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Mekanism Fission Recipe

Mekanism Fission Recipe

by NorthWestWind • Downloads: 0 • Followers: 0
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Mekanism Fission Recipe

A really unique addon for Mekanism Generators.

What?

With this mod installed, you can add actual recipes for Mekanism's Fission Reactor. Below is an example of converting hydrogen to oxygen with the fission reactor that generates no heat: hydrogen_to_oxygen

How?

This mod uses a dirty hack called Mixins. It changes Mekanism's code at runtime. By creating a new recipe type and forcing the Fission Reactor to accept it, you can now add custom fission recipes to Mekanism.

Fission Recipe

You just need to create the recipe like a datapack. Here's how the recipe JSON file should look like:

{
    "type": "mekanism:fission",
    "input": {
        "chemical": "mekanism:fissile_fuel",
        "amount": 1
    },
    "output": {
        "id": "mekanism:nuclear_waste",
        "amount": 1
    },
    "heat": 1
}
  • Type: Always use "mekanism:fission" if you are adding a fission recipe.
  • Input
    • Gas: The input gas. If you're making a mod you can add your own gas.
    • Amount: Input amount.
  • Output: Similar to input.
  • Heat: The amount of heat generated. 1 is the amount Fissile Fuel normally creates.
    • You can also use equations in this field with x as subject. For example, "x*x" will make burning 0.1mB of fuel generate 0.01 heat.

With version 1.1.0, users can add coolant recipes. There are 2 types of coolant recipes:

Fluid Coolant Recipe

For all fluid (like water) cooling, use this. The following is a sample JSON:

{
  "type": "mekanism:fluid_coolant",
  "input": {
    "tag": "minecraft:water",
    "amount": 1
  },
  "output": {
    "id": "mekanism:steam",
    "amount": 1
  },
  "thermalEnthalpy": 10,
  "conductivity": 0.5,
  "efficiency": 0.2
}
  • Type: Always use "mekanism:fluid_coolant" if you are adding a fluid coolant recipe.
  • Input
    • Fluid/Tag: The fluid to accept. It can be a single fluid type (change tag to fluid) or a fluid tag (tag).
    • Amount: Input amount.
  • Output:
    • Gas: The output gas. If you're making a mod you can add your own gas.
    • Amount: Output amount.
  • Thermal Enthalpy: Higher = Boil less & Cooler
  • Conductivity: Higher = Cooler
  • Efficiency: Higher = Boil more

Gas Coolant Recipe

For all chemical (like sodium) cooling, use this. The following is a sample JSON:

{
  "type": "mekanism:gas_coolant",
  "input": {
    "chemical": "mekanism:sodium",
    "amount": 1
  },
  "output": {
    "id": "mekanism:superheated_sodium",
    "amount": 1
  },
  "thermalEnthalpy": 5,
  "conductivity": 1
}
  • Type: Always use "mekanism:fluid_coolant" if you are adding a fluid coolant recipe.
  • Input/Output: Refer to Fission Recipe.
  • Thermal Enthalpy & Conductivity: Refer to Fluid Coolant Recipe.

This code snippet is the relationship between thermal enthalpy, conductivity and efficiency.

For More Examples,

Please take a look at the test_recipes directory.

Why?

This is originally implemented in Sky Farm, but I feel like this feature has its own potential, so I took it out, and made it a standalone mod.

Help?

License

This mod is published under GNU GPLv3.

How to Install Mekanism Fission Recipe (Mod)

Mekanism Fission Recipe by NorthWestWind is verified for Forge, Neoforge across Minecraft versions 1.19.2, 1.20.1, 1.21.1 (latest release: 3.0.7, file size: 58 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.19.2, 1.20.1, 1.21.1) and platform (Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Forge, Neoforge.
  3. Move the downloaded Mekanism Fission Recipe file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.2
Forge
last yr. 1
Fixed a (potential, no one reported) issue where Fission Reactor's recipe doesn't update when switching to different fuel or coolant.
Updated to NeoForge 1.21.1, same version as the current alpha version (v10.7.8.70) of Mekanism and its addons.
Fixed fluid coolant recipe case cooling calculation
Now on Modrinth!
Now on Modrinth!
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