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Monsters Level Up

Monsters Level Up

by Sombrius • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

Monsters Level Up is a mod that makes all mobs level up alongside the Player as they progress through the game. Main story advancements will make mobs harder to kill.

The triggers are : getting Iron Armor, getting Diamond Armor, enchanting, entering the Nether and killing the Ender Dragon.


Mobs will gain new gear, abilities and behaviors. Some of them include :

Mobs spawning with potion effects and more gear.

Mobs being able to use shields and flint and steel/fire charges.

Undead mobs calling for reinforcements upon getting hit.

Creepers riding spiders.

Creepers disabling shields.

Skeletons switching between melee and ranged.

Drowneds riding zombie dolphins.

Spiders setting targets in cobwebs.


Mini-bosses can spawn in the world:

Skeleton Commanders ride Spider Mothers and buff nearby mobs.

Zombie Juggernauts can reduce armor points on hit and dash.

Wither Skeleton Horsemen ride Wither Skeleton Horses and are composed of one leader and two soldiers.

Killing those mini-bosses will reward you will materials to craft gear with special abilities.


New entities:

Spider Mother A big spider

Spider Mothers are tankier than normal spiders and deal more damage. On death, cave spiders will emerge from the corpse of the Spider Mother.

Lightning Rod Creeper A creeper with a lightning rod on its head

Lightning Rod Creepers spawn when it's raining. Once they get close to their target, they turn into Charged Creepers.

Zombie Dolphin A dolphin, but zombie

Zombie Dolphins can rarely spawn in oceans. They attack any creature in the ocean and will bring Drowneds closer to the player.

Wither Skeleton Horse A withered skeleton horse

Wither Skeleton Horses can rarely spawn in the Soul Sand Valley. They are hostile and will set targets on fire and wither them. They can sometimes spawn trapped.

Wither Skeleton Horses can be tamed with Phantom Membranes.

Made with MCreator

How to Install Monsters Level Up (Mod)

Monsters Level Up by Sombrius is verified for Forge, Neoforge across Minecraft versions 1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.20.6 (latest release: 1.5, file size: 878 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.20.6) and platform (Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Forge, Neoforge.
  3. Move the downloaded Monsters Level Up file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
1d ago 1
1.20.1
Forge
4mo ago 1
1.20.1
Forge
4mo ago 1
1.20.6
Neoforge
4mo ago 1
1.20.1
Forge
9mo ago 1
1.20.6
Neoforge
9mo ago 1
1.20.1
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.4
Neoforge
last yr. 1
[1.5] Forge 1.20.1 by Sombrius on Nov 03, 2026
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Additions:
  • Withered Shield
  • "stage_1_item_required" and "stage_2_item_required" tags
  • "IncludeItemsFromTag" and "RequireAllItemsFromTag" config options

Changes:
  • Increased Zolphin spawn weight to 25
  • Increased Wither Skeleton Horse spawn weight to 8
  • Lightning Rod Creepers now sometimes replace naturally spawning creepers instead of spawning as natural entities
  • Lightning Rod Creepers now only spawn during thunderstorms
[1.4] Forge 1.20.1 by Sombrius on Jul 10, 2026
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Additions:
  • Frostbitten
  • Chinese translation

Changes:
  • Slimes now spawn poison clouds when jumping at stage 1 and above
  • Mobs' shields can now be put on cooldown when hit with an axe
  • Mobs can now use enderpearls
  • Renamed Zombie Dolphin to Zolphin

Fixes:
  • Skeleton Commanders and Zombie Juggernauts spawning in caves
  • Skeletons switching weapons while riding spiders
  • Zombie Dolphin not spawning naturally
[1.3] Forge 1.20.1 by Sombrius on Jul 08, 2026
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Additions:
  • Enderman Clone
  • Charge!! effect
  • Effect descriptions
  • ''StageThreeRequirement'' config
  • ''RequirePreviousStages'' config

Changes:
  • Commander's Flag now applies Charge!! to nearby allies instead of applying regeneration, strength and speed
  • Commander's Flag now affects entities on the same team
  • Commander's Flag now affects Iron Golems and Snow Golems when worn by the player
  • Commander's Flag no longer affects entities that are targeting the wearer
  • Juggernaut armor now reduces speed by 5% for each piece instead of removing a set amount of speed
  • Commander and Wither armors now multiplies total speed instead of giving a set amount of speed
  • Breaching Hammer no longer ignores shields when applying Breached
  • Breaching Hammer now puts shields on cooldown when hitting an entity that is using a shield
  • Commanders, Juggernauts and Wither Skeleton Horsemen now use loot tables for drops
  • Blazes will now apply Fire Vulnerability when doing melee attacks
  • Magma Cubes will now set entities on fire for 5 seconds when attacking
  • Endermen will now summon clones when targeting an entity at stage 4 and above
  • Wither Skeleton Horses now have an attack animation

Fixes:
  • Wither Skeleton Horses being interactable even when the player doesn't have phantom membranes in their main-hand
  • Gilded Shield has incorrect lightning in the inventory when blocking
  • Inferno damage type not playing a burning sound when dealing damage
[1.3] NeoForge 1.20.6 by Sombrius on Jul 08, 2026
Download
Additions:
  • Enderman Clone
  • Charge!! effect
  • Effect descriptions
  • ''StageThreeRequirement'' config
  • ''RequirePreviousStages'' config

Changes:
  • Commander's Flag now applies Charge!! to nearby allies instead of applying regeneration, strength and speed
  • Commander's Flag now affects entities on the same team
  • Commander's Flag now affects Iron Golems and Snow Golems when worn by the player
  • Commander's Flag no longer affects entities that are targeting the wearer
  • Juggernaut armor now reduces speed by 5% for each piece instead of removing a set amount of speed
  • Commander and Wither armors now multiplies total speed instead of giving a set amount of speed
  • Breaching Hammer no longer ignores shields when applying Breached
  • Breaching Hammer now puts shields on cooldown when hitting an entity that is using a shield
  • Commanders, Juggernauts and Wither Skeleton Horsemen now use loot tables for drops
  • Blazes will now apply Fire Vulnerability when doing melee attacks
  • Magma Cubes will now set entities on fire for 5 seconds when attacking
  • Endermen will now summon clones when targeting an entity at stage 4 and above
  • Wither Skeleton Horses now have an attack animation

Fixes:
  • Wither Skeleton Horses being interactable even when the player doesn't have phantom membranes in their main-hand
  • Gilded Shield has incorrect lightning in the inventory when blocking
  • Inferno damage type not playing a burning sound when dealing damage
[1.2] Forge 1.20.1 by Sombrius on Feb 16, 2026
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Complete mod rework

Notable additions & changes:
  • Skeleton Commanders
  • Gilded Commander Armor
  • Gilded Commander Shield
  • Commander's Cutlass
  • Commander's Flag
  • Gilded Ingot (Dropped by skeleton commanders)
  • Zombie Juggernauts
  • Juggernaut Armor
  • Breaching Hammer
  • Breached effect
  • Heavy Shield
  • Heavy Plating (Dropped by zombie juggernauts)
  • Wither Skeleton Horse
  • Wither Skeleton Trap Horse
  • Wither Armor
  • Greatsword Of Souls
  • Fire Vulnerability effect
  • Wither Bone (Dropped by Wither Skeleton Horsemen)
  • Zombie Dolphin
  • Spider Mother
  • Acid Venom effect
  • Achievements that show the current world difficulty stage
  • Armor requirements now work with tags (can be modified)

  • Reworked how mobs get armor and gear
  • Reworked all mob behaviours
  • The configuration file is now more complete with more options to modify the mod

  • This is basically a new mod. Make world backups in case older worlds get corrupted.**
[1.2] NeoForge 1.20.6 by Sombrius on Feb 16, 2026
Download
Complete mod rework

Notable additions & changes:
  • Skeleton Commanders
  • Gilded Commander Armor
  • Gilded Commander Shield
  • Commander's Cutlass
  • Commander's Flag
  • Gilded Ingot (Dropped by skeleton commanders)
  • Zombie Juggernauts
  • Juggernaut Armor
  • Breaching Hammer
  • Breached effect
  • Heavy Shield
  • Heavy Plating (Dropped by zombie juggernauts)
  • Wither Skeleton Horse
  • Wither Skeleton Trap Horse
  • Wither Armor
  • Greatsword Of Souls
  • Fire Vulnerability effect
  • Wither Bone (Dropped by Wither Skeleton Horsemen)
  • Zombie Dolphin
  • Spider Mother
  • Acid Venom effect
  • Achievements that show the current world difficulty stage
  • Armor requirements now work with tags (can be modified)

  • Reworked how mobs get armor and gear
  • Reworked all mob behaviours
  • The configuration file is now more complete with more options to modify the mod

  • This is basically a new mod. Make world backups in case older worlds get corrupted.**
Version 1.1

Additions:

  • Config File
  • Skeleton Commander
  • Acid Spider
  • Lightning Rod Creeper
  • Unstable Creeper
  • Corrosion effect
  • Unstability effect
Version 1.1

Additions:

  • Config File
  • Skeleton Commander
  • Acid Spider
  • Lightning Rod Creeper
  • Unstable Creeper
  • Corrosion effect
  • Unstability effect
Version 1.1

Additions:

  • Config File
  • Skeleton Commander
  • Acid Spider
  • Lightning Rod Creeper
  • Unstable Creeper
  • Corrosion effect
  • Unstability effect
Version 1.1

Additions:

  • Config File
  • Skeleton Commander
  • Acid Spider
  • Lightning Rod Creeper
  • Unstable Creeper
  • Corrosion effect
  • Unstability effect
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