Player Revive Compatibility
This mod adds a compatibility layer between Mine Mine no Mi and PlayerRevive.
While bleeding out players get their abilities disabled. When being revived or they finally bleed out the abilities are restored.
When using the Straw doll from the Wara Wara no Mi the doll will be removed when the opposing player has been downed by it.
When using the Heart from the MES ability it will instantly kill the player that belongs to the heart instead of downing them.
How to Install Mine Mine no Mi: Player Revive Compat (Mod)
Mine Mine no Mi: Player Revive Compat by DerHammerclock is verified for Forge across Minecraft versions 1.16.5 (latest release: 2.0.2, file size: 98 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5) and platform (Forge).
- Make sure you have the compatible loader or environment installed for Forge.
- Move the downloaded Mine Mine no Mi: Player Revive Compat file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Fixed upside down rendering bug
- Fixed issue that renders pickup progress bar even though the player is not in knockdown mode
- Fixed issue with player dying the vanilla way instead of bleeding out when "Allow reviving in challenge dimensions" was disabled and player was not in a challenge dimension
- Fixed mods.toml version for mine mine no mi
## !!! BREAKING CHANGES!!!
<strong>Now required on the client as well for any further 2.x.x version</strong>
- Updated to Mine Mine no Mi 0.10.6
- Added new config option to give knockdown to players that are bleeding out
- Added new functionality to carry players that are bleeding out and are knocked out on long press
- Fixed challenge fix not working properly
- Giant code refactor and easier publishing via gradle
- Now also on CurseForge!
- Fixed dying in a challenge dimension will actually kill you
- Changed immediate death config option to an option that allows other players to revive you in challenge dimensions
- Updated to Mine Mine no Mi 0.10.5
- Fix wynd fuckup (Mine mine no mi version 0.10.3 is internally still 0.10.2)...
- Make every option of the Mod configurable
- Death on heart squash
- Remove strawdoll on bleeding out
- Prefer knockback logic over bleeding out logic
- Restore mine mine no mi challenge logic on death. (Will send you back instead of bleeding you out)
- Challenge dimension's now properly supported
- Ported to mine mine no mi 0.10.3
- Added: Compat with the new Knockdown mechanic. Will always prioritise knockdown, if ability enabled, instead of bleeding a player out.
- Ported to Mine Mine no Mi version 0.10.1
- Fixed an issue where players were able to use their abilities again when opening the abilities interface
- Added handling for wara wara no mi users. Now deleting their straw doll when the target dies through their hand.
- Added handling for MES ability. When using the heart to kill a player it will instantly kill them without being able to be revived.
Added a proper upload workflow.