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Mekanism: Ad Astra Ores

Mekanism: Ad Astra Ores

by liberty • Downloads: 0 • Followers: 0
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Space is too boring? Not if you're a mining enterprise!

Features

  • Makes Mekanism ores (tin, osmium, lead, uranium, fluorite) spawn on all five Ad Astra planets.
  • Custom painted textures for all the ore variants.
  • Functionally equivalent: fully compatible with all Mekanism machines and alike.
  • Makes deepslate variants of Mekanism ores spawn naturally in Glacio's deepslate regions.

Planet Resource Table

The below table shows which new ores are generated at which planets!

Planet \ Ore Tin Osmium Lead Uranium Fluorite
Moon ✅ ✅
Mars ✅ ✅ ✅
Mercury ✅ ✅ ✅
Venus ✅ ✅ ✅
Glacio ✅ ✅ ✅ ✅ ✅

FAQs

  • How do I tweak the ore gen?
    • Mekanism world generation settings also apply to the mod ores' placement and amount.
    • Individual ore variant can be overridden via datapacks. See data/mekanismaaa/worldgen/configured_feature folder in the JAR file for details.
  • How do I make Ad Astra ores (e.g. Desh) work with Mekanism ore-processing?
    • This feature is not included in the mod. I recommend JAOPCA or More Mekanism Processing.

This mod is not affiliated with Mekanism or Ad Astra.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
23h ago 1
1.20.1
Forge Neoforge
23h ago 1
1.20.4
Neoforge
23h ago 1
1.20.1
Forge Neoforge
23h ago 1
1.20.1
Forge Neoforge
23h ago 1
1.20.1
Forge Neoforge
23h ago 1
  • Port to 1.21.1
  • i18n update
  • Minor update to zh_cn, zh_tw
  • New lang: de_de, ru_ru, uk_ua

  • i18n update
  • Minor update to zh_cn, zh_tw
  • New lang: de_de, ru_ru, uk_ua
  • Port to NeoForge for 1.20.4
  • Add new languages
  • fr_fr
  • ko_kr
  • zh_cn
  • zh_tw
  • New language: ja_jp
  • Beta release with 16 ore types.
  • Remove unused mixins.
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