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ModMenu Beta

ModMenu Beta

by calmilamsy • Downloads: 0 • Followers: 0
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This is now deprecated.

Use Modmenu Babric instead.


An unofficial port of ModMenu to b1.7.3.

Does nothing aside from add a button on the main and escape menu which lists mods, unless something like Glass Config API is installed, in which case you can edit the settings of any mods that support it.

All Versions

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Name Game version Platforms Published Downloads Actions
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
b1.7.3
Babric Fabric
last yr. 1
This is getting annoying, I hope this is the last time I deal with this refmap bug.

  • Updated mappings, which somehow fixed the crash issue.
  • Removed dependency on GSON and Guava.
  • Fixed a rare crash in certain environments.
Changes:
  • Latest dev build, a few modders have had fewer crash issues with this compared to beta.7.
Changes:
  • ACTUALLY fixed the crash.

I wasn't able to test myself cause I wasn't affected by it. :/
Changes:

  • Actually fixed that nasty startup crash.
Changes:

Added ability to use modmenu:showIfContained to show included libraries as normal mods.
Fixed a crash on startup.
Changes:
  • Add texturepacks button to pause menu.
  • Add LegacyTranslations support.
  • Make mod-included libraries and java itself show up as libraries instead of mods.

Shoutout to Telvarost for making this update for me.
Initial Modrinth release.

Changes:
  • Add Minecraft's options menu to the mod list, because why not.
  • Fix some scroll logic that allowed the modlist to scroll regardless of mouse location.
  • Fix the filter buttons being able to be pressed even when hidden.
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