this mod adds a Monster Hunter profession for villagers
the Monster Hunter has lots of interesting, mob drop related Trades
he also uses a new Workstation, the "Hunter's Table"
current Special Trades:
Sticky Trap -acts as a throwable, more durable alternative to cobwebs -slows enemies similar to cobwebs
Sharpened Trap -a throwable trap that damages mobs
Trap Prototype -can be used to craft Traps at the Hunter's Workbench
Hunter's Knife -On every hit it does half a heart of extra damage plus 1-6% of the mob's max HP, if the target is trapped in a trap it will do 2 hearts of extra damage plus 5-8% of the mobs max HP. It also inflicts slowness 1 for 2 seconds.
other Special Items:
Soul Chain Trap -a throwable trap that that pulls mobs towards it -slows enemies similar to cobwebs
this mod is made using mcreator
Links: CurseForge Page
All Versions
+ Add Version- added the Hunter's Workbench Recipes to Just Enough Items
- added 2 new Traps:
- Sharpened Trap: works similar to the sticky trap but instead of trapping enemies in one place, it will deal damage (half a heart + (the mobs max HP - the mobs current HP) * 0.2)
- Soul Chain Trap: does the same thing as the sticky trap but mobs don't need to stand in the trap
- added a inventory to the Hunter's Workbench where you can craft all the traps using a new material
- made the Monster Hunter hunt monsters
- updated the generation of the tent stucture, it should now no longer spawn in water and the structure will also be a lot less common
- added a new Weapon:
- the Hunter's Knife: On every hit it does half a heart of extra damage plus 1-6% of the mob's max HP, if the target is trapped in a trap it will do 2 hearts of extra damage plus 5-8% of the mobs max HP. It also inflicts slowness 1 for 2 seconds.
- fixed some traps not assigning a owner correctly when thrown
- updated the trades a bit
- renamed Hunter's Table to Hunter's Workbench
- added a structure where the monster hunter can naturally spawn
- added a structure where the monster hunter can naturally spawn