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Mob AI Commands

Mob AI Commands

by Unknowneth • Downloads: 0 • Followers: 0
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This mod is simply a standalone port of the commands added by the Mob AI Tweaks mod, as datapack creators are requesting me a separate, server-side only port of them.

Adds the following commands:

/attack - makes one mob attack another, recommended to be used in conjunction with /execute for full control

Examples:

/attack @n[type=husk] fake_melee (make husk use swing animation but not deal any damage)

/attack @n[type=drowned] @n[type=bogged] with_melee (make drowned use melee attack on bogged)

/attack @n[type=skeleton] @p from_range (make skeleton use their default ranged attack, in this case, shooting an arrow, on the nearest player to it)

/attack @n[type=zombie] @r custom_projectile minecraft:arrow 1 20 {crit:1b} (make zombie shoot an arrow at a random entity with speed of 1, inaccuracy of 20 and nbt data of {crit:1b})

/motion - self explanatory, lets you apply velocity to mobs

Examples: 

/motion @p 0 1 0 add (adds 1 to y velocity)

/motion @p 0 1 0 set (sets velocity to 0x, 1y, and 0z)

/motion @p ~ 1 ~ set (set y velocity to 1 but keep x and z motion)

/motion @p 0 ~ 1 set true (set x velocity to 0, keep y velocity, set z velocity to 1 and rotate according to yaw)

/motion @p 0.5 ~ 0.5 multiply (multiply x and z velocities with 0.5)

/pathto - forces mobs to pathfind to a given coordinate or another entity

Examples:

/pathto @n[type=zombie] 0 0 0 (makes zombie pathfind to world spawn)

/pathto @n[type=zombie] ~10 ~ ~ 2.0 (makes zombie pathfind 10 blocks forward in x axis with a speed multiplier of 2.0)

/pathto @n[type=zombie] 0 0 0 2.0 10 (makes zombie pathfind to world spawn with a speed multiplier of 2.0 keeping a minimum distance of 10 blocks away from the destination)

/pathto @n[type=zombie] @p (makes zombies pathfind to the nearest player)

/pathto @n[type=zombie] @p 0.5 (makes zombies pathfind to the nearest player with a speed multiplier of 0.5)

/pathto @n[type=zombie] @p 0.5 4 (makes zombies pathfind to the nearest player with a speed multiplier of 0.5 while keeping a minimum distance of 4 blocks away from them)

/target - makes mobs target each other

Examples:

/target @n[type=blaze] @n[type=breeze] (makes blaze target breeze)

Additionally, this mod backports /rotate from 1.21.2

How to Install Mob AI Commands (Mod)

Mob AI Commands by Unknowneth is verified for Fabric across Minecraft versions 1.21, 1.21.1 (latest release: 1.1.0, file size: 52 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21, 1.21.1) and platform (Fabric).
  2. Make sure you have the compatible loader or environment installed for Fabric.
  3. Move the downloaded Mob AI Commands file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
[1.1.0] Mob AI Commands 1.1.0 by Unknowneth on Sep 23, 2025
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  • Fixed mixin related crash despite this mod not having any (idk why this happened in the first place lol)
  • Made a standalone version because of requests from datapack makers.
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