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More Shield Variants

More Shield Variants

by hypothetiKal • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Community: Source: [![github](uploads/gallery/more-shield-variants_desc_2_d3cc617a.svg)](https://github.com/pnk2u/More-Shield-Variants) pnku: [![pnku.de](uploads/gallery/more-shield-variants_desc_3_3114fad2.svg)](https://www.pnku.de) [![modrinth](uploads/gallery/more-shield-variants_desc_4_da9f25d3.svg)](https://modrinth.com/user/pnku) [![curseforge](uploads/gallery/more-shield-variants_desc_5_96b5d9bb.svg)](https://www.curseforge.com/members/pnku/) ![](uploads/gallery/more-shield-variants_desc_6_bc8ea2bd.svg)

More Shield Variants

Not only can you now craft a shield of every wood type, there is also two options for each shield variant's texture.
On one hand there are custom textures unique to each different wood type designed by hypothetiKal, and then there is also a more traditional texture which is simply a recolored version of the original shield texture (which is now used as the texture of the Spruce Shield).

The texture (custom or vanilla-like) can be selected for each shield individually via the mod's config file or simply using Mod Menu.

All textures on display - cycling through custom and vanilla-like - using More Armor Stand Variants.

Adding 11 new Shield items and 23 new Shield textures to Minecraft!

How can I craft vanilla Shields using modded wood types from Biomes o' Plenty, [Let's Do] mods, and others? Unfortunately, the vanilla Shield crafting recipe has to be overridden for the crafting of the variants to function.

But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.
That is what the "More Compatibility Variants" are for:
These datapacks/mods resolve this issue across all of our "More X Variants" mods, so you can craft shields and other vanilla items/blocks just as you would expect.   Currently available **_More Compatibility Variants_**:  - [Biomes o' Plenty](https://modrinth.com/datapack/more-compatibility-variants-bop)  - [[Let's Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)  - [Nature's Spirit](https://modrinth.com/datapack/more-compatibility-variants-ns)  - [Oh The Biomes We've Gone](https://modrinth.com/datapack/more-compatibility-variants-otbwg) Would you like to see support for another mod with custom wood types? Let me know via [Discord](https://discord.com/invite/sA42pp6cuX), [GitHub](https://github.com/pnk2u), or [E-Mail](mailto:pnku@pnku.de)!

If you're interested in Shield variants not only for different woods but also different tiers/materials, please check out IMB11's Extra Shields and my accompanying More Extra Shield Variants add-on adding wood variants for all Shields from Copper to Netherite.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.x
Fabric
1d ago 1
25w46a 25w45a 25w44a +21
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.9
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
1.21
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.4
Fabric
1d ago 1
1.20.1
Fabric
1d ago 1
## 1.4.0:
  • 26.1:
  • Update to <ins>26.1</ins>
  • Implement _Villagers_ trading _Shield_ variants
> This was formerly a feature of <ins>More Stick Variants (MStV)</ins> (&#x200A;<sub><a title="More Stick Variants (MStV)&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="More Stick Variants (MStV)&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) but with Minecraft <ins>26.1</ins>, _Villager_ trading has become data-driven allowing for each _More Variants_ mod to implement this feature for their respective block/item variants without needing to rely on <ins>MStV</ins> (&#x200A;<sub><a title="MStV&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="MStV&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) for this functionality.
  • Rework _Shield_ variant rendering to improve potential compatibility and performance
  • 1.21.5(-11): Combine versions 1.21.5(-8) and 1.21.9(-11) due to aforementioned rendering rework
  • Improve readability of config tooltips (formatting)

<br></br>
<sub>License update to [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://choosealicense.com/licenses/mit))</sub>

> Looking for changes of previous versions?
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Shield-Variants/blob/1.21(.1)/CHANGELOG_history.md).

## 1.4.0:
  • 26.1:
  • Update to <ins>26.1</ins>
  • Implement _Villagers_ trading _Shield_ variants
> This was formerly a feature of <ins>More Stick Variants (MStV)</ins> (&#x200A;<sub><a title="More Stick Variants (MStV)&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="More Stick Variants (MStV)&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) but with Minecraft <ins>26.1</ins>, _Villager_ trading has become data-driven allowing for each _More Variants_ mod to implement this feature for their respective block/item variants without needing to rely on <ins>MStV</ins> (&#x200A;<sub><a title="MStV&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="MStV&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) for this functionality.
  • Rework _Shield_ variant rendering to improve potential compatibility and performance
  • 1.21.5(-11): Combine versions 1.21.5(-8) and 1.21.9(-11) due to aforementioned rendering rework
  • Improve readability of config tooltips (formatting)

<br></br>
<sub>License update to [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://choosealicense.com/licenses/mit))</sub>

> Looking for changes of previous versions?
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Shield-Variants/blob/1.21(.1)/CHANGELOG_history.md).

## 1.4.0:
  • 26.1:
  • Update to <ins>26.1</ins>
  • Implement _Villagers_ trading _Shield_ variants
> This was formerly a feature of <ins>More Stick Variants (MStV)</ins> (&#x200A;<sub><a title="More Stick Variants (MStV)&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="More Stick Variants (MStV)&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) but with Minecraft <ins>26.1</ins>, _Villager_ trading has become data-driven allowing for each _More Variants_ mod to implement this feature for their respective block/item variants without needing to rely on <ins>MStV</ins> (&#x200A;<sub><a title="MStV&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="MStV&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) for this functionality.
  • Rework _Shield_ variant rendering to improve potential compatibility and performance
  • 1.21.5(-11): Combine versions 1.21.5(-8) and 1.21.9(-11) due to aforementioned rendering rework
  • Improve readability of config tooltips (formatting)

<br></br>
<sub>License update to [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://choosealicense.com/licenses/mit))</sub>

> Looking for changes of previous versions?
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Shield-Variants/blob/1.21(.1)/CHANGELOG_history.md).

## 1.4.0:
  • 26.1:
  • Update to <ins>26.1</ins>
  • Implement _Villagers_ trading _Shield_ variants
> This was formerly a feature of <ins>More Stick Variants (MStV)</ins> (&#x200A;<sub><a title="More Stick Variants (MStV)&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="More Stick Variants (MStV)&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) but with Minecraft <ins>26.1</ins>, _Villager_ trading has become data-driven allowing for each _More Variants_ mod to implement this feature for their respective block/item variants without needing to rely on <ins>MStV</ins> (&#x200A;<sub><a title="MStV&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="MStV&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) for this functionality.
  • Rework _Shield_ variant rendering to improve potential compatibility and performance
  • 1.21.5(-11): Combine versions 1.21.5(-8) and 1.21.9(-11) due to aforementioned rendering rework
  • Improve readability of config tooltips (formatting)

<br></br>
<sub>License update to [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://choosealicense.com/licenses/mit))</sub>

> Looking for changes of previous versions?
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Shield-Variants/blob/1.21(.1)/CHANGELOG_history.md).

## 1.4.0:
  • 26.1:
  • Update to <ins>26.1</ins>
  • Implement _Villagers_ trading _Shield_ variants
> This was formerly a feature of <ins>More Stick Variants (MStV)</ins> (&#x200A;<sub><a title="More Stick Variants (MStV)&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="More Stick Variants (MStV)&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) but with Minecraft <ins>26.1</ins>, _Villager_ trading has become data-driven allowing for each _More Variants_ mod to implement this feature for their respective block/item variants without needing to rely on <ins>MStV</ins> (&#x200A;<sub><a title="MStV&#10;on Modrinth" href="https://modrinth.com/mod/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:GH--><img width=7 height=10 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="MStV&#10;on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/more-stick-variants/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub>&#x200A;) for this functionality.
  • Rework _Shield_ variant rendering to improve potential compatibility and performance
  • 1.21.5(-11): Combine versions 1.21.5(-8) and 1.21.9(-11) due to aforementioned rendering rework
  • Improve readability of config tooltips (formatting)

<br></br>
<sub>License update to [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://choosealicense.com/licenses/mit))</sub>

> Looking for changes of previous versions?
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Shield-Variants/blob/1.21(.1)/CHANGELOG_history.md).

### 1.3.12:
  • 1.21.9: Fix missed changes in 1.21.9 release update


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.11:
  • Fix _Vanilla / **Spruce** Shield_ not being craftable in some cases
  • 1.21.9: Update to <ins>1.21.9</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.11:
  • Fix _Vanilla / **Spruce** Shield_ not being craftable in some cases
  • 1.21.9: Update to <ins>1.21.9</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.11:
  • Fix _Vanilla / **Spruce** Shield_ not being craftable in some cases
  • 1.21.9: Update to <ins>1.21.9</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.11:
  • Fix _Vanilla / **Spruce** Shield_ not being craftable in some cases
  • 1.21.9: Update to <ins>1.21.9</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.11:
  • Fix _Vanilla / **Spruce** Shield_ not being craftable in some cases
  • 1.21.9: Update to <ins>1.21.9</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.10:
  • 1.21.5: Update to <ins>1.21.5</ins>
  • 1.21+: Update _Shield_ model/animation to slightly more modern variant from <ins>1.20.3+</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.10:
  • 1.21.5: Update to <ins>1.21.5</ins>
  • 1.21+: Update _Shield_ model/animation to slightly more modern variant from <ins>1.20.3+</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.10:
  • 1.21.5: Update to <ins>1.21.5</ins>
  • 1.21+: Update _Shield_ model/animation to slightly more modern variant from <ins>1.20.3+</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.9:
  • Fix config file validity check incorrectly declaring all config files as invalid


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.9:
  • Fix config file validity check incorrectly declaring all config files as invalid


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.9:
  • Fix config file validity check incorrectly declaring all config files as invalid


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.8:
  • Include built-in datapack that fixes inconsistent recipe overrides
  • Fix _**Warped** Shield_ recipe advancement not properly unlocking its recipe


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.8:
  • Include built-in datapack that fixes inconsistent recipe overrides
  • Fix _**Warped** Shield_ recipe advancement not properly unlocking its recipe


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.8:
  • Include built-in datapack that fixes inconsistent recipe overrides
  • Fix _**Warped** Shield_ recipe advancement not properly unlocking its recipe


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.7:
  • 1.21.4: Fix Minecraft version requirement


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.6:
  • Improve config check logic preventing the game from crashing on start-up when an invalid config is found


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.6:
  • Improve config check logic preventing the game from crashing on start-up when an invalid config is found


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.5:
  • 1.21(.1):
  • Fix game crashing upon trying to render vanilla (Spruce) _Shield_ item
  • Revert required version back down to <ins>1.21</ins>


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.4:


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.3:


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.3:


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.3:


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.3:


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
### 1.3.3:


> Looking for changes of previous versions?
> You can find them in the [changelog history](https://github.com/pnk2u/more-shield-variants/blob/1.21(.1)/CHANGELOG_history.md).
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