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MVSI - Moog's Voyager Structures Integrated

MVSI - Moog's Voyager Structures Integrated

by FinnDog_123 • Downloads: 0 • Followers: 0
Description
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86+ integrated structure variants using blocks from Supplementaries and Amendments. A companion addon to Moog's Voyager Structures.

This mod works on Fabric, Forge and NeoForge.

overview

MVSI is an addon for Moog's Voyager Structures that replaces its vanilla-block structures with versions that incorporate blocks from Supplementaries and Amendments. If any of the integrated mods are installed, the integrated variants load automatically in place of the standard ones. No configuration needed.

Vision

The goal of MVSI is to integrate as many mods as possible into Moog's Voyager Structures. For each supported mod, we take the base MVS structures and revamp them using that mod's blocks and entities. When a structure spawns in your world, MVSI uses template pools to randomly choose between the available integrated variants based on which mods you have installed, so the more mods you run, the more variety you get.

Currently only Supplementaries and Amendments are supported. In the future we plan to expand support to many more mods, and no single mod is required. MVSI will simply enhance structures with whatever compatible mods are present.

Want to help integrate your favourite mod? Reach out on Discord!

showcase

Almost all of the structures have been integrated, see the gallery tab for some examples.

requirements

Required - MVSI won't do anything without these:

Optional - install any of these to unlock their integrated variants. Without them, MVS's vanilla structures generate normally:

MVSI coexists alongside MVS. Both MVS and MVSI need to be in your mods folder.

modpacks

Feel free to include this mod in modpacks. No special permission needed.

View all modpacks using this mod here

The best way to get a reply is to join the Discord server.


CREDITS

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All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.x
Forge
2mo ago 1
1.20.x
Fabric
2mo ago 1
1.21.x
Neoforge
2mo ago 1
1.21.x
Forge
2mo ago 1
1.21.x
Fabric
2mo ago 1
1.21.x
Neoforge
2mo ago 1
1.21.x
Forge
2mo ago 1
1.21.x
Fabric
2mo ago 1
1.21.x
Fabric Forge Neoforge
5mo ago 1
1.21.x
Fabric Forge Neoforge
5mo ago 1
1.21.x
Fabric Forge Neoforge
6mo ago 1
1.21.x
Fabric Forge Neoforge
6mo ago 1
### Changed
  • MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
  • Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
  • Rebuilt as a multiloader mod for Fabric and Forge

### Added
  • Conditional structure variants for 80+ structures, gated on the installed mods
  • mod_compat_replace structure processor that swaps blocks to modded equivalents only when that mod is present
  • New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
### Changed
  • MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
  • Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
  • Rebuilt as a multiloader mod for Fabric and Forge

### Added
  • Conditional structure variants for 80+ structures, gated on the installed mods
  • mod_compat_replace structure processor that swaps blocks to modded equivalents only when that mod is present
  • New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
### Fixed
  • Crash on load with NeoForge and Forge: the mod_compat_replace structure processor was registered directly into the already-frozen vanilla registry during mod construction, which those loaders reject. It is now registered through the mod loading registration event. (Fabric was unaffected.)
  • Villagers now spawn in the large cart and barn structures — their villager jigsaws pointed at a structure pool that does not exist, so no villagers were placed.
### Fixed
  • Crash on load with NeoForge and Forge: the mod_compat_replace structure processor was registered directly into the already-frozen vanilla registry during mod construction, which those loaders reject. It is now registered through the mod loading registration event. (Fabric was unaffected.)
  • Villagers now spawn in the large cart and barn structures — their villager jigsaws pointed at a structure pool that does not exist, so no villagers were placed.
### Fixed
  • Crash on load with NeoForge and Forge: the mod_compat_replace structure processor was registered directly into the already-frozen vanilla registry during mod construction, which those loaders reject. It is now registered through the mod loading registration event. (Fabric was unaffected.)
  • Villagers now spawn in the large cart and barn structures — their villager jigsaws pointed at a structure pool that does not exist, so no villagers were placed.
### Changed
  • MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
  • Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
  • Rebuilt as a multiloader mod for Fabric, NeoForge, and Forge

### Added
  • Conditional structure variants for 80+ structures, gated on the installed mods
  • mod_compat_replace structure processor that swaps blocks to modded equivalents only when that mod is present
  • New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
### Changed
  • MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
  • Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
  • Rebuilt as a multiloader mod for Fabric, NeoForge, and Forge

### Added
  • Conditional structure variants for 80+ structures, gated on the installed mods
  • mod_compat_replace structure processor that swaps blocks to modded equivalents only when that mod is present
  • New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
### Changed
  • MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
  • Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
  • Rebuilt as a multiloader mod for Fabric, NeoForge, and Forge

### Added
  • Conditional structure variants for 80+ structures, gated on the installed mods
  • mod_compat_replace structure processor that swaps blocks to modded equivalents only when that mod is present
  • New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
### Fixed
  • Apostrophe in mod description caused a TOML parse error preventing the jar from loading (Invalid entry separator 's' in inline table); removed apostrophe from description text
### Fixed
  • Apostrophe in mod description caused a TOML parse error preventing the jar from loading (Invalid entry separator 's' in inline table); removed apostrophe from description text
### Added
  • Initial release of Moog's Voyager Structures Integrated
  • Forked from Moog's Voyager Structures v5.0.9
  • Replaced all structures with integrated versions using Supplementaries & Amendments blocks
  • New mod ID mvsintegrated to coexist with the original MVS

### Changed
  • Updated credits
  • Updated icon.png
### Added
  • Initial release of Moog's Voyager Structures Integrated
  • Forked from Moog's Voyager Structures v5.0.9
  • Replaced all structures with integrated versions using Supplementaries & Amendments blocks
  • New mod ID mvsintegrated to coexist with the original MVS
MVSI - Moog's Voyager Structures Integrated Icon
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