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Neat - Shaders-Fix

Neat - Shaders-Fix

by kotmatross28729 • Downloads: 0 • Followers: 0
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Neat (1.7.10) - shaders fix

requires unimixins and GTNHLib!

A mod that adds a health bar to mobs, but now works with shaders.

Changes:

  1. Fixed bar above mobs scale not depending on the screen resolution / GUI scale in the mc settings

  2. Fixed bar above mobs being displayed incorrectly when B:"Only show the health bar for the entity looked at"=false

  3. Fixed a bug where bars would not display on top of the player even if B:"Display on Players"=true

  4. Fixed compatibility with shaders

  5. Added config options with which you can disable the rendering of name tags above mobs and player nickname (can be turned on/off separately), enabled by default

  6. Added config option with which you can make the bars above mobs appear only if the player wearing hbm's ntm armor with the "Enemy HUD" bonus (It only works if hbm is loaded, it is disabled by default, however, the health of mobs when you wear armor with "Enemy HUD" ( name tag above them) is removed, since it is also regulated by an option that removes the name tag above mobs)

Credits:

Vazkii - original mod

cosmicdan - Fork Neat for 1.7.10, which this one is based on

GTNH - ExampleMod1.7.10

All Versions

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Name Game version Platforms Published Downloads Actions
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
1.7.10
Forge
last yr. 1
[1.0.6] 1.0.6 by kotmatross28729 on Mar 01, 2025
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  • Fixed duplicate health bar render
[1.0.5] 1.0.5 by kotmatross28729 on Feb 08, 2025
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  • Fixed hideNameTag/hidePlayerName/HbmEnemyHUD not working correctly
[1.0.4] 1.0.4 by kotmatross28729 on Jan 19, 2025
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### Now requires GTNHLib as a dependency

  • Added the ability to change the config without leaving the game (Forge ingame config)

  • Added the ability to change the health bar colors
[1.0.3(reupload)] 1.0.3 (reupload) by kotmatross28729 on Aug 18, 2024
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Fixed config
[1.0.3] 1.0.3 by kotmatross28729 on Jul 22, 2024
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## Fixed:
  • Bar was too big/small if gui size was small/large, now bar size is identical on all resolutions, gui sizes

  • darknessAdjustment option, made the text blue-yellow when the mob was in a dark place.

## Added:
  • 4 options in the config, with which you can change the size of the bar, depending on the resolution (calculations are needed, formulas are given)

  • 2 (4) options in the config, with which you can change the size of the bar, you can change the size on bosses, and you can change the general size (for all mobs)

  • darknessAdjustmentText option (true or false), allows you to switch whether the text should be darkened in dark places or not (same as darknessAdjustment, but for text. Default is false, meaning the text will be full brightness everywhere)
[1.0.2(1)] 1.0.2(1) by kotmatross28729 on May 19, 2024
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version update
[1.0.2] 1.0.2 hotfix by kotmatross28729 on Mar 16, 2024
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  • Fixed a bug where bars would not display on top of the player even if B:"Display on Players"=true

  • Fixed compatibility with shaders

  • Added config options with which you can disable the rendering of name tags above mobs and player nickname (can be turned on/off separately), enabled by default

  • Added config option with which you can make the bars above mobs appear only if the player wearing hbm's ntm armor with the "Enemy HUD" bonus (It only works if hbm is loaded, it is disabled by default, however, the health of mobs when you wear armor with "Enemy HUD" ( name tag above them) is removed, since it is also regulated by an option that removes the name tag above mobs)

[1.0.1] 1.0.1 by kotmatross28729 on Mar 15, 2024
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  • Fixed bar above mobs scale not depending on the screen resolution / GUI scale in the mc settings
  • Fixed bar above mobs being displayed incorrectly when B:"Only show the health bar for the entity looked at"=false
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