📖 Description
Nice Rarity Mobs adds a chance for hostile mobs to spawn in one of four different rarities. Each rarity increases in health and has different tiered loot which will be dropped when the mob got killed.
Common Rarity:
- White
- 50 Health Points
- Drops some valuables like Diamonds, Redstone, Emeralds, etc.
Rare Rarity:
- Green
- 75 Health Points
- Drops a bundle with filled with items (12 different themes available)
Legendary Rarity:
- Gold
- 100 Health Points
- Drops a randomly Enchanted Book
Mythical Rarity:
- Purple
- 125 Health Points
- Drops a random enchanted armor piece
🛠️ How to, Instructions & Commands
The datapack usually just needs to be installed. There is nothing else you have to do. It just works out of the box.
But if you are playing on a PaperMC Server (or a PaperMC Fork like Purpur) make sure to set allow-non-player-entities-on-scoreboards in your paper config files to true in order for everything to work properly.
✍️ Feedback, Questions & Suggestions
We're here to help! If you happen to have questions, suggestions or just encountered a bug, then feel free to hop on our discord server to ask for help in our Data Pack Section. Click to join the server
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How to Install Nice Rarity Mobs (Datapack)
Nice Rarity Mobs by NiceRon is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.21.3, 1.21.4, 1.21.5 (latest release: 1.7+mod, file size: 493 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.3, 1.21.4, 1.21.5) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
- Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
- Move the downloaded Nice Rarity Mobs file into your Minecraft
.minecraft/saves/<world>/datapacksfolder and launch the game.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
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v1.7
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v1.7
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v1.5
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v1.5
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last yr. | 1 | |||
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v1.4
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last yr. | 1 | |||
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v1.4
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last yr. | 1 | |||
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v1.3
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last yr. | 1 | |||
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v1.3
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last yr. | 1 | |||
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v1.2
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last yr. | 1 | |||
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v1.2
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last yr. | 1 | |||
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v1.1
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v1.1
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v1.0
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v1.0
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last yr. | 1 |
- Workaround for a Mojang Bug preventing mounted entities to attack ([MC-262182](https://report.bugs.mojang.com/servicedesk/customer/portal/2/MC-262182))
- Workaround for a Mojang Bug preventing mounted entities to attack ([MC-262182](https://report.bugs.mojang.com/servicedesk/customer/portal/2/MC-262182))
- made the loot table of common rarity mobs a bit more rewarding
- added new plants to loot table of rare rarity mobs (Treasure Bundles)
- added uniform en_us lang file
- made the loot table of common rarity mobs a bit more rewarding
- added new plants to loot table of rare rarity mobs (Treasure Bundles)
- added uniform en_us lang file
- Improved upon logic for Treasure Bundle loot of Rarity Mobs
- Added Glass type Treasure Bundle to loot pool of Rarity Mobs
- Overhauled Particles of Rarity Mobs
- Improved upon logic for Treasure Bundle loot of Rarity Mobs
- Added Glass type Treasure Bundle to loot pool of Rarity Mobs
- Overhauled Particles of Rarity Mobs
- Increased chance of entity getting a rarity assigned from 2.5% to 5%
- Decreased timer before an entity can get a rarity assigned from 90 seconds to 60 seconds
- Added Open/Closed Eyeblossoms to Plant type of Treasure Bundle drop
- Added Resin Clumps to list of drops for common rarity
- Increased chance of entity getting a rarity assigned from 2.5% to 5%
- Decreased timer before an entity can get a rarity assigned from 90 seconds to 60 seconds
- Added Open/Closed Eyeblossoms to Plant type of Treasure Bundle drop
- Added Resin Clumps to list of drops for common rarity
- Mobs now only get a rarity assigned if they lived for at least 90 seconds
- Mobs now only get a rarity assigned if they lived for at least 90 seconds
- Improved quality of Enchantments for Books & Armor Drops
## Fixes:
- Fixed Mythical Mobs not showing Particles
- Improved quality of Enchantments for Books & Armor Drops
## Fixes:
- Fixed Mythical Mobs not showing Particles
## Changes:
- valid mob types are now controlled by valid_for_rarity tag list
- killing a rarity mob now also gives extra experience
- revamped loot tables of rarity mobs
- Common Mob drops valuables (Emerald, Quartz, Lapis, Diamond, etc.)
- Rare Mob drops a filled Bundle with one of 12 themed contents
- Legendary Mob drops an enchanted Book
- Mythical Mob drops enchanted Equipment
- Rarity Mobs now get selected regardles of how far it's away from a player
- removed passive mobs from being selected as a Rarity Mob
- health of Rarity Mobs now increases with higher rarity
## Fixes:
- Mobs getting a rarity assigned to often
- Mobs getting rarity assigned way after they have spawned
## Changes:
- valid mob types are now controlled by valid_for_rarity tag list
- killing a rarity mob now also gives extra experience
- revamped loot tables of rarity mobs
- Common Mob drops valuables (Emerald, Quartz, Lapis, Diamond, etc.)
- Rare Mob drops a filled Bundle with one of 12 themed contents
- Legendary Mob drops an enchanted Book
- Mythical Mob drops enchanted Equipment
- Rarity Mobs now get selected regardles of how far it's away from a player
- removed passive mobs from being selected as a Rarity Mob
- health of Rarity Mobs now increases with higher rarity
## Fixes:
- Mobs getting a rarity assigned to often
- Mobs getting rarity assigned way after they have spawned
