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Moisturization

Moisturization

by randommcsomethin • Downloads: 0 • Followers: 0
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Have you ever wanted to make farming more difficult for no reason? Or maybe you have a reason? Do you like taking showers?

If you answered any of these questions - doesn't even have to be a yes - then perhaps this mod is for you.

Moisturization lets you control how farmland behaves around water, how crops grow, and the efficiency of bonemeal on crops. It also provides sprinklers to saturate farmland with.

I recommend using a resource pack like this one so you can see how much moisture farmland has remaining.

By default, farmland now only becomes wet when right next to a block (diagonally, too). Old-school "villager-style" farms will still work, but more irrigation will be required in larger farms to keep all of your farmland moist. That is, unless you want to use...

Sprinklers! The sprinkler is a new redstone device that waters farmland in a 5x5 radius around it. Upon activation, it spews a fountain of r e f r e s h i n g water that moisturizes your farmland (and your skin!*).

*skin enhancements not guaranteed

This mod also changes how crops grow. By default, if a crop is not growing on moist farmland, it will turn into a dead bush. Additionally, crops now grow at 1/7th their usual rate and bone meal only works 1/3rd of the time!

HOWEVER... this mod is mostly configurable!

Here's what you can currently change:

  • Whether crops die without water
  • The natural growth reduction of crops
  • The bone meal growth reduction of crops (including disabling crop bonemealing entirely)
  • The range at which farmland absorbs water
  • The rate at which farmland dries
  • The range of sprinklers

In the future, I may implement more features for this mod, so stay tuned!

As with all of my mods, you have my full permission to look at and use the source code however the license permits. You may also use it as a learning resource for your own mods. Just... please don't go around stealing code, okay?

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Fabric
last yr. 1
1.19.3
Fabric
last yr. 1
1.19.x
Fabric
last yr. 1
1.19.x
Fabric
last yr. 1
1.19
Fabric
last yr. 1
1.18.x
Fabric
last yr. 1
1.18.2
Fabric
last yr. 1
[1.3.0] 1.3.0 - 1.20.1 by randommcsomethin on Jul 30, 2023
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  • Updated to 1.20.1
[1.3.0] 1.3.0 by randommcsomethin on Dec 15, 2022
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  • Updated to 1.19.3
  • Sprinkers are still found in the Redstone tab
  • The duration a sprinkler will... uh... _sprinkle_ once activated can be changed in the config
  • When this option is set to 0, sprinklers only stay on while powered by redstone rather than being on a timer
[1.2.1] 1.2.1 by randommcsomethin on Nov 08, 2022
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  • updated to use a later version of Fabric API (0.57.0 minimum)
  • fixed crash with crops that aren't on farmland
  • added compatibility with Simple Copper Pipes:
  • the radius in which leaking pipes can water farmland can be changed
  • sprinklers can be required to have a filled pipe connected in order to work


today is also my birthday :)
[1.2.0] 1.2.0 by randommcsomethin on Nov 01, 2022
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  • fixed critical bug with activating sprinklers on servers
  • farmland now starts out hydrated when you till it close to water
  • (Modrinth:) Cloth Config API added as a required dependency


[1.1.3] 1.1.3 by randommcsomethin on Jun 12, 2022
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  • updated to 1.19
  • added netherite sprinklers
  • sprinklers now require their respective tool tier to be mined
  • tweaked block sounds
  • refactored project file structure


[1.1.2] 1.1.2 by randommcsomethin on Jun 06, 2022
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  • The sprinkler actually drops itself now
  • Farmland now changes texture based on moisture level
[1.1.1] 1.1.1 by randommcsomethin on May 31, 2022
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Initial Modrinth release.
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