Moar Crazy Swords V1.2.1
The Crazy Swords datapack adds a bunch of new unique, crazy, and sometimes OP sword types to the game. The goal, like my other datapacks, was to make them as unique and interesting as possible while filling holes in vanilla Minecraft’s weapons. All of these swords were a bit too crazy to fit into Moar Swords, but do require Moar Swords to be installed in order to use this datapack.You can craft them in a vanilla Crafting Table. All recipes can all be found HERE, or in-game in the Recipe Guide.
The datapack REQUIRES this Library, as well as this Resource Pack.
Moar Swords must be installed for this pack to work!
Learn more from this video:
So, what do the swords do?
- Critical Hit Sword: It has a 1/6th chance to land a critical hit for massive damage.
- God Sword: Does a stupid amount of damage. Disabled by default.
- Loot Sword: An upgraded diamond sword. Enchanted with Looting 5 by default. Enchant can’t be transferred to other swords.
- All or Nothing Sword: Doesn’t do any damage, but instantly kills any targets that are below 15 health.
- Poison Sword: Diamond sword upgrade. Deals some extra poison damage (same as wither sword). However, poison doesn’t work on all targets, such as spiders, undead mobs, and also can’t kill targets.
- Butter Sword: Has a chance to make targets drop what they are holding.
- Lightning Sword: Causes lightning to strike, dealing damage, and stunning for a bit.
- Star Sword: Is a Netherite Sword with infinite attack speed.
- Backstab Sword: Deals massive critical damage from behind.
All Versions
+ Add Version- Updated to 26.3
- Updated all recipes to a mildly new format
- Updated all occurrences of block particles to new format
- Updated to 26.2
Fixed a load of broken models in the resource pack.
Confirmed all code is working.
Fixed a couple minor formatting things with changes to the pack.mcmeta.
Fixed a few things that broke due to the Flash Particle getting some changes
Fixed some stuff that broke due to changes to area effect cloud particles.
Updated all my items with Lore to fix an issue from when I updated to 1.21.5. They all worked in that version but now don't.
Fixed all recipes and items to use the new text format.
- Updated to 1.21.4
- Fixed every texture for every item, as they all needed Item Model Definitions as of 1.21.4
- No specific items needed fixing
Changed all textures and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.
Added relevant repair materials for every item
Updated all recipes into the new format.
Fixed all the issues with the new attribute format.
Added repairable materials to all items.
Swapped all items to be stone based instead of netherite based... some players found that using item repair, they could remove the data and get free netherite items...
Fixed a bunch of stuff with all the folder name changes.
Fixed a ton of small bugs that popped up.
Fixed so many issues. Everything was broken.
Made all recipes now work in the Vanilla Crafting Table!
Fixed just a few minor issues
Updated all RNG functions to use the new /random command for a small performance boost!