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New_Path Optimization

New_Path Optimization

by SnowFox114 • Downloads: 0 • Followers: 0
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中文介绍看这里!!!!!

About the Modpack

Switch your mindset! Rethink your approach to Minecraft optimization by leveraging Vulkan as the core rendering engine, paired with a curated set of advanced optimizations.

This modpack completely rewrites Minecraft's rendering API using VulkanMod, replacing the outdated OpenGL with a more modern and efficient alternative.

This modpack adopts a more aggressive optimization strategy, typically offering higher performance gains compared to Sodium and its derivatives. However, it may not support very old hardware as effectively.

Note: This modpack is highly mature. Updates will be minimal unless VulkanMod releases a new version. Performance in mangrove swamps [12 render distance] |Vanilla |sodium |vulkan | Turbo Vulkan modpack | |:----------:|:---------:|:-----------:|:-----------:| |500-600FPS|900-1000FPS|1200-1300FPS|1900-2000FPS|

performance in standard forests [12 render distance] |Vanilla |sodium | vulkan | Turbo Vulkan modpack | |:----------:|:---------:|:-----------:|:-----------:| |800-900FPS |1200-1300FPS|1400-1500FPS|3700-4000FPS|

‌Important Notes:‌

  1. To achieve maximum performance, I added the Cull-Leaves mod. This may cause nearby leaves to render as single-sided like glass. While this affects visuals, it genuinely boosts FPS. If you dislike this effect, disable "Leaf Culling" in mod settings or simply remove the mod.
  2. VulkanMod introduces a brand-new Vulkan-based rendering engine to Minecraft for performance and graphics enhancements, but may cause crashes with mods directly calling OpenGL. Compatibility isn't perfect, but installing small mods should be fine (e.g. Skin Layers 3D).
    My computer configuration

CPU:12th Gen Intel(R) Core(TM) i5-12400F 2.50 GHz

Memory‌:16G 8G*2 3200MHz

GPU:NVIDIA GeForce RTX 4060

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