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No Increasing Repair Cost

No Increasing Repair Cost

by CursedFlames • Downloads: 0 • Followers: 0
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No Increasing Repair Cost

Disables the increasing repair/enchant cost on items in anvils, meaning things will no longer be too expensive, and repairing items instead of using mending is finally viable.

Specifically, the anvil cost will always be the same as if the item hasn't been enchanted/repaired before.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1
Fabric
7mo ago 1
26.1
Neoforge
7mo ago 1
1.21.11
Fabric
8mo ago 1
1.21.11
Neoforge
8mo ago 1
1.21.10
Fabric
8mo ago 1
1.21.10
Neoforge
8mo ago 1
1.21.9
Fabric
8mo ago 1
1.21.9
Neoforge
8mo ago 1
1.21.8
Fabric
9mo ago 1
1.21.8
Neoforge
9mo ago 1
1.21.7
Neoforge
9mo ago 1
1.21.7
Fabric
9mo ago 1
1.21.6
Fabric
9mo ago 1
1.21.6
Neoforge
9mo ago 1
1.21.5
Fabric
9mo ago 1
1.21.5
Neoforge
9mo ago 1
1.21.4
Neoforge
9mo ago 1
1.21.4
Fabric
9mo ago 1
1.21.3
Fabric
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.2
Fabric
last yr. 1
1.21.2
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

### v1.21.0-1.0.1
  • Port to 1.21.0 (future ports will not be included in changelogs unless they involve notable changes)

### v1.20.X-1.0.0
  • ported to 1.20

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