
Overview
This pack must be installed during new world creation! It can't be used on pre-existing worlds.
This is a superflat challenge where at the start of every day, the entire floor changes to a different block. All 3 dimensions have been converted into superflat terrain and are each affected by the floor change. Each dimension contains the structures/mobs needed to beat the game.
If you'd like to make a video or content using this pack, go for it! If you do so, you must provide credit to me (Ambiguous Chameleon) and provide a link to this pack in the description and/or comments. Thank you!
Cheats & Commands
| Command | Description |
|---|---|
/trigger ac.sf_randomizer.change_to_block |
Changes the floor to the block in your mainhand |
/trigger ac.sf_randomizer.disco_chunks |
Toggles Disco Chunks1. Off by default |
/trigger ac.sf_randomizer.enable_tnt |
Allows TNT to spawn as the floor. Off by default |
/trigger ac.sf_randomizer.add_day |
Moves time forward to the next day, triggering a floor change |
/function ac_cheat:uninstall |
Uninstalls project (data pack version only!) |
1 Each chunk will individually choose a block to use for its chunk
All Versions
+ Add Version- Updated to 26.1 - 26.2, added new blocks for chunks to generate as
- Updated to 26.1 - 26.2, added new blocks for chunks to generate as
- Fixed issue preventing mod from working in 1.21.9 - 1.21.11 when using Forge modloader
- Backdated for Minecraft 1.20.4 - 1.20.6
- Backdated for Minecraft 1.20 - 1.20.1
- Backdated for Minecraft 1.20.2 - 1.20.6
- Backdated for Minecraft 1.20 - 1.20.1
- Updated for Minecraft 1.21.11
- Updated for Minecraft 1.21.11
- Updated to work with Minecraft versions 1.21 to 1.21.2
- Updated to work with Minecraft versions 1.21.3 to 1.21.10!
- Added Barrier as possible block that can spawn as the floor when normal mode is active
- Added these blocks as possible chunks that can spawn when disco chunks mode is active
- Lantern
- Trial Spawner
- Vault
- Block of Resin (1.21.4+)
- Creaking Heart (1.21.4+)
- Pale Moss Block (1.21.4+)
- Pale Oak Fence (1.21.4+)
- Pale Oak Fence Gate (1.21.4+)
- Pale Oak Log (1.21.4+)
- Pale Oak Stairs (1.21.4+)
- Pale Oak Slab (1.21.4+)
- Pale Oak Trapdoor (1.21.4+)
- Pale Oak Wood (1.21.4+)
- Resin Bricks (1.21.4+)
- Stripped Pale Oak Log (1.21.4+)
- Stripped Pale Oak Wood (1.21.4+)
- Dried Ghast (1.21.6+)
- Copper Bars (1.21.9+)
- Copper Chain (1.21.9+)
- Copper Chest (1.21.9+)
- Copper Golem Statue (1.21.9+)
- Copper Lantern (1.21.9+)
- Copper Torch (1.21.9+)
- Lightning Rod, new variants (1.21.9+)
- Shelves (1.21.9+)
- Added function to uninstall pack: /function ac_floor_change:ac_lib/uninstall
# Changes
- When /trigger chunk.change_to_block is run with nothing in the mainhand, the floor will now become barrier blocks
- To help reduce lag from certain floor blocks dropping items (e.g. leaves decaying into saplings apples and sticks), a small selection of non-player-dropped items will now despawn from the world faster
- Removed Sculk Catalyst as possible block that can spawn as the floor when normal mode is active, seemed to generate a lot of lag
- Adjusted the "New Day" message to play as a subtitle rather than a chat message
- Fixed these block types not being replaced by new blocks when a floor change was triggered
- Andesite Slab
- Chiseled Tuff Bricks
- Yellow Terracotta
- Adjusted pack install message to be shorter, and only play once