NiceWurst!

NiceWurst is a curated variant of the Wurst7-CevAPI client, itself based on Wurst.

Early Access!
Want early access to 1.21.11 and other releases? Sign up to my Patreon!
What Makes NiceWurst Different?
Config files are stored under .minecraft/nicewurst/, separately from regular Wurst7-CevAPI settings.
NiceWurst uses an explicit allowlist in NiceWurstModule.java. The Fun and Creative/Op categories are unrestricted; other built-in categories are limited to their approved features. Features outside those rules are disabled and hidden when the NiceWurst build is active.
NiceWurst hides the Alt Manager, Anti-Fingerprint controls, and XRay block manager. Supported ESP and tracer rendering respects depth testing and line of sight.
NiceWurst is not advertised as a cheat or hacked client and does not include aim assist, flight, speed hacks, or automatic/assisted PvP. It is curated around survival-friendly quality-of-life, building, rendering, and utility features. Users are still responsible for following server rules.
NiceWurst is compliant with the Modrinth Content Rules.
Features
Blocks
- AutoBuild - Builds selected templates after a starter block is placed, with named templates and
.autobuildcommand support. - AutoSign - Automatically writes configured text to signs as they are placed or edited.
- AutoTool - Selects the fastest applicable tool and can use tools from the inventory when appropriate.
- AutoClicker - Performs configurable repeated clicks for selected block or interaction workflows.
- SpeedNuker - Breaks nearby blocks rapidly, with mining modes, tool switching, left-click activation, tool-preservation controls, and an optional obsidian readiness countdown.
- Nuker - Breaks nearby blocks according to configurable range, filters, and mining modes.
- AirPlace - Places blocks without requiring a directly clickable face.
- AutoFarm - Automatically farms configured crops and replants them when possible.
- AutoMine - Automatically mines selected blocks within range.
- BuildRandom - Places selected blocks with randomized placement for varied builds.
- BedBreakAura - Finds and breaks beds around the player.
- Excavator - Breaks blocks throughout a selected area while moving through it.
- HandNoClip - Interacts with blocks through obstructions and supports targeting boats through walls.
- InstantBunker - Builds a small defensive bunker around the player.
- MusicAura - Interacts with nearby note blocks and music-related blocks automatically.
- ScaffoldWalk - Places blocks beneath the player for safer bridging and walking.
- SilkOnly - Prevents configured blocks from being broken without Silk Touch.
- TargetPlace - Places blocks at the selected target with improved placement handling.
- TemplateTool - Creates and applies AutoBuild templates by scanning structures.
- SourceFill - Finds nearby water and lava sources, highlights them, and fills them with configured blocks.
- SuperInstaMine - Uses packet-based mining to break blocks quickly, with pattern, tool, direction, and rendering controls.
- FastFill - Fills every reachable position in a selected area with a chosen block, with range, speed, replace, air-place, and tool-switch controls.
- AutoSpawnProofer - Finds nearby spawnable blocks and can place configured light sources, with range, light-level, and ESP settings.
- AreaNuker - Breaks reachable blocks inside a selected box while moving through it.
- DuraSwap - Saves mining-tool durability by swapping to a suitable sacrificial item as blocks break while optionally preserving required drops and enchantment behavior. Reports whether a viable sacrificial tool is available and which hotbar slot holds it.
- Tillaura - Automatically targets nearby entities for configured interactions.
- TreeBot - Automatically chops trees and handles the resulting drops.
- Tunneller - Mines tunnels through blocks according to configurable settings.
- VeinMiner - Mines connected groups of matching blocks.
- StairMaker - Builds a continuous diagonal staircase in front of the player, with smooth climbing and optional FastPlace support.
Chat
- AntiSpam - Removes duplicate and repeated chat spam lines.
- AutoChat - Provides configurable AI-assisted chat completion with editable prompts and model settings.
- AutoComplete - Completes chat messages with an AI model, using configurable prompts and API settings.
- ClientChatOverlay - Separates client messages from chat and supports routed messages, clickable components, wrapping, chat heads, server username colors, and PixelTwemoji emoji rendering.
- Mention - Plays a selected sound when the player’s name is mentioned.
- NoPlayerChat - Filters or silences player chat.
- ChatSpam - Repeats a configured message or sends messages line by line from a file.
- CommandSpam - Repeats a configured command or sends commands line by line from a file.
- PlayerMute - Mutes selected players and provides an in-game player list/editor.
- ChatTranslator - Translates chat messages using configurable settings.
- FancyChat - Adds configurable formatting and styling to chat.
Movement
- BunnyHop - Jumps automatically to maintain movement momentum.
- AutoSprint - Keeps the player sprinting without holding the sprint key.
- AutoSwim - Automatically triggers swimming movement when appropriate.
- AutoWalk - Moves forward continuously without holding the movement key.
- AntiHunger - Reduces hunger loss during movement and actions.
- BedrockEscape - Finds safer routes through bedrock and assists with boat-based bedrock escape methods.
- Dolphin - Provides dolphin-like bobbing movement in water.
- EntityControl - Adds configurable control over rideable entities.
- InvWalk - Allows movement while inventories and other screens are open.
- PearlDrop - Drops ender pearls into suitable stasis-chamber locations.
- SafeWalk - Prevents accidentally walking off block edges.
- Sneak - Keeps the player sneaking automatically.
- FastLadder - Speeds up ladder and vine climbing.
- Fish - Provides configurable movement and control while in water.
- AntiGeyser - Cancels the upward relative motion from Potent Sulfur geysers and can hide their particles.
- ElytraBounce - Automates the timed jump/fall-flying sequence used for fast elytra highway travel.
- ElytraPitch - Provides configurable elytra pitch control for more precise flight movement without rockets.
- ClutchFall - Attempts to prevent fall damage by placing configured clutch items beneath the player.
- ElytraDive - Automates repeated elytra dives toward configured targets with perch, pull-up, and strike controls.
- ElytraWalk - Enables elytra flight while walking and provides configurable flight, spin, pitch, and bobbing controls.
Combat
- AntiProjectile - Deflects incoming fireballs and shulker bullets with prediction, range, cooldown, and inventory controls.
- AttributeSwap - Swaps configured equipment or attributes for selected mechanics, with target-slot restrictions. Smart mode can swap to Density maces while falling and Lunge spears.
- AutoArmor - Automatically equips better armor from the inventory.
- AutoPotion - Automatically uses configured potions when needed.
- AutoLeave - Leaves the server when configured health or danger conditions are reached.
- AutoRespawn - Automatically respawns after death.
- AutoSoup - Automatically consumes mushroom stew when needed.
- AutoTotem - Moves Totems of Undying to the off-hand and can display totem-pop counts.
- PearlIntercept - Throws a pearl to match another player’s pearl location.
- PearlLauncher - Sends a position packet burst before vanilla uses an ender pearl, adding a configurable movement delta to its launch velocity. Includes an optional range estimate and low-health warning.
- ShieldSwing - Keeps a shield raised while allowing configured attacks.
- WindChargeKey - Provides key-driven wind-charge movement controls.
Render
- BlockOverlay - Customizes block-selection and mining-progress overlays with independent colors, fill, opacity, pulse, glow, rainbow, and through-wall settings.
- AntiFov - Keeps potion-effect modifiers out of the field-of-view calculation, so Slowness no longer zooms the camera in and Speed no longer zooms it out.
- BarrierESP - Highlights invisible barrier blocks.
- DamageESP - Shows floating damage numbers with configurable text, fade, opacity, and chat-summary options.
- DurabilityHUD - Displays armor and held-item durability, including optional enchantment colors.
- ElytraInfo - Shows flight-related Elytra information and durability.
- Freecam - Moves the camera independently of the player.
- Fullbright - Increases client-side brightness for dark areas.
- HealthTags - Shows health values in player nametags.
- MobHealth - Displays health information for mobs.
- MobOwners - Shows ownership information for tamed and ownable entities.
- NameProtect - Replaces the player’s own name with "Me" and other players’ names with "Player" placeholders.
- NameTags - Improves nametag visibility and readability.
- NoBackground - Removes dark GUI and inventory backgrounds.
- NoFireOverlay - Removes the fire overlay while burning.
- NoHurtcam - Removes the camera tilt applied when the player takes damage.
- NoShieldOverlay - Moves the shield overlay to improve visibility.
- NoVignette - Removes the dark screen-edge vignette.
- NoWeather - Changes or disables client-side weather and time visuals.
- NoFog - Removes or reduces distance fog.
- NoOverlay - Removes selected screen overlays.
- NoPumpkin - Removes the pumpkin overlay while wearing a carved pumpkin.
- OpenWaterESP - Shows whether the fishing bobber is in open water, with open/shallow highlighting.
- MeasurementESP - Draws a precise measurement box along the look direction.
- PotESP - Finds suspicious decorated pots and displays their contents with optional alerts.
- ProjectileESP - Highlights projectiles with owner, type, filtering, and color options.
- RenderAdjust - Provides configurable client-side rendering adjustments.
- RoofESP - Highlights usable roof and bedrock-area spaces.
- SkyBuildESP - Finds high-altitude builds in supported dimensions.
- SpawnRadius - Displays the world spawn protection radius.
- StasisDetector - Finds likely ender-pearl stasis chambers and renders them with optional alerts.
- Trajectories - Shows predicted projectile paths.
- TrialSpawnerESP - Highlights trial spawners and related trial structures.
- Viewmodel - Adjusts first-person item position and rendering.
- Waypoints - Creates and displays world markers, death points, and shared ping locations. Also discovers coordinates from item NBT in watched held items, opened containers, and nearby dropped items, and reports each position once.
- SpawnerESP - Highlights ordinary mob spawners with ESP boxes or tracers and shows their mob type and distance.
- SoundMute - Selectively mutes Minecraft sounds.
Creative/OP Only
- NBTEditor - Reads, edits, creates, and applies NBT for items, open containers, block entities, and entities through a dedicated editor screen with syntax-aware editing, validation, formatting/minification, preset management, and built-in presets. With world editing enabled, changes can be applied to blocks and entities with
/data merge. - Includes Airstrike+, ArmorStandImages, AutoCommand, AutoDisplays, AutoNames, AutoScoreboard, AutoTexts, AutoTitles, Boom+, ExplosionAura, ForceOPBook, ForceOPSign, ForceTP, HandOfGod, MultiverseAnnihilator, OPServerKillModule, OPplayerTPmodule, UUIDBan, and Voider+. Credits to Trouser-Streak.
Intelligence
- BedrockStash - Finds usable spaces within bedrock for hiding storage.
- Breadcrumbs - Tracks and renders the player’s travel path.
- LivestreamDetector - Detects livestreamers in the player list.
- LogoutSpots - Marks locations where players disconnected.
- Mapa - Displays a rendered world map with supported information.
- NewChunks - Highlights newly generated chunks around the player.
- NewerNewChunks - Provides an alternative chunk-generation detector with additional classification controls.
- OppStats - Tracks observed opponent equipment changes and history.
- SimulationSonar - Detects unusual simulation activity in loaded chunks that may indicate distant or hidden activity.
- StaffMonitor - Detects staff-related gamemode changes, missing tab-list players, configured staff names, and vanish cycles; includes toast alerts and an Ignore friends setting.
- TextureRotator - Randomizes, customizes, or disables coordinate-based block texture rotations and offsets.
- ServerIntel - Replaces CommandScanner with a dashboard for command scans, plugin scans, a safer legacy plugin scan, verbose server fingerprints, manual packet commands, and saved per-server results. Includes command filters, a version oracle, and DupeDB integration for authenticated database updates, current-server lookups, exploit reports, and patch status. Stop controls preserve partial results.
- MicDetect - Detects nearby players who appear to be speaking and reports their names in chat.
- Telemetrics - Reports server-applied teleports in chat with starting and destination positions, dimension changes, and distance travelled.
- Triangulator - Uses locator-bar bearings and player movement to estimate the coordinates of distant players, with baseline and HUD controls.
Tools
- AntiCheatDetect - Identifies common anti-cheat behavior and setback events.
- CheatDetector - Reports suspicious nearby player movement and combat.
- EntityCount - Displays per-chunk entity-count labels and thresholds.
- GameStats - Shows FPS, TPS, ping, play time, packet rate, distances, kills, XP, and session statistics.
- HideModMenu - Hides selected client entries from the Mod Menu.
- HideWurst - Removes selected client indicators from the screen.
- PacketRate - Displays packet rate and can queue or drop packets above a configured limit, with ViaVersion-aware pacing, auto-tune rate-control modes, instantaneous and sustained limits, and a configurable safety margin.
- UI-Utils - Adds small interface and inventory workflow utilities.
Fun
- CustomTotem - Replaces Totems of Undying with miniature 3D player models using a selected Minecraft skin, with optional automatic switching to the skin of the last player killed.
- Derp - Randomizes the player’s server-facing head rotation.
- FunCreepers - Turns nearby creeper explosions into colorful fireworks and particle effects.
- HeadRoll - Continuously moves the player’s server-facing head pitch in a nodding motion.
- LSD - Applies a psychedelic post-processing effect to the game view.
- MileyCyrus - Automatically toggles sneaking to create a configurable twerking animation.
- NecoMode - Provides Neco-themed rendering controls with player and mob filtering options.
- RainbowUI - Applies animated rainbow coloring to the client interface.
- SkinDerp - Randomly toggles player skin layers on and off.
- Tired - Continuously changes the player’s server-facing head pitch.
- Flicker - Animates player model, cape, hand, and held-item visibility with configurable flicker modes and rates.
- MobView - Applies selected mob vision effects such as spider, creeper, or Enderman vision.
Other
- AltGUI - Provides an alternative configurable graphical interface for browsing and configuring features.
- AntiAFK - Simulates configurable activity to avoid AFK detection.
- Antisocial - Disconnects when configured players enter range.
- AutoFish - Automates fishing and can switch to better rods.
- AutoLibrarian - Automates librarian-villager training for selected enchanted books.
- AutoReconnect - Reconnects after a disconnect.
- AutoTrader - Automates repetitive villager trading interactions.
- ChorusFruit - Automatically consumes configured chorus-fruit variants when selected danger, damage, health, or player-range conditions are met.
- ClickGUI - Provides the graphical hack and settings interface.
- DamageDetect - Reports what damaged the player and where it happened.
- FeedAura - Feeds nearby animals when applicable.
- AirMiner - Temporarily reports a grounded state while airborne so the player can continue mining, with speed, gliding, and claim controls.
- GlobalToggle - Provides global settings for ESP/tracer range and source filters, including a player/bot ignore list used by NiceWurst-supported player-alert and display features.
- InstantCommand - Repeatedly sends a configured command immediately after joining a server.
- Navigator - Provides searchable feature navigation and keybind management.
- NBTFilter - Protects against oversized NBT, item, inventory, container, and packet data with configurable safety limits.
- NoGoZone - Creates persistent protected areas that prevent the player from re-entering selected chunks after leaving them.
- Panic - Disables enabled hacks as an emergency action, disables anything re-enabled while Panic is on, and restores the previous hack state when Panic is turned off.
- PortalGUI - Allows GUI interaction while inside portals.
- SafeTP - Uses a temporary Blink period while issuing a teleport command.
- ShearAura - Shears configured entities and removes configurable equipment such as wolf armor, carpets, harnesses, saddles, and armor.
- TooManyHax - Restricts risky feature combinations and unwanted features.
- Towny - Automatically toggles configured Towny PvP commands around player attacks.
- WebhookAlert - Sends configurable Discord webhook alerts for player and world detections.
- RemoteEChest - Opens the linked Ender Chest remotely and supports configurable keybinds.
- XPGUI - Provides an alternative Windows XP-style feature interface.
- VaultRoll - Predicts and synchronizes vault loot rolls from the world seed, with observation, warnings, and prediction ESP.
- VillagerRoll - Predicts and synchronizes librarian villager trades from the world seed, with observation, warnings, and prediction ESP.
Items
- AntiBreak - Prevents damageable tools from being used below a configurable durability threshold.
- AntiDrop - Prevents accidental drops of selected items and blocks queued drop-key presses.
- AutoDisenchant - Feeds items into a grindstone-style disenchant flow for selected enchantments.
- AutoDrop - Discards unwanted inventory items, including an optional packet-only mode.
- AutoEat - Eats automatically at configured hunger or health thresholds, with controls for flying, targets, and walls.
- AutoLoot - Upgrades armor and equipment from valuable drops and optionally from opened chests and shulker boxes, can approach eligible dropped items, treats custom-named items as loot, excludes ender chests, and throws junk instead of storing it.
- AutoSwitch - Automatically switches to the best suitable item for an action.
- AutoSteal - Takes matching items from opened chests and shulker boxes.
- ChestSearch - Searches opened containers for matching items and highlights useful containers.
- EnchantmentHandler - Displays enchantment breakdowns in container screens, tooltips, and Chest Search results.
- InventorySorter - Sorts and stacks items in containers or the player inventory.
- ItemHandler - Provides a HUD and GUI for inspecting nearby dropped items and entity/item ownership data.
- JoinDrop - Drops selected item types shortly after joining a server.
- LootSearch - Exports and searches structure loot-table information through the SeedMapper interface.
- LootSorter - Automatically sorts items between selected source and destination containers using configurable categories, exact-item rules, custom filters, pathfinding, and saved layouts.
- QuickShulker - Places, fills, and breaks shulkers to move inventory quickly.
- Restock - Refills configured inventory and hotbar items from storage.
- SignFramePT - Forwards interactions through item frames or signs to the block behind them.
- SusNoMore - Reveals suspicious sand and gravel loot and can automatically break it.
- UseItemSpam - Repeatedly uses selected item types with configurable delays and modes.
- XCarry - Keeps the extra crafting-grid slots usable and can empty them safely.
Runtime Notes
It uses the NiceWurst mod ID, branding, metadata, and separate configuration directory. At startup, NiceWurst disables and removes disallowed built-in Wurst7-CevAPI features from the visible hack list and Navigator; external-addon hacks are retained.
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- Changelog: 13 October to 20 October 2026**
NiceWurst 26.3 has received another round of feature upgrades, performance improvements, bug fixes and upstream updates.
### Major Improvements
- NewChunks:** Added palette-based chunk detection, improved accuracy, fixed false positives and optimised chunk processing.
- PacketTools:** Major expansion with advanced Item & Inventory Forensics, inventory tracking, packet timing analysis, detailed JSONL session recording and improved diagnostics.
- MobOwners:** Added optional chat alerts for nearby named or owned mobs, including their coordinates.
- ItemHandler:** Added configurable chat alerts for named entities and entities with known owners.
- NoGoZone:** Added dimension-aware zones, improved zone management and updated commands.
- AltGUI:** Improved settings management, custom setting controls, navigation and interaction handling.
- DuraSwap:** Added configurable chat notifications for sacrificial tool availability.
- SpeedNuker:** Improved mining status reporting and protocol compatibility.
- AutoEat:** Fixed an issue where eating could remain active after reaching the configured hunger target.
### Fixes & Stability
- HandNoClip:** Fixed unintended effects on Enderman block interactions in singleplayer.
- NoWeather:** Fixed unintended server-side and singleplayer environmental effects.
- FeedAura:** Improved compatibility with other aura modules.
- AntiSpam:** Simplified duplicate message handling.
- PortalGUI:** Improved internal handling and compatibility.
- Rendering:** Cleaned up camera, overlay, zoom, Fullbright and NoHurtcam implementations.
- Networking:** Improved packet event handling and internal compatibility.
### Technical Updates
- Updated the underlying Wurst codebase to **v7.56.1**.
- Updated Fabric API and Sodium for Minecraft 26.3.
- Updated Gradle and Spotless.
- Refactored numerous mixins to improve maintainability and reduce unintended interactions.
- Expanded automated regression testing.
- Additional upstream fixes and general stability improvements.
- Fixed upstream incompatibilities.
- Improved 32 hacks by reducing idle work and adding dimension & equipment checks.
### Continued Development
NiceWurst continues to receive improvements from the main development branch while maintaining its curated feature selection.
- GitHub:** https://github.com/cev-api/Wurst7-CevAPI
- Support development:** https://www.patreon.com/cw/cevapi_dev
- Changelog: 11 August to 20 October 2026**
NiceWurst 1.21.11 has received a massive overhaul, bringing new features, improvements and fixes from the latest development branch while retaining Minecraft 1.21.11 compatibility.
### New & Newly Available Hacks
- Movement:** ClutchFall, ElytraPitch, ElytraBounce, ElytraDive and ElytraWalk.
- Building & Automation:** StairMaker, AirMiner, VaultRoll and VillagerRoll.
- Combat & Utility:** PearlLauncher.
- Intelligence:** ServerIntel, MicDetect, Telemetrics and Triangulator.
- Visuals:** AntiFOV, OpenWaterESP, SpawnerESP, SoundMute, NameProtect and NoHurtcam.
- Chat:** AntiSpam, AutoComplete and ClientChatOverlay.
- Creative Tools:** NBTEditor, including new NBT presets and editing functionality.
### Major Improvements
- Modern ClickGUI:** Redesigned interface with standalone search, improved navigation, customisable windows and numerous UI fixes.
- PacketTools:** Advanced packet inspection, inventory and item forensics, packet timing analysis, detailed logging and diagnostic improvements.
- NewChunks:** Improved detection accuracy, palette-based analysis, performance optimisations and fixes for false positives.
- Inventory Management:** Improved AutoLoot, LootSorter, AutoSteal, QuickShulker, ItemHandler and DuraSwap.
- Building Tools:** Improvements to AutoBuild, SpeedNuker and other building utilities.
- ESP & Rendering:** Improved ChestSearch, SpawnerESP, RoofESP and rendering performance, including geometry culling.
- MobOwners:** Improved ownership information and optional chat alerts for nearby named or owned mobs.
- ServerIntel:** Expanded server information, detection and interface functionality.
- Visual Customisation:** Added built-in Shadertoy menu backgrounds and additional rendering options.
### Fixes & Compatibility
- Updated the underlying Wurst codebase to **v7.56.1**.
- Backported compatible improvements from newer Minecraft versions.
- Fixed numerous GUI, rendering, inventory, movement and networking issues.
- Improved Minecraft 1.21.11 compatibility and stability.
- Updated dependencies, build tooling and regression tests.
- Added Patreon supporter recognition and startup messaging.
### Continued Development
NiceWurst 1.21.11 is now substantially closer to the latest development branch, with its curated selection of hacks and features preserved.
Maintaining an older Minecraft version requires additional development, compatibility work and testing. Supporting the project helps keep these updates coming!
- GitHub:** https://github.com/cev-api/Wurst7-CevAPI
- Support development:** https://www.patreon.com/cw/cevapi_dev
## New Hacks
- AntiFov** - Removes potion effect movement modifiers when calculating player FOV.
- PearlLauncher** - Sends a position packet burst before vanilla uses an ender pearl, adding a configurable movement delta to its launch velocity. Includes an optional range estimate and low-health warning.
- Telemetrics** - Reports server position changes while excluding login positioning and corrections that match recently sent movement.
- Triangulator** - Collects locator-bar bearings as you move along a baseline, then fits the observations to estimate a target's position.
## Updated Hacks and Features
- NewerNewChunks** - Queues chunk coordinates from packets and processes them when full chunks are available. Rescans use loaded chunks; fluid scans read chunk sections directly, and palette scans stop after finding the required count.
- NewChunks** - Queues packet-loaded chunks for checking after they become available to the client.
- Waypoints** - Discovers coordinates in item NBT from watched held items, opened containers, and nearby dropped items, and reports each position once.
- NBTEditor** - Added reading of open containers, block entities, and entities. When world editing is enabled, Apply can send
/data mergecommands for blocks and entities. - AutoLoot** - Excludes ender chests, can approach eligible dropped items, and throws junk instead of moving it into the loot container. Custom-named items can also count as loot, with shorter action delays and result-check waits.
- VaultRoll** - Tracks vaults from chunk and block update packets instead of repeatedly scanning loaded block entities; opening observations and item capture use that index.
- Panic** - Keeps its original hack-state snapshot, disables hacks enabled during Panic, and restores the saved state when Panic is turned off.
- Mining** - Added server-time tracking and guards for accelerated block-break packets. SpeedNuker now queues break handling and can display the readiness countdown.
- DuraSwap** - Reports whether a viable sacrificial tool is available and its hotbar slot.
- AttributeSwap** - Added Smart-mode swapping to Density maces while falling and Lunge spears.
- PacketRate** - Added ViaVersion-aware pacing and auto-tune rate-control modes, with instantaneous and sustained limits and a configurable safety margin.
- Entity filters** - Added creative-player, interaction-entity, and projectile filters; revised mob disposition and baby filtering. In NiceWurst this only affects the remaining filtered features (for example FeedAura's baby filter).
- SpawnerESP** - Updated scanning and rendering behavior.
## Server Intel
- Scanner dashboard** - Reworked the interface with separate command scanning, plugin scanning, scan settings, commands, and results sections. Colors follow the ClickGUI theme.
- Command discovery** - Uses the server's command tree before client commands are merged into it. Improved handling of command arguments, aliases, redirects, and permission feedback.
- Command filters** - Added controls to ignore vanilla commands, exclude Essentials commands, and show all, already-known, or newly discovered commands.
- Probe reliability** - Added longer response waits, retries, broader probe ordering, and additional prefix probes when suggestion responses reach the server limit. Partial-result warnings and saved diagnostics include timeouts, unanswered prefixes, and prefixes skipped because of scan limits.
- Blocked suggestions** - Detects unavailable active probing and falls back to available server evidence. Automatic execution is disabled when command probing is suppressed.
- Plugin detection** - Expanded signature matching, confidence grouping, version attribution, and scan-history reporting.
- Version oracle** - Added optional dictionary fallback and improved matching of returned plugin names and versions. Disabled by default; sends up to 12
/ver <plugin>command packets rather than public chat messages. - Verbose scan** - Combines server fingerprints, command and plugin results, and DupeDB reports. Added a wider, scrollable report with wrapped text, clickable report URLs, and full-report copying.
- Stop controls** - Command, plugin, legacy, verbose, and DupeDB scan buttons switch to **STOP** while running. Stopping preserves partial server-scan results, cancels pending work, and prevents stopped server lookups from automatically restarting.
- DupeDB integration** - Added authenticated, paginated database updates, an enable toggle, configurable scanning on game launch, and manual scan/update controls. Requests are paced and rate-limited responses are retried.
- DupeDB settings** - Located in ServerIntel's hack settings, with a masked inline API-key field and separate database-update and current-server lookup controls.
- Current-server lookup** - Added automatic checks for the joined server's address and a manual lookup button. IP scanning defaults to **ON**; online checks require DupeDB updates to be enabled and a valid API key.
- Server reports** - Added a section showing matching exploit submissions and verified sightings for the current server, including report dates and available server-specific patch information.
- Exploit metadata** - Expanded the database to store exploit titles, submission, discovery and publication dates, status, patch dates, website links, and associated server addresses. Missing dates remain marked as unavailable.
- Patch status** - Exploit-wide patch status and server-specific patch status are displayed separately. Unpatched indicators are green, patched indicators are red, and unknown values remain neutral.
- Clickable findings** - Exploit titles are bold, with an **[open]** link when a website URL is available.
- Host matching** - Added server-host search alongside exact-IP filtering, then verifies normalized addresses locally. Handles differences in capitalization and default-port notation without treating unrelated fuzzy results as matches.
- Database preservation** - Downloaded entries are cached locally and merged with bundled and existing local data. Older plugin-list files remain supported. Failed or aborted updates preserve the current database.
- Chat feedback** - Database updates report added plugin/version entries, exploits, and server records. Server checks report available matching exploits and how many were confirmed online. Messages queued during launch appear after a world is joined.
- Bundled database** - Expanded and synchronized the database with UI-Utils, including exploit metadata and server associations.
## ClickGUI and Interface
- Added independent search to the modern ClickGUI and improved search, pin, and scrollbar interactions.
- Reworked AltGUI layout and rendering, adding grouped settings, configurable row controls, and expanded search.
- Updated the NBT editor and waypoint screens.
- Added masked inline setting fields and live action-button labels, including AltGUI support.
- Scanner headers** - Long status messages scroll within a clipped area, preserving space for the screen title and header controls.
- Scanner tooltips** - Corrected mouse positioning and hover detection on scaled, scrolled panels.
- UI-Utils** - Added chat history and keyboard focus handling to the book-screen chat field. The command scanner preserves its search and packet-command inputs when rebuilt, and selecting command entries preserves scroll position.
- Title screen backgrounds** - Added the RainyDay shader preset, a controls hint, X-Ray shader state, and a toggle for title camera movement.
## ESP and Performance
- Added shared camera-view culling, box geometry handling, and render-buffer reuse.
- Added controls for culling exceptions, global ESP limits and range, label handling, and buffer and model reuse.
- Large scanner lists** - Command and verbose reports draw only rows within the visible viewport.
- Report refreshes** - Reduced result rebuilding to four times per second, with an immediate refresh when scan activity changes.
- Verbose text layout** - Reuses wrapped report text while its content, finding colors, and available width remain unchanged.
- DupeDB lookups** - Added an exploit-ID index and cached plugin/server findings. Database reloads clear the findings caches so updated results are displayed.
## Server and Packet Tools
- AdvancedPacketTool** - Added **Verbose** and **Human log** buttons to the packet-tools screen.
- VanillaSpoof** - Added Conservative, Balanced, and Strict networking privacy policies, custom channel rules, and filtering for mod capability registrations and optional payloads. Added optional alerts and protection for possible translation or keybind probes through sign and anvil text.
- PacketFirewall** - Can automatically enable when AntiCheatDetect identifies an anti-cheat, pausing activation hacks.
- Added registry-sync handling that can remove unknown entries from incoming sync data, using placeholders where supported.
- Added packet component serialization and updated packet catalog and dump output.
## NiceWurst
- Added AntiFov, AntiSpam, AutoComplete, NameProtect, NoHurtcam, OpenWaterESP, PearlLauncher, Telemetrics, Triangulator, and NBTEditor to the allowlist.
- Corrected ClientChatOverlay's allowlist category so it remains available in NiceWurst.
## Fixes
- Added protocol-aware movement packet scheduling. It inserts synthetic client tick boundaries for positional bursts when needed and detects ViaFabricPlus target protocols.
- Fixed scanner callbacks accepting packets from an outdated server connection.
- Fixed scan state carrying across disconnects and server changes.
- Fixed long verbose-report text extending outside the panel and improved scrolling through scanner results.
- Fixed header status messages extending outside the panel.
- Fixed scaled-panel clipping suppressing scanner tooltips.
- Fixed exact-IP lookups missing server records that were present in the downloaded database.
- Corrected server-lookup summaries to include the merged local database.
- Kept exploit-wide patch dates separate from server-specific patch dates.
- Added compatible handling of differing advancement and login packet accessors in server fingerprint collection.
- Fixed packet-tools delay-label positioning after adding logging controls.
- Fixed additional movement, mining, rendering, inventory, and GUI edge cases.
## New Hacks
- AirMiner** - Mines at normal speed while airborne.
- ClutchFall** - Automatically places suitable items to prevent fall damage.
- ElytraDive** - Dives toward nearby players and pulls up near terrain.
- ElytraWalk** - Allows elytra-style movement while walking.
- Flicker** - Animates skin parts, capes, arms, hands, and held items.
- MicDetect** - Detects nearby player voice activity through Simple Voice Chat.
- MobView** - Lets you see the world through the eyes of a selected mob.
- VaultRoll** - Predicts trial-vault loot from the world seed.
- VillagerRoll** - Predicts novice librarian trades from the world seed.
## Updated Hacks and Features
- ServerIntel** - Added command discovery, plugin scanning, verbose server scanning, saved scan results, and vulnerable-plugin detection.
- AutoSteal** - Improved container scanning and item transfers.
- QuickShulker** - Improved shulker previews and inventory interaction.
- LootSorter** - Improved item matching, destination rules, filtering, stacking, and saved layouts.
- DuraSwap** - Improved mining-tool compatibility.
- ElytraPitch and ElytraBounce** - Improved flight control and packet handling.
- SignESP** - Improved text overlays, rendering, scanning, and sign-history support.
- StaffMonitor** - Improved player tracking, vanish detection, and tab-list handling.
- AutoBuild and ScaffoldWalk** - Improved placement behavior and added vanilla scaffolding support.
- PacketFirewall and PacketTools** - Improved packet filtering, logging, and output tracking.
- Alt Manager and OfflineSettings** - Improved login, token refresh, reconnect, and offline-session handling.
- ChestSearch** - Improved opened-chest tracking and markers.
- NoFall, AutoLoot, AutoDrop, BedBreakAura, RoofESP, PearlESP, SpearAssist, AimAssist, CommandSpam, Chat Heads, and other compatible hacks** - Various compatibility, rendering, targeting, and reliability fixes.
## NiceWurst Interface
- Added the Modern ClickGUI layout.
- Added modern category navigation, enabled/favorite panels, settings windows, search, persistent layouts, resizing, pinning, minimizing, and improved scrolling.
- Updated AltGUI, Navigator, keybind screens, settings screens, dropdowns, sliders, color controls, and list editors.
- Improved NiceWurst branding, state persistence, allowlist filtering, scrollbar handling, and mouse synchronization.
- External addon hacks remain visible and usable.
- NiceWurst continues to allow all Fun and Creative/OP hacks.
## Removed and Reorganized Features
- Removed SeedMapperHelper and its command, vendor integration, and bundled data.
- Removed CommandScanner as a standalone hack.
- Moved plugin scanning from UI-Utils into ServerIntel.
- Removed obsolete rendering hooks and Sodium workarounds.
## Fixes
- Fixed Minecraft 26.3 compatibility issues.
- Fixed Alt Manager, reconnect, disconnect-screen, and token-refresh issues.
- Fixed Modern ClickGUI search, scrolling, layout, and mouse-state issues.
- Fixed NBT editor, sign-history, ElytraPitch, NoFall, AutoSteal, QuickShulker, LootSorter, PacketFirewall, chat-head, ESP, and rendering issues.
- Fixed password import when passwords contain colons.
- Added and updated client gametests.
## Minecraft and Project Updates
- Updated to Minecraft 26.3.
- Updated to Wurst 7.55.1.
- Updated Fabric Loader, Fabric API, Sodium compatibility, Gradle tooling, GSON, translations, mappings, and build workflows.
## New Hacks
- AirMiner** - Mines at normal speed while airborne.
- ClutchFall** - Automatically places suitable items to prevent fall damage.
- ElytraDive** - Dives toward nearby players and pulls up near terrain.
- ElytraWalk** - Allows elytra-style movement while walking.
- Flicker** - Animates skin parts, capes, arms, hands, and held items.
- MicDetect** - Detects nearby player voice activity through Simple Voice Chat.
- MobView** - Lets you see the world through the eyes of a selected mob.
- VaultRoll** - Predicts trial-vault loot from the world seed.
- VillagerRoll** - Predicts novice librarian trades from the world seed.
## Updated Hacks and Features
- ServerIntel** - Added command discovery, plugin scanning, verbose server scanning, saved scan results, and vulnerable-plugin detection.
- AutoSteal** - Improved container scanning and item transfers.
- QuickShulker** - Improved shulker previews and inventory interaction.
- LootSorter** - Improved item matching, destination rules, filtering, stacking, and saved layouts.
- DuraSwap** - Improved mining-tool compatibility.
- ElytraPitch and ElytraBounce** - Improved flight control and packet handling.
- SignESP** - Improved text overlays, rendering, scanning, and sign-history support.
- StaffMonitor** - Improved player tracking, vanish detection, and tab-list handling.
- AutoBuild and ScaffoldWalk** - Improved placement behavior and added vanilla scaffolding support.
- PacketFirewall and PacketTools** - Improved packet filtering, logging, and output tracking.
- Alt Manager and OfflineSettings** - Improved login, token refresh, reconnect, and offline-session handling.
- ChestSearch** - Improved opened-chest tracking and markers.
- NoFall, AutoLoot, AutoDrop, BedBreakAura, RoofESP, PearlESP, SpearAssist, AimAssist, CommandSpam, Chat Heads, and other compatible hacks** - Various compatibility, rendering, targeting, and reliability fixes.
## NiceWurst Interface
- Added the Modern ClickGUI layout.
- Added modern category navigation, enabled/favorite panels, settings windows, search, persistent layouts, resizing, pinning, minimizing, and improved scrolling.
- Updated AltGUI, Navigator, keybind screens, settings screens, dropdowns, sliders, color controls, and list editors.
- Improved NiceWurst branding, state persistence, allowlist filtering, scrollbar handling, and mouse synchronization.
- External addon hacks remain visible and usable.
- NiceWurst continues to allow all Fun and Creative/OP hacks.
## Removed and Reorganized Features
- Removed SeedMapperHelper and its command, vendor integration, and bundled data.
- Removed CommandScanner as a standalone hack.
- Moved plugin scanning from UI-Utils into ServerIntel.
- Removed obsolete rendering hooks and Sodium workarounds.
## Fixes
- Fixed Minecraft 26.3 compatibility issues.
- Fixed Alt Manager, reconnect, disconnect-screen, and token-refresh issues.
- Fixed Modern ClickGUI search, scrolling, layout, and mouse-state issues.
- Fixed NBT editor, sign-history, ElytraPitch, NoFall, AutoSteal, QuickShulker, LootSorter, PacketFirewall, chat-head, ESP, and rendering issues.
- Fixed password import when passwords contain colons.
- Added and updated client gametests.
## Minecraft and Project Updates
- Updated to Minecraft 26.3.
- Updated to Wurst 7.55.1.
- Updated Fabric Loader, Fabric API, Sodium compatibility, Gradle tooling, GSON, translations, mappings, and build workflows.
## New Hacks
### NBTEditor
- Available in NiceWurst as part of the unrestricted Creative/Op category.
- Read, edit, create, and apply item NBT through a dedicated editor screen.
- Includes syntax-aware editing, validation, formatting/minification, preset management, and built-in presets.
- Added built-in presets such as Big Slime Spawner, Book Spawner, Silverfish Infestation, OP Kit, and Infinite Invincible / Wide Range spawners for charged creepers, hyper ghasts, wardens, withers, and TNT.
### ElytraBounce
- Added to the NiceWurst Movement allow-list.
- Automates the timed jump/fall-flying sequence used for fast elytra highway travel, with pitch, sprint, auto-run, chunk-stop, timeout, correction, and speed-cap controls.
### ElytraPitch
- Added to the NiceWurst Movement allow-list.
- Provides configurable elytra pitch control for more precise flight movement resulting in a permanent glide without the need for rockets.
### SpawnerESP
- Added to the NiceWurst Render allow-list.
- Highlights ordinary mob spawners with ESP boxes or tracers.
- Shows the mob type and live distance, with configurable style, color, range, and label scale.
### StairMaker
- Added to the NiceWurst Blocks allow-list.
- Builds a continuous diagonal staircase in front of you while you walk forward.
- Supports smooth climbing and can temporarily enable FastPlace while active.
### AntiGeyser
- Added to the NiceWurst Movement allow-list.
- Cancels the upward relative motion sent to the local player by Potent Sulfur geysers.
- Detects Potent Sulfur up to six blocks below the player and optionally hides the geyser particles.
### Creative/OP hacks
- Added the Creative/Op category to NiceWurst’s unrestricted categories.
- All hacks in this category are available in NiceWurst, including Airstrike+, ArmorStandImages, AutoCommand, AutoDisplays, AutoNames, AutoScoreboard, AutoTexts, AutoTitles, Boom+, ExplosionAura, ForceOPBook, ForceOPSign, ForceTP, HandOfGod, MultiverseAnnihilator, NBTEditor, OPServerKillModule, OPplayerTPmodule, UUIDBan, and Voider+. Credits to Trouser-Streak.
### SoundMute
- Added to the NiceWurst Render allow-list.
- Selectively mute any Minecraft sound.
### ServerIntel
- Added to the NiceWurst Intel allow-list.
- Replaces CommandScanner with a unified server-intelligence dashboard for command scans, plugin scans, a safer legacy plugin scan, verbose server fingerprints, manual packet commands, and saved per-server results.
- Supports packet-probing and client-side command enumeration, selectable discovered commands, optional execution of discovered commands, and captured server replies.
- The integrated plugin scanner combines the client command tree, autocomplete probes, advertised known packs, namespaces, help, plugin-list, and version responses. Results show their evidence and flag anticheat-related names.
- Verbose Server Scan reports passively received server metadata including brand, known packs, custom payload channels, custom registries, dimensions, non-vanilla advancements, scoreboard/tab signatures, chat-completion metadata, and server configuration.
- Scan results and verbose reports are saved per server. Dashboard preferences are persisted in ui-utils.json, while the editable vulnerable-plugin catalog highlights matching detected plugins and listed affected versions.
## Updated Hacks and Features
### Global Player/Bot Ignore
- Added a configurable global ignore list for player and bot names, useful for excluding anticheat bots.
- In NiceWurst, the list applies to the available HealthTags, StaffMonitor, Antisocial, NPC-detection, and player-range-alert functionality.
### StaffMonitor
- Added toast alerts, an Ignore friends setting, and vanish-cycle detection.
- Alerts when a tab-list player is removed and then re-added without a matching entity spawn; detected Vanish server packs are included as supporting evidence.
## Removed Features and Category Changes
- Removed SeedMapperHelper and CommandScanner from NiceWurst alongside their removal from the client.
- Plugin scanning moved from UI-Utils into ServerIntel, which is now available through the NiceWurst Intel allow-list.
## New Hacks
### LootSorter
- Automatically sorts items between selected source and destination containers using built-in categories, custom filters, pathfinding, fallback destinations, and reusable layouts.
### CustomTotem
- Replaces Totems of Undying with miniature 3D player models using a selected Minecraft skin, with optional automatic switching to the skin of your last player kill.
### DuraSwap
- Saves mining-tool durability by swapping to a suitable sacrificial item as blocks break, while optionally preserving required tools, drops, Fortune, and Silk Touch behavior.
### TextureRotator
- Randomizes, customizes, or disables coordinate-based block texture rotations and offsets, including a random seed mode that changes the visible texture pattern each time it is enabled.
## Modified Hacks
### AreaNuker
- Improved block targeting, mining reliability, inventory/tool handling, and coordination with AutoTool, SpeedNuker, and DuraSwap.
### AutoClicker
- Reworked click handling and input simulation for more reliable automatic clicking.
### AutoTool
- Improved tool selection and coordination with AreaNuker, Nuker, SpeedNuker, and DuraSwap.
### Nuker and SpeedNuker
- Improved block-breaking coordination and compatibility with the newer AutoTool and DuraSwap systems.
### AutoBuild
- Improved placement targeting, template handling, and automated building behavior.
### AutoSign
- Improved sign interaction and recent-edit tracking.
### AutoTotem
- Fixed totem handling and RemoteEChest-related behavior.
### BedBreakAura
- Improved block interaction and breaking behavior.
### BedrockEscape
- Improved boat handling and escape reliability.
### EntityCount
- Expanded entity counting, filtering, alerts, rendering, and persistent threshold handling.
### HandNoClip
- Improved boat interactions, target handling, and wall-entry behavior.
### QuickShulker
- Improved shulker interaction and inventory handling.
### ClientChatOverlay
- Added optional PixelTwemoji rendering for emoji shortcodes and Unicode emoji, with chat heads now enabled by default.
### StaffMonitor
- Improved staff detection, state handling, and monitoring reliability.
### StasisDetector
- Improved stasis-chamber detection and alert integration.
### TrialSpawnerESP
- Improved trial-spawner detection and rendering behavior.
### GlobalToggle
- Improved global rendering and tracer-control behavior.
### NoGoZone
- Improved zone configuration, commands, and runtime behavior.
### TooManyHax
- Updated compatibility with the expanded NiceWurst hack set.
## NiceWurst Changes
- Added **LootSorter**, **DuraSwap**, and **TextureRotator** to the NiceWurst hack allowlist.
- Updated NiceWurst filtering and state cleanup for the expanded hack set.
- Improved NiceWurst ESP visibility enforcement so restricted overlays continue respecting normal line-of-sight rules.
- Updated NiceWurst presets and options for the newly available features.
## Other Changes
### PixelTwemoji
- Added bundled pixel-style emoji support for ClientChatOverlay, including shortcode conversion such as
:tired_face:and native Unicode emoji rendering.
### LootSorter UI and commands
- Added dedicated LootSorter source, destination, filter, preset, and layout screens.
- Added
.lootsorter/.lootsortcontrols for managing the sorter.
### Waypoints
- Improved waypoint management and external waypoint import/export handling.
### Commands and UI
- Improved command suggestions, HackList rendering, ClickGUI behavior, settings screens, and NiceWurst Options.
- Updated presets and settings persistence.
### Rendering and compatibility
- Removed obsolete custom occlusion-culling hooks and the old Sodium occlusion workaround.
- Updated rendering behavior and tests for newer Sodium builds.
- Improved Freecam, NoWeather, NoShieldOverlay, ChestESP-related shared rendering code, and other compatibility paths used by NiceWurst.
### Build and project changes
- Updated to **Wurst 7.54.1**.
- Updated Sodium and Fabric-related dependencies and build configuration.
- Updated Gradle, workflows, dependency metadata, translations, and repository configuration.
- Updated NiceWurst build metadata for the next fork release.
### Minecraft 1.21.11
This release adds several major automation and utility systems alongside extensive ESP, inventory, mining, UI and Minecraft 26.2 improvements.
## Added
### New Hacks
- LootSorter** - Automatically sorts loot between selected containers using configurable item categories, exact-item rules and custom filters, with pathfinding, fallback destinations and saved layouts.
- CustomTotem** - Replaces Totems of Undying with 3D player models using a chosen Minecraft skin, with optional automatic switching to the skin of your last kill.
- DuraSwap** - Preserves valuable mining-tool durability by swapping to a suitable sacrificial item as a block breaks.
- TextureRotator** - Randomizes, custom-seeds or disables position-based block texture rotations and offsets.
- SimulationSonar** - Detects unusual simulation activity in loaded chunks that may indicate hidden or distant player activity.
- InventorySorter** - Automatically organizes and consolidates items in the player inventory and supported containers.
- AreaNuker** - Automatically mines a selected region while moving through it and selecting appropriate tools.
- FastFill** - Rapidly fills a selected area with blocks using configurable placement and replacement behavior.
- AutoSpawnProofer** - Finds nearby hostile-mob spawnable locations and automatically places lighting to spawn-proof them.
- AutoLoot** - Automatically collects and equips useful dropped or container-stored equipment, including post-kill looting.
- AntiBreak** - Prevents tools and other damageable items from being used below a configurable durability threshold.
- ShearAura** - Automatically shears nearby entities and removes supported animal equipment such as saddles, carpets and armor.
- AutoClicker** - Automatically performs configurable mouse clicks using the client's input system.
- PlayerMute** - Adds a persistent per-player chat mute system with GUI and command controls.
- ChatSpam** - Repeatedly sends a configured chat message.
- CommandSpam** - Repeatedly executes a configured server command.
### Other Additions
- Added PixelTwemoji support, converting shortcodes such as
:tired_face:and Unicode emoji into pixel-style chat emoji. - Added improved VoxelMap/Xaero waypoint import and export support.
- Added
.keyboard,.keymap,.mute,.lootsorterand.lootsortcommands. - Added shader-backed menu backgrounds and additional NiceWurst Options controls.
- Added additional automated tests for NiceWurst features and rendering behavior.
## Improved
- SpeedNuker, Nuker, AreaNuker and AutoTool** received improved block breaking, inventory-wide tool selection and durability protection.
- EntityCount** was expanded with persistent density detection, filters, alerts, tracers and additional entity categories.
- ItemHandler** received improved item, player-head and container information handling.
- ClientChatOverlay** received chat heads, improved username coloring and PixelTwemoji rendering.
- AutoTotem** received improved configurable totem-count tracking and RemoteEChest integration.
- AutoEat, AutoSign, AutoDrop and AntiDrop** received additional safety and state-handling improvements.
- RemoteEChest and QuickShulker** received expanded container handling and interaction fixes.
- NBTFilter** was reworked around configurable item, inventory, packet and container safety limits.
- EnchantmentHandler** received improved enchantment display, tooltips and inventory handling.
- StaffMonitor** received improved staff detection and monitoring behavior.
- StasisDetector** received expanded alert and WebhookAlert integration.
- WebhookAlert** received additional container, entity, item, block and stasis alert types.
- Waypoints** received improved VoxelMap/Xaero conversion, duplicate handling, dimensions, colors and icons.
- TrialSpawnerESP** received additional detection and rendering improvements.
- OppStats** received additional tracking and display improvements.
- NoGoZone** received additional configuration and behavior improvements.
- GlobalToggle** received expanded ESP/tracer filtering and rendering controls.
- DamageESP** received improved packet-based damage tracking and display behavior.
- DurabilityHUD** received improved enchantment-aware rendering.
- BedrockEscape** received safer movement and interaction handling.
- HandNoClip** received additional boat, wall-entry and interaction support.
- AutoBuild** received improved template handling, build order, placement targeting and CreativeFlight support where available.
- AutoSpawnProofer, FastFill, AutoClicker, AutoLoot, AntiBreak and LootSorter** received additional reliability and interaction improvements.
- HackList, Navigator, presets and NiceWurst Options** received UI, persistence and configuration improvements.
- Improved NiceWurst ESP visibility rules so restricted ESP features respect line-of-sight behavior.
- Expanded the NiceWurst feature allowlist with new utility, mining and intel features.
## Removed / Changed
- Removed the old Plausible analytics implementation.
- Disabled upstream Wurst's update checker in favor of the CevAPI/NiceWurst update system.
- Removed obsolete NBTFilter quarantine behavior.
- Removed obsolete custom occlusion-culling and Sodium compatibility workarounds.
- Removed several outdated Windows build helper scripts.
## Compatibility
- Updated Fabric API, Sodium, build tooling, dependencies, mixins and tests.
- Continued synchronizing upstream Wurst changes while maintaining the NiceWurst restricted feature set.
## New Hacks
### InventorySorter
- Sorts and stacks items in containers or the player inventory, with optional hotbar inclusion and configurable sort-button placement.
### FastFill
- Fills reachable positions inside a selected area with a chosen block.
- Includes range, placement speed, replace, air-place, and automatic tool-switch controls.
### AutoSpawnProofer
- Finds nearby spawnable blocks and can automatically place light sources.
- Includes range, light-level threshold, and ESP rendering controls.
### AreaNuker
- Breaks reachable blocks in a selected area while moving through it.
- Includes range and automatic tool switching.
### ChatSpam and CommandSpam
- Added separate utilities for repeatedly sending chat messages and commands.
### PlayerMute
- Mutes individual players’ chat messages with an in-game player list/editor.
- Added
.mute <player>,.mute unmute <player>, and.mute list.
### AutoClicker
- Automatically simulates configurable mouse clicks and integrates with keybind processing and input simulation.
### AutoLoot
- Automatically upgrades armor and equipment from valuable dropped items and, optionally, opened chests and shulker boxes.
- Supports always-on or post-player-kill modes, movement toward loot, named-item protection, range, and action-delay controls.
### ShearAura
- Automatically shears configured entities and removes configurable equipment such as wolf armor, llama carpets, harnesses, saddles, and horse armor.
- Supports range, hand/inventory item selection, per-entity controls, and target-box rendering.
### AntiBreak
- Prevents tools and other damageable items from being used below a configurable durability threshold.
- Coordinates with AutoTool and SpeedNuker to avoid breaking the last usable tool.
### NiceWurst additions
- Added SpeedNuker, Nuker, AirPlace, AutoFarm, AutoMine, Tillaura, TreeBot, Tunneller, VeinMiner, AntiHunger, FastLadder, Fish, AutoArmor, AutoPotion, AutoSoup, BarrierESP, NoFog, NoOverlay, NoPumpkin, SpawnRadius, Trajectories, TrialSpawnerESP, LogoutSpots, ChatTranslator, FancyChat, AutoSwitch, and Restock to NiceWurst.
## Modified Hacks
### SpeedNuker
- Added left-click-only activation and tool-preservation behavior.
- Preserves damageable tools at 1% durability, searches the inventory for a replacement, and disables itself when no usable tool remains.
- Added expanded nuker/tunnel modes and improved tool selection and block-breaking coordination.
### PacketRate
- Moved limiting to connection-level outgoing-packet events so direct connection sends are covered without double-processing packets.
- Added queue-versus-drop behavior for excess packets, synchronized queue/rate state, limiter bypass handling, and improved status text.
### AutoTool
- Added inventory-wide tool selection for block breaking and an allowed-slot filter.
- Improved fallback behavior when the best tool is outside the hotbar and coordination with SpeedNuker and AntiBreak.
### AutoBuild
- Added optional flight activation while building, with cleanup that restores the previous state.
- Improved generated-template selection, strict build order handling, nearest-target selection, and placement targeting.
### AutoSign
- Added recent-edit tracking to prevent SignAura from repeatedly editing the same sign and exposed aura state for other features.
### AutoDrop
- Added experimental packet-only mode that sends raw throw packets and clears the local slot to prevent repeated drops.
### AutoEat
- Added controls for eating while flying, while looking at mobs or players, and while looking through walls.
- Added a shared pause signal so combat and inventory actions yield while eating or while AutoEat is preparing to eat.
### AutoTotem
- Added configurable green-count thresholds, linked RemoteEnderChest totem counts, and optional tracking/display of other players’ totem pops.
### AntiDrop
- Added input-level protection that consumes queued drop-key presses in addition to blocking inventory throw actions.
### AttributeSwap
- Added target-mode restrictions and prevents target-slot reservation when the required weapon is absent.
### BedrockEscape
- Added super-safe shaft detection/rendering and improved boat placement and boat-entry retries, including chest-boat handling.
### RemoteEChest
- Added remote container interaction support for many container-like blocks, blocked-container warnings, and AutoTotem refill support.
- Added container-size safety checks and improved interaction handling.
### NBTFilter
- Reorganized settings into limits, container safety, and advanced groups.
- Added block-entity, item-stack, packet-size, and whole-inventory limits, plus protection against opening overloaded containers.
- Added packet/right-click/container hooks and moved the hack to the Other category.
### ItemHandler
- Added placed player-head detection, including wall-mounted heads, with owner and tooltip/subtitle information in the nearby-item HUD.
- Improved ItemHandler tracer rendering.
### ClientChatOverlay
- Added chat-head rendering and an option to use server-provided username colors.
### DamageESP
- Added packet-backed damage tracking, popups, three-second attack-burst aggregation, and optional chat summaries.
### DurabilityHUD
- Added optional EnchantmentHandler colors to hotbar enchantment lines.
### EnchantmentHandler
- Added enchantment coloring for Chest Search results and optional coloring in item tooltips.
- Improved handling of crafting/result slots and excluded screens/slots.
### GlobalToggle
- Added a global ESP/tracer range limiter and per-source tracer filters.
### HandNoClip
- Added wall-entry support for boats when Enable On Target is active.
- Added right-click target handling and improved boat/villager target selection.
### NewerNewChunks
- Added a minimum-classification-Y option and improved classification evidence handling while chunks are still updating.
### Navigator
- Added a configurable background overlay while Navigator is open.
### PotESP
- Updated suspicious-item handling to ignore natural/malformed pot contents that should not be treated as evidence and improved tracer rendering.
### StaffMonitor
- Added Mojang staff names and UUIDs and expanded staff detection/monitoring behavior.
### StasisDetector
- Added WebhookAlert integration so detected stasis chambers can trigger webhook alerts.
### WebhookAlert
- Added alerts for shulkers, double chests, ender chests, StasisDetector results, named entities/items, and named blocks, with per-alert toggles and world-detection deduplication.
### AutoLibrarian, Freecam, SourceFill, SkyBuildESP, and SuperInstaMine
- Updated tracer rendering, compatibility, or related interaction behavior in these NiceWurst-available hacks.
## Removed Hacks
- No NiceWurst-available hack was removed during this update window.
- Removed the old Plausible analytics/telemetry implementation.
- Removed the old NBTFilter hard-quarantine, chunk-sanitising, and Escape Mode controls as part of the NBTFilter redesign.
- Removed outdated build helper scripts and the obsolete Sodium 0.9.0 workaround.
## Other Changes
### Proxy support
- Added persistent HTTP and SOCKS5 proxy management for multiplayer connections.
- Supports authenticated proxies, import, testing, selection, disabling, removal, and direct-connection fallback.
### Commands and UI
- Added
.keyboard,.keymap, and.mutecommands. - Added a visual keyboard/keybind manager with occupancy and conflict handling.
- Updated the NiceWurst Options layout and related settings screens.
- Improved ClientChatOverlay routing, tab-list options, hack-toggle rendering, and player-mute integration.
### Shader backgrounds
- Added Shadertoy-powered title/menu backgrounds with custom shaders, presets, and Overworld, Nether, End, multi-realm, and XRay-style modes.
- Added a default shader-background preset and fixed shader-background behavior.
### Server and packet tooling
- Added a per-server
Bypass Mojang blocktoggle in Edit Server; it is saved with the server entry and changes server-name resolution when connecting. - Added Mojang names and UUIDs to the staff database.
- Map-item packet dumps now include map ID, scale, lock state, decorations, colour patches, and complete map colour buffers.
- Verbose monitoring now records chat input and output separately as CHAT-C2S and CHAT-S2C events, including source, message, command classification, and chat kind.
- Extended PacketFirewall/PacketTools integration for connection-level packet and chat monitoring.
### Build and project changes
- Updated Fabric API, Sodium, Gradle Wrapper, Gradle/build configuration, Spotless, dependency metadata, GitHub workflows, and warning-mode/build behavior.
- Added Modrinth project/version metadata for NiceWurst builds and refreshed the README.
- Normalized repository line endings, removed trailing spaces from the premerge script, and defined a line-ending policy.
- Fixed an ESP rendering crash and several build/workflow issues.
- Bumped the NiceWurst fork release version from 0.56 to 0.57.
# Release Notes
## New Hacks
- DamageESP**
- Floating damage numbers above players and mobs
Players onlytoggle - show players only, or players + mobs- Sliders: text size (0.25–3.0), fade time (6–80 ticks), opacity (10–100%)
- Custom text color
- EntityCount**
- Per-chunk entity counter with on-screen labels
POVmode counts chunks in front of you;360°counts all around- Chunk range slider (1–64, shown as
NxNchunk grid) Only above threshold- hides labels below a configurable countHide zero,Highlight highest,Show lazy chunks
- UseItemSpam**
- Repeatedly uses your selected item
- Togglable per item type: crossbow, bow, throwables, consumables, utility items, or all
- Delay slider (0–20 ticks)
Correct sequence- uses current prediction sequence for anti-cheat compatibilityRequire right click- only spams while holding use
- RemoteEnderChest**
- Opens your ender chest anywhere, no physical chest needed
- Configurable toggle key (default: left alt)
Swap inventory key- pressing E opens the linked ender chest instead of inventory
- PearlDrop**
- Automated ender pearl dropping into bubble columns or honey blocks for stasis chambers
- Simulates pearl trajectories to find valid landing positions
- Supports both bubble column and honey block setups
- ProjectileESP**
- Dedicated ESP for projectiles (arrows, tridents, snowballs, eggs, pearls, etc.)
Include arrowstoggle - turn off to declutter and only show thrown items- Shows ownership of projectiles
- Color modes: Fixed, Rainbow, By owner (you/player/mob), By type
- Box size: Accurate or Fancy mode
## Modified Hacks
- AutoChat**
- Now an AI-driven subsystem with OpenAI, DeepSeek, and Ollama support
- Prompt editor GUI for editing prompts in-game
- Prompt manager - maintains prompt state across sessions
- Model override manager - select/override the AI model from ClickGUI or Navigator
- Default preset updated for the new behavior
- PacketTools (AdvancedPacketTool)**
- Expanded into a full packet inspection suite with logging, denial, and delay modes
- Packet dumping with filtering by direction and type
- Decode-coverage tracking - shows which packet types have been seen
- Entity lifecycle tracking via packets
- Verbose mode with human-readable output and flush interval settings
- File output option
- Owner Resolution (shared across hacks)**
- Centralized
OwnerResolverutility - MobOwners, PearlESP, and ItemHandler all use the same owner lookup - Resolves player names via UUID with fallback to "???" for unknown owners
- Handles tameable animals, horses, projectiles, and ownable entities
- ProjectileOwner standalone hack removed - its logic is folded into OwnerResolver
- ChestSearch**
- Deeper item-stack support
- Able to highlight which item you searched for when you open the chest
- Added container-screen and mouse-preview integration (like ShulkerToolTips)
- HackList / TooManyHax / Navigator**
- HackList UI and feature-button layout cleaned up
- Navigator feature rendering fixed - primary enable/disable button stays visible, no weird transparent backgrounds/glitches
- TooManyHax and presets updated for newer cheat behavior
- AutoBuild**
.autobuild <template>command - select a template by name and enable AutoBuild
- GameStats**
- Expanded HUD with more session data and better presentation
- ItemESP**
- Better item tagging and ItemHandler interaction
- Shelf blocks added to supported item-visibility path
- Defaults refreshed in recommended preset
- ItemHandler**
- Expanded support for owned entities, projectiles, crafted-entity detection
- Shelf support added
- Uses shared OwnerResolver
- Friends**
- Hardened friend lookup for more reliable detection across friend-aware hacks
- AltManager**
- Microsoft login handling and success/failure screens improved
- GUI access and join-screen logic updated
- BookBot**
- File and Random modes; Random mode supports ASCII, UTF8, and PaperMC character profiles
Pagesslider (1–100) andCharactersslider (1–1024)- NBT handling fixed - book content written before the edit packet is sent
Sign,Drop after write,Auto-craft,Word wrap,Save to filetoggles- Signing state cleaned up - unsigned books not reused after sign is toggled off
- Reliably makes 300.5kb books
- Waypoints**
- Waypoint editor cleaned up
- Line distance handling improved
- Line targeting uses more precise angle-based checks
- MobHealth / HealthTags**
- Shared scaling through
EntityHealthRenderer - Overlay can optionally scale with name tags
- HealthTags no longer tags the local player
- ClientChatOverlay**
- Now handles clickable component actions (26.x Only)
- Friend ping messages and transport messages can be routed/suppressed
- Wrapping preserves style and click targets
- EnchantmentHandler**
- Major logic expansion - more inventory/slot-state cases handled
- Improved sorting and highlighting
- Screens and settings updated
- MobESP**
Last attacker tracer- tracer to the mob that last damaged youCharging creeper tracer- flashing tracer for creepers about to explode- HackList count display option
- NbtSizeCounter**
- Expanded from NBT counting into broader item/chunk visibility tooling
- OfflineSettings**
- Refreshed offline join/disconnect flow
- OppStats**
- Now records recent equipment changes, not just current snapshot
- Detailed player view shows gear-change history
- PearlESP**
- Stasis chamber owner display - shows owner name above pearls in stasis
- Separate stasis ESP color and flash option
- Chat alerts and sound alerts
- Uses shared OwnerResolver for owner lookup
- RoofESP**
- Sticky area mode fixed - re-anchors correctly when you move outside scan radius
- XCarry**
- Able to auto de-populate the 2x2 slots to avoid accidentally losing items
## Removed
- ProjectileOwner** - absorbed into shared
OwnerResolver(all owner features still work, just not as a standalone hack)
- SpectatorMonitor** → replaced by **StaffMonitor**
- Monitors gamemode switching (survival ↔ creative ↔ adventure ↔ spectator)
Hidden player alerts- detects visible entities missing from the tab listHidden staff alerts- alerts when staff-named players appear, loaded from per-server.txtfiles- Chat alerts and configurable sound alerts (16 note block sounds, adjustable volume)
Ignore selftoggle
## NiceWurst
- Added PearlDrop, ProjectileESP, DamageESP, EntityCount, RemoteEChest, UseItemSpam
## Other
- 26.2 compatibility pass** - mixins, rendering, settings, and test infra updated for MC 26.2
- Recommended default preset** refreshed across multiple commits
- World-text rendering batched** - reuses buffers for performance with ESP-heavy hacks
- Render utilities refactored** for newer overlay/ESP use cases
# Release Notes
## New Hacks
- DamageESP**
- Floating damage numbers above players and mobs
Players onlytoggle - show players only, or players + mobs- Sliders: text size (0.25–3.0), fade time (6–80 ticks), opacity (10–100%)
- Custom text color
- EntityCount**
- Per-chunk entity counter with on-screen labels
POVmode counts chunks in front of you;360°counts all around- Chunk range slider (1–64, shown as
NxNchunk grid) Only above threshold- hides labels below a configurable countHide zero,Highlight highest,Show lazy chunks
- UseItemSpam**
- Repeatedly uses your selected item
- Togglable per item type: crossbow, bow, throwables, consumables, utility items, or all
- Delay slider (0–20 ticks)
Correct sequence- uses current prediction sequence for anti-cheat compatibilityRequire right click- only spams while holding use
- RemoteEnderChest**
- Opens your ender chest anywhere, no physical chest needed
- Configurable toggle key (default: left alt)
Swap inventory key- pressing E opens the linked ender chest instead of inventory
- PearlDrop**
- Automated ender pearl dropping into bubble columns or honey blocks for stasis chambers
- Simulates pearl trajectories to find valid landing positions
- Supports both bubble column and honey block setups
- ProjectileESP**
- Dedicated ESP for projectiles (arrows, tridents, snowballs, eggs, pearls, etc.)
Include arrowstoggle - turn off to declutter and only show thrown items- Shows ownership of projectiles
- Color modes: Fixed, Rainbow, By owner (you/player/mob), By type
- Box size: Accurate or Fancy mode
- BlockOverlay** (replaces the old Overlay hack)
- Selection Overlay - customizes the block outline when looking at a block
- Break Progress Overlay - customizes the mining progress animation
- Independent settings for each mode
- Selection color picker with HSV support
- Break start color → end color transition with solid-color override
- Fill toggle - wireframe-only or filled box per mode
- Opacity slider per mode (5%–100%)
- Rainbow mode with speed control (0.01×–2×) per mode
- Pulse mode with speed control (0.01×–10×) per mode
- Glow mode - 4-layer concentric pulsating shells + shimmer effects + corner rays, with intensity slider
- Through-walls toggle per mode
- Selection overlay uses the block's actual hit shape (slabs, stairs, fences, etc.)
- Replaces vanilla's dark-grey selection box when enabled
## Modified Hacks
- AutoChat**
- Now an AI-driven subsystem with OpenAI, DeepSeek, and Ollama support
- Prompt editor GUI for editing prompts in-game
- Prompt manager - maintains prompt state across sessions
- Model override manager - select/override the AI model from ClickGUI or Navigator
- Default preset updated for the new behavior
- PacketTools (AdvancedPacketTool)**
- Expanded into a full packet inspection suite with logging, denial, and delay modes
- Packet dumping with filtering by direction and type
- Decode-coverage tracking - shows which packet types have been seen
- Entity lifecycle tracking via packets
- Verbose mode with human-readable output and flush interval settings
- File output option
- Owner Resolution (shared across hacks)**
- Centralized
OwnerResolverutility - MobOwners, PearlESP, and ItemHandler all use the same owner lookup - Resolves player names via UUID with fallback to "???" for unknown owners
- Handles tameable animals, horses, projectiles, and ownable entities
- ProjectileOwner standalone hack removed - its logic is folded into OwnerResolver
- ChestSearch**
- Deeper item-stack support
- Able to highlight which item you searched for when you open the chest
- Added container-screen and mouse-preview integration (like ShulkerToolTips)
- HackList / TooManyHax / Navigator**
- HackList UI and feature-button layout cleaned up
- Navigator feature rendering fixed - primary enable/disable button stays visible, no weird transparent backgrounds/glitches
- TooManyHax and presets updated for newer cheat behavior
- AutoBuild**
.autobuild <template>command - select a template by name and enable AutoBuild
- GameStats**
- Expanded HUD with more session data and better presentation
- ItemESP**
- Better item tagging and ItemHandler interaction
- Shelf blocks added to supported item-visibility path
- Defaults refreshed in recommended preset
- ItemHandler**
- Expanded support for owned entities, projectiles, crafted-entity detection
- Shelf support added
- Uses shared OwnerResolver
- Friends**
- Hardened friend lookup for more reliable detection across friend-aware hacks
- AltManager**
- Microsoft login handling and success/failure screens improved
- GUI access and join-screen logic updated
- BookBot**
- File and Random modes; Random mode supports ASCII, UTF8, and PaperMC character profiles
Pagesslider (1–100) andCharactersslider (1–1024)- NBT handling fixed - book content written before the edit packet is sent
Sign,Drop after write,Auto-craft,Word wrap,Save to filetoggles- Signing state cleaned up - unsigned books not reused after sign is toggled off
- Reliably makes 300.5kb books
- Waypoints**
- Waypoint editor cleaned up
- Line distance handling improved
- Line targeting uses more precise angle-based checks
- MobHealth / HealthTags**
- Shared scaling through
EntityHealthRenderer - Overlay can optionally scale with name tags
- HealthTags no longer tags the local player
- ClientChatOverlay**
- Now handles clickable component actions (26.x Only)
- Friend ping messages and transport messages can be routed/suppressed
- Wrapping preserves style and click targets
- EnchantmentHandler**
- Major logic expansion - more inventory/slot-state cases handled
- Improved sorting and highlighting
- Screens and settings updated
- MobESP**
Last attacker tracer- tracer to the mob that last damaged youCharging creeper tracer- flashing tracer for creepers about to explode- HackList count display option
- NbtSizeCounter**
- Expanded from NBT counting into broader item/chunk visibility tooling
- OfflineSettings**
- Refreshed offline join/disconnect flow
- OppStats**
- Now records recent equipment changes, not just current snapshot
- Detailed player view shows gear-change history
- PearlESP**
- Stasis chamber owner display - shows owner name above pearls in stasis
- Separate stasis ESP color and flash option
- Chat alerts and sound alerts
- Uses shared OwnerResolver for owner lookup
- RoofESP**
- Sticky area mode fixed - re-anchors correctly when you move outside scan radius
- XCarry**
- Able to auto de-populate the 2x2 slots to avoid accidentally losing items
## Removed
- ProjectileOwner** - absorbed into shared
OwnerResolver(all owner features still work, just not as a standalone hack) - Overlay** → replaced by **BlockOverlay**
- SpectatorMonitor** → replaced by **StaffMonitor**
- Monitors gamemode switching (survival ↔ creative ↔ adventure ↔ spectator)
Hidden player alerts- detects visible entities missing from the tab listHidden staff alerts- alerts when staff-named players appear, loaded from per-server.txtfiles- Chat alerts and configurable sound alerts (16 note block sounds, adjustable volume)
Ignore selftoggle
## NiceWurst
- Added PearlDrop, ProjectileESP, DamageESP, EntityCount, RemoteEChest, UseItemSpam
- Added proper Modrinth versioning and update support
## Other
- 26.2 compatibility pass** - mixins, rendering, settings, and test infra updated for MC 26.2
- Recommended default preset** refreshed across multiple commits
- World-text rendering batched** - reuses buffers for performance with ESP-heavy hacks
- Render utilities refactored** for newer overlay/ESP use cases
# Release Notes
## New Hacks
- DamageESP**
- Floating damage numbers above players and mobs
Players onlytoggle - show players only, or players + mobs- Sliders: text size (0.25–3.0), fade time (6–80 ticks), opacity (10–100%)
- Custom text color
- EntityCount**
- Per-chunk entity counter with on-screen labels
POVmode counts chunks in front of you;360°counts all around- Chunk range slider (1–64, shown as
NxNchunk grid) Only above threshold- hides labels below a configurable countHide zero,Highlight highest,Show lazy chunks
- UseItemSpam**
- Repeatedly uses your selected item
- Togglable per item type: crossbow, bow, throwables, consumables, utility items, or all
- Delay slider (0–20 ticks)
Correct sequence- uses current prediction sequence for anti-cheat compatibilityRequire right click- only spams while holding use
- RemoteEnderChest**
- Opens your ender chest anywhere, no physical chest needed
- Configurable toggle key (default: left alt)
Swap inventory key- pressing E opens the linked ender chest instead of inventory
- PearlDrop**
- Automated ender pearl dropping into bubble columns or honey blocks for stasis chambers
- Simulates pearl trajectories to find valid landing positions
- Supports both bubble column and honey block setups
- ProjectileESP**
- Dedicated ESP for projectiles (arrows, tridents, snowballs, eggs, pearls, etc.)
Include arrowstoggle - turn off to declutter and only show thrown items- Shows ownership of projectiles
- Color modes: Fixed, Rainbow, By owner (you/player/mob), By type
- Box size: Accurate or Fancy mode
## Modified Hacks
- AutoChat**
- Now an AI-driven subsystem with OpenAI, DeepSeek, and Ollama support
- Prompt editor GUI for editing prompts in-game
- Prompt manager - maintains prompt state across sessions
- Model override manager - select/override the AI model from ClickGUI or Navigator
- Default preset updated for the new behavior
- PacketTools (AdvancedPacketTool)**
- Expanded into a full packet inspection suite with logging, denial, and delay modes
- Packet dumping with filtering by direction and type
- Decode-coverage tracking - shows which packet types have been seen
- Entity lifecycle tracking via packets
- Verbose mode with human-readable output and flush interval settings
- File output option
- Owner Resolution (shared across hacks)**
- Centralized
OwnerResolverutility - MobOwners, PearlESP, and ItemHandler all use the same owner lookup - Resolves player names via UUID with fallback to "???" for unknown owners
- Handles tameable animals, horses, projectiles, and ownable entities
- ProjectileOwner standalone hack removed - its logic is folded into OwnerResolver
- ChestSearch**
- Deeper item-stack support
- Able to highlight which item you searched for when you open the chest
- Added container-screen and mouse-preview integration (like ShulkerToolTips)
- HackList / TooManyHax / Navigator**
- HackList UI and feature-button layout cleaned up
- Navigator feature rendering fixed - primary enable/disable button stays visible, no weird transparent backgrounds/glitches
- TooManyHax and presets updated for newer cheat behavior
- AutoBuild**
.autobuild <template>command - select a template by name and enable AutoBuild
- GameStats**
- Expanded HUD with more session data and better presentation
- ItemESP**
- Better item tagging and ItemHandler interaction
- Shelf blocks added to supported item-visibility path
- Defaults refreshed in recommended preset
- ItemHandler**
- Expanded support for owned entities, projectiles, crafted-entity detection
- Shelf support added
- Uses shared OwnerResolver
- Friends**
- Hardened friend lookup for more reliable detection across friend-aware hacks
- AltManager**
- Microsoft login handling and success/failure screens improved
- GUI access and join-screen logic updated
- BookBot**
- File and Random modes; Random mode supports ASCII, UTF8, and PaperMC character profiles
Pagesslider (1–100) andCharactersslider (1–1024)- NBT handling fixed - book content written before the edit packet is sent
Sign,Drop after write,Auto-craft,Word wrap,Save to filetoggles- Signing state cleaned up - unsigned books not reused after sign is toggled off
- Reliably makes 300.5kb books
- Waypoints**
- Waypoint editor cleaned up
- Line distance handling improved
- Line targeting uses more precise angle-based checks
- MobHealth / HealthTags**
- Shared scaling through
EntityHealthRenderer - Overlay can optionally scale with name tags
- HealthTags no longer tags the local player
- ClientChatOverlay**
- Now handles clickable component actions (26.x Only)
- Friend ping messages and transport messages can be routed/suppressed
- Wrapping preserves style and click targets
- EnchantmentHandler**
- Major logic expansion - more inventory/slot-state cases handled
- Improved sorting and highlighting
- Screens and settings updated
- MobESP**
Last attacker tracer- tracer to the mob that last damaged youCharging creeper tracer- flashing tracer for creepers about to explode- HackList count display option
- NbtSizeCounter**
- Expanded from NBT counting into broader item/chunk visibility tooling
- OfflineSettings**
- Refreshed offline join/disconnect flow
- OppStats**
- Now records recent equipment changes, not just current snapshot
- Detailed player view shows gear-change history
- PearlESP**
- Stasis chamber owner display - shows owner name above pearls in stasis
- Separate stasis ESP color and flash option
- Chat alerts and sound alerts
- Uses shared OwnerResolver for owner lookup
- RoofESP**
- Sticky area mode fixed - re-anchors correctly when you move outside scan radius
- XCarry**
- Able to auto de-populate the 2x2 slots to avoid accidentally losing items
## Removed
- ProjectileOwner** - absorbed into shared
OwnerResolver(all owner features still work, just not as a standalone hack)
- SpectatorMonitor** → replaced by **StaffMonitor**
- Monitors gamemode switching (survival ↔ creative ↔ adventure ↔ spectator)
Hidden player alerts- detects visible entities missing from the tab listHidden staff alerts- alerts when staff-named players appear, loaded from per-server.txtfiles- Chat alerts and configurable sound alerts (16 note block sounds, adjustable volume)
Ignore selftoggle
## NiceWurst
- Added PearlDrop, ProjectileESP, DamageESP, EntityCount, RemoteEChest, UseItemSpam
## Other
- 26.2 compatibility pass** - mixins, rendering, settings, and test infra updated for MC 26.2
- Recommended default preset** refreshed across multiple commits
- World-text rendering batched** - reuses buffers for performance with ESP-heavy hacks
- Render utilities refactored** for newer overlay/ESP use cases
## New Hacks
### AntiProjectile Added
- Punches back incoming
FireballandShulkerBulletentities before they hit you. - Predicts whether a projectile is actually travelling toward you before attacking it.
- Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.
- Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
- Includes new gametest coverage for attribute-swap behaviour.
- Lets you control rideable entities without needing the usual saddle/control requirements.
- Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.
- Appends ownership information to tamed mobs, horses, and optionally projectiles.
- Resolves player names when possible.
- Can fall back to shortened UUIDs when the owner cannot be resolved.
- Runs a configured command immediately after joining a server.
- Supports configurable commands-per-tick.
- Strips optional leading slashes so the command can be pasted naturally.
- Drops selected item types shortly after joining a server.
- Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
- Can automatically disable itself after finishing.
- Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
- Supports Overworld and End scanning.
- Includes ESP/tracers and optional chat or sound alerts.
- Finds suspicious decorated pots and highlights them with ESP and tracers.
- Reads full container data so hacked or malformed decorated pots can still be detected.
- Supports optional chat and sound alerts.
- Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
- Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.
- Turns creeper explosions into a colorful fireworks-style effect.
- Can spawn fireworks, confetti-like particles, and sparkle effects.
- Can optionally replace the normal explosion sound.
- Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
- Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
- Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
- Added Escape Mode and hard quarantine controls for severe chunkban situations.
- Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
- Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.
- Creates areas that you can leave but cannot re-enter.
- Renders each no-go area as a marked box or octahedron.
- Pushes you back out if you cross into a protected zone again.
- Scans high-altitude builds in supported dimensions.
- Highlights suspicious blocks above a configurable Y limit.
- Supports Overworld/End filtering and optional alerts.
- Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
- Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
- Supports through-wall placement logic for reachable source blocks.
- Can optionally auto-break the placed fill block after filling the source.
- Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
- Can disable highlighting altogether
- Adds a ownership label to thrown entities
### Friends Update
- Completely revamped the friends system from a simple name list into a coordination/tracking feature.
- Added friend join alerts when friends join your current server or are already online when you connect.
- Added encrypted friend pings that whisper compact coordinate payloads to online friends.
- Supports manual
.friends pingto all online friends or.friends ping <name>for a specific friend. - Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
- Added a shared ping password setting used to encrypt/decrypt friend location pings.
- Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
- Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
- Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
- Adds clickable
[Add waypoint]actions to friend ping messages. - Added
.friends waypoint <friend> <x> <y> <z> <dim>so ping locations can be converted into Waypoints. - PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
- Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
- Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
- Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
- The friend file loader is more tolerant of older/plain text-ish friend list data.
- Expanded alert details for player enter/exit detection.
- Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
- Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
- Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
- Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
- Player enter range webhook payloads now include richer detection context and detailed target equipment.
- Auto-leave messages now use shared player-detection formatting.
- Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
- Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.
- Player-enter-range webhooks now use the shared detection-details formatter.
- Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
- Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.
- Crosshair status can now show ETA for planned routes.
- ETA is calculated from remaining path distance and current travel speed.
- ETA display supports seconds, minutes/seconds, and hours/minutes formatting.
- Added a crosshair line-distance readout for waypoint lines.
- When you look near a visible waypoint line, the distance can be displayed under the crosshair.
- The readout uses the waypoint color and respects waypoint fade behaviour.
- Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
- Added command-side support so Friends can create persistent waypoints from received friend pings.
- Expanded beyond pure spectator-mode tracking.
- Can monitor visible player entities that are missing from the tab list.
- Supports staff alerts loaded from local staff lists.
- Better distinguishes actual tab/spectator changes from noisy entity state.
- Added a scale slider for the health overlay.
- Health rendering now scales through the shared
EntityHealthRenderer. - Can optionally scale with name tag
- HealthTags no longer tries to tag the local player.
- Added helper methods to enumerate available template names.
- Added template selection by name, making scripted or UI-driven template switching easier.
- Added command plumbing through
AutoBuildCmd.
- Added support for clickable component actions inside overlay-rendered chat.
- Clickable
[Add waypoint]friend ping actions can run Wurst commands from the overlay. - Friend ping transport messages are detected and suppressed from user-facing chat noise.
- Overlay wrapping now keeps enough text/style information to support click targets.
- Updated alongside the newer friend/waypoint and inventory/search workflows.
- Better fits the current command/settings plumbing.
- Refined chest database/search behaviour and GUI integration.
- Slot highlighting path works with newer inventory/search tooling.
- Can highlight slots in the inventory.
- Can illustrate entries by icon.
- Can show optional item tags above dropped items.
- Tags can include item icons and stack counts.
- Faraway item piles can be aggregated by distance to reduce visual noise.
- Expanded crafted-entity detection to include boats, rafts, paintings, glow item frames, and selected minecarts.
- Can now show owned entities and projectiles.
- Added special tracers for the mob that last damaged you.
- Added special tracers for charging creepers.
- Expanded from a container NBT/payload counter into broader item/chunk visibility tooling.
- Can cover dropped-item labels, per-chunk floor-item totals, and packet-size estimates.
- Records recent observed equipment changes.
- Shows equipment-change history in the detailed player view instead of only keeping the current snapshot.
- Can now show who owns the pearl which applies a fixed tag on stasis chambers and a following tag on thrown pearls.
- Better information on where the Pearl was detected in chat, including the owner.
- Fixed sticky-area mode so it re-anchors correctly when you move outside the selected scan radius.
## Other
### Upstream Merge
- Includes Gradle/build configuration updates and dependency metadata changes.
- Added upstream
AttributeSwaphack and associated gametest coverage. - Added
WurstMixinPluginand BadOptimizations lightmap compatibility support for Fullbright. - Added BBEMod compatibility utility code.
- Updated translation files and mod metadata.
- Added shared disconnect/detection context formatting used by Antisocial, PlayerESP, and WebhookAlert.
- Expected disconnects can now carry pending details and be consumed by later disconnect handling.
- Auto-leave style disconnects can include mode, self position, detected player details, and timestamp.
- Server search and command auto-complete plumbing were expanded for newer commands and hacks.
.friendsis categorized cleanly as Friends in command presentation..friends ping,.friends waypoint, and AutoBuild command helpers are now part of the newer command flow.
- Client chat overlay now preserves wrapped formatted text well enough to support clickable command/url regions.
- Overlay click handling can run Wurst commands or confirm URL opens.
- Friend ping transport suppression prevents encrypted ping payloads from polluting the visible overlay.
- Added
PacketDecoderMixinso NBTFilter can inspect/drop dangerous raw clientbound packet buffers earlier. - Mixins and access widened paths were updated through the upstream merge.
- Additional mixin support landed for packet filtering, GUI overlays, rendering compatibility, entity tracking, and hand/item rendering changes.
- Recommended default settings were updated for the newer NBTFilter and related safety defaults.
- Friend settings and other updated hacks now have more complete saved-setting support.
## NiceWurst Update
- AntiProjectile
- AttributeSwap
- EntityControl
- MobOwners
- InstantCommand
- JoinDrop
- StasisDetector
- PotESP
- SuperInstaMine
- NBTFilter
- NoGoZone
- SkyBuildESP
- SourceFill
- FunCreepers
- ProjectileOwner
### Documentation/Wiki
- Updated wiki/documentation remains available here:
## New Hacks
### AntiProjectile Added
- Punches back incoming
FireballandShulkerBulletentities before they hit you. - Predicts whether a projectile is actually travelling toward you before attacking it.
- Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.
- Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
- Includes new gametest coverage for attribute-swap behaviour.
- Lets you control rideable entities without needing the usual saddle/control requirements.
- Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.
- Appends ownership information to tamed mobs, horses, and optionally projectiles.
- Resolves player names when possible.
- Can fall back to shortened UUIDs when the owner cannot be resolved.
- Runs a configured command immediately after joining a server.
- Supports configurable commands-per-tick.
- Strips optional leading slashes so the command can be pasted naturally.
- Drops selected item types shortly after joining a server.
- Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
- Can automatically disable itself after finishing.
- Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
- Supports Overworld and End scanning.
- Includes ESP/tracers and optional chat or sound alerts.
- Finds suspicious decorated pots and highlights them with ESP and tracers.
- Reads full container data so hacked or malformed decorated pots can still be detected.
- Supports optional chat and sound alerts.
- Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
- Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.
- Turns creeper explosions into a colorful fireworks-style effect.
- Can spawn fireworks, confetti-like particles, and sparkle effects.
- Can optionally replace the normal explosion sound.
- Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
- Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
- Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
- Added Escape Mode and hard quarantine controls for severe chunkban situations.
- Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
- Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.
- Creates areas that you can leave but cannot re-enter.
- Renders each no-go area as a marked box or octahedron.
- Pushes you back out if you cross into a protected zone again.
- Scans high-altitude builds in supported dimensions.
- Highlights suspicious blocks above a configurable Y limit.
- Supports Overworld/End filtering and optional alerts.
- Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
- Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
- Supports through-wall placement logic for reachable source blocks.
- Can optionally auto-break the placed fill block after filling the source.
- Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
- Can disable highlighting altogether
- Adds a ownership label to thrown entities
### Friends Update
- Completely revamped the friends system from a simple name list into a coordination/tracking feature.
- Added friend join alerts when friends join your current server or are already online when you connect.
- Added encrypted friend pings that whisper compact coordinate payloads to online friends.
- Supports manual
.friends pingto all online friends or.friends ping <name>for a specific friend. - Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
- Added a shared ping password setting used to encrypt/decrypt friend location pings.
- Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
- Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
- Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
- Adds clickable
[Add waypoint]actions to friend ping messages. - Added
.friends waypoint <friend> <x> <y> <z> <dim>so ping locations can be converted into Waypoints. - PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
- Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
- Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
- Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
- The friend file loader is more tolerant of older/plain text-ish friend list data.
- Expanded alert details for player enter/exit detection.
- Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
- Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
- Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
- Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
- Player enter range webhook payloads now include richer detection context and detailed target equipment.
- Auto-leave messages now use shared player-detection formatting.
- Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
- Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.
- Player-enter-range webhooks now use the shared detection-details formatter.
- Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
- Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.
- Crosshair status can now show ETA for planned routes.
- ETA is calculated from remaining path distance and current travel speed.
- ETA display supports seconds, minutes/seconds, and hours/minutes formatting.
- Added a crosshair line-distance readout for waypoint lines.
- When you look near a visible waypoint line, the distance can be displayed under the crosshair.
- The readout uses the waypoint color and respects waypoint fade behaviour.
- Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
- Added command-side support so Friends can create persistent waypoints from received friend pings.
- Expanded beyond pure spectator-mode tracking.
- Can monitor visible player entities that are missing from the tab list.
- Supports staff alerts loaded from local staff lists.
- Better distinguishes actual tab/spectator changes from noisy entity state.
- Added a scale slider for the health overlay.
- Health rendering now scales through the shared
EntityHealthRenderer. - Can optionally scale with name tag
- HealthTags no longer tries to tag the local player.
- Added helper methods to enumerate available template names.
- Added template selection by name, making scripted or UI-driven template switching easier.
- Added command plumbing through
AutoBuildCmd.
- Added support for clickable component actions inside overlay-rendered chat.
- Clickable
[Add waypoint]friend ping actions can run Wurst commands from the overlay. - Friend ping transport messages are detected and suppressed from user-facing chat noise.
- Overlay wrapping now keeps enough text/style information to support click targets.
- Updated alongside the newer friend/waypoint and inventory/search workflows.
- Better fits the current command/settings plumbing.
- Refined chest database/search behaviour and GUI integration.
- Slot highlighting path works with newer inventory/search tooling.
- Can highlight slots in the inventory.
- Can illustrate entries by icon.
- Can show optional item tags above dropped items.
- Tags can include item icons and stack counts.
- Faraway item piles can be aggregated by distance to reduce visual noise.
- Expanded crafted-entity detection to include boats, rafts, paintings, glow item frames, and selected minecarts.
- Can now show owned entities and projectiles.
- Added special tracers for the mob that last damaged you.
- Added special tracers for charging creepers.
- Expanded from a container NBT/payload counter into broader item/chunk visibility tooling.
- Can cover dropped-item labels, per-chunk floor-item totals, and packet-size estimates.
- Records recent observed equipment changes.
- Shows equipment-change history in the detailed player view instead of only keeping the current snapshot.
- Can now show who owns the pearl which applies a fixed tag on stasis chambers and a following tag on thrown pearls.
- Better information on where the Pearl was detected in chat, including the owner.
- Fixed sticky-area mode so it re-anchors correctly when you move outside the selected scan radius.
## Other
### Upstream Merge
- Includes Gradle/build configuration updates and dependency metadata changes.
- Added upstream
AttributeSwaphack and associated gametest coverage. - Added
WurstMixinPluginand BadOptimizations lightmap compatibility support for Fullbright. - Added BBEMod compatibility utility code.
- Updated translation files and mod metadata.
- Added shared disconnect/detection context formatting used by Antisocial, PlayerESP, and WebhookAlert.
- Expected disconnects can now carry pending details and be consumed by later disconnect handling.
- Auto-leave style disconnects can include mode, self position, detected player details, and timestamp.
- Server search and command auto-complete plumbing were expanded for newer commands and hacks.
.friendsis categorized cleanly as Friends in command presentation..friends ping,.friends waypoint, and AutoBuild command helpers are now part of the newer command flow.
- Client chat overlay now preserves wrapped formatted text well enough to support clickable command/url regions.
- Overlay click handling can run Wurst commands or confirm URL opens.
- Friend ping transport suppression prevents encrypted ping payloads from polluting the visible overlay.
- Added
PacketDecoderMixinso NBTFilter can inspect/drop dangerous raw clientbound packet buffers earlier. - Mixins and access widened paths were updated through the upstream merge.
- Additional mixin support landed for packet filtering, GUI overlays, rendering compatibility, entity tracking, and hand/item rendering changes.
- Recommended default settings were updated for the newer NBTFilter and related safety defaults.
- Friend settings and other updated hacks now have more complete saved-setting support.
## NiceWurst Update
- AntiProjectile
- AttributeSwap
- EntityControl
- MobOwners
- InstantCommand
- JoinDrop
- StasisDetector
- PotESP
- SuperInstaMine
- NBTFilter
- NoGoZone
- SkyBuildESP
- SourceFill
- FunCreepers
- ProjectileOwner
### Documentation/Wiki
- Updated wiki/documentation remains available here:
- Low resolution fixes for Wurst Options
### Mention Update
- Toast pop-ups on mention
- Color highlight your name in chats
- Pop-up and highlight for private messages
### ClientChatOverlay Update
- Fixes for Mention
- Can now split into 3 (Wurst, Server, Chat)
- Can change the color of chat text
### AutoChat Update
- Better understanding of whats Discord messages
- Ignores more prompt injection attacks
### NewerNewChunks Update
- Able to suppress rendering in AutoFly
### NoWeather Update
- Will say in HackList what the weather is
### GameStats Update
- Displays accurate travel speed
### PlayerESP Update
- Supports pop-up alerts for player detection
- Supports held items/armor detail for player detection
- Supports Totem Pop alerts in chat
### AutoBuild Update
- Auto disable when finished toggle
### RenderAdjust Added
- Recolor, fade, or remove fog and sky rendering passes via in-hack color and opacity controls.
- Optionally hide common server-side decorative renders: scoreboards, boss bars, holograms, text/block/item displays, marker/named armor stands, item frames, paintings, and XP orbs.
#### Before

#### After

### ViewModel Added
- Customize hand/item position and rotation for left and right hands with per-axis X/Y/Z and pitch/yaw/roll controls.
- Per-hand opacity, hide toggle, overlay tint color and overlay opacity, plus optional artificial glint (forced enchant glint).
### NewerNewChunks & Mapa FPS Fix
- Only renders within a visible radius around the player
- Better handling of memory
- Settings available to adjust radius etc
### HideWurst Fix
- Restores the original Title Screen logo
- Auto-enables HideWurst in-game if activated before game start
### ClickGUI Fix
- Better handling of popout windows from sub menus
### Upstream Merge
- Gradle wrapper update
### Added New Categories
- Added Intel & Tools
### Changed Disconnect Mixins
- Removed Useless Overlay
- Added information about whether the disconnect/quit was from AutoLeave or AntiSocial
### Added WebhookAlert
- Sends selected client-side alerts to a Discord webhook, including:
- Mentions
- Player Enter Range
- Portal Detection
- Player Damage
- Player Starving
- New/Old Chunk Detection
- Player Stopped Moving
- Autofly Stopped
- Unexpected Disconnect
- Supports mention aliases, NPC filtering, travel-distance throttling for chunk alerts, and optional chat feedback when webhook delivery fails.
- Designed for automation players who are legitimately AFK or are running MC externally in a niche configuration and need game updates.
### Added OppStats
- Tracks players per server and builds a progressive dossier with join/leave history, ping, gamemode, distance, health, absorption, armor, and held/equipped items.
- Includes a dedicated UI, server-specific save data, and optional NPC filtering.

### Added RoofESP
- Tracks blocks and items that are not supposed to be on the nether roof
- Bonus detection of ladders up to nether roof
### Update GlobalToggle
- Allow for priority of PortalESP + ChestESP over all other ESP's
- Added AUTO mode for Chunk Scan Mode, allows full scan setting when you are travelling below a specified speed
### Added NecoMode
- All living entities become Neco-Arc
- Adjustable settings to set what type of mob or if players are included or not


### Updated MobHealth & HealthTags
- Can now toggle an armor bar
- Can now toggle a held items and potion effect status
- Will show a colored potion bottle representing the color of the other players status effect
- Will show the durability of main and offhand weapons as either a % or a bar

### Update WardenESP
- Fixed text size
### Fix Multiplayer/Server Mixin
- Fixed rare bug where the page wouldn't open
- Low resolution fixes for Wurst Options
### Mention Update
- Toast pop-ups on mention
- Color highlight your name in chats
- Pop-up and highlight for private messages
### ClientChatOverlay Update
- Fixes for Mention
- Can now split into 3 (Wurst, Server, Chat)
- Can change the color of chat text
### AutoChat Update
- Better understanding of whats Discord messages
- Ignores more prompt injection attacks
### NewerNewChunks Update
- Able to suppress rendering in AutoFly
### NoWeather Update
- Will say in HackList what the weather is
### GameStats Update
- Displays accurate travel speed
### PlayerESP Update
- Supports pop-up alerts for player detection
- Supports held items/armor detail for player detection
- Supports Totem Pop alerts in chat
### AutoBuild Update
- Auto disable when finished toggle
### RenderAdjust Added
- Recolor, fade, or remove fog and sky rendering passes via in-hack color and opacity controls.
- Optionally hide common server-side decorative renders: scoreboards, boss bars, holograms, text/block/item displays, marker/named armor stands, item frames, paintings, and XP orbs.
#### Before

#### After

### ViewModel Added
- Customize hand/item position and rotation for left and right hands with per-axis X/Y/Z and pitch/yaw/roll controls.
- Per-hand opacity, hide toggle, overlay tint color and overlay opacity, plus optional artificial glint (forced enchant glint).
### NewerNewChunks & Mapa FPS Fix
- Only renders within a visible radius around the player
- Better handling of memory
- Settings available to adjust radius etc
### HideWurst Fix
- Restores the original Title Screen logo
- Auto-enables HideWurst in-game if activated before game start
### ClickGUI Fix
- Better handling of popout windows from sub menus
### Upstream Merge
- Gradle wrapper update
### Added New Categories
- Added Intel & Tools
### Changed Disconnect Mixins
- Removed Useless Overlay
- Added information about whether the disconnect/quit was from AutoLeave or AntiSocial
### Added WebhookAlert
- Sends selected client-side alerts to a Discord webhook, including:
- Mentions
- Player Enter Range
- Portal Detection
- Player Damage
- Player Starving
- New/Old Chunk Detection
- Player Stopped Moving
- Autofly Stopped
- Unexpected Disconnect
- Supports mention aliases, NPC filtering, travel-distance throttling for chunk alerts, and optional chat feedback when webhook delivery fails.
- Designed for automation players who are legitimately AFK or are running MC externally in a niche configuration and need game updates.
### Added OppStats
- Tracks players per server and builds a progressive dossier with join/leave history, ping, gamemode, distance, health, absorption, armor, and held/equipped items.
- Includes a dedicated UI, server-specific save data, and optional NPC filtering.

### Added RoofESP
- Tracks blocks and items that are not supposed to be on the nether roof
- Bonus detection of ladders up to nether roof
### Update GlobalToggle
- Allow for priority of PortalESP + ChestESP over all other ESP's
- Added AUTO mode for Chunk Scan Mode, allows full scan setting when you are travelling below a specified speed
### Added NecoMode
- All living entities become Neco-Arc
- Adjustable settings to set what type of mob or if players are included or not


### Updated MobHealth & HealthTags
- Can now toggle an armor bar
- Can now toggle a held items and potion effect status
- Will show a colored potion bottle representing the color of the other players status effect
- Will show the durability of main and offhand weapons as either a % or a bar

### Update WardenESP
- Fixed text size
### Fix Multiplayer/Server Mixin
- Fixed rare bug where the page wouldn't open
- Added ShieldSwing
- Added NoShieldOverlay
- Added BedrockEscape
- Added HandNoClip
- Fixed Mapa
## Added BypassResourcePack & Force Deny
- Now visible in the Multiplayer menu
- Toggle-able from Wurst Options
## Updated AutoChat
- Force 256 character limit
- Allow reading Discord messages
- Adjustable context max age/lines
- Better handling overall of context
- OpenAI price guide min/max
- New persona rules
## Mixin Updates
- New title screen logo
- Fixed dimming on disconnection pages

## New Default Preset
- Suits the new hacks and better for noobs
## Fix PacketFirewall Crash
- Now handles bad packets better
## Updated Server Finder
- Old one removed entirely
- Replaced with one capable of scanning based on subnet, IP range or ASN
- Can filter by version or software (Eg. "1.21.11" or "Paper")
- Can filter out whitelisted servers
- Able to discover/determine which servers are offline-mode or not
- Can change the server prefix
- Results are shown in a live log and valid results are shown in another separate log
- Results are color coded

## Fixed AntiFingerprint
- Downloads only one resource pack per server based on hash
- Will only download more if hash changes
## Multiplayer Screen Improved
- Can now multi select servers by SHIFT or CTRL clicking
- Use this to move them or bulk delete them
- Can drag servers (single or multiple) up and down the list
- Can create up to 3 server panels
- Do this by clicking the + icon to create and - to remove
- Removed panels store and hide servers from view
- Can drag servers across each panel and name the panels
- Can sort servers by name, version and player count
- Can import and export a JSON list of your server collection
- Can support saving the panel locations, if panels are removed/renamed they will go into the main middle panel


## Fixed Wurst Options
- Better handling of smaller resolutions
- Will auto merge into a single row
## Fix DiscordRPC
- Now appears in Navigator GUI
## Last Minute Hotfix
- Fixed the Wurst Options menu Back button being unreachable at low resolutions.
- Added ShieldSwing
- Added NoShieldOverlay
- Added BedrockEscape
- Added HandNoClip
- Fixed Mapa
## Added BypassResourcePack & Force Deny
- Now visible in the Multiplayer menu
- Toggle-able from Wurst Options
## Updated AutoChat
- Force 256 character limit
- Allow reading Discord messages
- Adjustable context max age/lines
- Better handling overall of context
- OpenAI price guide min/max
- New persona rules
## Mixin Updates
- New title screen logo
- Fixed dimming on disconnection pages

## New Default Preset
- Suits the new hacks and better for noobs
## Fix PacketFirewall Crash
- Now handles bad packets better
## Updated Server Finder
- Old one removed entirely
- Replaced with one capable of scanning based on subnet, IP range or ASN
- Can filter by version or software (Eg. "1.21.11" or "Paper")
- Can filter out whitelisted servers
- Able to discover/determine which servers are offline-mode or not
- Can change the server prefix
- Results are shown in a live log and valid results are shown in another separate log
- Results are color coded

## Fixed AntiFingerprint
- Downloads only one resource pack per server based on hash
- Will only download more if hash changes
## Multiplayer Screen Improved
- Can now multi select servers by SHIFT or CTRL clicking
- Use this to move them or bulk delete them
- Can drag servers (single or multiple) up and down the list
- Can create up to 3 server panels
- Do this by clicking the + icon to create and - to remove
- Removed panels store and hide servers from view
- Can drag servers across each panel and name the panels
- Can sort servers by name, version and player count
- Can import and export a JSON list of your server collection
- Can support saving the panel locations, if panels are removed/renamed they will go into the main middle panel


## Fixed Wurst Options
- Better handling of smaller resolutions
- Will auto merge into a single row
## Fix DiscordRPC
- Now appears in Navigator GUI
## Last Minute Hotfix
- Fixed the Wurst Options menu Back button being unreachable at low resolutions.
## Added BedBreakAura
- Finds all bed types and breaks them.
- Basically Nuker, but works through walls, has extended reach and has a spam cut off to prevent being stuck on unreachable beds.
- Great for some game types and or simply preventing people from respawning properly.
- Works passively in the background.
## Added ShieldSwing
- Lets you attack entities while actively blocking with a shield.
- Optional auto-hold mode keeps your shield raised while the hack is enabled.
- Optional auto-equip mode moves a shield from inventory to offhand when needed.
- Includes an in-hack toggle to apply NoShieldOverlay behavior.
- Works with AutoTotem conflict handling and can restore AutoTotem when shield use is no longer possible.
## Updated NiceWurst
- Added BedBreakAura, ShieldSwing, NoShieldOverlay, BedrockEscape
## Updated Wurst Options
- Reworked from the old minimal 3-column options page into a full control center with grouped sections (
Core,Presence & Privacy,Tools & Recovery,Links) and richer tooltips. - Added new toggles and controls not present in original Wurst Options, including:
Options Location,Hack Toggle Chat,Hide Enable Button,HideWurst,Command Prefix,Custom Capes,Force Allow Chats- Discord presence controls (
on/off, status preset, show server IP, show username) - Privacy controls (
Disable Telemetry,Disable Signatures,Unsafe Chat Toast) plusConnection Log+Connection Font - Added recovery/utility actions directly in the menu:
Presets,KeybindsReconnect Last ServerAdvanced Packet Tools,Hack Debugger,Blocked Hacks EditorPanic Disable/Restore,Reload Wurst,Open Wurst Folder- Added fork navigation links (CevAPI/NiceWurst GitHub, CevAPI Discord) while keeping core Wurst links and changelog access.

## Updated BedrockEscape
- Safer liquid checks by verifying nearby chunks are loaded before trusting their fluid states
## Updated NewerNewChunks
- Added live chunk-view helpers and suppression hook for AutoFly and future hacks
## Added BedBreakAura
- Finds all bed types and breaks them.
- Basically Nuker, but works through walls, has extended reach and has a spam cut off to prevent being stuck on unreachable beds.
- Great for some game types and or simply preventing people from respawning properly.
- Works passively in the background.
## Added ShieldSwing
- Lets you attack entities while actively blocking with a shield.
- Optional auto-hold mode keeps your shield raised while the hack is enabled.
- Optional auto-equip mode moves a shield from inventory to offhand when needed.
- Includes an in-hack toggle to apply NoShieldOverlay behavior.
- Works with AutoTotem conflict handling and can restore AutoTotem when shield use is no longer possible.
## Updated NiceWurst
- Added BedBreakAura, ShieldSwing, NoShieldOverlay, BedrockEscape
## Updated Wurst Options
- Reworked from the old minimal 3-column options page into a full control center with grouped sections (
Core,Presence & Privacy,Tools & Recovery,Links) and richer tooltips. - Added new toggles and controls not present in original Wurst Options, including:
Options Location,Hack Toggle Chat,Hide Enable Button,HideWurst,Command Prefix,Custom Capes,Force Allow Chats- Discord presence controls (
on/off, status preset, show server IP, show username) - Privacy controls (
Disable Telemetry,Disable Signatures,Unsafe Chat Toast) plusConnection Log+Connection Font - Added recovery/utility actions directly in the menu:
Presets,KeybindsReconnect Last ServerAdvanced Packet Tools,Hack Debugger,Blocked Hacks EditorPanic Disable/Restore,Reload Wurst,Open Wurst Folder- Added fork navigation links (CevAPI/NiceWurst GitHub, CevAPI Discord) while keeping core Wurst links and changelog access.

## Updated BedrockEscape
- Safer liquid checks by verifying nearby chunks are loaded before trusting their fluid states
## Updated NewerNewChunks
- Added live chunk-view helpers and suppression hook for AutoFly and future hacks
- There is no huge jumbo readme anymore, it has been replaced by the [wiki](https://github.com/cev-api/Wurst7-CevAPI/wiki)
- I will also make more verbose and pretty release notes that will match new wiki entries for those too lazy to read the wiki
## Updated to 26.1.2
- Thrilling! Still works with 26.1.1 etc.
## Merged with upstream
- Nothing thrilling, mostly Fabric updates etc.
## Added SpectatorMonitor
- Actively checks if and when another player enters Spectator Mode.
- Alerts via chat and/or sounds.
## Added BedrockStash
- Highlights cavities within bedrock that are air or contain breakable blocks, completely surrounded by bedrock.
- In combination with HandNoClip, you can place and open chests in these spaces.
- May help hide items from people not using this client or who do not have HandNoClip, including vanilla users.

## Added New GUI (XPGUI)
- Added a Windows XP-style taskbar and Start menu GUI that can be opened from the Navigator and bound to a key.
- Separate UI flow from ClickGUI and Navigator, focused on "desktop" usability.
- XP-style taskbar with Start button, window buttons, clock, and settings button.
- Start menu shows Favorites with quick toggle boxes and an All Programs view with per-category hack lists.
- Built-in Search window with XP "Search Companion" styling and a 3-column Navigator-style results grid.
- Click the name to open the hack/settings window.
- Click the small square to toggle hacks on or off.
- Hack windows behave like XP windows with title bar, minimize/close buttons, drag support, and scrollable settings.
- XPGUI Settings window includes:
- Desktop background mode (Image / Gradient / None) with opacity control.
- Wallpaper URL apply and "Use XP Default".
- Start icon block selector.
- Hack list size slider that controls All Programs list height.
- XP / Win2000 theme toggle that auto-sets wallpaper.

## Updated Mapa
- Added NewerNewChunk support.
- Added chunk breadcrumbs.
## Updated BedrockEscape
- Now renders tiles where you can travel through without taking damage.

## Updated HandNoClip
- Added bedrock passthrough.
## Updated All (Most) ESP
- Added tracer flashing option.
## Fixed NewerNewChunks
- My own interpretation failed, so it was reverted to the functionality of the original.
## Added Discord Rich Presence
- Displays one of 10 messages.
- Can optionally show your username and server IP.


## Added Friend/Donator Capes
- If you're a friend or donator to this project, you can get a custom cape that only you and other Wurst7-CevAPI users can see.
## Updated NiceWurst
- Added XPGUI, HandNoClip, BedrockStash, and SpectatorMonitor.
- Fix ClickGUI & Navigator
- Text Input Issues
- ConnectionLogOverlay Font Scaler
- Multiple Merge Upstream
- Fixed ESP Filtering
- Thread-Safety Bug
- Added FPS & TPS Graph
- Updated Waypoints
- Fixed DurabilityHUD
- Added Mapa (ESP Minimap)
- Updated to 26.1.1
- Updated NiceWurst
- Updated NoChatReports Default Settings
- Other Small Fixes
- Discontinued 1.21.11
- Updated to 7.53.1 (Merged With Upstream)
- Fixed ESP BufferBuilder Cap
- Fixed Y Limit Global Toggle
- Fixed Portal Detection (More Explicit)
- Fixed 26.1 FreeCam Hack
- Updated to 7.53.1 (Merged With Upstream)
- Fixed ESP BufferBuilder Cap
- Fixed Y Limit Global Toggle
- Fixed Portal Detection (More Explicit)
- Fixed 26.1 FreeCam Hack
- Sodium Crash Fix
- Fixed PlayerESP
- False alerts on NPCs
- Fixed HealthTags on NPCs
- Fixed FreeCam
- Can now remotely place waypoints again
- Added Tracer Toggle to Global Toggles
- Added Keybind Support for Global Toggles
- Added Active Redstone Detection
- Updated AutoSign
- No longer edits the same signs twice
- Fixed PearlESP
- Tracer line thickness
- Updated AltGUI
- Tab mode style toggle
- Updated to 7.53 Pursuant to Upstream
- Fixed PlayerSonar
- Fixed ItemESP
- Sodium Crash Fix
- Fixed PlayerESP
- False alerts on NPCs
- Fixed HealthTags on NPCs
- Fixed FreeCam
- Can now remotely place waypoints again
- Added Tracer Toggle to Global Toggles
- Added Keybind Support for Global Toggles
- Added Active Redstone Detection
- Updated AutoSign
- No longer edits the same signs twice
- Fixed PearlESP
- Tracer line thickness
- Updated AltGUI
- Tab mode style toggle
- Updated to 7.53 Pursuant to Upstream
- Fixed UI-Utils
- Get plugins failed to work
- Added literal 'Plugin Scan' button into menu
- Updated ItemHandler
- Can now detect named entities
- Fixed Mention
- Updated NiceWurst Allow List
- Fixed ClientChatOverlay
- Updated ClientChatOverlay
- Adjustable font size
- Added Force Allow Chats
- Modifies Mojang account properties
- Updated GlobalToggle
- Added global render limiter which is based on nearest first
- Updated & Fixed AutoChat
- Added MusicAura
- Merged with upstream
- Added WeatherAlerts to NoWeatherHack
- Added ElytraInfo
- Shows under crosshair info about yaw, pitch, altitude, speed, direction and durability
- Customisable
- Updated PacketFirewall
- Uses Grim style detection on hacks
- Auto disables ones affected by anti-cheats
- Added NoPlayerChat
- Disable or filter game chats
- Updated HealthTags
- Updated BedrockEscape
- Holding shift now auto-xrays the bedrock surface
- Being under bedrock also toggles x-ray
- Fixed AutoBuild
- Chest interaction blocked
- Added CommandScanner
- Enumerate commands that are typically unavailable to the player
- Uses packets instead of chats
- Updated PearlESP
- Better highlights stasis chambers
- Added tracer lines and chat alerts
- Added Anti-ESP Detector
- Advanced packet based detector notifies you of blocks or chests suddenly appearing around you
- Also detects anti-xray traffic
- Updated ItemHandler
- Optionally detect and display info on armor stands and their enchantments
- Updated Search
- Added explicit anti-ESP detection
- Added Performance Overlay (Per-Hack Performance Profiler)
- Shows per-hack timing in a hud with a graph
- Used to identify which hacks are causing you lag
- Added Global ESP Render Modes
- Allows for centralized global collector/renderer for batched rendering
- May help improve performance on large rendering tasks
- Added new AltGUI
- Added HSV Color Picker globally
- Added PearlIntercept
- Auto throws a pearl in the same location as one thrown by somebody else
- Updated PlayerESP
- Tracer line now has rainbow color option and higher thickness
- Sodium crash fix
- Added Wurst Addon Support
- Just like Meteor!
- Updated SeedMapperHelper (Partially)
- Updated UI-Utils
- Added extra tools from [FrannnnDev's fork](https://github.com/FrannnnDev/ui-utils-advanced/)
- Fixed MobHealth
- Was detecting armor stands
- Updated GameStats
- Added MC world time
- Updated AutoLibrarian
- Shows failure reasons in chat
- Will auto-break lecturn if they refuse the job
- Added AdvancedPacketTool
- Added NewerNewChunks
- Added ClientChatOverlay
- Added AutoChat
- Added Mention
- Updated ItemHandler
- Now identifies named entities
- Updated LootSearch
- Better search handling and file handling
- Updated ChestSearch
- Better search handling
- Added Slider Override
- Optionally allow sliders to exceed limits if sent as a command
- Updated NiceWurst allow list
- Updated AntiSocial
- Now accepts a command instead of simply quitting
- Updated ItemHandler
- Can SHIFT select and trace multiple items
- Can view contents of item frames
- Can read signs
- Can read enchantments
- Can now pin important items from ItemESP list to the top of the popup HUD
- Can now move the popup HUD with your mouse when in inventory or chest
- Adjustable tracer line thickness
- Updated DurabilityHud
- Moves out of the way when action bar messages are shown
- Can show item enchantments when scrolling in hot bar
- Adjustable spacing between icons
- Optional vertical orientation
- Upgraded DamageDetect to ClickGUI
- Added SilkOnly
- Allows you to setup a whitelist of blocks that can only be broken by Silk Touch
- Updated TrialChamberESP
- Added sound alert for Ominous Key dispensing
- Updated AutoBuild
- Prevention of interaction with chests
- Performance Improvements
- Added new chunk scan modes, priority slider and more to the GlobalSettings
- Added MobHealth
- Adds vanilla style heart bar to Mobs and optionally players via updated HealthTag hack
- Has same coloring and effects as well as textures as vanilla heart bar
- Ignored invalid mobs
- Updated HealthTags
- Added vanilla style heart bar
- Added GameStats
- Show FPS, TPS, Ping, Play Tme, Time, Packet Rate, Distance Walked, Mob Kills, Player Kills and XP Gained
- Fully adjustable and positionable
- Remembers its position
- Added ESP Commands
- Can now run query and on/off commands for Search & MobSearch via chat
- Auto enables query mode and the hack itself when run
- Updated NiceWurst Allow List
- Added Durability Hud
- Compact overlay showing armor and held/offhand durability with icons and optional % or bar
- Added DamageDetect
- Shows who or what caused you damage and from where in chat
- Added HideModMenu
- Input keywords of mods you wish to hide from the Mod Menu, will even alter the total count
- Added HideWurst
- Hide all Wurst visualisations including mixin buttons and any renders
- Added PacketFirewall
- Block suspicious packets which anti-cheats don't like
- Added Sign Aura
- Automatically edit signs all around you, even through walls
- Fixed issue with EnabledHacksFile
- You could sometimes lose all enabled hacks if triggering auto reconnect after being disconnected
- Updated AutoBuild to show block count on crosshair
- Updated ClickGUI to allow memory of scroll position
- Updated FreeCam to allow legacy world interaction after upstream removed the feature
- Updated FreeCam to optionally tie horizontal and vertical speeds together as well as adjustable step
- Updated PlayerESP to have all of the note block sounds as well as custom options for enter alerts
- Updated Waypoints to have distance based label scaling
- Updated to 7.52 pursuant to [upstream](https://github.com/cev-api/Wurst7-CevAPI/commit/d13551bf90ee381b800ffc2f86061d8b80912a31)