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Modular Machinery Reborn Mekanism

Modular Machinery Reborn Mekanism

by alec016 • Downloads: 0 • Followers: 0
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Thid mod requires Mekanism and Modular Machinery Reborn to be installed to be operational

 

The mod includes  tiered, configurable tiers of any type of chemical input/output hatches to allow for the creation of big multiblock machinery like Gregtech's Implosion Compressor, Vacuum Freezer, ... and whatever you might imagine.

 

This mod has an integration with the Modular Machinery Reborn recipe system in json and KubeJS.

 

Discord : For questions or support, join the Discord Server : https://discord.gg/2XCPCVa59h

 

You can see the Test Datapack for example machines and recipe json.

You can see the Test KubeJS server script for example machine and recipe using kubejs

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
8mo ago 1
1.21.x
Neoforge
8mo ago 1
1.21.x
Neoforge
8mo ago 1
1.21.x
Neoforge
9mo ago 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
## CHANGELOG 3.0.3

### ADDITIONS AND CHANGES
  • fix: crash when emi is not loaded
## CHANGELOG 3.0.2

### ADDITIONS AND CHANGES
  • update to 3.0.9 MMR
  • fix: ae2 not recognizing chemical stacks correctly for outputs/inputs
## CHANGELOG 3.0.0

### ADDITIONS AND CHANGES
  • update to 3.0.5 MMR
  • update: config path (THIS IS A BREAKING CHANGE, KEEP IT IN MIND WHEN UPDATING)
  • fix: screen hatches crash
  • add: KubeJS function stuff
  • add: heat requirement
  • add: radiation requirement
  • updated dependencies
  • add: empty requirements for chemical and heat
  • make: textureables heat and chemical hatches
  • add: chemical hatch item slot to handle chemicals
  • add: config to make radioactive chemicals emit its radioactive content on hatch break
  • add: chemical perTick requirement
  • add: heat perTick requirement
  • add: radiation perTick requirement
## CHANGELOG 3.0.0

### ADDITIONS AND CHANGES
  • update to 3.0.5 MMR
  • update: config path (THIS IS A BREAKING CHANGE, KEEP IT IN MIND WHEN UPDATING)
  • fix: screen hatches crash
  • add: KubeJS function stuff
  • add: heat requirement
  • add: radiation requirement
  • updated dependencies
  • add: empty requirements for chemical and heat
  • make: textureables heat and chemical hatches
  • add: chemical hatch item slot to handle chemicals
  • add: config to make radioactive chemicals emit its radioactive content on hatch break
  • add: chemical perTick requirement
  • add: heat perTick requirement
  • add: radiation perTick requirement
## CHANGELOG 2.0.6

### ADDITIONS AND CHANGES
  • fix: unsupported KubeJS version
## CHANGELOG 2.0.5

### ADDITIONS AND CHANGES
  • fix: emi/jei chemical rendering
## CHANGELOG 2.0.4

### ADDITIONS AND CHANGES
  • fix: crash with new version on mekanism
  • update all dependencies
  • fix: translations with creative tab group
  • split Jei/Emi event listeners due to crash loading with only jei present
## CHANGELOG 2.0.2

### ADDITIONS AND CHANGES
  • fix: recipes with chemical input not working being processed
## CHANGELOG 2.0.2

### ADDITIONS AND CHANGES
  • fix: recipes with chemical input not working being processed
## CHANGELOG 2.0.0

### ADDITIONS AND CHANGES
  • Fix crafting processing from MMR 2.0.0
## CHANGELOG 2.0.0

### ADDITIONS AND CHANGES
  • Fix crafting processing from MMR 2.0.0
## CHANGELOG 1.0.10

### ADDITIONS AND CHANGES
  • Fix crafting processing
## CHANGELOG 1.0.10

### ADDITIONS AND CHANGES
  • Fix crafting processing
## CHANGELOG 1.0.9

### ADDITIONS AND CHANGES
  • Add EMI support
## CHANGELOG 1.0.9

### ADDITIONS AND CHANGES
  • Add EMI support
## CHANGELOG 1.0.8

### ADDITIONS AND CHANGES
  • Fix process of chemicals not working properly with input and output of chemicals
## CHANGELOG 1.0.5

### ADDITIONS AND CHANGES
  • Update MMR and fix breaking changes with that
## CHANGELOG 1.0.5

### ADDITIONS AND CHANGES
  • Update MMR and fix breaking changes with that
## CHANGELOG 1.0.5

### ADDITIONS AND CHANGES
  • Update MMR and fix breaking changes with that
## CHANGELOG 1.0.5

### ADDITIONS AND CHANGES
  • Update MMR and fix breaking changes with that
## CHANGELOG 1.0.4

### ADDITIONS AND CHANGES
  • Fix chemical requirement output not working
  • Change Chemical hatch size config from int to long
  • Change json chemical requirement to use ChemicalIngredient instead of ChemicalStack
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