Have you ever forgotten what different villager professions look like? Ever wanted to be able to quickly find specific merchants in your home village?
Merchant Markers makes it easier than ever.

This mod will add custom markers above villagers to make them stand out and be easier to find than ever. There are several customization options, and the mod is built with modpacks in mind. Modded villagers are fully supported, and it even integrates with Xaero minimap, FTB Chunks, or JourneyMap for a much more cohesive experience!
This mod requires Iceberg, you can download it here. The fabric version also requires Forge Config API Port, you can download it here.
Client / Server
This mod is fully client-side.
Configuration
The configuration file for the mod includes lots of different options for getting the markers to display just how you like. There are options for whether markers should show through walls, if an arrow icon should show under the markers, and the maximum distance away from villagers that markers should be visible. There are also four different options for the types of icons to display:
- Custom - The default hand-drawn custom icons for each profession. (New ones for modded professions can be added via resource packs)
- Items - Uses an item icon for an item associated with the profession. For example, shows an iron chestplate for armorers, etc. The associated items can also be reconfigured.
- Jobs - Shows the texture of the job block used for the profession. These can't be changed but should automatically support modded professions.
- Generic - Shows the same generic "merchant" icon for all villagers with a profession. (This icon can be changed via resource packs.)
There is also a profession blacklist, which contains "none" and "nitwit" by default so that only villagers with trades have markers. Finally, there are five different options for the icon "overlay", which is a smaller icon that is shown in the lower right corner of the marker: Backpack, emerald, coin stack, bag, or none.
Compatibility
This mod should fully support modded villager professions, including custom icons when provided with resource packs. It also supports displaying markers on Xaero's Minimap, FTB Chunks, or JourneyMap in place of standard villager head icons.
You are free to use this mod in modpacks.
Problems, feature request, something else? Join us on Discord!
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 |
- Fixed a bug that could cause lighting issues with entities.
- Fixed a bug that could cause lighting issues with entities.
- Fixed a bug that could cause lighting issues with entities.
- Ported to 1.21.4.
- Ported to 1.21.4.
- Ported to 1.21.4.
- Ported to 1.21.3.
- Ported to 1.21.3.
- Ported to 1.21.3.
- Prevented mod from loading when installed on dedicated servers.
- Fixed blurry icons when installed with JourneyMap.
- Prevented mod from loading when installed on dedicated servers.
- Fixed blurry icons when installed with JourneyMap.
- Prevented mod from loading when installed on dedicated servers.
- Fixed blurry icons when installed with JourneyMap.
- Updated to support new Iceberg services API.
- Fixed faulty JourneyMap dependency version check.
- Updated to support new Iceberg services API.
- Fixed faulty JourneyMap dependency version check.
- Updated to support new Iceberg services API.
- Fixed faulty JourneyMap dependency version check.
- Initial Minecraft 1.21 port.
- First ever NeoForge release.
- Initial Minecraft 1.21 port.
- Initial Minecraft 1.21 port.
- Added support for Minecraft 1.20.6.
- Added support for Minecraft 1.20.5 / 1.20.6.
- Fixed a crash incompatibility with mods that add villagers without professions.
- Ported to 1.20.2.
- Fixed log spam issue.
- Ported to 1.20.2.
- Ported to 1.20.x.
- Fixed a crash with recent versions of FTB Chunks.
- Fixed a crash with recent versions of FTB Chunks.
#### 1.3.0
- Now supports any entity instead of just villagers for custom marker resource packs.
- Villagers will continue to use markers named after their profession. (Ex: "armorer.png")
- Non-villager entities will use markers named after their registered name. (Ex: "cow.png")
- Markers will no longer be shown for invisible or dying entities.
- Added built-in markers for Goblin Traders.
- Now supports any entity instead of just villagers.
- Villagers will continue to use markers named after their profession. (Ex: "armorer.png")
- Non-villager entities will use markers named after their registered name. (Ex: "cow.png")
- Markers will no longer be shown for invisible or dying entities.
- First Minecraft 1.19.3 release.
- Now supports any entity instead of just villagers.
- Villagers will continue to use markers named after their profession. (Ex: "armorer.png")
- Non-villager entities will use markers named after their registered name. (Ex: "cow.png")
- Markers will no longer be shown for invisible or dying entities.
- Added built-in markers for Goblin Traders.
- Added a new optional keybind to show/hide markers. Defaults to left alt.
- Added a new configuration option "alwaysShow". When set to true (the default), the show/hide markers keybind will be ignored.
- Now supports any entity instead of just villagers.
- Villagers will continue to use markers named after their profession. (Ex: "armorer.png")
- Non-villager entities will use markers named after their registered name. (Ex: "cow.png")
- Markers will no longer be shown for invisible or dying entities.
- Added built-in markers for Goblin Traders.
- Added a new optional keybind to show/hide markers. Defaults to left alt.
- Added a new configuration option "alwaysShow". When set to true (the default), the show/hide markers keybind will be ignored.
