deal more damage with increased strength.
  • All zombie variants** (including zombie villagers, husks, drowned, and zombified piglins) now have **persistence**, meaning they won’t despawn naturally.

## 🔧 Optimizations
  • Ensured the new mechanics run smoothly using a **tick function** for persistent effects.
  • General bug fixes and compatibility improvements.

Enjoy the zombie apocalypse! 🧟‍♂️🔥
[1.0.1+mod] 1.0.1 by Unknown on Oct 16, 2026
Download
  • Version 1.0.1**

  • Reduced Datapack Size. All functions are same.
  • More Minecraft Versions!! (Already supported but tested and added in modrinth versions}
  • Available as a mod :>
[1.0.1] 1.0.1 by Unknown on Oct 16, 2026
Download
  • Version 1.0.1**

  • Reduced Datapack Size. All functions are same.
  • More Minecraft Versions!! (Already supported but tested and added in modrinth versions}
[1.0.0] 1.0.0 by Unknown on Oct 16, 2026
Download
  • Version 1.0.0**
  • Initial release.
  • Disabled all hostile mobs except zombies in the Overworld and Nether.
  • Zombies now spawn in the Nether, replacing all other hostile mobs.
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