Welcome to Mysterious Mountain Lib, a library for MMF-Group's mod.
Just a library for coder, and a welcome info for players want to know Zheng's other mods.
Features:
Base Blocks, Items Class for easier coding.
FoodInfo for Mod compatibility and more.
Register list of RegistryObject with a list.
Abstract Data Generators.
Bedrock Entity Model (WIP!)
All Versions
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Hotfix for crash without AR
Add accelerated rendering compat.
Fix #10
Dev Update: Add AbstractConditionalDatapackEntriesProvider for Conditional Datapack Registries.
Add tags support for chicken, pig, cat(ocelot), strider & horse food, using vanilla tags.
not for cow & sheep because of completely hardcoded.
Add DynamicItemBakedModel for dynamic item model rendering.
This is an abstract class, example see Umapyoi mod.
Fixed a bug cause wrong emissive rendering.
Hotfix for StackOverflowError crash when apply AddLootTableModifier.
Add IFoodLike.addEffectTooltips, like farmers' delight (Thanks vectorwing)
Apply Mixin, now VillagerUtils.addFoodToVillage should work.
Add IFoodLike.addEffectTooltips, like farmers' delight (Thanks vectorwing)
Add StructuresUtils for Structures generate
Add VillageUtils for add new food for villager (using mixin)
Add StructuresUtils for Structures generate
Add VillageUtils for add new food for villager (using mixin)
Update to 1.21.1
Optimized HighCrop growth.
Hotfix for 1.16.0 format bedrock model.
Hotfix for 1.16.0 format bedrock model.
Update Bedrock model synced to 1.18.2's version.
Fix lang provider for advancements.
Add BedrockModel.isEmissive() and setEmissive(boolean) for emissive determine.
Add bedrock model emissive texture rendering.
Optimize legacy bedrock model rendering.
Code clean.
Optimize legacy bedrock model rendering.
Code clean.
Update to Minecraft 1.20.2
Recipe Utils currently unavailable, rewriting now.
1.Bedrock model code clean up, Add face culling in New Bedrock Model
2.Add MathUtils.compareFloat for float equals.