🗡️ Mob Battle Mod
You like mob battles?
Do you want to know which mob is the strongest one? Then look no further.
This small mod adds in items which will help you in creating (and maintaining) those epic mob fights you sought after.
This is meant to be played in creative mode. All tools have in-game tooltips explaining how they work.
📦 Items:
Mob Stick:
Makes 2 mobs fight each other
Mob Stick Group:
Makes a group of mobs fight another single mob
Mob Heal:
Heals a mob back to full health
Mob Kill:
Kills a mob (no command typing etc anymore!)
Mob Effect:
Remove every potion effect from the selected mob
Effect giver:
Give a mob a potion
Armor Editor:
With it you can edit equipments from mobs really easy

Mob Mount:
Stack mobs without command and on existing mobs.
Mob Army:
Add mobs to a team, opposite teams attack each other and ignore everything else.
It uses minecraft build in scoreboard so you can join a team too. Mobs in same team can't hurt each other if friendlyfire is off.
Another advantage teams have other the mob stick is that the mob stick only sets the target once. Mobs on team will automatically seek out enemy teams.
Mob Equip:
Makes mob able to pickup items without manually giving it to them.
Extended Spawnegg:
Mimicks a normal spawnegg but with additional features. Can spawn any mobs, in contrast to vanilla spawnegg. Left clicking a mob will set the spawnegg to spawn that mob, shift while doing so will also copy all its data to spawn an exact copy.
📚 FAQ
Phantoms
To allow phantoms to attack properly they need to be on teams as phantoms constantly reset their target. This is still kinda buggy though so keep that in mind
Slimes
Normally slimes can only damage players and iron golems. Starting from version 2.4.8+ slimes can now damage other mobs too
Withers + Enderdragons
Withers cannot be damaged by undead mobs and enderdragons can only be damaged by players or explosions in vanilla. You need version 2.6.0+ to allow other mobs to damage them.
Summoned mobs
Mobs that summon other mobs need to be on a team to properly account for that. The mod will try to detect if a mob is summoned from another mob. This is done by checking if the summoned mob has an owner.
If a mod does not set this properly then this detection will fail
All Versions
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================
- Update 26.3
- Fix perimeter sometimes not tp mobs
For past versions see: https://github.com/Flemmli97/MobBattle/blob/26.3/Changelog.md
================
- Update 26.3
- Fix perimeter sometimes not tp mobs
For past versions see: https://github.com/Flemmli97/MobBattle/blob/26.3/Changelog.md
================
- Fix perimeter sometimes not tp mobs
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Fix perimeter sometimes not tp mobs
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Adds a perimeter tool:
- Allows creation of a perimeter for mob battles
- Creates an outer and inner perimeter:
- If mobs are outside the inner but not the outer perimeter they try to walk back in
- If mobs are outside the outer perimeter they get teleported to the center of the perimeter
For past versions see: https://github.com/Flemmli97/MobBattle/blob/26.1/Changelog.md
================
- Adds a perimeter tool:
- Allows creation of a perimeter for mob battles
- Creates an outer and inner perimeter:
- If mobs are outside the inner but not the outer perimeter they try to walk back in
- If mobs are outside the outer perimeter they get teleported to the center of the perimeter
For past versions see: https://github.com/Flemmli97/MobBattle/blob/26.1/Changelog.md
================
- Adds a perimeter tool:
- Allows creation of a perimeter for mob battles
- Creates an outer and inner perimeter:
- If mobs are outside the inner but not the outer perimeter they try to walk back in
- If mobs are outside the outer perimeter they get teleported to the center of the perimeter
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Adds a perimeter tool:
- Allows creation of a perimeter for mob battles
- Creates an outer and inner perimeter:
- If mobs are outside the inner but not the outer perimeter they try to walk back in
- If mobs are outside the outer perimeter they get teleported to the center of the perimeter
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Update to 26.1
- Fix offset not reset for suggestion box (effect item)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/26.1/Changelog.md
================
- Update to 26.1
- Fix offset not reset for suggestion box (effect item)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/26.1/Changelog.md
================
- Fix offset not reset for suggestion box (effect item)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Fix offset not reset for suggestion box (effect item)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Neo: Fix config load error
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Add kill all operation for mob kill item
- Increase follow range of fighting mobs more (64 -> 96)
- Make follow range increase configurable
- Add
Boss Bar Adderto add bossbars to any mobs
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Add kill all operation for mob kill item
- Increase follow range of fighting mobs more (64 -> 96)
- Make follow range increase configurable
- Add
Boss Bar Adderto add bossbars to any mobs
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Prevent spaces in team names
- Redo mob spawning from egg with nbt
- Fix spawnegg spawning twice when e.g. targeting water
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Prevent spaces in team names
- Redo mob spawning from egg with nbt
- Fix spawnegg spawning twice when e.g. targeting water
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Prevent spaces in team names
- Redo mob spawning from egg with nbt
- Fix spawnegg spawning twice when e.g. targeting water
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Prevent spaces in team names
- Redo mob spawning from egg with nbt
- Fix spawnegg spawning twice when e.g. targeting water
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Fix multipart entity highlight for items
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Fix multipart entity highlight for items
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Fix multipart entity highlight for items
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Fix multipart entity highlight for items
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Internal Refactoring
- Add mob highlight to items to show selected mobs better
- Allow entities in a mobbattle to damage wither and enderdragon always (vanilla is unchanged!)
- Update multipart entity selection
- Fix Multi item not working
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Internal Refactoring
- Add mob highlight to items to show selected mobs better
- Allow entities in a mobbattle to damage wither and enderdragon always (vanilla is unchanged!)
- Update multipart entity selection
- Fix Multi item not working
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Internal Refactoring
- Add mob highlight to items to show selected mobs better
- Allow entities in a mobbattle to damage wither and enderdragon always (vanilla is unchanged!)
- Update multipart entity selection
- Fix Multi item not working
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Internal Refactoring
- Add mob highlight to items to show selected mobs better
- Allow entities in a mobbattle to damage wither and enderdragon always (vanilla is unchanged!)
- Update multipart entity selection
- Fix Multi item not working
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md
================
- Fix warden attack when in teams
- Support for part entities using the items
- Disable copy feature of spawnegg when not creative
- Add indicator to enrager item when entity is selected
- Update chinese translations [@Hanekmio](https://github.com/Hanekmio)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Fix warden attack when in teams
- Support for part entities using the items
- Disable copy feature of spawnegg when not creative
- Add indicator to enrager item when entity is selected
- Update chinese translations [@Hanekmio](https://github.com/Hanekmio)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21.5/Changelog.md
================
- Fix warden attack when in teams
- Support for part entities using the items
- Disable copy feature of spawnegg when not creative
- Add indicator to enrager item when entity is selected
- Update chinese translations [@Hanekmio](https://github.com/Hanekmio)
For past versions see: https://github.com/Flemmli97/MobBattle/blob/1.21/Changelog.md