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NumFlux

NumFlux

by Mr.Toad • Downloads: 0 • Followers: 0
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About ➗:

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The typical performance boost is about 2–4%; however, if the server is heavily loaded with items, arrows (on the ground), or mobs within a large radius, the boost can reach 10% or more.

Features ✨:

  • Fast math formulas
  • Particle Fixes for Arrows
  • Fixing the burning arrows
  • Improvements to the mob despawn mechanism
  • Minor improvements, the Zero-GC approach, and caches

This mod is a fork of GPUBooster and was created with the goal of separating server-side functions and moving the original exclusively to the client side.

Other my mods:

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Neoforge
24d ago 1
26.3
Fabric
24d ago 1
26.1.x
Neoforge
2mo ago 1
26.1.x
Fabric Quilt
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.21.1
Fabric Quilt
2mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Fabric Quilt
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Fabric Quilt
5mo ago 1
1.21.x
Neoforge
6mo ago 1
1.21.x
Fabric Quilt
6mo ago 1
1.21.x 1.20.x
Neoforge
10mo ago 1
1.21.x 1.20.x
Fabric Quilt
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric Quilt
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric Quilt
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric Quilt
10mo ago 1
  • Fixes for entities and arrows have been added
  • fastAtan2 has been removed due to inaccuracy
  • Fixes for entities and arrows have been added
  • fastAtan2 has been removed due to inaccuracy
<br>
Zero-Alloc entity tracking in chunks has been added, which is particularly helpful when there are a large number of entities in chunks.**
<br>
Zero-Alloc entity tracking in chunks has been added, which is particularly helpful when there are a large number of entities in chunks.**
### Added:
  • Constants for the composter containers (from Palladium).
  • The cache for certain in-game elements has been completely rewritten, for example, superflat world preset (from Palladium).
  • BelowZeroRetrogen has been slightly rewritten; may cause rare errors (from Palladium).
  • The construction of block hitboxes has been simplified; currently being tested and disabled in this version (from Palladium).
  • Tested only on 1.21.1-fabric.*

### Changes:
  • AI optimisations for mobs have been removed due to serious bugs.
  • Some new ‘fast’ mathematical methods have been added.
  • Aquifer generation has been simplified.
  • End island generation has been simplified.
  • LZ4 from LWJGL has been added (not integrated).
  • Tested only on 1.21.1-fabric.*

### Changes:
  • AI optimisations for mobs have been removed due to serious bugs.
  • Some new ‘fast’ mathematical methods have been added.
  • Aquifer generation has been simplified.
  • End island generation has been simplified.
  • LZ4 from LWJGL has been added (not integrated).
### Added:
  • New noise improvements
  • Pathfinding cache optimizer
  • SIMD checker(SIMD planed)
### Added:
  • New noise improvements
  • Pathfinding cache optimizer
  • SIMD checker(SIMD planed)

  • Manual testing on 1.20.5-1.20.6 and on 1.21.2-1.21.8**
  • Theoretical testing on 1.20.5-1.20.6 and on 1.21.2-1.21.8**
### Added:
  • Fast string sanitizing
  • System properties caching(like OS or Max threads)
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