

This Mod works for Forge, Fabric, NeoForge, and Quilt! It can also be installed server-side only. Forge support was dropped after 1.20.4
ABOUT
Moogs Soaring Structures brings life, fun, and variety to your Minecraft world by adding lots of floating islands with cool buildings and more to explore! Explore awesome new structures made with vanilla blocks and entities, and discover loot, enemies, and villagers along the way. This mod is compatible with any modpack and can even be installed only on the server!
To see some of the structures, head to the previews website
Config pack
Every aspect of the mod is customizable using datapacks. A template with full instructions can be found here

VIDEOS
MODPACKS
See all modpacks here.

The best and fastest way to get replies is to join our Discord server.
All Versions
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### Added
- Every structure apart from the trees now has a working Preview button in Moog's Structure Lib's config screen
- Now supports Minecraft 26.2 and 26.3
- Structures can now generate in the new dappled forest biome
- A glow item frame now decorates the desert pyramid
- Decorated pots in the desert pyramid, jungle, mangrove, muddy water hole, small tower, taiga and volcano now hold loot that fits where they're found
### Changed
- Villagers, pillagers and the arena's skeleton archers are now rolled fresh every time a structure generates, instead of every copy being identical
- Monster spawners now pick their mob each time a structure generates, and modpacks can change which mobs each structure's spawners use
- A few spawners that never spawned anything, in the arena, muddy water hole and red sand, are now active
- Trees are now spread more evenly instead of sometimes clustering together, and share a single toggle and spacing slider in Moog's Structure Lib's config screen
- The chest at the top of the castle tower has slightly toned-down loot to better match how easy it is to reach
- Barrels that form part of the white house's walls no longer hold loot
- The large tower and white house use leaves instead of green wool in their natural areas
- Now needs Moog's Structure Lib 3.0.0 or newer
- Trees, calcite houses, small ponds, nether portals, leaf hollows, small oak houses, castle ruins, small towers and castle towers generate less often, so the world feels less crowded
### Fixed
- The arena's trial spawners now run a couple of waves of skeletons before usually handing over a trial key, and its vaults open with those keys for arena-only rewards
- The mod now loads on Minecraft 26.1.2 and newer
- Villagers in the white house and diorite house now offer proper trades
- The trees at the arena, large tower, white house and diorite house have their full leaves again
- Every structure has been rebuilt for each Minecraft version it supports, fixing a range of small visual and loading problems
- Every structure apart from the trees now has a working Preview button in Moog's Structure Lib's config screen
- A glow item frame now decorates the desert pyramid
- Decorated pots in the desert pyramid, jungle, mangrove, muddy water hole, small tower, taiga and volcano now hold loot that fits where they're found
### Changed
- Villagers, pillagers and the arena's skeleton archers are now rolled fresh every time a structure generates, instead of every copy being identical
- Monster spawners now pick their mob each time a structure generates, and modpacks can change which mobs each structure's spawners use
- A few spawners that never spawned anything, in the arena, muddy water hole and red sand, are now active
- Trees are now spread more evenly instead of sometimes clustering together, and share a single toggle and spacing slider in Moog's Structure Lib's config screen
- The chest at the top of the castle tower has slightly toned-down loot to better match how easy it is to reach
- Barrels that form part of the white house's walls no longer hold loot
- The large tower and white house use leaves instead of green wool in their natural areas
- Now needs Moog's Structure Lib 3.0.0 or newer
- Trees, calcite houses, small ponds, nether portals, leaf hollows, small oak houses, castle ruins, small towers and castle towers generate less often, so the world feels less crowded
- Structures are now spread out the same way as on newer Minecraft versions, instead of generating much closer together
### Fixed
- Villagers in the white house and diorite house now offer proper trades
- The trees at the arena, large tower, white house and diorite house have their full leaves again
- Every structure has been rebuilt for each Minecraft version it supports, fixing a range of small visual and loading problems
- Versioned structures now have a defined path for Minecraft 26.1–26.1.2, so the game stops logging "no version mapping matched" warnings and no longer falls back to an older structure template.
- Hundreds of previously empty chests and barrels across all structures now contain loot
- Added tiered loot for those containers from nearly empty junk to a decent hidden stash
### Changed
- Overhauled all loot tables to have better items, better variety, actually worth looting
- Removed unnecessary terrain checks from islands
- Improved biome tags
- prevented all structures from generating within 250 blocks of world origin
### Fixed
- Fixed 5 corrupted structure nbt's
- Removed unused files
- Hundreds of previously empty chests and barrels across all structures now contain loot
- Added tiered loot for those containers from nearly empty junk to a decent hidden stash
### Changed
- Overhauled all loot tables to have better items, better variety, actually worth looting
- Removed unnecessary terrain checks from islands
- Improved biome tags
- prevented all structures from generating within 250 blocks of world origin
### Fixed
- Fixed several structures breaking on older 1.21.x versions
- Fixed a corrupt muddy water hole structure
- Removed unused files
- Hundreds of previously empty chests and barrels across all structures now contain loot
- Added tiered loot for those containers from nearly empty junk to a decent hidden stash
### Changed
- Overhauled all loot tables to have better items, better variety, actually worth looting
- Removed unnecessary terrain checks from islands
- Improved biome tags
- prevented all structures from generating within 250 blocks of world origin
### Fixed
- Fixed several structures breaking on older 1.21.x versions
- Fixed a corrupt muddy water hole structure
- Removed unused files
v2.0.2
- fixed structure lib dependency version
- overhauled the arena


v2.0.2
- fixed structure lib dependency version
- overhauled the arena


v2.0.2
- fixed structure lib dependency version
- removed chains from all loot tables
- overhauled the arena


## [2.0.0] - 1.20-1.20.6
### Changed
- Converted to datapack version (dependent on moogs_structures library)
- Now uses Moogs Structure Library for all structure functionality
### Fixed
- Fixed jigsaw alignment issues
- Improved structure generation reliability
- Updated to datapack version (dependent on moogs_structures)
- Fixed jigsaw alignment issues
# Changelog
### Added
### Changed
- Updated for 1.21.10
- Removed unused loot tables
### Fixed
- chain loot table error
# Changelog
### Added
### Changed
- Updated for 1.21.10
- Removed unused loot tables
### Fixed
- chain loot table error
# Changelog
### Added
### Changed
- Updated for 1.21.9
### Fixed
# Changelog
### Added
### Changed
- Updated for 1.21.9
### Fixed
# Changelog
### Added
### Changed
- Updated for 1.21.7
### Fixed
# Changelog
### Added
### Changed
- Updated for 1.21.7
### Fixed
# Changelog
### Added
### Changed
- Updated for 1.21.7
### Fixed
# Changelog
### Added
### Changed
- Updated for 1.21.7
### Fixed
# Changelog
### Added
### Changed
- updated for 1.21.6
### Fixed
# Changelog
### Added
### Changed
- updated for 1.21.6
### Fixed
Added
added c biome tags
Changed
adjusted spacing values to increase the rarity of all structures
Fixed
fixed broken nbt's
Added
added c biome tags
Changed
adjusted spacing values to increase the rarity of all structures
Fixed
fixed broken nbt's
# Changelog
### Added
- added c biome tags
### Changed
- adjusted spacing values to increase the rarity of all structures
### Fixed
- fixed broken nbt's
# Changelog
### Added
- added c biome tags
### Changed
- adjusted spacing values to increase the rarity of all structures
### Fixed
- fixed broken nbt's
# Changelog
### Added
- added c biome tags
### Changed
- adjusted spacing values to increase the rarity of all structures
### Fixed
- fixed broken nbt's
# Changelog
### Added
- added c biome tags
### Changed
- adjusted spacing values to increase the rarity of all structures
### Fixed
- fixed broken nbt's
# Changelog
### Added
- added c biome tags
### Changed
- adjusted spacing values to increase the rarity of all structures
### Fixed
- fixed broken nbt's
# Changelog
### Added
- added c biome tags
### Changed
- adjusted spacing values to increase the rarity of all structures
### Fixed
- fixed broken nbt's
# Changelog
### Added
### Changed
- updated to 1.21.5
### Fixed
- replaced "forge" tags with "c"



