
📦 What is Mo’ Creatures: Nostalgia Edition?
Mo’ Creatures: Nostalgia Edition is a faithful revival of Dr. Zhark’s original vision — meticulously rebuilt to match the beloved classic experience. Originating from the Mo’ Creatures Extended project for Minecraft 1.12.2, this edition now supports both Minecraft 1.16.5 and upcoming support for 1.20.1.
🐉 The Wyvern Dimension
Reimagined due to extensive changes in Minecraft’s engine since 1.12.2, the Wyvern Dimension has been carefully reconstructed, featuring new nests, updated portal logic, and refined biome generation.
🌟 True to the Original
With meticulous attention to detail, Mo’ Creatures: Nostalgia Edition remains exceptionally faithful, with:
- Original mob behaviors and interactions preserved.
- Accurate taming and breeding mechanics.
- Precise dimension teleportation mechanics.
- Optimized performance and multiplayer synchronization.
🔍 How is this different from Awakened & Reforged?
Unlike other revivals that utilize tools like MCreator, Nostalgia Edition is built directly from the original Mo’ Creatures source code, preserving:
- Authentic taming and AI mechanics.
- Original gameplay and dimension experiences.
- Enhanced stability and compatibility.
This isn't merely a reimagining — it's a precise and loving restoration.
✅ Supported Versions
Current development priorities:
- 1.16.5 Forge (stable release completed)
- 1.20.1 Forge (stable release completed)
Following stable Forge releases, Fabric support is planned.
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All Versions
+ Add VersionThe first **official stable release** for Minecraft Forge 1.20.1 is here!
After multiple beta builds, this version focuses on **stability**, **visual fixes**, and long-requested **config improvements** — including full **C2ME support** and restored features from classic versions.
## ✅ Highlights & Additions
- 🧠 **C2ME support** via [Sinytra Connector](https://github.com/Sinytra/Connector) — improves performance on large modpacks and servers
- 🧬 Re-implemented the **spawn multiplier** system for finer control over spawn rates
- 💡 Added
lightLevelconfig support inMoCreatures.json - 📄 [Light Level Guide](https://github.com/multision/mocreatures-1.20.1/blob/main/LIGHT_LEVEL_SPAWN_CONFIG.md)
- 🏷️ Added proper **tags** to blocks (ores, leaves, etc.)
- 🐴 Added **Original Horse Breeding** toggle
- Uses legacy breeding delay (~10 minutes) instead of the buffed speeds (~15 seconds)
## 🐛 Bug Fixes & Improvements
### 🦴 Mobs & AI
- Fixed **invisible hitbox** issues on several mobs (no more phantom collision boxes)
- Fixed **Shark AI** (stuck behavior, targeting)
- 🐬 Includes config to **enable dolphin attacks**, as seen [here](https://mocreatures.fandom.com/wiki/Shark#Behavior)
- Fixed **mob transparency rendering**:
- Wings on insects
- Ghost mobs
- Wraiths
- etc
### 🐎 Mounts & Riding
- Fixed **player floating** while riding ostriches
- Fixed **horse taming** logic when using saddles
- Fixed **mob descent keybind** not appearing in controls (for flying mobs)
### 🐣 Breeding & Drops
- Fixed **egg stealing** interactions
- Fixed **Ancient Ore loot drops**
### 🐉 Wyvern
- Fixed **spawning & despawning**
- Wyvern lair optimizations
### 🐱 Models & Animation
- Fixed **Kitty model bugs** (kittens spawning underground, broken poses)
- Fixed **Werewolf model** animation when attacking
## ⚠️ Known Issues
- Language localization** is still incomplete
- Tameable Horses**
- Legs sometimes animate like ghosts or flying state, when neither are applicable
- Ghost horse legs don't enter float state unless over air/water
- Biome spawn balancing** may still require community feedback for fine-tuning
- Report any other issues via #bug-reports in our Discord Server!
## 📘 Config Documentation
- 💾 Main config:
MoCreatures.json - [Spawn Config Guide](https://github.com/multision/mocreatures-1.20.1/blob/main/SPAWN_CONFIG_README.md)
- [Light Level Guide](https://github.com/multision/mocreatures-1.20.1/blob/main/LIGHT_LEVEL_SPAWN_CONFIG.md)
This is the most complete and stable version to date — perfect for servers, modpacks, and long-term worlds!
A quick follow-up to **Beta 3**, this build fixes compatibility with **Forge+Bukkit hybrid servers** (e.g., Magma, Mohist, etc.).
## ✅ Compatibility Fix
- Fixed a crash and startup failure when running on **Forge/Bukkit hybrid servers**.
All other features and fixes from **Beta 3** are unchanged.
## ⚠️ Known Issues
- Tameable Horses**
Ghost horse legs don't enter float state unless over air/water
- Wyvern Dimension**
- Language localization**
Note: If you encounter issues not listed here, please report them in #bug-reports in our Discord Server.
A follow-up hotfix to **Beta 3** that resolves a critical issue in the new spawn system.
## ✅ Spawn System Fix
- Fixed a bug that **capped the number of Mo' Creatures mobs** allowed to spawn in a given biome.
- This was unintentionally **blocking mobs like Wyverns and Filch Lizards** from appearing in the Wyvern Lair and other biomes.
- Spawn caps now dynamically adjust based on the number of entries defined per biome.
All other content and fixes from **Beta 3** remain unchanged.
## ⚠️ Known Issues
- Tameable Horses**
Ghost horse legs don't enter float state unless over air/water
- Wyvern Dimension**
- Language localization**
Note: If you encounter issues not listed here, please report them in #bug-reports in our Discord Server.
A big cleanup and stability update! Beta 3 fixes a long list of taming, aging, and amulet bugs — alongside proper multiplayer support and the return of some long-lost features.
## ✅ New Features & Restorations
- 🦃 **Turkey breeding** now requires both parents to be **tamed**
- 🧳 Mo’ Creatures **mob chest inventories** now show proper container names
- 💬 Reintroduced **MoCreatures commands** from 1.12.2
## 🐛 Bug Fixes
### 🧠 Aging & Amulets
- Fixed **kitten aging** (was using vanilla logic)
- Fixed **ghost variant amulets** (regular amulets no longer revert ghosts to living state)
- Fixed **white winged tiger** age resetting when transforming into ghost
- Fixed **snake** and **komodo dragon** aging when hatched
- Fixed **age desync** when storing/retrieving from amulets
### 🦁 Taming & AI
- Fixed **bird sounds and taming**
- Fixed **elephant taming**
- Fixed **lion mane** visuals (tentatively resolved)
### 🐦 Animation & Rendering
- Fixed **neck rotation logic** — no more broken heads on birds and turkeys
- Fixed **baby turkeys** rendering invisible
- Fixed **jellyfish speeds** being incorrect
### 🎯 Entity Behavior
- Fixed **broken mob chests**
- Fixed **Big Golem** build stage, block throwing, and block logic
- Fixed **Mini Golem** block throw offsets
- Fixed **Zebra Music Disc** and **Cyanide-related crashes** (all legacy music keys updated)
## 🌐 Multiplayer Support
- Fixed a **dedicated server crash** — multiplayer should now boot and run correctly in Forge 1.20.1 environments.
## ⚠️ Known Issues
- Tameable Horses**
Ghost horse legs don't enter float state unless over air/water
- Wyvern Dimension**
- Language localization**
Note: If you encounter issues not listed here, please report them in #bug-reports in our Discord Server.
A follow-up to **Beta 2**, this build resolves a critical issue that could cause **server worlds to freeze or hang indefinitely**. If you experienced hard locks during mob spawning or dimension generation, this build is recommended.
## ✅ Patch Summary
### 🧊 Server Freeze Fix
- Fixed a bug where **server worlds would freeze** due to misconfigured spawn logic.
- Caused by a trying to access unloaded structure chunks.
- Thanks to community testers for helping trace this issue.
All other features from **Beta 2** remain unchanged.
## ⚠️ Known Issues
- Big Golem**
- Mini Golem**
- Tameable Horses**
Ghost horse legs don't enter float state unless over air/water
- Wyvern Dimension**
- Multiplayer**
- Language localization**
Note: If you encounter issues not listed here, please report them in #bug-reports in our Discord Server.
## 📘 Spawn Config Documentation
This version introduces a **new JSON-based configuration** system for controlling mob spawning.
See the guide here:
📄 https://github.com/multision/mocreatures-1.20.1/blob/main/SPAWN_CONFIG_README.md
A major update to the 1.20.1 beta — focusing on **spawn fixes**, **aquatic AI**, and **config rewrites**.
## ✅ New Features & Improvements
### 🧬 Mob Spawning Overhaul (w/ help from AlexMobs)
- Spawning now uses **biome tags** for more accurate placement.
- Mo' Creatures mobs now respect **dimension rules** — no more sky-falling Wraiths or Werewolves in the End.
- Aquatic mobs are now the **only mobs that spawn in water** — goat families have been safely returned to land.
- 🦈 **Shark spawning** has been corrected.
### ⚙️ Configuration System Rewrite
- The old
MoCreatures.cfgsystem is being **phased out**. - Replaced with
MoCreatures.json, mimicking a **datapack-style config** system. - Documentation provided [here](https://github.com/multision/mocreatures-1.20.1/blob/main/SPAWN_CONFIG_README.md).
### 🐉 Wyvern Persistence
- Wyverns now (finally) **stay in their lair** across chunk reloads.
- Further testing planned to confirm edge cases.
## 🐛 Bug Fixes
### 🐬 Dolphin Movement (Taming + Riding)
- Fixed a critical bug where dolphins were **immobile**.
- Caused by deprecated method calls from 1.16.5.
- Required a full rewrite of **taming and ride behavior**.
- Erratic motion still needs tweaking, but functionality is restored.
### 🧠 Aquatic Mob Memory Leak
- A bad pathfinder was causing mobs to **drift endlessly** and leak memory.
- This was due to **broken swimming AI** in 1.20.1.
### 🎣 Fishnet Storage / Amulet Issues
- Certain mobs could not be stored due to **bad casts** left over from the initial 1.20.1 port.
- Fixed for fishnets and relevant amulets.
### 🦃 Turkey Model
- Turkey model had **disconnected parts** and animation glitches.
- Fixed by properly reattaching model part hierarchy for 1.20.1.
### 📖 Horse Guide Book
- Now working correctly — available in the Misc creative tab.
## ⚠️ Known Issues
- Big Golem**
- Mini Golem**
- Tameable Horses**
Ghost horse legs don't enter float state unless over air/water
- Wyvern Dimension**
- Multiplayer**
- Language localization**
Note: If you encounter issues not listed here, please report them in #bug-reports in our Discord Server
The **first public beta** release of Mo' Creatures: Nostalgia Edition for **Minecraft Forge 1.20.1**!
This version marks the start of the modern port — bringing everything from the 1.16.5 release forward while beginning the long process of polish, testing, and stabilization.
## ✅ Ported from 1.16.5
The **entire core feature set** of Mo' Creatures: Nostalgia Edition 1.16.5 is now ported and running in 1.20.1, including:
- 🐎 Tameable mobs, custom AI, and entity logic
- 🐉 Full **Wyvern Dimension** support (biomes, portal structure, teleportation)
- 🌊 Aquatic AI and animation behavior
- 🧪 Custom **particles**, taming systems, armor/tooltips, and more
## 🐞 Known Issues (Beta 1)
- Big Golem**
- Mini Golem**
- Tameable Horses**
Ghost horses legs don't go to the floating state unless on air/water
- Wyvern Dimension: **Teleportation back to the Overworld** is not restricted to the portal.
- Horse Guide Book**
- Particles**
- Multiplayer**
- Language localization still incomplete.
- Other issues? Please report them in **#bug-reports** on Discord.
## ✅ Improvements
- Wyverns now drop the correct egg.
## ⚠️ Known Issues
- Wyvern Dimension: **Teleportation back to the Overworld** is not restricted to the portal.
- Shark **tail texture glitches** still occur.
- Language localization still incomplete.
- Other issues? Please report them in **#bug-reports** on Discord.
The first **official stable release** of Mo' Creatures: Nostalgia Edition for Minecraft Forge 1.16.5!
This version wraps up the beta cycle with full LAN/server support, performance fixes, and entity logic improvements.
## ✅ New Features & Improvements
### 🪨 Golem System Overhaul
- Golem blocks** (used by Mini Golems) now render and sync correctly in multiplayer.
- Fixed a logic bug where Golems would only accept stone — now all intended blocks are recognized.
- Transformation speed restored — Golems no longer take forever to build themselves.
- Adjusted **block entity rendering logic** to match Forge 1.16.5 standards.
### ⚙️ MoC Config System
- Entity spawning behavior is now fully **configurable**.
- Supports biome type filtering, weight/frequency customization, and mob toggling.
./config/MoCreatures/MoCreatures.cfg&MoCSettings.cfg
### 🌐 Multiplayer Support
- ✅ **Client-only code** now handled properly.
- Supports **LAN worlds**, **dedicated servers**, and **Essential mod** hosting.
- Fixed **invisible block entities** by registering them properly on the network.
## 📦 Summary of Beta 2–7 Improvements
- ✅ Everything from **DrZhark's Mo' Creatures** and **Mo' Creatures: Extended** included.
- 🌌 **Wyvern Dimension** reworked for 1.16.5 with new nests and portal logic.
- 📘 Added a **Horse Breeding Guide Book** (found in the Misc creative tab).
- 🐈 Added **Kitty variants**, whip behavior for Manticores, and Ancient Silver Armor.
- 🔥 Fire mobs are now fire-immune.
- 🦈 Fixed Shark crashes and underwater AI for aquatic creatures.
- 🍖 MoC mobs now drop correct meat types.
- 🧠 AI improvements:
- Tamed mobs no longer hunt players.
- Better sitting/following logic.
- Mobs retaliate correctly when attacked.
## ⚠️ Known Issues
- Wyvern Dimension: **Teleportation back to the Overworld** is not restricted to the portal.
- Shark **tail texture glitches** still occur.
- Language localization still incomplete.
- Other issues? Please report them in **#bug-reports** on Discord.
## What is included:
- Bug fixes and improvements**:
- • Client-only code handled differently, bringing support for LAN Worlds, Physical Servers, and the Essential mod.*
- Known issues**:
- • Any other issues, please report to* #bug-reports
## What is included:
- Bug fixes and improvements**:
- • Sharks no longer crash the game*
- • Slightly tweaked shark renderer (texture issue still occurs near tail)*
- • FutureMC Integrations now refer to vanilla*
- • Manticore's now function properly in pet amulet*
- • Light gray kitty bed recipe fixed.*
- • Smoking & Campfire recipes now working*
- Known issues**:
- • Any other issues, please report to* #bug-reports
## What is included:
- Bug fixes and improvements**:
- • MoC mobs now drop the correct meat*
- • Polish neutral targeting (catch up to MoC: Extended)*
- • MoC mobs now fight back when attacked by other mobs (catch up to MoC: Extended)*
- • Updating sitting when whipped inside BigCat (catch up to MoC: Extended)*
- • Stop entity motion on whip usage (catch up to MoC: Extended)*
- • Mobs using EntityAIHunt should not initiate Player hunting behavior once they are tamed. (catch up to MoC: Extended)*
- • Add 1/60 chance to follow owner for mobs that implement EntityAIFollowOwnerPlayer (catch up to MoC: Extended)*
- • Sitting mobs should not follow their parents. (catch up to MoC: Extended)*
- • Underp insects (catch up to MoC: Extended)*
- • Tweak Snake spawns (catch up to MoC: Extended)*
- • Fix tamed shark hunt AI (catch up to MoC: Extended)*
- Known issues**:
- • Any other issues, please report to* #bug-reports
- HOTFIX**:
_• Hatching a tamed wyvern no longer results in game crashing._
- Bug fixes and improvements**:
_• Removed boulders from Wyvern Dimension, will add new structures soon. Working on deprecating NBT files._
_• Fire mobs no longer take damage from fire_
_• Fixed Aquatic mobs outside of water_
_• Bugfix for Kitty - Medallion no longer drops when stored in amulet (catch up to MoC: Extended)_
_• Added new kitty variants (catch up to MoC: Extended)_
_• Added whip usage to manticore (catch up to MoC: Extended)_
_• Added Ancient Silver Armor (catch up to MoC: Extended)_
_• Added Villager trades (catch up to MoC: Extended)_
_• Updated armor textures, fixing broken textures (catch up to MoC: Extended)_
- Known issues**:
_• Any other issues, please report to_ #bug-reports
- Bug fixes and improvements**:
• _Wyvern AI rewritten, should apply more natural flight and landing sequences._
• _All used particles patched for 1.16.5_
• _Horse breeding buffed from 5-7 minutes to 15 seconds_
• _Fixed egg drops/spawns (Manticores, Komodo Dragons, Snakes, Fishes)_
• _Fixed pet scorpions not releasing from pet amulet_
- Known issues**:
• _Boulder structure sometimes floats a little off land_
• _Teleportation back to the overworld isn't restricted to the portal._
• _Any other issues, please report to_ #bug-reports
- What is included**:
• _Wyvern Dimension had a slight overhaul, as 1.16.5 changed dimensions completely._
• _Wyvern nests now implemented_
• _Introduced Horse breeding guide book, based off the Wiki. Found in Misc creative tab._
- Known issues**:
• _Boulder structure sometimes floats a little off land_
• _Wyvern portal sometimes won't spawn. This is due to some mods barely messing with seed generation, forcing a tree in its place._
• _Teleportation back to the overworld isn't restricted to the portal._
• _Any other issues, please report to "#bug-reports" in our Discord server_