This mod adds golems that players can craft from metal materials. Each part of the golems can be made from different metals with unique properties and attributes. Upgrades can be applied for additional abilities or stats.
Discord: https://discord.gg/BCHNhsDMXz
Dependency: L2library

Golem types:
- Metal Golem: similar to Iron Golem, has high health and attack

- Humanoid golem: player-like, can use armor, weapons and shields

- Dog golem: wolf-like, run fast

Things humanoid golems can do:
- Use melee weapons
- Wear armors
- Use shields to block attack
- Use bows and crossbows (consumes arrow, so infinity bow is recommended)
- Use Tridents (Drowned-like, doesn't need loyalty enchantment) Be aware that humanoid golem will consume durability of used items
Golem materials
- Copper (vanilla) - Heal when struck by lightning
- Iron (vanilla) - Vanilla-like high health and attack golem
- Gold (vanilla) - Heal over time, but weak stats
- Netherite (vanilla) - Area attack, high health and damage
- Skulk (vanilla) - as strong as Wardens!
- Steeleaf (Twilight Forest) - High attack
- Ironwood (Twilight Forest) - High health, heal over time
- Knightmetal (Twilight Forest) - Thorn on your golems
- Fiery (Twilight Forest) - Deal higher damage to mobs not immune to fire
- Zinc (Create) - Reduce damage taken
- Andesite Alloy (Create) - Cheap and mass producible golem
- Brass (Create) - Resistant to magic damage
- Railway (Create) - Move fast, high knockback, area attack. Hit mobs like trains!
- Brimsteel (Blaze Gears) - Shoot fireballs
- Totemic Gold (L2 Complements) - Higher healing
- Poseidite (L2 Complements) - Special abilities in rain, including conduit attack
- Shulkerate (L2 Complements) - Extremely tough, immune to projectiles
- Eternium (L2 Complements) - Invincible!
Upgrades
Each golem can have one upgrade per part: metal golem can have 4, humanoid can have 3, and dog golem can have 2.

- Diamond Upgrade: Add armor value
- Netherite Upgrade: Add armor and toughness
- Golden Apple Upgrade: Add health regeneration
- Enchanted Golden Apple Upgrade: Add higher health regeneration
- Sponge Upgrade: Reduce explosion damage, prevent explosion from breaking blocks
- Quartz Upgrade: Increase melee attack damage
- Thunder Immune Upgrade: Negate lightning bolt damage, heal when struck by lightning bolt
- Recycle Upgrade: When golem dies, drop the item form of the golem at 0 health instead of metal ingots
- Swim Upgrade: Allow golems to swim in water efficiently
- Player Immune Upgrade: Negate damage from player and player's pets
- Ender Sight Upgrade: Allow golems to see enemies through walls. Useful for mob farms or guarding.
- Bell Upgrade: When golem find or switch attack target, highlight all surrounding enemies and attract them to attack the golem
- Float Upgrade: Allow golem to float on water and lava. Cheaper version of swim upgrade.
- Fire Immune Upgrade: Negate fire damage.
- (Twilight Forest) Naga Upgrade: Increase Armor, Attack, Speed, and Knockback.
- (Twilight Forest) Ironwood Upgrade: Golem heals faster in twilight forest.
- (Twilight Forest) Knightmetal Upgrade: Thorn. When golem is attacked, reflect a percentage of that damage as magic damage.
- (Twilight Forest) Carminite Upgrade: When golem takes damage, become invisible and invincible for a short period of time.
- (Twilight Forest) Steeleaf Upgrade: Golem deals higher damage in twilight forest.
- (Twilight Forest) Fiery Upgrade: Damage dealt to mobs not inherently immune to fire will be significantly higher. Deal no damage to mobs with fire resistance potion effect.
- (Create) Zinc Upgrade: Damage taken is reduced by a flat amount. Effect against a crowd of weak mobs.
- (Create) Extendo Upgrade: Increase golem knockback.
- (L2Complements) Teleport Upgrade: Golem will attempt to teleport to avoid damage.
- (L2Complements) Wither Armor Upgrade: Golem will repel arrows and projectiles, and negate all projectile damage.
- (L2Complements) Freezing Upgrade: Apply frost effect to mobs attacking this golem or attack by this golem.
- (L2Complements) Soul Flame Upgrade: Apply soul burning effect to mobs attacking this golem or attack by this golem.
How to Assemble a Golem
- Step 1: Craft several golem templates

- Step 2: Use stone cutter to get clay golem parts

- Step 3: Apply metals onto the clay parts in anvil

- Step 4: Assemble golems in crafting table

- Step 5: (Optional) Apply upgrades in anvil

- You can read more about golems in the patchouli book

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- Fix lightning rod not working
- improve JEI display
- Add royal variation compat material
- Add chocolate golem for create
- Add realm golem material for EEEAB mobs
- Add obliterator and paladin golem material for legendary monsters
- Fix memory leak
- Fix add slot recipe JEI display
- Fix the bug where golem with ranged weapon always doing melee for once before doing ranged attack
- Fix ice dragon steel modifier allocation to arms only
- Fix JEI Add Slot Smithing recipe display
- Fix mob constantly switching to melee when using ranged weapon
- Fix smithing add slot recipe not taking echo shard
- Fix JEI smithing add slot recipe not having proper display
- Fix golem with ranged weapon constantly switching to melee
- Fix lightning not happening when lightning rod is nearby
- Fix dog golem shadow
- Fix mace attack behavior
- Fix golem swimming on lava behavior
- fix golem patrol not checking dimension
- fic guardian attack every frame when fighting golem
- fix swim upgrade and rider behavior on lava
- fix dog shadow being too large
- prepare for TinkerGolem
- Skin button / presets
- Curios Slot fix
- Fix Tracker Screen Rendering issue
- Fix Advancement background
- fix shield breaker tag
- golems with mob skin use mob sounds as well
- Add new dog golem armor render api for addons
- Fix crash with some optimization mods
- Add new golem armor render api for addons
- Cursium Golem Armor
- Apocalyptium Golem Armor and Sword
- golem skin rework
- texture / model update
- Fix golem weapon enchantability
- Cursium Golem Armor
- texture / model update
- Release
- Command wand now use wheels for golem mode switch
- Fix golem going in circles when speed is too high
- Dog golems and humanoid golem can now use their jump skills when ridden/riding
- Dog golem ridden by player can activate jump skill when instructed
- humanoid stop charging weapon after killing target
- Command wand now use wheels for golem mode switch
- Fix golem going in circles when speed is too high
- Dog golems and humanoid golem can now use their jump skills when ridden/riding
- Dog golem ridden by player can activate jump skill when instructed
- humanoid stop charging weapon after killing target
- Fix heavy spear wind burst enchant not working
- adjust wind burst effects on golem: the larger the golem is, the less it will be affected
- Switch Retrieve wand click and shift-click actions
- Metal golem will switch to melee weapon when approached while holding bow / sonic cannon
- Fix metal golem not displaying shoulder items in item form
- Make golem spear also break shield
- Fix equipment menu slot rendering
- Fix dog golem not attacking while ridden
- Fix dog golem reacting slowly after being hurt
- Dog golem now has the same target as rider if ridden by golem
- Make bell modifier less noisy
- When dog is attacked, golem rider will revenge
- Fix golem keep retreating when riding while having a jump attack
- Fix crash with golem sound
- Fix golem having lower movement speed after using mace attack
- Make heavy spear also a shield breaker
- Fix humanoid using mace
- Add mace / heavy spear sound and particles
- Switch Retrieve wand click and shift-click actions
- Metal golem will switch to melee weapon when approached while holding bow / sonic cannon
- Fix metal golem not displaying shoulder items in item form
- Make golem spear also break shield
- Fix equipment menu slot rendering
- Fix dog golem not attacking while ridden
- Fix dog golem reacting slowly after being hurt
- Dog golem now has the same target as rider if ridden by golem
- Make bell modifier less noisy
- When dog is attacked, golem rider will revenge
- Fix golem keep retreating when riding while having a jump attack
- Fix golem still following player when in free wander mode
- Fix crash with golem sound
- Support newest version of Cataclysm
- Fix dog golem ca be commanded to sit down by non-owner
- Support newest version of Cataclysm
- Fix dog golem ca be commanded to sit down by non-owner
- Hostile golem no longer destroy items
- Reduce voice volume for humanoid and dog golem
- Add voice volume config for player golem and hostile golem
- Fix config card reset after changing dimension
- Hostile golem no longer destroy items
- Reduce voice volume for humanoid and dog golem
- Add voice volume config for player golem and hostile golem
- Fix golem curios screen not closing after golem death
- Change golem beacon rendering
- Change dog / humanoid golem hurt / death sound
- Fix golem curios screen not closing after golem death
- Change golem beacon rendering
- Change dog / humanoid golem hurt / death sound
- Fix the issue of golem rendering death animation after fixing dead gelems
- Buff Goety Apostle upgrades
- Fix the issue of golem rendering death animation after fixing dead gelems
- Disintegrating golem returns shoulder weapons now
- Fix golem not using some weapons that fit 2 categories at once
- Disintegrating golem returns shoulder weapons now
- Fix golem not using some weapons that fit 2 categories at once
- Fix ignis golem armor enchantability
- Add health to golem status display
- Fix golem weapon switch between staff and swords