
ModelShifter allows you to change the appearance of players completely client-side, while using the power of mods to add way more cool details than a simple resource pack ever could! Change yourself and others into cats, ghasts and many more pre-defined models.
Ever wanted to play a minigame with everyone being a cat? Well, now it's possible!
Features
- Works like a resource pack: ModelShifter allows you to change player models completely client-side, so that only you will be able to see them, even if other players look different
- Choose from a wide range of models: The mod includes plenty of custom-made models for your player, with a lot more still to come in future updates (take a look at the Gallery for some examples)
- Model Selection GUI: Change or disable your custom player model through ModelShifter's unique GUI, which can be accessed through the new purple button in the optios menu
- Works on every Server: Since ModelShifter runs completely client-side and only introduces cosmetic changes, it can be used on every server without creating any issues with anticheats or similar problems!
Models
Made by EgertSUS:
- Cat
- Among Us
Made by bug_finder:
- Armadillo
- Chest
- Creaking
- Crab
- Croissant
- Enderman
- Fly
- Flat player
- Frog
- Ghast
- Square
- Wither
Made by Domplanto:
- Dinosaur
- Baby
Installation
ModelShifter is compatible with Fabric, on versions 1.20.6 up to 1.21.1 and can be installed through the Modrinth app, as well as through other launchers with Modrinth support.
The mod requires GeckoLib to work, which will automatically be added to your mods if you install ModelShifter through the modrinth app.
Video
Watch on YouTube
Support / Credits
This mod is part of Membercat Studios by KasaiSora and has been created by:
- codingcat: Developer
- EgertSUS: Model & animation creator
- bug_finder: Model & animation creator
- Domplanto: Model & animation creator / Developer
Also thanks to the following people for helping out with the mod:
- Azy: Translator (Bosnian)
- Ynntro: Translator (French and Russian)
- Mazurex: Translator (Polish)
- KasaiSora: Translator (Dutch)
- Random_Chad: Translator (Chinese and Japanese)
- Vaiskiainen: Translator (Finnish)
- dec123: Translator (Czech and Slovakian)
To report any issues, receive support or tell us your feedback, join our Discord Server or create an issue on GitHub if you discover any bugs.
All Versions
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- Fixed a crash when playing the game with iris shaders installed
- Fixed a crash when playing the game with iris shaders installed
- Fixed a crash when playing the game with iris shaders installed
- Fixed a crash when playing the game with iris shaders installed
- Fixed a crash when playing the game with iris shaders installed
- Fixed a crash when playing the game with iris shaders installed
- Fixed a crash when playing the game with iris shaders installed
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Completely reworked the way features (held items, elytra, etc.) are handled internally
- Features now move with the model in animations
- Added held item and elytra features to some models which didn't have them before due to the features not moving with animations
- Added badges for supported features to the model selection screen
- Models now actually move correctly when flying with an elytra or swimming
- Re-added and fixed second skin layer on the baby model
- Added support for 1.21.3 and 1.21.4
- Added Norwegian language support by IgorYT
- Fixed launch issues on versions lower than 1.20.5
- Fixed launch issues on versions lower than 1.20.5
- Added new Creaking model
- Added new Crab model
- Added new Fly model
- ModelShifter is now also compatible with versions 1.20.1 and 1.20.4
- Fixed some issues with the page system in the GUI
- Added new Creaking model
- Added new Crab model
- Added new Fly model
- ModelShifter is now also compatible with versions 1.20.1 and 1.20.4
- Fixed some issues with the page system in the GUI
- Added new Creaking model
- Added new Crab model
- Added new Fly model
- ModelShifter is now also compatible with versions 1.20.1 and 1.20.4
- Fixed some issues with the page system in the GUI
- Added new Creaking model
- Added new Crab model
- Added new Fly model
- ModelShifter is now also compatible with versions 1.20.1 and 1.20.4
- Fixed some issues with the page system in the GUI
- Added new Creaking model
- Added new Crab model
- Added new Fly model
- ModelShifter is now also compatible with versions 1.20.1 and 1.20.4
- Fixed some issues with the page system in the GUI
- Added a new /model command to quickly change or disable your model
- Nametags will now be positioned depending on the model
- The fire on burning players will now be scaled depending on the model
- Reworked the walking animation of the wither model
- Fixed the scale of models in the inventory GUI
- Fixed texture issues on the baby model
- Added a new /model command to quickly change or disable your model
- Nametags will now be positioned depending on the model
- The fire on burning players will now be scaled depending on the model
- Reworked the walking animation of the wither model
- Fixed the scale of models in the inventory GUI
- Fixed texture issues on the baby model
- Added a new /model command to quickly change or disable your model
- Nametags will now be positioned depending on the model
- The fire on burning players will now be scaled depending on the model
- Reworked the walking animation of the wither model
- Fixed the scale of models in the inventory GUI
- Fixed texture issues on the baby model
- Added Bosnian, French, Russian, Polish, Dutch, Chinese (simplified), Japanese, Finnish, Czech and Slovakian translations thanks to the help of many community members
- Added Dinosaur and Baby models by Domplanto
- Added a page system to the GUI
- Fixed a lot of GUI scale / screen size related issues
- Added Bosnian, French, Russian, Polish, Dutch, Chinese (simplified), Japanese, Finnish, Czech and Slovakian translations thanks to the help of many community members
- Added Dinosaur and Baby models by Domplanto
- Added a page system to the GUI
- Fixed a lot of GUI scale / screen size related issues
- Added Bosnian, French, Russian, Polish, Dutch, Chinese (simplified), Japanese, Finnish, Czech and Slovakian translations thanks to the help of many community members
- Added Dinosaur and Baby models by Domplanto
- Added a page system to the GUI
- Fixed a lot of GUI scale / screen size related issues
- Added new **Armor Stand**, **Frog**, **Croissant** and **Square** models
- Models can now be chosen for every player: Click on the purple head next to the display mode button to manage models for every player.
- Added display mode setting: You can now change whether models will be visible on everyone, only yourself or only others
- The GUI has been improved in a few ways
- Various small fixes
- Fixed 1.21.1 compatibillity
- Added new **Armor Stand**, **Frog**, **Croissant** and **Square** models
- Models can now be chosen for every player: Click on the purple head next to the display mode button to manage models for every player.
- Added display mode setting: You can now change whether models will be visible on everyone, only yourself or only others
- The GUI has been improved in a few ways
- Various small fixes
- Fixed 1.21.1 compatibillity
- Added new **Armor Stand**, **Frog**, **Croissant** and **Square** models
- Models can now be chosen for every player: Click on the purple head next to the display mode button to manage models for every player.
- Added display mode setting: You can now change whether models will be visible on everyone, only yourself or only others
- The GUI has been improved in a few ways
- Various small fixes
- Fixed 1.21.1 compatibillity
