
Texture/resource pack
Customize your player by renaming items to change their textures, explore a new richer world with tons of variation, and experience default-style changes and features to enhance the vanilla experience.
New Default+ occasionally gets content updates near the end of a month! Always download the latest New Default+ update for your Minecraft version for the best experience! New Default+ is usable without OptiFine / Fabulously Optimized, but many of the features require it.

New Default+ v1.82 the "Spears & Steeds" update has been released! See Changelog
Fabulously Optimized + Variants CIT is the recommended setup when playing in modern versions, instead of OptiFine.
Fabulously Optimized Settings

Downloads:
- 26.3
- 1.21.11
- Bedrock (MCPE)
- 1.20.6
- 1.19.4
- 1.19.2
- 1.18.2
- 1.17.1
- 1.16.5
- 1.15.2
- 1.12.2
- 1.11.2
- 1.10.2
- 1.9.4
- 1.8.9
- 1.7.10
- 1.6.4

- Join the New Default+ Discord
- See the New Default+ Wiki
- Support New Default+ by becoming a Patron over at the New Default+ Patreon

Feature Screenshots:

Rename your sword to change its texture!

- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
- See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil Swords)
- Includes swords from Minecraft: Dungeons and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Biome-dependent blocks and features!
- Requires OptiFine or Fabulously Optimized!
- This feature is NOT available in the Bedrock (MCPE) pack!

Rename your tools to change their textures!

- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
- See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
- Includes tools from Minecraft: Dungeons and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Overworld pixel art skies:

- Requires OptiFine or Fabulously Optimized!
- This feature is NOT available in the Bedrock (MCPE) pack!

Rename your armor to change its texture!

- Requires OptiFine or Fabulously Optimized! With Fabulously Optimized 1.21.5 or above, Variants CIT is also required!
- See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil Armor Sets)
- Includes armor sets from Minecraft: Dungeons and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Pixel art end sky and chorus end stone!

- Requires OptiFine or Fabulously Optimized!
- This feature is NOT available in the Bedrock (MCPE) pack!

Rename your bow and crossbow to change their textures!

- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
- See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
- Includes bows and crossbows from Minecraft: Dungeons and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Unique potion bottles!

- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!

Rename your shield and elytra to change their textures!

- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5 (shields only)! Elytras require them even version 1.21.5 and after, and with Fabulously Optimized 1.21.5 or above, Variants CIT is also required!.
- See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
- Includes shields from Minecraft: Dungeons and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Enchantment icons & enchantment text colors!

Rename your totems, bundles, and helmets to change their textures!

- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5 (totems/bundles only)! Helmets require them even version 1.21.5 and after.
- See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
- Includes artifacts from Minecraft: Dungeons and Minecraft: Story Mode as renames for totems and bundles.
- This feature is NOT available in the Bedrock (MCPE) pack!

Unique enchanted books!
- Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
- This feature is NOT available in the Bedrock (MCPE) pack!

Rename passive mobs using a name tag to change their textures!

- Requires OptiFine or Fabulously Optimized!
- Some spawn naturally in certain biomes, while others spawn as random variants.
- See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
- Includes mobs from Minecraft: Earth, Minecraft: Dungeons, and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Unique spawn eggs!


Rename hostile mobs using a name tag to change their textures!

- Requires OptiFine or Fabulously Optimized!
- Some spawn naturally in certain biomes, while others spawn as random variants.
- See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
- Includes mobs from Minecraft: Earth, Minecraft: Dungeons, and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Unique dark GUIs!

- The dark GUIs are available in the Bedrock (MCPE) pack, but the unique ones are NOT.

Rename rideable mobs using a name tag to change their textures!

- Requires OptiFine or Fabulously Optimized!
- Camels can become Young Dragons, and horses can become Dragon Horses.
- See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
- This feature is NOT available in the Bedrock (MCPE) pack!

Vibrant biome colors!


Rename your pets using a name tag to change their textures!

- Requires OptiFine or Fabulously Optimized!
- Allays can become Baby Dragons, wolves get lots of new variants, and cats can become various Golems.
- See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
- Includes mobs from Minecraft: Earth, Minecraft: Dungeons, and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Additional paintings!

- Requires OptiFine or Fabulously Optimized!
- Includes paintings from Minecraft: Dungeons and Minecraft: Story Mode.
- This feature is NOT available in the Bedrock (MCPE) pack!

Stack two of the same slab for unique block variants!

- This feature is NOT available in the Bedrock (MCPE) pack!

Unique chests in different structures!

- Requires OptiFine or Fabulously Optimized!
- Includes chests from Minecraft: Dungeons.
- This feature is NOT available in the Bedrock (MCPE) pack!

Unique shulker box & villager GUIs!

- Requires OptiFine or Fabulously Optimized!
- This feature is NOT available in the Bedrock (MCPE) pack!

Dimension loading screens!

- Requires OptiFine or Fabulously Optimized!
- This feature is NOT available in the Bedrock (MCPE) pack!

Animated glowing sculk!

- Requires OptiFine or Fabulously Optimized!
- This feature is NOT available in the Bedrock (MCPE) pack!

Glow lichen replaced with cave crystals!

- This feature is NOT available in the Bedrock (MCPE) pack!

Blood moons every eight minecraft days!

Other sources that inspired or are included in this pack:
- Minecraft Dungeons item textures and music
- Minecraft Story Mode armor textures and music
- Various "Vanilla Tweaks" packs (age 25 kelp tops [concept], directional hoppers [concept], less obtrusive rain, 3D blocks [concept])
- FaithfulTeam's "Minecraft Faithful" (font only)
- Okl1001's "Color Corkination" (concept)
- Yomny's "Better World Border"
- ForeverMaster's "FM Default" banner patterns (concept)
- sixfootblue's "Visual Fish Buckets" (concept)
- CraftMaster7's "Overworld Skybox" (inspiration)
- Gouchnox's "Unique Spawn Eggs" (backport file only)

Special thanks:
- Bonsai for help with Allay CEM
- Zenith for help with Camel CEM
- Beane for help with backporting features
- Ахуniх for help with manually converting the pack's OptiFine CIT items to Vanilla CIT
- Mariam for help with manually converting the pack's OptiFine CIT armor/elytras to Variants CIT

COPYRIGHT POLICY:
By downloading this pack, you agree to the following terms:
- You may modify your personal copy of this texture pack to your liking
- You may not redistribute this texture pack in any shape or form
- You may not redistribute individual assets from this texture pack
- You may not claim ownership of any assets in this pack

I hope you enjoy the pack! Make sure to always check back for the new updates every month! Report any bugs & make suggestions in the comments and on the discord! -SeaOfPixels

PvP Addon/Expansion Pack Download Link:
Link to the New Default+ Wiki:
New Default+ Wiki

Become a Patron to see exclusive New Default+ content previews, get early access to update content, and more:
New Default+ Patreon

Join the New Default+ Discord for update previews/announcements:
New Default+ Discord
All Rights Reserved - SeaOfPixels 2017-2026

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# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added heroic horse (horse) {OptiFine Required}
- ### Added silver dapple horse (horse) {OptiFine Required}
- ### Added blue roan horse (horse) {OptiFine Required}
- ### Added akhal-teke horse (horse) {OptiFine Required}
- ### Added andalusian horse (horse) {OptiFine Required}
- ### Added shire horse (horse) {OptiFine Required}
- ### Added garrano horse (horse) {OptiFine Required}
- ### Added perlino horse (horse) {OptiFine Required}
- ### Added buttermilk buckskin horse (horse) {OptiFine Required}
- ### Added chocolate flaxen horse (horse) {OptiFine Required}
- ### Added liver flaxen horse (horse) {OptiFine Required}
- ### Added mustang horse (horse) {OptiFine Required}
- ### Added camargue horse (horse) {OptiFine Required}
- ### Added sorrel horse (horse) {OptiFine Required}
- ### Added autumn horse (horse) {OptiFine Required}
- ### Added classic champagne horse (horse) {OptiFine Required}
- ### Added cream champagne horse (horse) {OptiFine Required}
- ### Added zebra (horse) {OptiFine Required}
- ### Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added husk horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}
- ### Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}
- ### Added unique panorama when playing in 1.21.11
- ### Added unique title logo when playing in 1.21.11
- ### Added dungeons diamond spear (sword/spear/trident)
- ### Added sinopia tethers (sword/spear/trident)
- ### Added dungeons golden spear (sword/spear/trident)
- ### Added emerald partisan (sword/spear/trident)
- ### Added sundown spear (sword/spear/trident)
- ### Added incandescent impaler (sword/spear/trident)
- ### Added prism piercer (sword/spear/trident)
- ### Added botanical harpoon (sword/spear/trident)
- ### Added retina ranseur (sword/spear/trident)
- ### Added veiled spear (sword/spear/trident)
- ### Added quartz cluster (sword/spear/trident)
- ### Added vitreous crystal (sword/spear/trident)
- ### Added updraft spear (sword/spear/trident)
- ### Added ice fire (sword/spear/trident)
- ### Added cerise stabber (sword/spear/trident)
- ### Added candelabra (sword/spear/trident)
- ### Added intergalaxia (sword/spear/trident)
- ### Added sprawling greens (sword/spear/trident)
- ### Added magical glaive (sword/spear/trident)
- ### Added combining crucible (sword/spear/trident)
- ### Added winter airglow (sword/spear/trident)
- ### Added draconis wing (sword/spear/trident)
- ### Added raging volcano storm (axe/spear/trident)
- ### Added frozen voices (axe/spear/trident)
- ### Added blitzing thunder (axe/spear/trident)
- ### Added couched lance (sword/spear)
- ### Added burnished skewer (sword/spear)
- ### Added regal reach (sword/spear)
- ### Added searing spike (sword/spear)
- ### Added ahlspiess (sword/spear)
- ### Added nameless lance (sword/spear)
- ### Added gravity lance (sword/spear)
- ### Added snowscape (sword/spear)
- ### Added earspoon (sword/spear/trident)
- ### Added dungeons netherite spear (sword/spear/trident)
- ### Added gnarled gloam (sword/spear/trident)
- ### Added frost piercer (sword/spear/trident)
- ### Added javelin (sword/spear/trident)
- ### Added dark javelin (sword/spear/trident)
- ### Added diving falcon (sword/spear/trident)
- ### Added flying bastion (sword/spear/trident)
- ### Added heavy spear (sword/spear/trident)
- ### Added mana spear (sword/spear/trident)
- ### Added shroomlight thruster (sword/spear/trident)
- ### Added valiant spear (sword/spear/trident)
- ### Added langdebeve (sword/spear/trident)
- ### Added supreme (sword/spear/trident)
- ### Added rubedo cuspid (sword/spear/trident)
- ### Added warp twister (sword/spear/trident)
- ### Added sarissa (sword/spear/trident)
- ### Added lunging lapis (sword/spear/trident)
- ### Added drowned sarissa (sword/spear/trident)
- ### Added forsaken stake (sword/spear/trident)
- ### Added swordstaff (sword/spear/trident)
- ### Added swordstaff of the lord (sword/spear/trident)
- ### Added sacrament swordstaff (sword/spear/trident)
- ### Added diaphysis destroyer (sword/spear/trident)
- ### Added naginata (sword/spear/trident)
- ### Added nanocurrent naginata (sword/spear/trident)
- ### Added windcutter (sword/spear/trident)
- ### Added polished fracture (sword/spear/trident)
- ### Added ngao (sword/spear/trident)
- ### Added creation glaive (sword/spear/trident)
- ### Added ruby faceter (sword/spear/trident)
- ### Added wyvern (sword/spear/trident)
- ### Added extinguishing torch (sword/spear/trident)
- ### Added voided barbs (sword/spear/trident)
- ### Added double halberd (axe/spear/trident)
- ### Added giant battle axe (sword/spear/trident)
- ### Added spirit hearth (sword/spear/trident)
- ### Added goal axe (sword/spear/trident)
- ### Added castle axe (sword/spear/trident)
- ### Added bridge axe (sword/spear/trident)
- ### Added bec de corbin (axe/pickaxe/spear/trident/mace)
- ### Added world forger (axe/pickaxe/spear/trident/mace)
- ### Added corrupted combat (axe/pickaxe/spear/trident/mace)
- ### Added elucidate (axe/pickaxe/spear/trident/mace)
- ### Added dane axe (axe/spear/trident)
- ### Added worthy regain (axe/spear/trident)
- ### Added brimstone rend (axe/spear/trident)
- ### Added stone cold (axe/spear/trident)
- ### Added tabar (axe/spear/trident)
- ### Added beta ray breaker (axe/spear/trident)
- ### Added arcane crystal (axe/spear/trident)
- ### Added wrath of shadow fire (axe/spear/trident)
- ### Added war axe (axe/spear/trident)
- ### Added fimbulwinter (axe/spear/trident)
- ### Added nameless axe (axe/spear/trident)
- ### Added glow cutter (axe/spear/trident)
- ### Added war hammer (axe/pickaxe/spear/trident/mace)
- ### Added might of the warrior (axe/pickaxe/spear/trident/mace)
- ### Added gravity war hammer (axe/pickaxe/spear/trident/mace)
- ### Added lifestealer (axe/pickaxe/spear/trident/mace)
- ### Added new random texture variants for sand
- ### Added new random texture variants for red sand
- ### Added new sounds for rain
- ### Added new sounds for lightning ground impacts
- ### Added new sounds for thunder
- ### Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)
- ### Added bow of lost souls holding model for parched when they hold bows
- ### Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears
- ### Added glaive holding model for husks when they hold iron spears
- ### Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears
- ### Added variated textures for white concrete powder
- ### Added variated textures for light gray concrete powder
- ### Added variated textures for gray concrete powder
- ### Added variated textures for black concrete powder
- ### Added variated textures for brown concrete powder
- ### Added variated textures for red concrete powder
- ### Added variated textures for orange concrete powder
- ### Added variated textures for yellow concrete powder
- ### Added variated textures for lime concrete powder
- ### Added variated textures for green concrete powder
- ### Added variated textures for cyan concrete powder
- ### Added variated textures for light blue concrete powder
- ### Added variated textures for blue concrete powder
- ### Added variated textures for purple concrete powder
- ### Added variated textures for magenta concrete powder
- ### Added variated textures for pink concrete powder
- ### Added emissive textures for bogged
- ### Added emissive textures for parched
- ### Added unique enchanted book texture for Lunge
- ### Added enchantment icon texture for Lunge
## Changes & Fixes:
- ### Changed all skybox (day, day rain, sunset, sunset rain, & night) textures
- ### Changed rain texture
- ### Changed rain particle textures
- ### Renamed spear to dungeons spear (sword/spear) {Optifine Required}
- ### Retextured poleaxe (axe/spear/trident) {Optifine Required}
- ### Retextured evil queen axe (axe/spear/trident) {Optifine Required}
- ### Retextured dripstone pike (sword/spear/trident) {Optifine Required}
- ### Renamed lance to jousting lance (sword/spear) {Optifine Required}
- ### Retextured jousting lance (sword/spear) {Optifine Required}
- ### Retextured lance of radiance (sword/spear) {Optifine Required}
- ### Retextured red cobra (sword/spear) {Optifine Required}
- ### Retextured sky warrior lance (sword/spear) {Optifine Required}
- ### Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}
- ### Retextured diamond siege (sword/spear) {Optifine Required}
- ### Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}
- ### Retextured golden spire (sword/spear) {Optifine Required}
- ### Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}
- ### Retextured iron charger (sword/spear) {Optifine Required}
- ### Changed the volume of various music tracks to further balance them
- ### Changed end flash texture
- ### Fixed minor UV texture errors on bushy leaves
- ### Fixed wolf renames not working on vanilla wolf variants {Optifine Required}
- ### Changed wolf collar texture
- ### Fixed camel renames showing broken saddle textures {Optifine Required}
- ### Changed trident (inventory) texture
- ### Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}
- ### Changed wooden spear (in hand) texture
- ### Changed golden spear (in hand) texture
- ### Changed stone spear (in hand) texture
- ### Changed copper spear (in hand) texture
- ### Changed iron spear (in hand) texture
- ### Changed diamond spear (in hand) texture
- ### Changed netherite spear (in hand) texture
- ### Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords
- ### Fixed sun & moon textures not applying in 26.1
- ### Changed suspicious sand (0-3) textures
- ### Changed suspicious gravel (0-3) textures
- ### Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}
- ### Changed world-1 lightmap {Optifine Required}
- ### Changed world1 lightmap {Optifine Required}
- ### Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed missing story mode icons for Fighting and Milo record
- ### Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}
- ### Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End
- ### Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End
- ### Changed music track "Antimo and Welles - The Oasis" to no longer play in the End
- ### Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether
- ### Changed music track "Lena Raine - Ancestry" to no longer play in the End
- ### Changed music track "Lena Raine - So Below" to no longer play in the End
- ### Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}
- ### Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks
- ### Changed music track "Antimo and Welles - Cave" to play in deep darks
- ### Changed music track "Antimo and Welles - Dark Sky" to play in deep darks
- ### Changed music track "Antimo and Welles - Darkness" to play in deep darks
- ### Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks
- ### Changed music track "C418 - Halloween 1" to play in deep darks
- ### Changed music track "C418 - Halloween 2" to play in deep darks
- ### Changed music track "C418 - Halloween 3" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 1" to play in deep darks
- ### Changed music track "C418 - Halloween Nether 2" to play in deep darks
- ### Changed music track "C418 - Halloween The End" to play in deep darks
- ### Changed music track "Antimo and Welles - Heist" to play in deep darks
- ### Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks
- ### Changed music track "Antimo and Welles - Oak" to play in deep darks
- ### Changed ender pearl texture
- ### Changed eye of ender texture
- ### Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}
- ### Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}
- ### Changed stripped oak log (top & side) textures
- ### Changed stripped spruce log (top & side) textures
- ### Changed stripped birch log (top & side) textures
- ### Changed stripped jungle log (top & side) textures
- ### Changed stripped acacia log (top & side) textures
- ### Changed stripped dark oak log (top) texture
- ### Changed stripped crimson stem (top & side) textures
- ### Changed stripped warped stem (top & side) textures
- ### Changed stripped mangrove log (top & side) textures
- ### Changed stripped cherry log (top & side) textures
- ### Changed stripped pale oak log (top) texture
- ### Changed oak hanging sign (block & gui) textures
- ### Changed spruce hanging sign (block & gui) textures
- ### Changed birch hanging sign (block & gui) textures
- ### Changed jungle hanging sign (block & gui) textures
- ### Changed acacia hanging sign (block & gui) textures
- ### Changed crimson hanging sign (block & gui) textures
- ### Changed warped hanging sign (block & gui) textures
- ### Changed mangrove hanging sign (block & gui) textures
- ### Changed cherry hanging sign (block & gui) textures
- ### Changed campfire (log & log_lit) textures
- ### Changed soul campfire (log & log_lit) textures
- ### Changed white concrete powder texture
- ### Changed light gray concrete powder texture
- ### Changed gray concrete powder texture
- ### Changed black concrete powder texture
- ### Changed brown concrete powder texture
- ### Changed red concrete powder texture
- ### Changed orange concrete powder texture
- ### Changed yellow concrete powder texture
- ### Changed lime concrete powder texture
- ### Changed green concrete powder texture
- ### Changed cyan concrete powder texture
- ### Changed light blue concrete powder texture
- ### Changed blue concrete powder texture
- ### Changed purple concrete powder texture
- ### Changed magenta concrete powder texture
- ### Changed pink concrete powder texture
- ### Changed enus lang file {Java 1.20-26.1 pack only}
- ### Changed white bed (item) texture {Java 1.13-26.1 only}
- ### Changed light gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed gray bed (item) texture {Java 1.13-26.1 only}
- ### Changed black bed (item) texture {Java 1.13-26.1 only}
- ### Changed brown bed (item) texture {Java 1.13-26.1 only}
- ### Changed red bed (item) texture {Java 1.13-26.1 only}
- ### Changed orange bed (item) texture {Java 1.13-26.1 only}
- ### Changed yellow bed (item) texture {Java 1.13-26.1 only}
- ### Changed lime bed (item) texture {Java 1.13-26.1 only}
- ### Changed green bed (item) texture {Java 1.13-26.1 only}
- ### Changed cyan bed (item) texture {Java 1.13-26.1 only}
- ### Changed light blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed blue bed (item) texture {Java 1.13-26.1 only}
- ### Changed purple bed (item) texture {Java 1.13-26.1 only}
- ### Changed magenta bed (item) texture {Java 1.13-26.1 only}
- ### Changed pink bed (item) texture {Java 1.13-26.1 only}
- ### Changed sun's grace (axe/mace) animation {Optifine Required}
- ### Changed acacia log (side & top) textures
- ### Changed birch log (top) texture
- ### Changed cherry log (top) texture
- ### Changed crimson stem (top) texture
- ### Changed dark oak log (top) texture
- ### Changed jungle log (top) texture
- ### Changed mangrove log (top) texture
- ### Changed oak log (top) texture
- ### Changed pale oak log (top) texture
- ### Changed spruce log (top & side) textures
- ### Changed warped stem (top) texture
- ### Changed the attenuation distance of crossbow firing sounds to make them audible from farther away
- ### Changed fire charge texture
- ### Changed fireball (ghast & blaze) model and texture
- ### Changed dragon fireball texture
- ### Changed parched spawn egg texture
- ### Changed camel husk spawn egg texture
- ### Changed nautilus spawn egg texture
- ### Changed zombie nautilus spawn egg texture
- ### Changed nautilus shell texture
- ### Changed copper nautilus armor (item & model) textures
- ### Changed iron nautilus armor (item & model) textures
- ### Changed golden nautilus armor (item & model) textures
- ### Changed diamond nautilus armor (item & model) textures
- ### Changed netherite nautilus armor (item & model) textures
- ### Fixed biome sheep wool not changing in 1.21.5 and later
- ### Fixed polytone sky and water fog colors not working in 26.1
- ### Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}
- ### Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}
- ### Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}
- ### Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}
- ### Fixed various entity textures not working in 26.1
- ### Changed leather horse armor (item & model) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed iron horse armor (item & model) textures
- ### Changed golden horse armor (item & model) textures
- ### Changed diamond horse armor (item & model) textures
- ### Changed netherite horse armor (item & model) textures
- ### Fixed drowned missing unique equipment textures
- ### Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords
- ### Fixed tidal storm (hoe) rendering broken when applied to netherite hoes
- ### Changed sand texture
- ### Changed red sand texture
- ### Changed sandstone textures
- ### Changed red sandstone textures
- ### Changed cut sandstone textures
- ### Changed cut red sandstone textures
- ### Changed smooth sandstone textures
- ### Changed smooth red sandstone textures
- ### Changed chiseled sandstone textures
- ### Changed chiseled red sandstone textures
- ### Changed suspicious sand (0-3) textures
- ### Changed double slab sandstone textures
- ### Changed double slab red sandstone textures
- ### Changed double slab cut sandstone textures
- ### Changed double slab cut red sandstone textures
- ### Changed double slab smooth sandstone textures
- ### Changed double slab smooth red sandstone textures
- ### Changed mossy sand (ocean biomes) texture {OptiFine Required}
- ### Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}
- ### Changed starfish sand (ocean biomes) texture {OptiFine Required}
- ### Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}
- ### Fixed missing nostrol on dragon horses when using Fabulously Optimized
- ### Fixed armor trim overlays not displaying in the inventory
- ### Changed pack icon {Java 1.20-1.21.11 pack only}
- ### Changed apple texture
- ### Changed golden apple texture
- ### Changed enchanted golden apple texture
- ### Changed carrot texture
- ### Changed golden carrot texture
- ### Changed raw beef texture
- ### Changed steak texture
- ### Changed raw porkchop texture
- ### Changed porkchop texture
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
- ### Added lavender as a random variant for alliums
- ### Added verbena as a random variant for alliums
- ### Added prairie shawl as a random variant for alliums
- ### Added proud duchess as a random variant for alliums
- ### Added merry moppet as a random variant for alliums
- ### Added crema belle as a random variant for alliums
- ### Added lucky arrowhead as a random variant for alliums
- ### Added sunspur as a random variant for alliums
- ### Added credentes as a random variant for alliums
- ### Added mermaids comb as a random variant for alliums
- ### Added bella cantata as a random variant for alliums
- ### Added puffball as a random variant for azure bluets
- ### Added star jasmine as a random variant for azure bluets
- ### Added shepherds rest as a random variant for azure bluets
- ### Added fairys breath as a random variant for azure bluets
- ### Added filosus as a random variant for azure bluets
- ### Added siberian squill as a random variant for blue orchids
- ### Added prima donna as a random variant for blue orchids
- ### Added thaumantias as a random variant for blue orchids
- ### Added hydrasta as a random variant for blue orchids
- ### Added fieldgrape as a random variant for cornflowers
- ### Added meadowlark as a random variant for cornflowers
- ### Added ondinetta as a random variant for cornflowers
- ### Added woodhorn as a random variant for cornflowers
- ### Added evening puff as a random variant for cornflowers
- ### Added daylily as a random variant for dandelions
- ### Added sedalia as a random variant for dandelions
- ### Added sleeping star as a random variant for dandelions
- ### Added wild lanai as a random variant for dandelions
- ### Added oillios as a random variant for dandelions
- ### Added nirvanallia as a random variant for dandelions
- ### Added snowdrop as a random variant for lillies of the valley
- ### Added white mallow as a random variant for lillies of the valley
- ### Added shy maiden as a random variant for lillies of the valley
- ### Added alabaster morris as a random variant for lillies of the valley
- ### Added cardinalious as a random variant for lillies of the valley
- ### Added lions tail as a random variant for orange tulips
- ### Added bright lights as a random variant for orange tulips
- ### Added pixies chair as a random variant for orange tulips
- ### Added dollhouse daisy as a random variant for orange tulips
- ### Added dixie gold as a random variant for orange tulips
- ### Added nymphicus as a random variant for orange tulips
- ### Added dragonail as a random variant for orange tulips
- ### Added trailing pinwheel as a random variant for orange tulips
- ### Added lookouts lantern as a random variant for orange tulips
- ### Added edelweiss as a random variant for oxeye daisies
- ### Added magnolia as a random variant for oxeye daisies
- ### Added fleabane as a random variant for oxeye daisies
- ### Added shasta as a random variant for oxeye daisies
- ### Added fortuna as a random variant for oxeye daisies
- ### Added morning echo as a random variant for oxeye daisies
- ### Added ranunculus as a random variant for pink tulips
- ### Added dahlia as a random variant for pink tulips
- ### Added snapdragon as a random variant for pink tulips
- ### Added dainty morgana as a random variant for pink tulips
- ### Added hogsmille as a random variant for pink tulips
- ### Added arching crane as a random variant for pink tulips
- ### Added velvet lady as a random variant for pink tulips
- ### Added autumn guest as a random variant for pink tulips
- ### Added cherrybell as a random variant for pink tulips
- ### Added sweet confetti as a random variant for pink tulips
- ### Added spring peplum as a random variant for pink tulips
- ### Added rivergrace as a random variant for pink tulips
- ### Added vibrant coronet as a random variant for pink tulips
- ### Added surf lilac as a random variant for pink tulips
- ### Added charming suitor as a random variant for poppies
- ### Added midnight marvel as a random variant for poppies
- ### Added regal sonnet as a random variant for poppies
- ### Added moorscape as a random variant for poppies
- ### Added tropical basho as a random variant for poppies
- ### Added magnum oculus as a random variant for poppies
- ### Added rosa regalis as a random variant for poppies
- ### Added bold sunrise as a random variant for poppies
- ### Added woolflower as a random variant for red tulips
- ### Added camellia as a random variant for red tulips
- ### Added holland breeze as a random variant for red tulips
- ### Added combriana as a random variant for red tulips
- ### Added black eyed susan as a random variant for sunflowers
- ### Added bicolor sunflower as a random variant for sunflowers
- ### Added cherokee sunset as a random variant for sunflowers
- ### Added leon del sol as a random variant for sunflowers
- ### Added merryberry as a random variant for torchflowers
- ### Added eldercurrant as a random variant for torchflowers
- ### Added foxfruit as a random variant for torchflowers
- ### Added cheery cherry as a random variant for torchflowers
- ### Added mega mushroom as a random variant for torchflowers
- ### Added festiflower as a random variant for torchflowers
- ### Added jack o luna as a random variant for torchflowers
- ### Added birthday blossom as a random variant for torchflowers
- ### Added feisty firework as a random variant for torchflowers
- ### Added eleggantia as a random variant for torchflowers
- ### Added cupids care as a random variant for torchflowers
- ### Added winterkin as a random variant for torchflowers
- ### Added sparklestar as a random variant for torchflowers
- ### Added goldenglow as a random variant for torchflowers
- ### Added neonara as a random variant for torchflowers
- ### Added bite weed as a random variant for torchflowers
- ### Added prickly plum as a random variant for torchflowers
- ### Added crystal lily as a random variant for torchflowers
- ### Added armored azalea as a random variant for torchflowers
- ### Added butterflora as a random variant for torchflowers
- ### Added herald of dawn as a random variant for torchflowers
- ### Added gardenia as a random variant for white tulips
- ### Added dogwood as a random variant for white tulips
- ### Added moonflower as a random variant for white tulips
- ### Added summer sweet as a random variant for white tulips
- ### Added squirrels ear as a random variant for white tulips
- ### Added new music track "Antimo and Welles - Competitor Village" to the Overworld
- ### Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
- ### Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
- ### Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
- ### Added new music track "Antimo and Welles - Soren Theme" to the Overworld
- ### Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
- ### Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
- ### Added new music track "Antimo and Welles - Zoom" to the Overworld
- ### Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
- ### Added new music track "Antimo and Welles - Dark Nether" to the Nether
- ### Added new music track "Eugnosis - Humus-Sifting" to the Nether
- ### Added new music track "Antimo and Welles - Mush Room" to the Nether
- ### Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
- ### Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
- ### Added new music track "Eugnosis - Crimson Forest" to the Nether
- ### Added new music track "Peter Hont - Nether Wastes" to the Nether
- ### Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
- ### Added new music track "Eugnosis - Warped Forest" to the Nether
- ### Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
- ### Added new music track "Antimo and Welles - The Oasis" to the Nether and End
- ### Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
- ### Added new music track "Antimo and Welles - Cave" to the End
- ### Added new music track "Antimo and Welles - Dark Sky" to the End
- ### Added new music track "Antimo and Welles - Darkness" to the End
- ### Added new music track "Antimo and Welles - Detective Jesse" to the End
- ### Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
- ### Added new music track "C418 - Halloween 1" to the End
- ### Added new music track "C418 - Halloween 2" to the End
- ### Added new music track "C418 - Halloween 3" to the End
- ### Added new music track "C418 - Halloween Nether 1" to the End
- ### Added new music track "C418 - Halloween Nether 2" to the End
- ### Added new music track "C418 - Halloween The End" to the End
- ### Added new music track "Antimo and Welles - Heist" to the End
- ### Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
- ### Added new music track "Antimo and Welles - Library Atmosphere" to the End
- ### Added new music track "Antimo and Welles - Oak" to the End
- ### Added new music track "Antimo and Welles - Old Friends" to the End
- ### Added new music track "Antimo and Welles - The Spire" to the End
- ### Added new music track "Antimo and Welles - Wonderland" to the End
- ### Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
- ### Added new record track "Antimo and Welles - Fighting" to the Blocks record
- ### Added new record track "Antimo and Welles - Milo" to the Blocks record
- ### Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
- ### Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
- ### Added new record track "C418 - Chris" to the Far record
- ### Added new record track "Antimo and Welles - Farlands Credits" to the Far record
- ### Added new record track "Antimo and Welles - Jesse" to the Mall record
- ### Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
- ### Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
- ### Added new record track "Peter Hont - Beach House" to the Strad record
- ### Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
- ### Added new record track "Antimo and Welles - Training Montage" to the Wait record
- ### Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
- ### Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
- ### Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
- ### Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
- ### Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
- ### Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
- ### Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
- ### Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
- ### Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
- ### Added new record track "Antimo and Welles - Sport Central" to the Precipice record
- ### Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
- ### Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
- ### Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
- ### Added new record track "Peter Hont - Mojam" to the Lava Chicken record
- ### Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
- ### Added new sounds for downwards bubble columns
- ### Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
- ### Added new sounds for vaults (ejecting item & opening)
- ### Added new sounds for death smoke (added to players and all mobs)
- ### Added new sounds for critical hits
- ### Added new sounds for strong attacks
- ### Added new sounds for sweep attacks
- ### Added new sounds for shield blocking
- ### Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
- ### Added new sounds for cats (death)
- ### Added new sounds for chickens (death & hurt)
- ### Added new sounds for cows (death)
- ### Added new sounds for drowneds (trident throw)
- ### Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
- ### Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
- ### Added new sounds for ghasts (death & fireball)
- ### Added new sounds for guardians (death, hit, idle, & laser)
- ### Added new sounds for elder guardians (death, hit, idle, & laser)
- ### Added new sounds for husks (death, hurt, & idle)
- ### Added new sounds for magma cubes (death, hurt, jump, & land)
- ### Added new sounds for pigs (death)
- ### Added new sounds for piglins (death & hurt)
- ### Added new sounds for sheep (death)
- ### Added new sounds for skeletons (death)
- ### Added new sounds for slimes (death & hurt)
- ### Added new sounds for spiders (hurt)
- ### Added new sounds for vexes (hurt)
- ### Added new sounds for wither skeletons (death, hurt, & idle)
- ### Added new sounds for zombies (death)
- ### Added new sounds for zombified piglins (death & hurt)
- ### Added new sounds for bows (shooting & arrow impact)
- ### Added new sound for ui buttons
- ### Added new sounds for explosions
- ### Added new sounds for experience (level up & orb)
- ### Added new sounds for throwing projectiles
- ### Added new sounds for advancements (toast in, toast out, & challenge complete)
- ### Added "C418 - Battle Mode 1" to raids and ominous trials
- ### Added "C418 - Battle Mode 2" to raids and ominous trials
- ### Added "C418 - Battle Mode 3" to raids and ominous trials
- ### Added "C418 - Battle Mode 4" to raids and ominous trials
- ### Added variated textures for grass blocks
- ### Added variated textures for dirt
- ### Added variated textures for podzol
- ### Added variated textures for mycelium
- ### Added variated textures for dirt paths
- ### Added variated textures for crimson nylium
- ### Added variated textures for warped nylium
- ### Added variated textures for stone
- ### Added variated textures for deepslate
- ### Added variated textures for bedrock
- ### Added variated textures for gravel
- ### Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
- ### Added unique update-based title screen logos depending on the version played
- ### Added unique panorama when playing in 1.21.5
- ### Added unique panorama when playing in 1.21.6-1.21.8
- ### Added unique panorama when playing in 1.21.9
- ### Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
- ### Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
- ### Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
- ### Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
- ### Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
- ### Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
- ### Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
- ### Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
- ### Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
- ### Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
- ### Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
- ### Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
- ### Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
- ### Added feathered elytra (elytra) {Optifine Required}
- ### Added golden parrot wings (elytra) {Optifine Required}
- ### Added toucan wings (elytra) {Optifine Required}
- ### Added raven wings (elytra) {Optifine Required}
- ### Added vulture wings (elytra) {Optifine Required}
- ### Added cold chicken wings (elytra) {Optifine Required}
- ### Added warm chicken wings (elytra) {Optifine Required}
- ### Added midnight chicken wings (elytra) {Optifine Required}
- ### Added cluckshroom wings (elytra) {Optifine Required}
- ### Added amber chicken wings (elytra) {Optifine Required}
- ### Added stormy chicken wings (elytra) {Optifine Required}
- ### Added bronzed chicken wings (elytra) {Optifine Required}
- ### Added fancy chicken wings (elytra) {Optifine Required}
- ### Added duck wings (elytra) {Optifine Required}
- ### Added gold crested chicken wings (elytra) {Optifine Required}
- ### Added skewbald chicken wings (elytra) {Optifine Required}
- ### Added membranous elytra (elytra) {Optifine Required}
- ### Added bat wings (elytra) {Optifine Required}
- ### Added butterfly wings (elytra) {Optifine Required}
- ### Added monarch butterfly wings (elytra) {Optifine Required}
- ### Added blue morpho wings (elytra) {Optifine Required}
- ### Added viticulture (elytra) {Optifine Required}
- ### Added flight of zenith (elytra) {Optifine Required}
- ### Added around the world (elytra) {Optifine Required}
- ### Added veiled in shadow (elytra) {Optifine Required}
- ### Added starwings (elytra) {Optifine Required}
- ### Added ascending majesty (elytra) {Optifine Required}
- ### Added adrift in ice and fire (elytra) {Optifine Required}
- ### Added layered elytra (elytra) {Optifine Required}
- ### Added flight of the forest (elytra) {Optifine Required}
- ### Added above the currents (elytra) {Optifine Required}
- ### Added red taipan (elytra) {Optifine Required}
- ### Added imperial glider (elytra) {Optifine Required}
- ### Added wings of corruption (elytra) {Optifine Required}
- ### Added garuda (elytra) {Optifine Required}
- ### Added fire berry elytra (elytra) {Optifine Required}
- ### Added double wing elytra (elytra) {Optifine Required}
- ### Added crimson fireburst (elytra) {Optifine Required}
- ### Added ampere elytra (elytra) {Optifine Required}
- ### Added billowing mystic (elytra) {Optifine Required}
- ### Added aloft in darkness (elytra) {Optifine Required}
- ### Added coalescing wealds (elytra) {Optifine Required}
- ### Added swaying sea life (elytra) {Optifine Required}
- ### Added glittering stones (elytra) {Optifine Required}
- ### Added eyelet elytra (elytra) {Optifine Required}
- ### Added streaming solstice (elytra) {Optifine Required}
- ### Added swooping cerise (elytra) {Optifine Required}
- ### Added flourishing fauna (elytra) {Optifine Required}
- ### Added undead sails (elytra) {Optifine Required}
- ### Added hovering blaze (elytra) {Optifine Required}
- ### Added cambered elytra (elytra) {Optifine Required}
- ### Added inimitable (elytra) {Optifine Required}
- ### Added bounding jade (elytra) {Optifine Required}
- ### Added prismawing (elytra) {Optifine Required}
- ### Added flame elytra (elytra) {Optifine Required}
- ### Added blighted skulls (elytra) {Optifine Required}
- ### Added eternal illumination (elytra) {Optifine Required}
- ### Added weathered wings (elytra) {Optifine Required}
- ### Added cape elytra (elytra) {Optifine Required}
- ### Added sepulcher stalker (elytra) {Optifine Required}
- ### Added aether brise (elytra) {Optifine Required}
- ### Added wandering dusk (elytra) {Optifine Required}
- ### Added climbing canopy (elytra) {Optifine Required}
- ### Added windbound magister (elytra) {Optifine Required}
- ### Added cloak elytra (elytra) {Optifine Required}
- ### Added shrouded quasar (elytra) {Optifine Required}
- ### Added sonic boom (elytra) {Optifine Required}
- ### Added moon phases (elytra) {Optifine Required}
- ### Added seeing wings (elytra) {Optifine Required}
- ### Added iniquitous elytra (elytra) {Optifine Required}
- ### Added bound elytra (elytra) {Optifine Required}
## Changes & Fixes:
- ### Changed the volume of various background music to balance them
- ### Changed the volume of various records to balance them
- ### Changed the volume of various sound effects to balance them
- ### Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
- ### Changed sweep attack particle textures
- ### Changed water (flow & still) textures
- ### Changed wooden spear (inventory) texture
- ### Changed golden spear (inventory) texture
- ### Changed stone spear (inventory) texture
- ### Changed copper spear (inventory) texture
- ### Changed iron spear (inventory) texture
- ### Changed diamond spear (inventory) texture
- ### Changed netherite spear (inventory) texture
- ### Changed raw iron (item) texture
- ### Changed raw gold (item) texture
- ### Changed raw copper (item) texture
- ### Changed copper ingot texture
- ### Changed copper nugget texture
- ### Changed copper sword texture
- ### Changed copper axe texture
- ### Changed copper pickaxe texture
- ### Changed copper shovel texture
- ### Changed copper hoe texture
- ### Changed copper helmet texture
- ### Changed copper chestplate texture
- ### Changed copper leggings texture
- ### Changed copper boots texture
- ### Changed copper armor (1 & 2) textures
- ### Changed copper horse armor (item & model) textures
- ### Changed dennis painting texture
- ### Changed lava chicken record texture
- ### Changed oak shelf texture
- ### Changed spruce shelf texture
- ### Changed birch shelf texture
- ### Changed jungle shelf texture
- ### Changed acacia shelf texture
- ### Changed dark oak shelf texture
- ### Changed crimson shelf texture
- ### Changed warped shelf texture
- ### Changed mangrove shelf texture
- ### Changed bamboo shelf texture
- ### Changed cherry shelf texture
- ### Changed pale oak shelf texture
- ### Changed copper bars (normal, exposed, weathered, & oxidized) textures
- ### Changed chiseled copper (normal) texture
- ### Changed copper block (normal) texture
- ### Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
- ### Changed copper chain (block & item) textures
- ### Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
- ### Changed copper grate (normal) texture
- ### Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
- ### Changed copper torch (block & item) textures
- ### Changed torch (block & item) textures
- ### Changed soul torch (block & item) textures
- ### Changed redstone torch (block & item) textures
- ### Changed lever (block & item) textures
- ### Changed redstone repeater texture
- ### Changed redstone comparator texture
- ### Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
- ### Changed cut copper (normal) texture
- ### Changed lightning rod (exposed, weathered, & oxidized) textures
- ### Changed raw copper block texture
- ### Changed copper chest (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem (normal, exposed, weathered, & oxidized) textures
- ### Changed copper golem spawn egg texture
- ### Changed raw copper texture
- ### Changed trial key texture
- ### Changed enus lang file
- ### Changed all potion names
- ### Changed all splash potion names
- ### Changed all lingering potion names
- ### Changed all tipped arrow names
- ### Fixed missing dennis painting text color and text icons
- ### Fixed missing white centered text for llama and camel guis
- ### Changed netherite armor (layer1 & layer2) textures
- ### Changed netherite helmet (item) texture
- ### Changed netherite chestplate (item) texture
- ### Changed netherite leggings (item) texture
- ### Changed netherite boots (item) texture
- ### Changed diamond armor (layer1 & layer2) textures
- ### Changed diamond helmet (item) texture
- ### Changed diamond chestplate (item) texture
- ### Changed diamond leggings (item) texture
- ### Changed diamond boots (item) texture
- ### Changed iron armor (layer1 & layer2) textures
- ### Changed iron helmet (item) texture
- ### Changed iron chestplate (item) texture
- ### Changed iron leggings (item) texture
- ### Changed iron boots (item) texture
- ### Changed chainmail armor (layer1 & layer2) textures
- ### Changed chainmail helmet (item) texture
- ### Changed chainmail chestplate (item) texture
- ### Changed chainmail leggings (item) texture
- ### Changed chainmail boots (item) texture
- ### Changed golden armor (layer1 & layer2) textures
- ### Changed golden helmet (item) texture
- ### Changed golden chestplate (item) texture
- ### Changed golden leggings (item) texture
- ### Changed golden boots (item) texture
- ### Changed leather armor (layer1 & layer2) textures
- ### Changed leather helmet (item) texture
- ### Changed leather chestplate (item) texture
- ### Changed leather leggings (item) texture
- ### Changed leather boots (item) texture
- ### Changed turtle shell (layer1 & item) textures
- ### Changed iron sword texture
- ### Changed iron axe texture
- ### Changed iron pickaxe texture
- ### Changed iron shovel texture
- ### Changed iron hoe texture
- ### Changed iron ingot texture
- ### Changed iron nugget texture
- ### Changed stone sword texture
- ### Changed stone axe texture
- ### Changed stone pickaxe texture
- ### Changed stone shovel texture
- ### Changed stone hoe texture
- ### Changed empty helmet slot gui texture
- ### Changed empty chestplate slot gui texture
- ### Changed empty leggings slot gui texture
- ### Changed empty boots slot gui texture
- ### Changed boots trim (item) overlay texture
- ### Changed helmet trim (item) overlay texture
- ### Changed entity interaction range name to attack reach
- ### Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
- ### Changed pack.png icon {Java 1.20-1.21.9 pack only}
- ### Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
- ### Changed arrow (item) texture
- ### Changed spectral arrow (item) texture
- ### Changed tipped arrow (base, head, long, & strong) textures
- ### Changed spectral potion (potion) texture {Optifine Required}
- ### Changed splash spectral potion (splash potion) texture {Optifine Required}
- ### Changed lingering spectral potion (lingering potion) texture {Optifine Required}
- ### Changed haste potion (potion) texture {Optifine Required}
- ### Changed splash haste potion (splash potion) texture {Optifine Required}
- ### Changed lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed long haste potion (potion) texture {Optifine Required}
- ### Changed long splash haste potion (splash potion) texture {Optifine Required}
- ### Changed long lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed strong haste potion (potion) texture {Optifine Required}
- ### Changed strong splash haste potion (splash potion) texture {Optifine Required}
- ### Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
- ### Changed hunger potion (potion) texture {Optifine Required}
- ### Changed splash hunger potion (splash potion) texture {Optifine Required}
- ### Changed lingering hunger potion (lingering potion) texture {Optifine Required}
- ### Fixed dated lilypad textures {Bedrock pack only}
- ### Changed models for iron bars
- ### Changed crimson nylium (top & side) textures
- ### Changed warped nylium (top & side) textures
- ### Changed dirt path (side) texture
- ### Changed grass block (side & side_overlay) textures
- ### Changed mycelium (side) texture
- ### Changed podzol (side) texture
- ### Fixed incorrect magma animation {Bedrock pack only}
- ### Changed red mushroom texture {Bedrock pack only}
- ### Changed brown mushroom texture {Bedrock pack only}
- ### Changed crimson fungus texture {Bedrock pack only}
- ### Changed warped fungus texture {Bedrock pack only}
- ### Fixed missing dry foliage colormap {Bedrock pack only}
- ### Fixed missing leaf litter variants {Bedrock pack only}
- ### Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
- ### Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
- ### Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
- ### Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
- ### Fixed missing wildflowers variants {Bedrock pack only}
- ### Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
- ### Fixed broken grass side color on biome transitions {Bedrock pack only}
- ### Removed various redundant poppy/dandelion biome features {Optifine Required}
- ### Changed menu panorama textures {Bedrock pack only}
- ### Changed azure bluet texture
- ### Changed blue orchid texture
- ### Changed buttercup texture
- ### Changed caladenia texture
- ### Changed cyan flower texture
- ### Changed daffodil texture
- ### Changed dandelion texture
- ### Changed dryas texture
- ### Changed fuchsia tulip texture
- ### Changed giant sunflower (front & back) textures
- ### Changed houstonia texture
- ### Changed large sunflower (front & back) textures
- ### Changed light blue tulip texture
- ### Changed maximilian sunflower (front & back) textures
- ### Changed medium sunflower (front & back) textures
- ### Changed orange tulip texture
- ### Changed paeonia texture
- ### Changed pink tulip texture
- ### Changed purple tulip texture
- ### Changed red tulip texture
- ### Changed rose texture
- ### Changed white tulip texture
- ### Changed yellow tulip texture
- ### Changed sunflower (plant top) texture
- ### Changed compass texture
- ### Changed recovery compass texture
- ### Changed arrow (model) texture when not using OptiFine
- ### Changed spectral arrow (model) texture when not using OptiFine
- ### Changed tipped arrow (model) texture when not using OptiFine
- ### Changed accented font (minecraft, dungeons, story mode, new default+) textures
- ### Fixed incorrect sky warrior lance (sword) emissive texture
- ### Fixed incorrect iron chain textures {Java 1.21.9 only}
- ### Changed jukebox/record player (top & top_on) textures
- ### Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
- ### Changed bedrock texture
- ### Changed chiseled deepslate texture
- ### Changed chiseled stone bricks texture
- ### Changed infested chiseled stone bricks texture
- ### Changed coal ore texture
- ### Changed cobbled deepslate texture
- ### Changed cobblestone texture
- ### Changed infested cobblestone texture
- ### Changed copper ore (0-3) textures
- ### Changed cracked deepslate bricks texture
- ### Changed cracked deepslate tiles texture
- ### Changed cracked stone bricks texture
- ### Changed infested cracked stone bricks texture
- ### Changed deepslate (top & side) textures
- ### Changed infested deepslate (top & side) textures
- ### Changed deepslate bricks texture
- ### Changed deepslate coal ore (top & side) textures
- ### Changed deepslate copper ore (top_0-3 & side_0-3) textures
- ### Changed deepslate diamond ore (top & side) textures
- ### Changed deepslate emerald ore (top & side) textures
- ### Changed deepslate gold ore (top & side) textures
- ### Changed deepslate iron ore (top & side) textures
- ### Changed deepslate lapis ore (top & side) textures
- ### Changed deepslate redstone ore (top & side) textures
- ### Changed deepslate tiles texture
- ### Changed sculk catalyst (side & bottom) textures
- ### Changed diamond ore texture
- ### Changed double cobbled deepslate slab texture
- ### Changed double cobblestone slab texture
- ### Changed double deepslate brick slab texture
- ### Changed double deepslate tile slab texture
- ### Changed double mossy cobblestone slab texture
- ### Changed double mossy stone brick slab (top & side) textures
- ### Changed double polished deepslate slab (top & side) textures
- ### Changed double stone brick slab (top & side) textures
- ### Changed double stone slab texture
- ### Changed emerald ore texture
- ### Changed gold ore texture
- ### Changed gravel texture
- ### Changed iron ore texture
- ### Changed lapis ore texture
- ### Changed mossy cobblestone texture
- ### Changed mossy stone bricks texture
- ### Changed infested mossy stone bricks texture
- ### Changed polished deepslate texture
- ### Changed redstone ore texture
- ### Changed reinforced deepslate (top, side, & bottom) textures
- ### Changed stone texture
- ### Changed infested stone texture
- ### Changed stone bricks texture
- ### Changed infested stone bricks texture
- ### Changed ocean mossy cobblestone texture {Optifine Required}
- ### Changed ocean mossy stone bricks texture {Optifine Required}
- ### Changed ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean sand (3 & 4) textures {Optifine Required}
- ### Removed cold sand variants {Optifine Required}
- ### Removed warm sand variants {Optifine Required}
- ### Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
- ### Changed ocean gravel (3 & 4) textures {Optifine Required}
- ### Removed cold gravel variants {Optifine Required}
- ### Removed warm gravel variants {Optifine Required}
- ### Changed cold ocean mossy cobblestone texture {Optifine Required}
- ### Changed cold ocean mossy stone bricks texture {Optifine Required}
- ### Changed cold ocean infested mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean mossy cobblestone texture {Optifine Required}
- ### Changed warm ocean mossy stone bricks texture {Optifine Required}
- ### Changed warm ocean infested mossy stone bricks texture {Optifine Required}
- ### Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
- ### Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
- ### Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
- ### Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
- ### Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
- ### Changed item frame (block & item) textures
- ### Changed camel saddle texture
- ### Changed horse saddle texture
- ### Changed donkey saddle texture
- ### Changed mule saddle texture
- ### Changed skeleton horse saddle texture
- ### Changed zombie horse saddle texture
- ### Changed ravager texture
- ### Changed pig saddle texture
- ### Changed strider saddle texture
- ### Changed horse gui texture
- ### Changed bundle (normal, open_back, & open_front) textures
- ### Changed leather texture
- ### Changed leather horse armor (item & model) textures
- ### Changed saddle (item) texture
- ### Changed all dragon horse saddle textures {Optifine Required}
- ### Changed thief ravager texture {Optifine Required}
- ### Changed ice ravager texture {Optifine Required}
- ### Renamed leather wood shield to leather shield (shield) {Optifine Required}
- ### Retextured leather shield (shield) {Optifine Required}
- ### Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
- ### Renamed stone wood shield to stone shield (shield) {Optifine Required}
- ### Renamed golden wood shield to golden shield (shield) {Optifine Required}
- ### Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
- ### Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
- ### Changed tooltip box (background & frame) gui textures
- ### Changed realms invitations icons gui texture
- ### Changed realms news notification mainscreen gui texture
- ### Changed realms trial icon gui texture
- ### Changed powder snow freezing overlay gui texture
- ### Changed icons gui texture
- ### Changed widgets gui texture
- ### Changed inventory slot highlight gui textures
- ### Changed bundle bar progress gui textures
- ### Changed bundle slot gui textures
- ### Changed armor bar gui textures
- ### Changed crosshair gui texture
- ### Changed attack indicator gui textures
- ### Changed shield indicator gui textures
- ### Changed hotbar highlight gui texture
- ### Changed locator bar arrow gui textures
- ### Changed locator bar background gui texture
- ### Changed locator bar bowtie gui texture
- ### Changed locator bar player gui textures
- ### Changed heart container gui textures
- ### Changed frozen heart gui textures
- ### Changed vehicle heart gui textures
- ### Changed withered heart gui textures
- ### Changed news gui texture
- ### Changed trial available gui texture
- ### Changed unseen notification gui texture
- ### Changed notification (1-5 & more) gui textures
- ### Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
- ### Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
- ### Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
- ### Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
- ### Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
- ### Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
- ### Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
- ### Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
- ### Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
- ### Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
- ### Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
- ### Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
- ### Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
- ### Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
- ### Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
- ### Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
- ### Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
- ### Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
- ### Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
- ### Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
- ### Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
- ### Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
- ### Retextured chicken wings (elytra) {Optifine Required}
- ### Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
- ### Retextured red parrot wings (elytra) {Optifine Required}
- ### Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
- ### Retextured cyan parrot wings (elytra) {Optifine Required}
- ### Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
- ### Retextured green parrot wings (elytra) {Optifine Required}
- ### Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
- ### Retextured gray parrot wings (elytra) {Optifine Required}
- ### Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
- ### Retextured blue parrot wings (elytra) {Optifine Required}
- ### Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
- ### Retextured ender dragon wings (elytra) {Optifine Required}
- ### Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
- ### Retextured phantom wings (elytra) {Optifine Required}
- ### Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
- ### Retextured emerald elegance (elytra) {Optifine Required}
- ### Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
- ### Retextured obsidian orbiter (elytra) {Optifine Required}
- ### Removed crying obsidian elytra (elytra) {Optifine Required}
- ### Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
- ### Retextured veil of diamond (elytra) {Optifine Required}
- ### Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
- ### Retextured a lapis sky (elytra) {Optifine Required}
- ### Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
- ### Retextured primordial netherite (elytra) {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
- ### Added random bushy variant for acacia leaves
- ### Added random bushy variant for azalea leaves
- ### Added random bushy variant for birch leaves
- ### Added random bushy variant for cherry leaves
- ### Added random bushy variant for dark oak leaves
- ### Added random bushy variant for flowering azalea leaves
- ### Added random bushy variant for jungle leaves
- ### Added random bushy variant for mangrove leaves
- ### Added random bushy variant for oak leaves
- ### Added random bushy variant for pale oak leaves
- ### Added random bushy variant for spruce leaves
- ### Added random thorned variant for spruce leaves
- ### Added C418 - "Battlemode 1" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 2" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 3" as background music during the ender dragon fight
- ### Added C418 - "Battlemode 4" as background music during the ender dragon fight
- ### Added random variants for magma blocks
- ### Added random variants for basalt deltas magma blocks {Optifine Required}
- ### Added random variants for ocean magma blocks {Optifine Required}
- ### Added random variants for soul sand valley magma blocks {Optifine Required}
- ### Added height-based variants for bamboo stalks {Optifine Required}
- ### Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
- ### Added long podzol over podzol in jungle biomes {Optifine Required}
- ### Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
- ### Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
- ### Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
- ### Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
- ### Added full podzol over podzol in snowy biomes {Optifine Required}
- ### Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
- ### Added snowy short grass over short grass in snowy biomes {Optifine Required}
- ### Added full mycelium over mycelium in snowy biomes {Optifine Required}
- ### Added lotus flower lily pads as random variants for lily pads
- ### Added random variants for snowy grass blocks
- ### Added random variants for snow layers
- ### Added random variants for snow blocks
- ### Added additional random variant for sunflowers
- ### Added random texture/model variants for red mushrooms
- ### Added random texture/model variants for brown mushrooms
- ### Added random texture/model variants for crimson fungi
- ### Added random texture/model variants for warped fungi
- ### Added random texture variants for red mushroom blocks
- ### Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
- ### Added mojang office elytra (elytra) {Optifine Required}
- ### Added home elytra (elytra) {Optifine Required}
- ### Added menace elytra (elytra) {Optifine Required}
- ### Added yearn elytra (elytra) {Optifine Required}
- ### Added common elytra (elytra) {Optifine Required}
- ### Added oxeye elytra (elytra) {Optifine Required}
- ### Added alternate home elytra (elytra) {Optifine Required}
- ### Added alternate menace elytra (elytra) {Optifine Required}
- ### Added alternate yearn elytra (elytra) {Optifine Required}
- ### Added gold trident (sword/trident) {Optifine Required}
- ### Added plant wrapped trident (sword/trident) {Optifine Required}
- ### Added skull trident (sword/trident) {Optifine Required}
- ### Added sea prism trident (sword/trident) {Optifine Required}
- ### Added bone trident (sword/trident) {Optifine Required}
- ### Added rubedo canines (sword/trident) {Optifine Required}
- ### Added emperor's reign (sword/trident) {Optifine Required}
- ### Added emerald trident (sword/trident) {Optifine Required}
- ### Added steel trident (sword/trident) {Optifine Required}
- ### Added tears of the deep (sword/trident) {Optifine Required}
- ### Added nether geode (sword/trident) {Optifine Required}
- ### Added hydra (sword/trident) {Optifine Required}
- ### Added crystal trident (sword/trident) {Optifine Required}
- ### Added transpicuous trident (sword/trident) {Optifine Required}
- ### Added trident of the lyre (sword/trident) {Optifine Required}
- ### Added lazuli liberator (sword/trident) {Optifine Required}
- ### Added combat trident (sword/trident) {Optifine Required}
- ### Added diamond trident (sword/trident) {Optifine Required}
- ### Added master trident (sword/trident) {Optifine Required}
- ### Added void vaulter (sword/trident) {Optifine Required}
- ### Added barbed trident (sword/trident) {Optifine Required}
- ### Added lost shadow (sword/trident) {Optifine Required}
- ### Added consecrator (sword/trident) {Optifine Required}
- ### Added trident of charms (sword/trident) {Optifine Required}
- ### Added quindent (sword/trident) {Optifine Required}
- ### Added smouldering snowveil (sword/trident) {Optifine Required}
- ### Added dragon claw (sword/trident) {Optifine Required}
- ### Added the queen's relic (sword/trident) {Optifine Required}
- ### Added dangpa (sword/trident) {Optifine Required}
- ### Added ruby reverence (sword/trident) {Optifine Required}
- ### Added paramount (sword/trident) {Optifine Required}
- ### Added diatonic druse (sword/trident) {Optifine Required}
- ### Added bident (sword/trident) {Optifine Required}
- ### Added forked lightning (sword/trident) {Optifine Required}
- ### Added verdigris bident (sword/trident) {Optifine Required}
- ### Added corrupted bident (sword/trident) {Optifine Required}
- ### Added royal trident (sword/trident) {Optifine Required}
- ### Added kingdom trident (sword/trident) {Optifine Required}
- ### Added trident of chaos (sword/trident) {Optifine Required}
- ### Added healing grace (sword/trident) {Optifine Required}
- ### Added pike (sword/trident) {Optifine Required}
- ### Added spear of the ring (sword/trident) {Optifine Required}
- ### Added constancy pike (sword/trident) {Optifine Required}
- ### Added burning boughs (sword/trident) {Optifine Required}
- ### Added voulge (axe/trident) {Optifine Required}
- ### Added nefarious edge (axe/trident) {Optifine Required}
- ### Added warrior voulge (axe/trident) {Optifine Required}
- ### Added lunation (axe/trident) {Optifine Required}
- ### Added partisan (sword/trident) {Optifine Required}
- ### Added flame spear (sword/trident) {Optifine Required}
- ### Added noctivagant (sword/trident) {Optifine Required}
- ### Added copper conductor (sword/trident) {Optifine Required}
- ### Added harpoon (sword/trident) {Optifine Required}
- ### Added magenta mire (sword/trident) {Optifine Required}
- ### Added interlinked harpoon (sword/trident) {Optifine Required}
- ### Added red sidewinder (sword/trident) {Optifine Required}
- ### Added pudao (sword/trident) {Optifine Required}
- ### Added mind bender (sword/trident) {Optifine Required}
- ### Added glaive of jade (sword/trident) {Optifine Required}
- ### Added unbreakable edge (sword/trident) {Optifine Required}
- ### Added ranseur (sword/trident) {Optifine Required}
- ### Added riven fire (sword/trident) {Optifine Required}
- ### Added desert defender (sword/trident) {Optifine Required}
- ### Added all spear (sword/trident) {Optifine Required}
- ### Added soul trident (sword/trident) {Optifine Required}
- ### Added netherite trident (sword/trident) {Optifine Required}
- ### Added world trident (sword/trident) {Optifine Required}
- ### Added cerise regalia (sword/trident) {Optifine Required}
- ### Added curved spear (sword/trident) {Optifine Required}
- ### Added calming reservoir (sword/trident) {Optifine Required}
- ### Added spear of the stars (sword/trident) {Optifine Required}
- ### Added gamma point (sword/trident) {Optifine Required}
- ### Added pitchfork (sword/trident) {Optifine Required}
- ### Added agroforestry (sword/trident) {Optifine Required}
- ### Added veiled fork (sword/trident) {Optifine Required}
- ### Added mystic blossom (sword/trident) {Optifine Required}
- ### Added spetum (sword/trident) {Optifine Required}
- ### Added accreting frost (sword/trident) {Optifine Required}
- ### Added redstone spetum (sword/trident) {Optifine Required}
- ### Added angel spear (sword/trident) {Optifine Required}
- ### Added dungeons trident (sword/trident) {Optifine Required}
- ### Added rouge riptide (sword/trident) {Optifine Required}
- ### Added victory of gold (sword/trident) {Optifine Required}
- ### Added cascade (sword/trident) {Optifine Required}
- ### Added casting trident (sword/trident) {Optifine Required}
- ### Added event horizon (sword/trident) {Optifine Required}
- ### Added trident of the blaze (sword/trident) {Optifine Required}
- ### Added wretched trident (sword/trident) {Optifine Required}
- ### Added auroral apex (sword/trident) {Optifine Required}
- ### Added dwindling dead (sword/trident) {Optifine Required}
- ### Added quiet glade (sword/trident) {Optifine Required}
- ### Added broad trident (sword/trident) {Optifine Required}
- ### Added dark trident (sword/trident) {Optifine Required}
- ### Added tornado trident (sword/trident) {Optifine Required}
- ### Added sun spire (sword/trident) {Optifine Required}
## Changes & Fixes:
- ### Changed all biome colormaps
- ### Changed Amos Roddy - "Below and Above" to be able to play in The End
- ### Changed Amos Roddy - "O's Piano" to be able to play in The End
- ### Changed Amos Roddy - "Fireflies" to be able to play in The End
- ### Changed Lena Raine - "Eld Unknown" to be able to play in The End
- ### Changed Lena Raine - "Ancestry" to be able to play in The End
- ### Changed Lena Raine - "So Below" to be able to play in The End
- ### Changed C418 - "Ki" to be able to play in The End
- ### Changed C418 - "Excuse" to be able to play in The End
- ### Changed C418 - "The End" music file
- ### Fixed missing biome color blending for spruce and birch leaves
- ### Changed flame particle texture
- ### Changed lava particle texture
- ### Changed lava smoke particle texture
- ### Changed lava splash particle texture
- ### Changed soul fire flame particle texture
- ### Changed splash (0-3) particle textures
- ### Changed underwater (0-3) particle textures
- ### Changed lantern texture
- ### Changed soul lantern texture
- ### Changed snow (weather) texture
- ### Changed dark oak log (top & side) textures
- ### Changed stripped dark oak log (top & side) textures
- ### Changed all hanging sign (normal, item, & gui) textures
- ### Changed trident (in_hand & throwing) models
- ### Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
- ### Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
- ### Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
- ### Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
- ### Changed lilypad handheld color (color.properties) {Optifine Required}
- ### Changed grass block (snow) texture
- ### Changed snow block texture
- ### Changed powder snow texture
- ### Changed snow golem texture
- ### Changed powder snow bucket texture
- ### Changed snow golem spawn egg texture
- ### Changed snowball texture
- ### Changed melon golem texture {Optifine Required}
- ### Changed admin snow golem texture {Optifine Required}
- ### Changed various biome stone textures in snowy plains {Optifine Required}
- ### Changed various biome stone textures in badlands {Optifine Required}
- ### Changed various biome stone textures in deserts {Optifine Required}
- ### Changed snow overlay texture {Optifine Required}
- ### Changed rocky grass block texture {Optifine Required}
- ### Changed rocky snowy grass block texture {Optifine Required}
- ### Changed rocky podzol texture {Optifine Required}
- ### Changed rocky dirt path texture {Optifine Required}
- ### Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
- ### Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
- ### Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
- ### Removed nether red mushrooms from nether biomes {Optifine Required}
- ### Removed nether brown mushrooms from nether biomes {Optifine Required}
- ### Removed nether red mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether brown mushroom blocks from nether biomes {Optifine Required}
- ### Removed nether mushroom stems from nether biomes {Optifine Required}
- ### Removed snowy sand/sandstone from snowy biomes {Optifine Required}
- ### Removed dungeons sunflower random variant for dandelions
- ### Changed podzol (side) texture
- ### Changed sunflower back (0-3) textures
- ### Changed sunflower front (0-3) textures
- ### Changed red mushroom texture & model
- ### Changed brown mushroom texture & model
- ### Changed crimson fungus texture & model
- ### Changed warped fungus texture & model
- ### Changed flower pot models for red/brown mushrooms & crimson/warped fungus
- ### Changed lightning impact sound
- ### Changed sounds.json file
- ### Changed overworld rain lightmap {Optifine Required}
- ### Changed overworld thunder lightmap {Optifine Required}
- ### Changed the end lightmap {Optifine Required}
- ### Changed hidden blade from a unique to a common {Optifine Required}
- ### Changed pale oak falling leaf particle (0-11) textures
- ### Changed tears record texture
- ### Changed enus lang file
- ### Changed now playing gui texture
- ### Changed happy ghast spawn egg texture
- ### Changed snowy spruce leaves texture {Optifine Required}
- ### Changed pale moss block (0-1) textures
- ### Changed pale moss carpet (0-1, side_small, & side_tall) textures
- ### Changed pale hanging moss (normal & tip) textures
- ### Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
- ### Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
- ### Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
- ### Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
- ### Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
- ### Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
- ### Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
- ### Changed drowned necromancer trident (sword/trident) model {Optifine Required}
- ### Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
- ### Changed staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
- ### Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
- ### Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
- ### Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
- ### Changed tower polearm (sword/trident) model positioning {Optifine Required}
- ### Changed guard steeple (sword/trident) model positioning {Optifine Required}
- ### Changed aerostream (sword/trident) model positioning {Optifine Required}
- ### Changed imperial polearm (sword/trident) model positioning {Optifine Required}
- ### Changed blackout (sword/trident) model positioning {Optifine Required}
- ### Changed cryopathy (sword/trident) model positioning {Optifine Required}
- ### Changed fabled blade (sword/trident) model positioning {Optifine Required}
- ### Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
- ### Changed fortune spear (sword/trident) model positioning {Optifine Required}
- ### Changed dripstone pike (sword/trident) model positioning {Optifine Required}
- ### Changed spear (sword/trident) model positioning {Optifine Required}
- ### Changed whispering spear (sword/trident) model positioning {Optifine Required}
- ### Changed bayou spear (sword/trident) model positioning {Optifine Required}
- ### Changed lynx (sword/trident) model positioning {Optifine Required}
- ### Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
- ### Changed glaive (sword/trident) model positioning {Optifine Required}
- ### Changed tidal glaive (sword/trident) model positioning {Optifine Required}
- ### Changed undead glaive (sword/trident) model positioning {Optifine Required}
- ### Changed nebula glaive (sword/trident) model positioning {Optifine Required}
- ### Changed grave bane (sword/trident) model positioning {Optifine Required}
- ### Changed binding glaive (sword/trident) model positioning {Optifine Required}
- ### Changed venom glaive (sword/trident) model positioning {Optifine Required}
- ### Changed twin glaive (sword/trident) model positioning {Optifine Required}
- ### Changed cackling broom (sword/trident) model positioning {Optifine Required}
- ### Changed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed spinblade (sword/trident) model positioning {Optifine Required}
- ### Changed lush boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed lightning crash (sword/trident) model positioning {Optifine Required}
- ### Changed weeping twister (sword/trident) model positioning {Optifine Required}
- ### Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
- ### Changed dagger (sword/trident) model positioning {Optifine Required}
- ### Changed fangs of frost (sword/trident) model positioning {Optifine Required}
- ### Changed moon dagger (sword/trident) model positioning {Optifine Required}
- ### Changed sheer dagger (sword/trident) model positioning {Optifine Required}
- ### Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
- ### Changed perish bone (sword/trident) model positioning {Optifine Required}
- ### Changed blazing blade (sword/trident) model positioning {Optifine Required}
- ### Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
- ### Changed redstone dagger (sword/trident) model positioning {Optifine Required}
- ### Changed halberd (axe/trident) model positioning {Optifine Required}
- ### Changed vampire halberd (axe/trident) model positioning {Optifine Required}
- ### Changed imperial halberd (axe/trident) model positioning {Optifine Required}
- ### Changed empress halberd (axe/trident) model positioning {Optifine Required}
- ### Changed evil queen axe (axe/trident) model positioning {Optifine Required}
- ### Changed rune halberd (axe/trident) model positioning {Optifine Required}
- ### Changed creation axe (axe/trident) model positioning {Optifine Required}
- ### Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
- ### Changed aeroaxe (axe/trident) model positioning {Optifine Required}
- ### Changed blending boil (axe/trident) model positioning {Optifine Required}
- ### Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed red viper (axe/trident) model positioning {Optifine Required}
- ### Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
- ### Changed star seance (axe/trident) model positioning {Optifine Required}
- ### Changed superstorm (axe/trident) model positioning {Optifine Required}
- ### Changed backstabber (sword/trident) model positioning {Optifine Required}
- ### Changed swift striker (sword/trident) model positioning {Optifine Required}
- ### Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
- ### Changed soul stabber (sword/trident) model positioning {Optifine Required}
- ### Changed floral gasher (sword/trident) model positioning {Optifine Required}
- ### Changed electro swing (sword/trident) model positioning {Optifine Required}
- ### Changed scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
- ### Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
- ### Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
- ### Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
- ### Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
# ======================
## Additions:
- ### +Added blue wildflowers as a variant for wildflowers
- ### +Added pink wildflowers as a variant for wildflowers
- ### +Added purple wildflowers as a variant for wildflowers
- ### +Added ashen cows to the pale garden biome {Optifine Required}
- ### +Added pink footed pigs to the pale garden biome {Optifine Required}
- ### +Added rocky sheep to the pale garden biome {Optifine Required}
- ### +Added stormy chickens to the pale garden biome {Optifine Required}
- ### +Added unique double resin brick slab texture
- ### +Added unique spawn eggs to the Bedrock pack {Bedrock pack only}
## Changes & Fixes:
- ### ~Changed biome colormap (grass, foliage, & foliage_oak) textures
- ### ~Changed several anvil renames to be applicable to tridents {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Changed ancient debris (top & side) textures
- ### ~Changed chain (block & item) textures
- ### ~Changed emerald block texture
- ### ~Changed lantern (block & item) textures
- ### ~Changed lantern animation {Java packs only}
- ### ~Changed netherite block texture
- ### ~Changed soul lantern (block & item) textures
- ### ~Changed soul lantern animation {Java packs only}
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed diamond armor (1 & 2) textures
- ### ~Changed gold armor (1 & 2) textures
- ### ~Changed iron armor (1 & 2) textures
- ### ~Changed netherite armor (1 & 2) textures
- ### ~Changed turtle helmet (item & model) textures
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed elytra (item & item_broken) textures
- ### ~Changed apple texture
- ### ~Changed arrow (item) texture
- ### ~Changed carrot texture
- ### ~Changed chainmail boots texture
- ### ~Changed chainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed copper ingot texture
- ### ~Changed diamond texture
- ### ~Changed diamond axe texture
- ### ~Changed diamond hoe texture
- ### ~Changed diamond pickaxe texture
- ### ~Changed diamond shovel texture
- ### ~Changed diamond sword texture
- ### ~Changed golden axe texture
- ### ~Changed golden hoe texture
- ### ~Changed golden pickaxe texture
- ### ~Changed golden shovel texture
- ### ~Changed golden sword texture
- ### ~Changed iron axe texture
- ### ~Changed iron hoe texture
- ### ~Changed iron pickaxe texture
- ### ~Changed iron shovel texture
- ### ~Changed iron sword texture
- ### ~Changed netherite axe texture
- ### ~Changed netherite hoe texture
- ### ~Changed netherite pickaxe texture
- ### ~Changed netherite shovel texture
- ### ~Changed netherite sword texture
- ### ~Changed stone axe texture
- ### ~Changed stone hoe texture
- ### ~Changed stone pickaxe texture
- ### ~Changed stone shovel texture
- ### ~Changed stone sword texture
- ### ~Changed wooden axe texture
- ### ~Changed wooden hoe texture
- ### ~Changed wooden pickaxe texture
- ### ~Changed wooden shovel texture
- ### ~Changed wooden sword texture
- ### ~Changed emerald texture
- ### ~Changed enchanted golden apple texture
- ### ~Changed gold ingot texture
- ### ~Changed golden apple texture
- ### ~Changed golden carrot texture
- ### ~Changed gold nugget texture
- ### ~Changed iron ingot texture
- ### ~Changed iron nugget texture
- ### ~Changed lapis lazuli texture
- ### ~Changed netherite ingot texture
- ### ~Changed netherite scrap texture
- ### ~Changed spectral arrow (item) texture
- ### ~Changed turtle scute texture
- ### ~Changed diamond helmet texture
- ### ~Changed diamond chestplate texture
- ### ~Changed diamond leggings texture
- ### ~Changed diamond boots texture
- ### ~Changed golden helmet texture
- ### ~Changed golden chestplate texture
- ### ~Changed golden leggings texture
- ### ~Changed golden boots texture
- ### ~Changed iron helmet texture
- ### ~Changed iron chestplate texture
- ### ~Changed iron leggings texture
- ### ~Changed iron boots texture
- ### ~Changed netherite helmet texture
- ### ~Changed netherite chestplate texture
- ### ~Changed netherite leggings texture
- ### ~Changed netherite boots texture
- ### ~Changed chainmail helmet texture
- ### ~Changed chainmailchainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed leather helmet texture
- ### ~Changed leather chestplate texture
- ### ~Changed leather leggings texture
- ### ~Changed leather boots texture
- ### ~Changed haste effect icon texture
- ### ~Changed village hero effect icon texture
- ### ~Changed netherite (normal & darker) armor trim palette textures
- ### ~Changed silence armor trim (1 & 2) textures
- ### ~Changed boots trim item texture
- ### ~Changed chestplate trim item texture
- ### ~Changed helmet trim item texture
- ### ~Changed leggings trim item texture
- ### ~Changed chain model {Java packs only}
- ### ~Changed lantern model {Java packs only}
- ### ~Changed soul lantern model {Java packs only}
- ### ~Changed ultimate diamond/netherite sword textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite axe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite pickaxe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite shovel textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite hoe textures {Optifine Required}
- ### ~Changed all chiming netherite textures {Optifine Required}
- ### ~Changed all gilded netherite textures {Optifine Required}
- ### ~Changed all jeweled netherite textures {Optifine Required}
- ### ~Changed all molten netherite textures {Optifine Required}
- ### ~Changed all opulent netherite textures {Optifine Required}
- ### ~Changed all ornate netherite textures {Optifine Required}
- ### ~Changed all soulblaze netherite textures {Optifine Required}
- ### ~Changed item frame (block & item) textures
- ### ~Changed glow item frame (block & item) textures
- ### ~Changed camel (saddle) texture
- ### ~Changed horse (saddle) textures
- ### ~Changed donkey (saddle) textures
- ### ~Changed mule (saddle) textures
- ### ~Changed skeleton horse (saddle) textures
- ### ~Changed zombie horse (saddle) textures
- ### ~Changed ravager texture
- ### ~Changed pig (saddle) texture
- ### ~Changed strider (saddle) texture
- ### ~Changed bundle (normal, open_back, & open_front) textures
- ### ~Changed leather texture
- ### ~Changed saddle (item) texture
- ### ~Changed pack.png icon {Java 1.20-1.21.4 pack only}
- ### ~Changed enus lang file {Java 1.20-1.21.4 pack only}
- ### ~Changed unique potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique splash potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique lingering potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed long/strong tipped arrows to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Fixed incorrect biome colors in pale gardens {Optifine Required}
- ### ~Fixed unique spawn eggs not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed unique suspicious stews not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken magma cube model in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken soul magma cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken redstone cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken mooshroom model in 1.21.5 snapshots {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed false version incompatibility warnings {Java 1.20-1.21.4 pack only}
- ### ~Fixed bottom of necromancer staff (sword/bow/trident) texture {Optifine Required}
- ### ~Fixed chicken variants in 1.21.5 {Optifine Required}
- ### ~Fixed cow variants in 1.21.5 {Optifine Required}
- ### ~Fixed pig variants in 1.21.5 {Optifine Required}
- ### ~Fixed saddle models in 1.21.5
- ### ~Changed cow texture
- ### ~Changed red mooshroom texture
- ### ~Changed brown mooshroom texture
- ### ~Changed elytra (icon) texture
- ### ~Changed broken elytra (icon) texture
- ### ~Changed leaf litter texture
- ### ~Changed blackstone (normal & top) textures
- ### ~Changed polished blackstone texture
- ### ~Changed polished blackstone bricks texture
- ### ~Changed cracked polished blackstone bricks texture
- ### ~Changed gilded blackstone (normal & top) textures
- ### ~Changed double blackstone slab (normal & top) textures
- ### ~Changed double blackstone brick slab (normal & top) textures
- ### ~Changed double polished blackstone slab texture
- ### ~Changed blackstone magma texture {Optifine Required}
- ### ~Changed bush texture
- ### ~Changed bush model
- ### ~Changed firefly bush model
- ### ~Changed short dry grass texture
- ### ~Changed short dry grass model
- ### ~Changed tall dry grass texture
- ### ~Changed tall dry grass model
- ### ~Changed sunflower (top & bottom) textures
- ### ~Changed cherry leaves (0-3) textures
- ### ~Changed acacia leaves texture
- ### ~Changed azalea leaves texture
- ### ~Changed birch leaves texture
- ### ~Changed dark oak leaves texture
- ### ~Changed flowering azalea leaves texture
- ### ~Changed jungle leaves texture
- ### ~Changed mangrove leaves texture
- ### ~Changed oak leaves texture
- ### ~Changed pale oak leaves texture
- ### ~Changed spruce leaves texture
- ### ~Changed badlands dandelion (1 & 2) textures {Optifine Required}
- ### ~Changed badlands dead bush (4-6) textures {Optifine Required}
- ### ~Changed badlands poppy (1 & 2) textures {Optifine Required}
- ### ~Changed dark forest birch leaves texture {Optifine Required}
- ### ~Changed dark forest dandelion texture {Optifine Required}
- ### ~Changed dark forest lilac (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest peony (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest poppy texture {Optifine Required}
- ### ~Changed dark forest rose bush (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed desert dandelion (1) texture {Optifine Required}
- ### ~Changed desert poppy (1) texture {Optifine Required}
- ### ~Changed flower forest birch leaves texture {Optifine Required}
- ### ~Changed forest birch leaves texture {Optifine Required}
- ### ~Changed mountains dandelion texture {Optifine Required}
- ### ~Changed mountains poppy texture {Optifine Required}
- ### ~Changed windswept hills spruce leaves texture {Optifine Required}
- ### ~Changed windswept forest spruce leaves texture {Optifine Required}
- ### ~Changed old growth birch forest birch leaves texture {Optifine Required}
- ### ~Changed old growth pine taiga spruce leaves texture {Optifine Required}
- ### ~Changed old growth spruce taiga spruce leaves texture {Optifine Required}
- ### ~Changed savanna dandelion (1) texture {Optifine Required}
- ### ~Changed savanna poppy (1) texture {Optifine Required}
- ### ~Changed windswept savanna dandelion (1) texture {Optifine Required}
- ### ~Changed windswept savanna poppy (1) texture {Optifine Required}
- ### ~Changed snowy plains spruce leaves texture {Optifine Required}
- ### ~Changed guard's armor (armor) textures {Optifine Required}
- ### ~Changed curious armor (armor) textures {Optifine Required}
- ### ~Changed dragon scale armor (armor) textures {Optifine Required}
- ### ~Changed aether majesty armor (armor) textures {Optifine Required}
- ### ~Changed allay armor (armor) textures {Optifine Required}
- ### ~Changed zombie armor (armor) textures {Optifine Required}
- ### ~Changed husk armor (armor) textures {Optifine Required}
- ### ~Changed iron warrior armor (armor) textures {Optifine Required}
- ### ~Changed royal guard armor (armor) textures {Optifine Required}
- ### ~Changed violet umbra (armor) textures {Optifine Required}
- ### ~Changed dark netherite armor (armor) textures {Optifine Required}
- ### ~Changed swiftness armor (armor) textures {Optifine Required}
- ### ~Changed stray cloak (armor) textures {Optifine Required}
- ### ~Changed mossy skeleton armor (armor) textures {Optifine Required}
- ### ~Changed wither boss armor (armor) textures {Optifine Required}
- ### ~Changed golden knight armor (armor) textures {Optifine Required}
- ### ~Changed silverfish armor (armor) textures {Optifine Required}
- ### ~Changed night sky armor (armor) textures {Optifine Required}
- ### ~Changed fortified diamond armor (armor) textures {Optifine Required}
- ### ~Changed dormant sun armor (armor) textures {Optifine Required}
- ### ~Changed moon bulwark armor (armor) textures {Optifine Required}
- ### ~Changed lapis armor (armor) textures {Optifine Required}
- ### ~Changed ghast armor (armor) textures {Optifine Required}
- ### ~Changed warden armor (armor) textures {Optifine Required}
- ### ~Changed bat armor (armor) textures {Optifine Required}
- ### ~Changed rascal armor (armor) textures {Optifine Required}
- ### ~Changed spawn egg (normal & overlay) textures
- ### ~Changed allay spawn egg texture
- ### ~Changed armadillo spawn egg texture
- ### ~Changed axolotl spawn egg texture
- ### ~Changed bat spawn egg texture
- ### ~Changed bee spawn egg texture
- ### ~Changed blaze spawn egg texture
- ### ~Changed bogged spawn egg texture
- ### ~Changed breeze spawn egg texture
- ### ~Changed camel spawn egg texture
- ### ~Changed cat spawn egg texture
- ### ~Changed cave spider spawn egg texture
- ### ~Changed chicken spawn egg texture
- ### ~Changed cod spawn egg texture
- ### ~Changed cow spawn egg texture
- ### ~Changed creaking spawn egg texture
- ### ~Changed creeper spawn egg texture
- ### ~Changed dolphin spawn egg texture
- ### ~Changed donkey spawn egg texture
- ### ~Changed drowned spawn egg texture
- ### ~Changed elder guardian spawn egg texture
- ### ~Changed ender dragon spawn egg texture
- ### ~Changed enderman spawn egg texture
- ### ~Changed endermite spawn egg texture
- ### ~Changed evoker spawn egg texture
- ### ~Changed fox spawn egg texture
- ### ~Changed frog spawn egg texture
- ### ~Changed ghast spawn egg texture
- ### ~Changed glow squid spawn egg texture
- ### ~Changed goat spawn egg texture
- ### ~Changed guardian spawn egg texture
- ### ~Changed hoglin spawn egg texture
- ### ~Changed horse spawn egg texture
- ### ~Changed husk spawn egg texture
- ### ~Changed iron golem spawn egg texture
- ### ~Changed llama spawn egg texture
- ### ~Changed magma cube spawn egg texture
- ### ~Changed mooshroom spawn egg texture
- ### ~Changed mule spawn egg texture
- ### ~Changed ocelot spawn egg texture
- ### ~Changed panda spawn egg texture
- ### ~Changed parrot spawn egg texture
- ### ~Changed phantom spawn egg texture
- ### ~Changed pig spawn egg texture
- ### ~Changed piglin brute spawn egg texture
- ### ~Changed piglin spawn egg texture
- ### ~Changed pillager spawn egg texture
- ### ~Changed polar bear spawn egg texture
- ### ~Changed pufferfish spawn egg texture
- ### ~Changed rabbit spawn egg texture
- ### ~Changed ravager spawn egg texture
- ### ~Changed salmon spawn egg texture
- ### ~Changed sheep spawn egg texture
- ### ~Changed shulker spawn egg texture
- ### ~Changed silverfish spawn egg texture
- ### ~Changed skeleton horse spawn egg texture
- ### ~Changed skeleton spawn egg texture
- ### ~Changed slime spawn egg texture
- ### ~Changed sniffer spawn egg texture
- ### ~Changed snow golem spawn egg texture
- ### ~Changed spider spawn egg texture
- ### ~Changed squid spawn egg texture
- ### ~Changed stray spawn egg texture
- ### ~Changed strider spawn egg texture
- ### ~Changed tadpole spawn egg texture
- ### ~Changed trader llama spawn egg texture
- ### ~Changed tropical fish spawn egg texture
- ### ~Changed turtle spawn egg texture
- ### ~Changed vex spawn egg texture
- ### ~Changed villager spawn egg texture
- ### ~Changed vindicator spawn egg texture
- ### ~Changed wandering trader spawn egg texture
- ### ~Changed warden spawn egg texture
- ### ~Changed witch spawn egg texture
- ### ~Changed wither skeleton spawn egg texture
- ### ~Changed wither spawn egg texture
- ### ~Changed wolf spawn egg texture
- ### ~Changed zoglin spawn egg texture
- ### ~Changed zombie horse spawn egg texture
- ### ~Changed zombie spawn egg texture
- ### ~Changed zombie villager spawn egg texture
- ### ~Changed zombified piglin spawn egg texture
- ### ~Changed minecon 2011 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2012 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2013 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2015 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2016 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon live founders elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon lightning elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon rock elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon moon elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon checkerboard elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon crossing elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon ladder elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon portal elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon redstone elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon shockwave elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sparking elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sun elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sword elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon torch elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon wavelength elytra (elytra) icon textures {Optifine Required}
- ### ~Changed classic mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang studios elytra (elytra) icon textures {Optifine Required}
- ### ~Changed awesom elytra (elytra) icon textures {Optifine Required}
- ### ~Changed blonk elytra (elytra) icon textures {Optifine Required}
- ### ~Changed no circles elytra (elytra) icon textures {Optifine Required}
- ### ~Changed nyan elytra (elytra) icon textures {Optifine Required}
- ### ~Changed squid elytra (elytra) icon textures {Optifine Required}
- ### ~Changed veterinarian elytra (elytra) icon textures {Optifine Required}
- ### ~Changed magic chain (sword) texture {Optifine Required}
- ### ~Changed magma flail (axe/mace) texture {Optifine Required}
# ======================
## Additions:
- ### +Added blue wildflowers as a variant for wildflowers
- ### +Added pink wildflowers as a variant for wildflowers
- ### +Added purple wildflowers as a variant for wildflowers
- ### +Added ashen cows to the pale garden biome {Optifine Required}
- ### +Added pink footed pigs to the pale garden biome {Optifine Required}
- ### +Added rocky sheep to the pale garden biome {Optifine Required}
- ### +Added stormy chickens to the pale garden biome {Optifine Required}
- ### +Added unique double resin brick slab texture
- ### +Added unique spawn eggs to the Bedrock pack {Bedrock pack only}
## Changes & Fixes:
- ### ~Changed biome colormap (grass, foliage, & foliage_oak) textures
- ### ~Changed several anvil renames to be applicable to tridents {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Changed ancient debris (top & side) textures
- ### ~Changed chain (block & item) textures
- ### ~Changed emerald block texture
- ### ~Changed lantern (block & item) textures
- ### ~Changed lantern animation {Java packs only}
- ### ~Changed netherite block texture
- ### ~Changed soul lantern (block & item) textures
- ### ~Changed soul lantern animation {Java packs only}
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed diamond armor (1 & 2) textures
- ### ~Changed gold armor (1 & 2) textures
- ### ~Changed iron armor (1 & 2) textures
- ### ~Changed netherite armor (1 & 2) textures
- ### ~Changed turtle helmet (item & model) textures
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed elytra (item & item_broken) textures
- ### ~Changed apple texture
- ### ~Changed arrow (item) texture
- ### ~Changed carrot texture
- ### ~Changed chainmail boots texture
- ### ~Changed chainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed copper ingot texture
- ### ~Changed diamond texture
- ### ~Changed diamond axe texture
- ### ~Changed diamond hoe texture
- ### ~Changed diamond pickaxe texture
- ### ~Changed diamond shovel texture
- ### ~Changed diamond sword texture
- ### ~Changed golden axe texture
- ### ~Changed golden hoe texture
- ### ~Changed golden pickaxe texture
- ### ~Changed golden shovel texture
- ### ~Changed golden sword texture
- ### ~Changed iron axe texture
- ### ~Changed iron hoe texture
- ### ~Changed iron pickaxe texture
- ### ~Changed iron shovel texture
- ### ~Changed iron sword texture
- ### ~Changed netherite axe texture
- ### ~Changed netherite hoe texture
- ### ~Changed netherite pickaxe texture
- ### ~Changed netherite shovel texture
- ### ~Changed netherite sword texture
- ### ~Changed stone axe texture
- ### ~Changed stone hoe texture
- ### ~Changed stone pickaxe texture
- ### ~Changed stone shovel texture
- ### ~Changed stone sword texture
- ### ~Changed wooden axe texture
- ### ~Changed wooden hoe texture
- ### ~Changed wooden pickaxe texture
- ### ~Changed wooden shovel texture
- ### ~Changed wooden sword texture
- ### ~Changed emerald texture
- ### ~Changed enchanted golden apple texture
- ### ~Changed gold ingot texture
- ### ~Changed golden apple texture
- ### ~Changed golden carrot texture
- ### ~Changed gold nugget texture
- ### ~Changed iron ingot texture
- ### ~Changed iron nugget texture
- ### ~Changed lapis lazuli texture
- ### ~Changed netherite ingot texture
- ### ~Changed netherite scrap texture
- ### ~Changed spectral arrow (item) texture
- ### ~Changed turtle scute texture
- ### ~Changed diamond helmet texture
- ### ~Changed diamond chestplate texture
- ### ~Changed diamond leggings texture
- ### ~Changed diamond boots texture
- ### ~Changed golden helmet texture
- ### ~Changed golden chestplate texture
- ### ~Changed golden leggings texture
- ### ~Changed golden boots texture
- ### ~Changed iron helmet texture
- ### ~Changed iron chestplate texture
- ### ~Changed iron leggings texture
- ### ~Changed iron boots texture
- ### ~Changed netherite helmet texture
- ### ~Changed netherite chestplate texture
- ### ~Changed netherite leggings texture
- ### ~Changed netherite boots texture
- ### ~Changed chainmail helmet texture
- ### ~Changed chainmailchainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed leather helmet texture
- ### ~Changed leather chestplate texture
- ### ~Changed leather leggings texture
- ### ~Changed leather boots texture
- ### ~Changed haste effect icon texture
- ### ~Changed village hero effect icon texture
- ### ~Changed netherite (normal & darker) armor trim palette textures
- ### ~Changed silence armor trim (1 & 2) textures
- ### ~Changed boots trim item texture
- ### ~Changed chestplate trim item texture
- ### ~Changed helmet trim item texture
- ### ~Changed leggings trim item texture
- ### ~Changed chain model {Java packs only}
- ### ~Changed lantern model {Java packs only}
- ### ~Changed soul lantern model {Java packs only}
- ### ~Changed ultimate diamond/netherite sword textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite axe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite pickaxe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite shovel textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite hoe textures {Optifine Required}
- ### ~Changed all chiming netherite textures {Optifine Required}
- ### ~Changed all gilded netherite textures {Optifine Required}
- ### ~Changed all jeweled netherite textures {Optifine Required}
- ### ~Changed all molten netherite textures {Optifine Required}
- ### ~Changed all opulent netherite textures {Optifine Required}
- ### ~Changed all ornate netherite textures {Optifine Required}
- ### ~Changed all soulblaze netherite textures {Optifine Required}
- ### ~Changed item frame (block & item) textures
- ### ~Changed glow item frame (block & item) textures
- ### ~Changed camel (saddle) texture
- ### ~Changed horse (saddle) textures
- ### ~Changed donkey (saddle) textures
- ### ~Changed mule (saddle) textures
- ### ~Changed skeleton horse (saddle) textures
- ### ~Changed zombie horse (saddle) textures
- ### ~Changed ravager texture
- ### ~Changed pig (saddle) texture
- ### ~Changed strider (saddle) texture
- ### ~Changed bundle (normal, open_back, & open_front) textures
- ### ~Changed leather texture
- ### ~Changed saddle (item) texture
- ### ~Changed pack.png icon {Java 1.20-1.21.4 pack only}
- ### ~Changed enus lang file {Java 1.20-1.21.4 pack only}
- ### ~Changed unique potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique splash potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique lingering potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed long/strong tipped arrows to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Fixed incorrect biome colors in pale gardens {Optifine Required}
- ### ~Fixed unique spawn eggs not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed unique suspicious stews not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken magma cube model in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken soul magma cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken redstone cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken mooshroom model in 1.21.5 snapshots {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed false version incompatibility warnings {Java 1.20-1.21.4 pack only}
- ### ~Fixed bottom of necromancer staff (sword/bow/trident) texture {Optifine Required}
- ### ~Fixed chicken variants in 1.21.5 {Optifine Required}
- ### ~Fixed cow variants in 1.21.5 {Optifine Required}
- ### ~Fixed pig variants in 1.21.5 {Optifine Required}
- ### ~Fixed saddle models in 1.21.5
- ### ~Changed cow texture
- ### ~Changed red mooshroom texture
- ### ~Changed brown mooshroom texture
- ### ~Changed elytra (icon) texture
- ### ~Changed broken elytra (icon) texture
- ### ~Changed leaf litter texture
- ### ~Changed blackstone (normal & top) textures
- ### ~Changed polished blackstone texture
- ### ~Changed polished blackstone bricks texture
- ### ~Changed cracked polished blackstone bricks texture
- ### ~Changed gilded blackstone (normal & top) textures
- ### ~Changed double blackstone slab (normal & top) textures
- ### ~Changed double blackstone brick slab (normal & top) textures
- ### ~Changed double polished blackstone slab texture
- ### ~Changed blackstone magma texture {Optifine Required}
- ### ~Changed bush texture
- ### ~Changed bush model
- ### ~Changed firefly bush model
- ### ~Changed short dry grass texture
- ### ~Changed short dry grass model
- ### ~Changed tall dry grass texture
- ### ~Changed tall dry grass model
- ### ~Changed sunflower (top & bottom) textures
- ### ~Changed cherry leaves (0-3) textures
- ### ~Changed acacia leaves texture
- ### ~Changed azalea leaves texture
- ### ~Changed birch leaves texture
- ### ~Changed dark oak leaves texture
- ### ~Changed flowering azalea leaves texture
- ### ~Changed jungle leaves texture
- ### ~Changed mangrove leaves texture
- ### ~Changed oak leaves texture
- ### ~Changed pale oak leaves texture
- ### ~Changed spruce leaves texture
- ### ~Changed badlands dandelion (1 & 2) textures {Optifine Required}
- ### ~Changed badlands dead bush (4-6) textures {Optifine Required}
- ### ~Changed badlands poppy (1 & 2) textures {Optifine Required}
- ### ~Changed dark forest birch leaves texture {Optifine Required}
- ### ~Changed dark forest dandelion texture {Optifine Required}
- ### ~Changed dark forest lilac (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest peony (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest poppy texture {Optifine Required}
- ### ~Changed dark forest rose bush (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed desert dandelion (1) texture {Optifine Required}
- ### ~Changed desert poppy (1) texture {Optifine Required}
- ### ~Changed flower forest birch leaves texture {Optifine Required}
- ### ~Changed forest birch leaves texture {Optifine Required}
- ### ~Changed mountains dandelion texture {Optifine Required}
- ### ~Changed mountains poppy texture {Optifine Required}
- ### ~Changed windswept hills spruce leaves texture {Optifine Required}
- ### ~Changed windswept forest spruce leaves texture {Optifine Required}
- ### ~Changed old growth birch forest birch leaves texture {Optifine Required}
- ### ~Changed old growth pine taiga spruce leaves texture {Optifine Required}
- ### ~Changed old growth spruce taiga spruce leaves texture {Optifine Required}
- ### ~Changed savanna dandelion (1) texture {Optifine Required}
- ### ~Changed savanna poppy (1) texture {Optifine Required}
- ### ~Changed windswept savanna dandelion (1) texture {Optifine Required}
- ### ~Changed windswept savanna poppy (1) texture {Optifine Required}
- ### ~Changed snowy plains spruce leaves texture {Optifine Required}
- ### ~Changed guard's armor (armor) textures {Optifine Required}
- ### ~Changed curious armor (armor) textures {Optifine Required}
- ### ~Changed dragon scale armor (armor) textures {Optifine Required}
- ### ~Changed aether majesty armor (armor) textures {Optifine Required}
- ### ~Changed allay armor (armor) textures {Optifine Required}
- ### ~Changed zombie armor (armor) textures {Optifine Required}
- ### ~Changed husk armor (armor) textures {Optifine Required}
- ### ~Changed iron warrior armor (armor) textures {Optifine Required}
- ### ~Changed royal guard armor (armor) textures {Optifine Required}
- ### ~Changed violet umbra (armor) textures {Optifine Required}
- ### ~Changed dark netherite armor (armor) textures {Optifine Required}
- ### ~Changed swiftness armor (armor) textures {Optifine Required}
- ### ~Changed stray cloak (armor) textures {Optifine Required}
- ### ~Changed mossy skeleton armor (armor) textures {Optifine Required}
- ### ~Changed wither boss armor (armor) textures {Optifine Required}
- ### ~Changed golden knight armor (armor) textures {Optifine Required}
- ### ~Changed silverfish armor (armor) textures {Optifine Required}
- ### ~Changed night sky armor (armor) textures {Optifine Required}
- ### ~Changed fortified diamond armor (armor) textures {Optifine Required}
- ### ~Changed dormant sun armor (armor) textures {Optifine Required}
- ### ~Changed moon bulwark armor (armor) textures {Optifine Required}
- ### ~Changed lapis armor (armor) textures {Optifine Required}
- ### ~Changed ghast armor (armor) textures {Optifine Required}
- ### ~Changed warden armor (armor) textures {Optifine Required}
- ### ~Changed bat armor (armor) textures {Optifine Required}
- ### ~Changed rascal armor (armor) textures {Optifine Required}
- ### ~Changed spawn egg (normal & overlay) textures
- ### ~Changed allay spawn egg texture
- ### ~Changed armadillo spawn egg texture
- ### ~Changed axolotl spawn egg texture
- ### ~Changed bat spawn egg texture
- ### ~Changed bee spawn egg texture
- ### ~Changed blaze spawn egg texture
- ### ~Changed bogged spawn egg texture
- ### ~Changed breeze spawn egg texture
- ### ~Changed camel spawn egg texture
- ### ~Changed cat spawn egg texture
- ### ~Changed cave spider spawn egg texture
- ### ~Changed chicken spawn egg texture
- ### ~Changed cod spawn egg texture
- ### ~Changed cow spawn egg texture
- ### ~Changed creaking spawn egg texture
- ### ~Changed creeper spawn egg texture
- ### ~Changed dolphin spawn egg texture
- ### ~Changed donkey spawn egg texture
- ### ~Changed drowned spawn egg texture
- ### ~Changed elder guardian spawn egg texture
- ### ~Changed ender dragon spawn egg texture
- ### ~Changed enderman spawn egg texture
- ### ~Changed endermite spawn egg texture
- ### ~Changed evoker spawn egg texture
- ### ~Changed fox spawn egg texture
- ### ~Changed frog spawn egg texture
- ### ~Changed ghast spawn egg texture
- ### ~Changed glow squid spawn egg texture
- ### ~Changed goat spawn egg texture
- ### ~Changed guardian spawn egg texture
- ### ~Changed hoglin spawn egg texture
- ### ~Changed horse spawn egg texture
- ### ~Changed husk spawn egg texture
- ### ~Changed iron golem spawn egg texture
- ### ~Changed llama spawn egg texture
- ### ~Changed magma cube spawn egg texture
- ### ~Changed mooshroom spawn egg texture
- ### ~Changed mule spawn egg texture
- ### ~Changed ocelot spawn egg texture
- ### ~Changed panda spawn egg texture
- ### ~Changed parrot spawn egg texture
- ### ~Changed phantom spawn egg texture
- ### ~Changed pig spawn egg texture
- ### ~Changed piglin brute spawn egg texture
- ### ~Changed piglin spawn egg texture
- ### ~Changed pillager spawn egg texture
- ### ~Changed polar bear spawn egg texture
- ### ~Changed pufferfish spawn egg texture
- ### ~Changed rabbit spawn egg texture
- ### ~Changed ravager spawn egg texture
- ### ~Changed salmon spawn egg texture
- ### ~Changed sheep spawn egg texture
- ### ~Changed shulker spawn egg texture
- ### ~Changed silverfish spawn egg texture
- ### ~Changed skeleton horse spawn egg texture
- ### ~Changed skeleton spawn egg texture
- ### ~Changed slime spawn egg texture
- ### ~Changed sniffer spawn egg texture
- ### ~Changed snow golem spawn egg texture
- ### ~Changed spider spawn egg texture
- ### ~Changed squid spawn egg texture
- ### ~Changed stray spawn egg texture
- ### ~Changed strider spawn egg texture
- ### ~Changed tadpole spawn egg texture
- ### ~Changed trader llama spawn egg texture
- ### ~Changed tropical fish spawn egg texture
- ### ~Changed turtle spawn egg texture
- ### ~Changed vex spawn egg texture
- ### ~Changed villager spawn egg texture
- ### ~Changed vindicator spawn egg texture
- ### ~Changed wandering trader spawn egg texture
- ### ~Changed warden spawn egg texture
- ### ~Changed witch spawn egg texture
- ### ~Changed wither skeleton spawn egg texture
- ### ~Changed wither spawn egg texture
- ### ~Changed wolf spawn egg texture
- ### ~Changed zoglin spawn egg texture
- ### ~Changed zombie horse spawn egg texture
- ### ~Changed zombie spawn egg texture
- ### ~Changed zombie villager spawn egg texture
- ### ~Changed zombified piglin spawn egg texture
- ### ~Changed minecon 2011 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2012 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2013 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2015 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2016 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon live founders elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon lightning elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon rock elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon moon elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon checkerboard elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon crossing elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon ladder elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon portal elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon redstone elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon shockwave elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sparking elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sun elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sword elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon torch elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon wavelength elytra (elytra) icon textures {Optifine Required}
- ### ~Changed classic mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang studios elytra (elytra) icon textures {Optifine Required}
- ### ~Changed awesom elytra (elytra) icon textures {Optifine Required}
- ### ~Changed blonk elytra (elytra) icon textures {Optifine Required}
- ### ~Changed no circles elytra (elytra) icon textures {Optifine Required}
- ### ~Changed nyan elytra (elytra) icon textures {Optifine Required}
- ### ~Changed squid elytra (elytra) icon textures {Optifine Required}
- ### ~Changed veterinarian elytra (elytra) icon textures {Optifine Required}
- ### ~Changed magic chain (sword) texture {Optifine Required}
- ### ~Changed magma flail (axe/mace) texture {Optifine Required}
# ======================
## Additions:
- ### +Added blue wildflowers as a variant for wildflowers
- ### +Added pink wildflowers as a variant for wildflowers
- ### +Added purple wildflowers as a variant for wildflowers
- ### +Added ashen cows to the pale garden biome {Optifine Required}
- ### +Added pink footed pigs to the pale garden biome {Optifine Required}
- ### +Added rocky sheep to the pale garden biome {Optifine Required}
- ### +Added stormy chickens to the pale garden biome {Optifine Required}
- ### +Added unique double resin brick slab texture
- ### +Added unique spawn eggs to the Bedrock pack {Bedrock pack only}
## Changes & Fixes:
- ### ~Changed biome colormap (grass, foliage, & foliage_oak) textures
- ### ~Changed several anvil renames to be applicable to tridents {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Changed ancient debris (top & side) textures
- ### ~Changed chain (block & item) textures
- ### ~Changed emerald block texture
- ### ~Changed lantern (block & item) textures
- ### ~Changed lantern animation {Java packs only}
- ### ~Changed netherite block texture
- ### ~Changed soul lantern (block & item) textures
- ### ~Changed soul lantern animation {Java packs only}
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed diamond armor (1 & 2) textures
- ### ~Changed gold armor (1 & 2) textures
- ### ~Changed iron armor (1 & 2) textures
- ### ~Changed netherite armor (1 & 2) textures
- ### ~Changed turtle helmet (item & model) textures
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed elytra (item & item_broken) textures
- ### ~Changed apple texture
- ### ~Changed arrow (item) texture
- ### ~Changed carrot texture
- ### ~Changed chainmail boots texture
- ### ~Changed chainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed copper ingot texture
- ### ~Changed diamond texture
- ### ~Changed diamond axe texture
- ### ~Changed diamond hoe texture
- ### ~Changed diamond pickaxe texture
- ### ~Changed diamond shovel texture
- ### ~Changed diamond sword texture
- ### ~Changed golden axe texture
- ### ~Changed golden hoe texture
- ### ~Changed golden pickaxe texture
- ### ~Changed golden shovel texture
- ### ~Changed golden sword texture
- ### ~Changed iron axe texture
- ### ~Changed iron hoe texture
- ### ~Changed iron pickaxe texture
- ### ~Changed iron shovel texture
- ### ~Changed iron sword texture
- ### ~Changed netherite axe texture
- ### ~Changed netherite hoe texture
- ### ~Changed netherite pickaxe texture
- ### ~Changed netherite shovel texture
- ### ~Changed netherite sword texture
- ### ~Changed stone axe texture
- ### ~Changed stone hoe texture
- ### ~Changed stone pickaxe texture
- ### ~Changed stone shovel texture
- ### ~Changed stone sword texture
- ### ~Changed wooden axe texture
- ### ~Changed wooden hoe texture
- ### ~Changed wooden pickaxe texture
- ### ~Changed wooden shovel texture
- ### ~Changed wooden sword texture
- ### ~Changed emerald texture
- ### ~Changed enchanted golden apple texture
- ### ~Changed gold ingot texture
- ### ~Changed golden apple texture
- ### ~Changed golden carrot texture
- ### ~Changed gold nugget texture
- ### ~Changed iron ingot texture
- ### ~Changed iron nugget texture
- ### ~Changed lapis lazuli texture
- ### ~Changed netherite ingot texture
- ### ~Changed netherite scrap texture
- ### ~Changed spectral arrow (item) texture
- ### ~Changed turtle scute texture
- ### ~Changed diamond helmet texture
- ### ~Changed diamond chestplate texture
- ### ~Changed diamond leggings texture
- ### ~Changed diamond boots texture
- ### ~Changed golden helmet texture
- ### ~Changed golden chestplate texture
- ### ~Changed golden leggings texture
- ### ~Changed golden boots texture
- ### ~Changed iron helmet texture
- ### ~Changed iron chestplate texture
- ### ~Changed iron leggings texture
- ### ~Changed iron boots texture
- ### ~Changed netherite helmet texture
- ### ~Changed netherite chestplate texture
- ### ~Changed netherite leggings texture
- ### ~Changed netherite boots texture
- ### ~Changed chainmail helmet texture
- ### ~Changed chainmailchainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed leather helmet texture
- ### ~Changed leather chestplate texture
- ### ~Changed leather leggings texture
- ### ~Changed leather boots texture
- ### ~Changed haste effect icon texture
- ### ~Changed village hero effect icon texture
- ### ~Changed netherite (normal & darker) armor trim palette textures
- ### ~Changed silence armor trim (1 & 2) textures
- ### ~Changed boots trim item texture
- ### ~Changed chestplate trim item texture
- ### ~Changed helmet trim item texture
- ### ~Changed leggings trim item texture
- ### ~Changed chain model {Java packs only}
- ### ~Changed lantern model {Java packs only}
- ### ~Changed soul lantern model {Java packs only}
- ### ~Changed ultimate diamond/netherite sword textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite axe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite pickaxe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite shovel textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite hoe textures {Optifine Required}
- ### ~Changed all chiming netherite textures {Optifine Required}
- ### ~Changed all gilded netherite textures {Optifine Required}
- ### ~Changed all jeweled netherite textures {Optifine Required}
- ### ~Changed all molten netherite textures {Optifine Required}
- ### ~Changed all opulent netherite textures {Optifine Required}
- ### ~Changed all ornate netherite textures {Optifine Required}
- ### ~Changed all soulblaze netherite textures {Optifine Required}
- ### ~Changed item frame (block & item) textures
- ### ~Changed glow item frame (block & item) textures
- ### ~Changed camel (saddle) texture
- ### ~Changed horse (saddle) textures
- ### ~Changed donkey (saddle) textures
- ### ~Changed mule (saddle) textures
- ### ~Changed skeleton horse (saddle) textures
- ### ~Changed zombie horse (saddle) textures
- ### ~Changed ravager texture
- ### ~Changed pig (saddle) texture
- ### ~Changed strider (saddle) texture
- ### ~Changed bundle (normal, open_back, & open_front) textures
- ### ~Changed leather texture
- ### ~Changed saddle (item) texture
- ### ~Changed pack.png icon {Java 1.20-1.21.4 pack only}
- ### ~Changed enus lang file {Java 1.20-1.21.4 pack only}
- ### ~Changed unique potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique splash potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique lingering potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed long/strong tipped arrows to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Fixed incorrect biome colors in pale gardens {Optifine Required}
- ### ~Fixed unique spawn eggs not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed unique suspicious stews not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken magma cube model in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken soul magma cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken redstone cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken mooshroom model in 1.21.5 snapshots {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed false version incompatibility warnings {Java 1.20-1.21.4 pack only}
- ### ~Fixed bottom of necromancer staff (sword/bow/trident) texture {Optifine Required}
- ### ~Fixed chicken variants in 1.21.5 {Optifine Required}
- ### ~Fixed cow variants in 1.21.5 {Optifine Required}
- ### ~Fixed pig variants in 1.21.5 {Optifine Required}
- ### ~Fixed saddle models in 1.21.5
- ### ~Changed cow texture
- ### ~Changed red mooshroom texture
- ### ~Changed brown mooshroom texture
- ### ~Changed elytra (icon) texture
- ### ~Changed broken elytra (icon) texture
- ### ~Changed leaf litter texture
- ### ~Changed blackstone (normal & top) textures
- ### ~Changed polished blackstone texture
- ### ~Changed polished blackstone bricks texture
- ### ~Changed cracked polished blackstone bricks texture
- ### ~Changed gilded blackstone (normal & top) textures
- ### ~Changed double blackstone slab (normal & top) textures
- ### ~Changed double blackstone brick slab (normal & top) textures
- ### ~Changed double polished blackstone slab texture
- ### ~Changed blackstone magma texture {Optifine Required}
- ### ~Changed bush texture
- ### ~Changed bush model
- ### ~Changed firefly bush model
- ### ~Changed short dry grass texture
- ### ~Changed short dry grass model
- ### ~Changed tall dry grass texture
- ### ~Changed tall dry grass model
- ### ~Changed sunflower (top & bottom) textures
- ### ~Changed cherry leaves (0-3) textures
- ### ~Changed acacia leaves texture
- ### ~Changed azalea leaves texture
- ### ~Changed birch leaves texture
- ### ~Changed dark oak leaves texture
- ### ~Changed flowering azalea leaves texture
- ### ~Changed jungle leaves texture
- ### ~Changed mangrove leaves texture
- ### ~Changed oak leaves texture
- ### ~Changed pale oak leaves texture
- ### ~Changed spruce leaves texture
- ### ~Changed badlands dandelion (1 & 2) textures {Optifine Required}
- ### ~Changed badlands dead bush (4-6) textures {Optifine Required}
- ### ~Changed badlands poppy (1 & 2) textures {Optifine Required}
- ### ~Changed dark forest birch leaves texture {Optifine Required}
- ### ~Changed dark forest dandelion texture {Optifine Required}
- ### ~Changed dark forest lilac (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest peony (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest poppy texture {Optifine Required}
- ### ~Changed dark forest rose bush (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed desert dandelion (1) texture {Optifine Required}
- ### ~Changed desert poppy (1) texture {Optifine Required}
- ### ~Changed flower forest birch leaves texture {Optifine Required}
- ### ~Changed forest birch leaves texture {Optifine Required}
- ### ~Changed mountains dandelion texture {Optifine Required}
- ### ~Changed mountains poppy texture {Optifine Required}
- ### ~Changed windswept hills spruce leaves texture {Optifine Required}
- ### ~Changed windswept forest spruce leaves texture {Optifine Required}
- ### ~Changed old growth birch forest birch leaves texture {Optifine Required}
- ### ~Changed old growth pine taiga spruce leaves texture {Optifine Required}
- ### ~Changed old growth spruce taiga spruce leaves texture {Optifine Required}
- ### ~Changed savanna dandelion (1) texture {Optifine Required}
- ### ~Changed savanna poppy (1) texture {Optifine Required}
- ### ~Changed windswept savanna dandelion (1) texture {Optifine Required}
- ### ~Changed windswept savanna poppy (1) texture {Optifine Required}
- ### ~Changed snowy plains spruce leaves texture {Optifine Required}
- ### ~Changed guard's armor (armor) textures {Optifine Required}
- ### ~Changed curious armor (armor) textures {Optifine Required}
- ### ~Changed dragon scale armor (armor) textures {Optifine Required}
- ### ~Changed aether majesty armor (armor) textures {Optifine Required}
- ### ~Changed allay armor (armor) textures {Optifine Required}
- ### ~Changed zombie armor (armor) textures {Optifine Required}
- ### ~Changed husk armor (armor) textures {Optifine Required}
- ### ~Changed iron warrior armor (armor) textures {Optifine Required}
- ### ~Changed royal guard armor (armor) textures {Optifine Required}
- ### ~Changed violet umbra (armor) textures {Optifine Required}
- ### ~Changed dark netherite armor (armor) textures {Optifine Required}
- ### ~Changed swiftness armor (armor) textures {Optifine Required}
- ### ~Changed stray cloak (armor) textures {Optifine Required}
- ### ~Changed mossy skeleton armor (armor) textures {Optifine Required}
- ### ~Changed wither boss armor (armor) textures {Optifine Required}
- ### ~Changed golden knight armor (armor) textures {Optifine Required}
- ### ~Changed silverfish armor (armor) textures {Optifine Required}
- ### ~Changed night sky armor (armor) textures {Optifine Required}
- ### ~Changed fortified diamond armor (armor) textures {Optifine Required}
- ### ~Changed dormant sun armor (armor) textures {Optifine Required}
- ### ~Changed moon bulwark armor (armor) textures {Optifine Required}
- ### ~Changed lapis armor (armor) textures {Optifine Required}
- ### ~Changed ghast armor (armor) textures {Optifine Required}
- ### ~Changed warden armor (armor) textures {Optifine Required}
- ### ~Changed bat armor (armor) textures {Optifine Required}
- ### ~Changed rascal armor (armor) textures {Optifine Required}
- ### ~Changed spawn egg (normal & overlay) textures
- ### ~Changed allay spawn egg texture
- ### ~Changed armadillo spawn egg texture
- ### ~Changed axolotl spawn egg texture
- ### ~Changed bat spawn egg texture
- ### ~Changed bee spawn egg texture
- ### ~Changed blaze spawn egg texture
- ### ~Changed bogged spawn egg texture
- ### ~Changed breeze spawn egg texture
- ### ~Changed camel spawn egg texture
- ### ~Changed cat spawn egg texture
- ### ~Changed cave spider spawn egg texture
- ### ~Changed chicken spawn egg texture
- ### ~Changed cod spawn egg texture
- ### ~Changed cow spawn egg texture
- ### ~Changed creaking spawn egg texture
- ### ~Changed creeper spawn egg texture
- ### ~Changed dolphin spawn egg texture
- ### ~Changed donkey spawn egg texture
- ### ~Changed drowned spawn egg texture
- ### ~Changed elder guardian spawn egg texture
- ### ~Changed ender dragon spawn egg texture
- ### ~Changed enderman spawn egg texture
- ### ~Changed endermite spawn egg texture
- ### ~Changed evoker spawn egg texture
- ### ~Changed fox spawn egg texture
- ### ~Changed frog spawn egg texture
- ### ~Changed ghast spawn egg texture
- ### ~Changed glow squid spawn egg texture
- ### ~Changed goat spawn egg texture
- ### ~Changed guardian spawn egg texture
- ### ~Changed hoglin spawn egg texture
- ### ~Changed horse spawn egg texture
- ### ~Changed husk spawn egg texture
- ### ~Changed iron golem spawn egg texture
- ### ~Changed llama spawn egg texture
- ### ~Changed magma cube spawn egg texture
- ### ~Changed mooshroom spawn egg texture
- ### ~Changed mule spawn egg texture
- ### ~Changed ocelot spawn egg texture
- ### ~Changed panda spawn egg texture
- ### ~Changed parrot spawn egg texture
- ### ~Changed phantom spawn egg texture
- ### ~Changed pig spawn egg texture
- ### ~Changed piglin brute spawn egg texture
- ### ~Changed piglin spawn egg texture
- ### ~Changed pillager spawn egg texture
- ### ~Changed polar bear spawn egg texture
- ### ~Changed pufferfish spawn egg texture
- ### ~Changed rabbit spawn egg texture
- ### ~Changed ravager spawn egg texture
- ### ~Changed salmon spawn egg texture
- ### ~Changed sheep spawn egg texture
- ### ~Changed shulker spawn egg texture
- ### ~Changed silverfish spawn egg texture
- ### ~Changed skeleton horse spawn egg texture
- ### ~Changed skeleton spawn egg texture
- ### ~Changed slime spawn egg texture
- ### ~Changed sniffer spawn egg texture
- ### ~Changed snow golem spawn egg texture
- ### ~Changed spider spawn egg texture
- ### ~Changed squid spawn egg texture
- ### ~Changed stray spawn egg texture
- ### ~Changed strider spawn egg texture
- ### ~Changed tadpole spawn egg texture
- ### ~Changed trader llama spawn egg texture
- ### ~Changed tropical fish spawn egg texture
- ### ~Changed turtle spawn egg texture
- ### ~Changed vex spawn egg texture
- ### ~Changed villager spawn egg texture
- ### ~Changed vindicator spawn egg texture
- ### ~Changed wandering trader spawn egg texture
- ### ~Changed warden spawn egg texture
- ### ~Changed witch spawn egg texture
- ### ~Changed wither skeleton spawn egg texture
- ### ~Changed wither spawn egg texture
- ### ~Changed wolf spawn egg texture
- ### ~Changed zoglin spawn egg texture
- ### ~Changed zombie horse spawn egg texture
- ### ~Changed zombie spawn egg texture
- ### ~Changed zombie villager spawn egg texture
- ### ~Changed zombified piglin spawn egg texture
- ### ~Changed minecon 2011 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2012 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2013 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2015 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2016 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon live founders elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon lightning elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon rock elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon moon elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon checkerboard elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon crossing elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon ladder elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon portal elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon redstone elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon shockwave elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sparking elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sun elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sword elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon torch elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon wavelength elytra (elytra) icon textures {Optifine Required}
- ### ~Changed classic mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang studios elytra (elytra) icon textures {Optifine Required}
- ### ~Changed awesom elytra (elytra) icon textures {Optifine Required}
- ### ~Changed blonk elytra (elytra) icon textures {Optifine Required}
- ### ~Changed no circles elytra (elytra) icon textures {Optifine Required}
- ### ~Changed nyan elytra (elytra) icon textures {Optifine Required}
- ### ~Changed squid elytra (elytra) icon textures {Optifine Required}
- ### ~Changed veterinarian elytra (elytra) icon textures {Optifine Required}
- ### ~Changed magic chain (sword) texture {Optifine Required}
- ### ~Changed magma flail (axe/mace) texture {Optifine Required}
# ======================
## Additions:
- ### +Added blue wildflowers as a variant for wildflowers
- ### +Added pink wildflowers as a variant for wildflowers
- ### +Added purple wildflowers as a variant for wildflowers
- ### +Added ashen cows to the pale garden biome {Optifine Required}
- ### +Added pink footed pigs to the pale garden biome {Optifine Required}
- ### +Added rocky sheep to the pale garden biome {Optifine Required}
- ### +Added stormy chickens to the pale garden biome {Optifine Required}
- ### +Added unique double resin brick slab texture
- ### +Added unique spawn eggs to the Bedrock pack {Bedrock pack only}
## Changes & Fixes:
- ### ~Changed biome colormap (grass, foliage, & foliage_oak) textures
- ### ~Changed several anvil renames to be applicable to tridents {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Changed ancient debris (top & side) textures
- ### ~Changed chain (block & item) textures
- ### ~Changed emerald block texture
- ### ~Changed lantern (block & item) textures
- ### ~Changed lantern animation {Java packs only}
- ### ~Changed netherite block texture
- ### ~Changed soul lantern (block & item) textures
- ### ~Changed soul lantern animation {Java packs only}
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed diamond armor (1 & 2) textures
- ### ~Changed gold armor (1 & 2) textures
- ### ~Changed iron armor (1 & 2) textures
- ### ~Changed netherite armor (1 & 2) textures
- ### ~Changed turtle helmet (item & model) textures
- ### ~Changed chainmail armor (1 & 2) textures
- ### ~Changed elytra (item & item_broken) textures
- ### ~Changed apple texture
- ### ~Changed arrow (item) texture
- ### ~Changed carrot texture
- ### ~Changed chainmail boots texture
- ### ~Changed chainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed copper ingot texture
- ### ~Changed diamond texture
- ### ~Changed diamond axe texture
- ### ~Changed diamond hoe texture
- ### ~Changed diamond pickaxe texture
- ### ~Changed diamond shovel texture
- ### ~Changed diamond sword texture
- ### ~Changed golden axe texture
- ### ~Changed golden hoe texture
- ### ~Changed golden pickaxe texture
- ### ~Changed golden shovel texture
- ### ~Changed golden sword texture
- ### ~Changed iron axe texture
- ### ~Changed iron hoe texture
- ### ~Changed iron pickaxe texture
- ### ~Changed iron shovel texture
- ### ~Changed iron sword texture
- ### ~Changed netherite axe texture
- ### ~Changed netherite hoe texture
- ### ~Changed netherite pickaxe texture
- ### ~Changed netherite shovel texture
- ### ~Changed netherite sword texture
- ### ~Changed stone axe texture
- ### ~Changed stone hoe texture
- ### ~Changed stone pickaxe texture
- ### ~Changed stone shovel texture
- ### ~Changed stone sword texture
- ### ~Changed wooden axe texture
- ### ~Changed wooden hoe texture
- ### ~Changed wooden pickaxe texture
- ### ~Changed wooden shovel texture
- ### ~Changed wooden sword texture
- ### ~Changed emerald texture
- ### ~Changed enchanted golden apple texture
- ### ~Changed gold ingot texture
- ### ~Changed golden apple texture
- ### ~Changed golden carrot texture
- ### ~Changed gold nugget texture
- ### ~Changed iron ingot texture
- ### ~Changed iron nugget texture
- ### ~Changed lapis lazuli texture
- ### ~Changed netherite ingot texture
- ### ~Changed netherite scrap texture
- ### ~Changed spectral arrow (item) texture
- ### ~Changed turtle scute texture
- ### ~Changed diamond helmet texture
- ### ~Changed diamond chestplate texture
- ### ~Changed diamond leggings texture
- ### ~Changed diamond boots texture
- ### ~Changed golden helmet texture
- ### ~Changed golden chestplate texture
- ### ~Changed golden leggings texture
- ### ~Changed golden boots texture
- ### ~Changed iron helmet texture
- ### ~Changed iron chestplate texture
- ### ~Changed iron leggings texture
- ### ~Changed iron boots texture
- ### ~Changed netherite helmet texture
- ### ~Changed netherite chestplate texture
- ### ~Changed netherite leggings texture
- ### ~Changed netherite boots texture
- ### ~Changed chainmail helmet texture
- ### ~Changed chainmailchainmail chestplate texture
- ### ~Changed chainmail leggings texture
- ### ~Changed chainmail boots texture
- ### ~Changed leather helmet texture
- ### ~Changed leather chestplate texture
- ### ~Changed leather leggings texture
- ### ~Changed leather boots texture
- ### ~Changed haste effect icon texture
- ### ~Changed village hero effect icon texture
- ### ~Changed netherite (normal & darker) armor trim palette textures
- ### ~Changed silence armor trim (1 & 2) textures
- ### ~Changed boots trim item texture
- ### ~Changed chestplate trim item texture
- ### ~Changed helmet trim item texture
- ### ~Changed leggings trim item texture
- ### ~Changed chain model {Java packs only}
- ### ~Changed lantern model {Java packs only}
- ### ~Changed soul lantern model {Java packs only}
- ### ~Changed ultimate diamond/netherite sword textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite axe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite pickaxe textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite shovel textures {Optifine Required}
- ### ~Changed ultimate diamond/netherite hoe textures {Optifine Required}
- ### ~Changed all chiming netherite textures {Optifine Required}
- ### ~Changed all gilded netherite textures {Optifine Required}
- ### ~Changed all jeweled netherite textures {Optifine Required}
- ### ~Changed all molten netherite textures {Optifine Required}
- ### ~Changed all opulent netherite textures {Optifine Required}
- ### ~Changed all ornate netherite textures {Optifine Required}
- ### ~Changed all soulblaze netherite textures {Optifine Required}
- ### ~Changed item frame (block & item) textures
- ### ~Changed glow item frame (block & item) textures
- ### ~Changed camel (saddle) texture
- ### ~Changed horse (saddle) textures
- ### ~Changed donkey (saddle) textures
- ### ~Changed mule (saddle) textures
- ### ~Changed skeleton horse (saddle) textures
- ### ~Changed zombie horse (saddle) textures
- ### ~Changed ravager texture
- ### ~Changed pig (saddle) texture
- ### ~Changed strider (saddle) texture
- ### ~Changed bundle (normal, open_back, & open_front) textures
- ### ~Changed leather texture
- ### ~Changed saddle (item) texture
- ### ~Changed pack.png icon {Java 1.20-1.21.4 pack only}
- ### ~Changed enus lang file {Java 1.20-1.21.4 pack only}
- ### ~Changed unique potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique splash potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed unique lingering potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Changed long/strong tipped arrows to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
- ### ~Fixed incorrect biome colors in pale gardens {Optifine Required}
- ### ~Fixed unique spawn eggs not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed unique suspicious stews not working in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken magma cube model in 1.21.4 {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken soul magma cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken redstone cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed broken mooshroom model in 1.21.5 snapshots {Optifine Required} {Java 1.20-1.21.4 pack only}
- ### ~Fixed false version incompatibility warnings {Java 1.20-1.21.4 pack only}
- ### ~Fixed bottom of necromancer staff (sword/bow/trident) texture {Optifine Required}
- ### ~Fixed chicken variants in 1.21.5 {Optifine Required}
- ### ~Fixed cow variants in 1.21.5 {Optifine Required}
- ### ~Fixed pig variants in 1.21.5 {Optifine Required}
- ### ~Fixed saddle models in 1.21.5
- ### ~Changed cow texture
- ### ~Changed red mooshroom texture
- ### ~Changed brown mooshroom texture
- ### ~Changed elytra (icon) texture
- ### ~Changed broken elytra (icon) texture
- ### ~Changed leaf litter texture
- ### ~Changed blackstone (normal & top) textures
- ### ~Changed polished blackstone texture
- ### ~Changed polished blackstone bricks texture
- ### ~Changed cracked polished blackstone bricks texture
- ### ~Changed gilded blackstone (normal & top) textures
- ### ~Changed double blackstone slab (normal & top) textures
- ### ~Changed double blackstone brick slab (normal & top) textures
- ### ~Changed double polished blackstone slab texture
- ### ~Changed blackstone magma texture {Optifine Required}
- ### ~Changed bush texture
- ### ~Changed bush model
- ### ~Changed firefly bush model
- ### ~Changed short dry grass texture
- ### ~Changed short dry grass model
- ### ~Changed tall dry grass texture
- ### ~Changed tall dry grass model
- ### ~Changed sunflower (top & bottom) textures
- ### ~Changed cherry leaves (0-3) textures
- ### ~Changed acacia leaves texture
- ### ~Changed azalea leaves texture
- ### ~Changed birch leaves texture
- ### ~Changed dark oak leaves texture
- ### ~Changed flowering azalea leaves texture
- ### ~Changed jungle leaves texture
- ### ~Changed mangrove leaves texture
- ### ~Changed oak leaves texture
- ### ~Changed pale oak leaves texture
- ### ~Changed spruce leaves texture
- ### ~Changed badlands dandelion (1 & 2) textures {Optifine Required}
- ### ~Changed badlands dead bush (4-6) textures {Optifine Required}
- ### ~Changed badlands poppy (1 & 2) textures {Optifine Required}
- ### ~Changed dark forest birch leaves texture {Optifine Required}
- ### ~Changed dark forest dandelion texture {Optifine Required}
- ### ~Changed dark forest lilac (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest peony (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed dark forest poppy texture {Optifine Required}
- ### ~Changed dark forest rose bush (bottom1-2 & top1-2) textures {Optifine Required}
- ### ~Changed desert dandelion (1) texture {Optifine Required}
- ### ~Changed desert poppy (1) texture {Optifine Required}
- ### ~Changed flower forest birch leaves texture {Optifine Required}
- ### ~Changed forest birch leaves texture {Optifine Required}
- ### ~Changed mountains dandelion texture {Optifine Required}
- ### ~Changed mountains poppy texture {Optifine Required}
- ### ~Changed windswept hills spruce leaves texture {Optifine Required}
- ### ~Changed windswept forest spruce leaves texture {Optifine Required}
- ### ~Changed old growth birch forest birch leaves texture {Optifine Required}
- ### ~Changed old growth pine taiga spruce leaves texture {Optifine Required}
- ### ~Changed old growth spruce taiga spruce leaves texture {Optifine Required}
- ### ~Changed savanna dandelion (1) texture {Optifine Required}
- ### ~Changed savanna poppy (1) texture {Optifine Required}
- ### ~Changed windswept savanna dandelion (1) texture {Optifine Required}
- ### ~Changed windswept savanna poppy (1) texture {Optifine Required}
- ### ~Changed snowy plains spruce leaves texture {Optifine Required}
- ### ~Changed guard's armor (armor) textures {Optifine Required}
- ### ~Changed curious armor (armor) textures {Optifine Required}
- ### ~Changed dragon scale armor (armor) textures {Optifine Required}
- ### ~Changed aether majesty armor (armor) textures {Optifine Required}
- ### ~Changed allay armor (armor) textures {Optifine Required}
- ### ~Changed zombie armor (armor) textures {Optifine Required}
- ### ~Changed husk armor (armor) textures {Optifine Required}
- ### ~Changed iron warrior armor (armor) textures {Optifine Required}
- ### ~Changed royal guard armor (armor) textures {Optifine Required}
- ### ~Changed violet umbra (armor) textures {Optifine Required}
- ### ~Changed dark netherite armor (armor) textures {Optifine Required}
- ### ~Changed swiftness armor (armor) textures {Optifine Required}
- ### ~Changed stray cloak (armor) textures {Optifine Required}
- ### ~Changed mossy skeleton armor (armor) textures {Optifine Required}
- ### ~Changed wither boss armor (armor) textures {Optifine Required}
- ### ~Changed golden knight armor (armor) textures {Optifine Required}
- ### ~Changed silverfish armor (armor) textures {Optifine Required}
- ### ~Changed night sky armor (armor) textures {Optifine Required}
- ### ~Changed fortified diamond armor (armor) textures {Optifine Required}
- ### ~Changed dormant sun armor (armor) textures {Optifine Required}
- ### ~Changed moon bulwark armor (armor) textures {Optifine Required}
- ### ~Changed lapis armor (armor) textures {Optifine Required}
- ### ~Changed ghast armor (armor) textures {Optifine Required}
- ### ~Changed warden armor (armor) textures {Optifine Required}
- ### ~Changed bat armor (armor) textures {Optifine Required}
- ### ~Changed rascal armor (armor) textures {Optifine Required}
- ### ~Changed spawn egg (normal & overlay) textures
- ### ~Changed allay spawn egg texture
- ### ~Changed armadillo spawn egg texture
- ### ~Changed axolotl spawn egg texture
- ### ~Changed bat spawn egg texture
- ### ~Changed bee spawn egg texture
- ### ~Changed blaze spawn egg texture
- ### ~Changed bogged spawn egg texture
- ### ~Changed breeze spawn egg texture
- ### ~Changed camel spawn egg texture
- ### ~Changed cat spawn egg texture
- ### ~Changed cave spider spawn egg texture
- ### ~Changed chicken spawn egg texture
- ### ~Changed cod spawn egg texture
- ### ~Changed cow spawn egg texture
- ### ~Changed creaking spawn egg texture
- ### ~Changed creeper spawn egg texture
- ### ~Changed dolphin spawn egg texture
- ### ~Changed donkey spawn egg texture
- ### ~Changed drowned spawn egg texture
- ### ~Changed elder guardian spawn egg texture
- ### ~Changed ender dragon spawn egg texture
- ### ~Changed enderman spawn egg texture
- ### ~Changed endermite spawn egg texture
- ### ~Changed evoker spawn egg texture
- ### ~Changed fox spawn egg texture
- ### ~Changed frog spawn egg texture
- ### ~Changed ghast spawn egg texture
- ### ~Changed glow squid spawn egg texture
- ### ~Changed goat spawn egg texture
- ### ~Changed guardian spawn egg texture
- ### ~Changed hoglin spawn egg texture
- ### ~Changed horse spawn egg texture
- ### ~Changed husk spawn egg texture
- ### ~Changed iron golem spawn egg texture
- ### ~Changed llama spawn egg texture
- ### ~Changed magma cube spawn egg texture
- ### ~Changed mooshroom spawn egg texture
- ### ~Changed mule spawn egg texture
- ### ~Changed ocelot spawn egg texture
- ### ~Changed panda spawn egg texture
- ### ~Changed parrot spawn egg texture
- ### ~Changed phantom spawn egg texture
- ### ~Changed pig spawn egg texture
- ### ~Changed piglin brute spawn egg texture
- ### ~Changed piglin spawn egg texture
- ### ~Changed pillager spawn egg texture
- ### ~Changed polar bear spawn egg texture
- ### ~Changed pufferfish spawn egg texture
- ### ~Changed rabbit spawn egg texture
- ### ~Changed ravager spawn egg texture
- ### ~Changed salmon spawn egg texture
- ### ~Changed sheep spawn egg texture
- ### ~Changed shulker spawn egg texture
- ### ~Changed silverfish spawn egg texture
- ### ~Changed skeleton horse spawn egg texture
- ### ~Changed skeleton spawn egg texture
- ### ~Changed slime spawn egg texture
- ### ~Changed sniffer spawn egg texture
- ### ~Changed snow golem spawn egg texture
- ### ~Changed spider spawn egg texture
- ### ~Changed squid spawn egg texture
- ### ~Changed stray spawn egg texture
- ### ~Changed strider spawn egg texture
- ### ~Changed tadpole spawn egg texture
- ### ~Changed trader llama spawn egg texture
- ### ~Changed tropical fish spawn egg texture
- ### ~Changed turtle spawn egg texture
- ### ~Changed vex spawn egg texture
- ### ~Changed villager spawn egg texture
- ### ~Changed vindicator spawn egg texture
- ### ~Changed wandering trader spawn egg texture
- ### ~Changed warden spawn egg texture
- ### ~Changed witch spawn egg texture
- ### ~Changed wither skeleton spawn egg texture
- ### ~Changed wither spawn egg texture
- ### ~Changed wolf spawn egg texture
- ### ~Changed zoglin spawn egg texture
- ### ~Changed zombie horse spawn egg texture
- ### ~Changed zombie spawn egg texture
- ### ~Changed zombie villager spawn egg texture
- ### ~Changed zombified piglin spawn egg texture
- ### ~Changed minecon 2011 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2012 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2013 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2015 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon 2016 elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon live founders elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon lightning elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon rock elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon moon elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon checkerboard elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon crossing elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon ladder elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon portal elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon redstone elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon shockwave elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sparking elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sun elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon sword elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon torch elytra (elytra) icon textures {Optifine Required}
- ### ~Changed minecon wavelength elytra (elytra) icon textures {Optifine Required}
- ### ~Changed classic mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang elytra (elytra) icon textures {Optifine Required}
- ### ~Changed mojang studios elytra (elytra) icon textures {Optifine Required}
- ### ~Changed awesom elytra (elytra) icon textures {Optifine Required}
- ### ~Changed blonk elytra (elytra) icon textures {Optifine Required}
- ### ~Changed no circles elytra (elytra) icon textures {Optifine Required}
- ### ~Changed nyan elytra (elytra) icon textures {Optifine Required}
- ### ~Changed squid elytra (elytra) icon textures {Optifine Required}
- ### ~Changed veterinarian elytra (elytra) icon textures {Optifine Required}
- ### ~Changed magic chain (sword) texture {Optifine Required}
- ### ~Changed magma flail (axe/mace) texture {Optifine Required}

