More Weapon Variants
Help yourself to weapons made out of your favorite tree. Swords also have now separate variants based on if they're made with Cobbled Deepslate or Blackstone instead of regular Cobblestone.
A selection of the newly added weapons using 'More Armor Stand Variants' and 'Armor Stands' (for set-up) by roundaround.
Adding 101 new Swords, 101 new Spears, 11 new Bows, 11 new Crossbows and 11 new Arrows including tipped variants for all the potion effects.
For 101 new Axes, please check out More Tool Variants!
Pale Oak &
Copper textures by hunnycakehorse
1.1.0+:
Monsters have a chance to spawn with the weapon and arrow variants according to their biome and context. They are also able to drop these as loot.
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26.1(2): Fix advancements "**Arbalistic**" and "**Two Birds, One Arrow**" for version <ins>26.2</ins>
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Golden Sword_ and _Copper Sword_ Variants not having the correct enchantability
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Implement a way for other mods to add custom _Biomes_ and _Weapons_ for _Skeletons_, _Zombies_, etc. to spawn with
1.20.1 and 1.21(.1). Nevertheless, the implementation has been added to all versions.You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
26.1(2):- Update to
26.2 - Fix _Tipped Arrow_ crafting recipes
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1): Fix crash during start-up on _NeoForge_ via <ins>Sinytra Connector</ins> ( <sub><a title="Sinytra Connector on Modrinth" href="https://modrinth.com/mod/sinytra-connector/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V:MR--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Sinytra Connector on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/sinytra-connector/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Internal changes required by upcoming Add-on mods
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.20.1,1.21(.1): Internal changes required by upcoming Add-on mods
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
1.21(.1),1.21.4(-11),26.1: Update usage of _Fabric Convention Tags_ to26.1-compatible naming:
c:tools/bows → c:tools/bow26.1: Fix _Dispenser_ not being craftable with vanilla _Bow Item_ due to the above-mentioned incompatible tags
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Netherite Sword_ variants' _Smithing_ recipes not unlocking correctly
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).
- Fix _Netherite Sword_ variants' _Smithing_ recipes not unlocking correctly
You can find them in the [changelog history](https://www.github.com/pnk2u/More-Weapon-Variants/blob/1.21(.1)/CHANGELOG_history.md).

