
About
Odd Accessories is a lightweight mod that adds over 40 unusual curio accessories to Minecraft, each with interesting abilities and effects. Most can be dropped from chests, killing mobs, or trading with villagers, but some require crafting to obtain. These accessories were made with the intention to fit well in modpacks and more, so feel free to drop this mod in!
(Cloth Config compatible on version 1.20.1)

Configuration
Items stats, drop rates, effects, etc, are customizable through the config file. The config file also explains some effects that might be a little vague to the player. You can also blacklist items you don't like via the config.
Please let me know if you want something to be configurable that currently isn't!

↑ These have a chance to be dropped from all mobs, and can also be obtained through trading ↓

Feedback
Found a bug? Want to suggest a new accessory? Any other things? Please write a comment and let me know!
How to Install Odd Accessories (Mod)
Odd Accessories by johnjohnjohn is verified for Forge, Neoforge across Minecraft versions 1.20.1, 1.21.1 (latest release: 1.1.6, file size: 442 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.21.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded Odd Accessories file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Added Homunculus variant that uses experience instead of health
- Added Pelmen II charm: Grants the holder and attackers configurable Speed (default III)
- Added Pelmen III charm: Launches the holder and enemy apart on any hit given or taken with configurable knockback strength.
- Added bonus effect while wearing all three Pelmens
- Added Scar Tissue charm: Negates any hit that deals below 20% of a players max health
Changes:
- Overhauled the Anomalous Mirror to run post-armor instead of pre-armor
- Edited Unconditional Love recipe
- Added Item Drop Counts config for multi drop items
- Added Nekomaster credit in mod info
- Added the Flight charm, which that grants Resistance II and Speed I for 2s when hurt by an enemy you aren't facing (all configurable)
- Added Baby, a charm granting +1% speed per kill in a life up to 25%, losing 0.3% per hit taken (all configurable)
- Added Kinetic Hand, a charm that builds up knockback on a given enemy with each hit, reaching Knockback III after 6 hits (configurable)
- Added the Redheaded Doll charm, which gives permanent Hunger II in exchange for Speed I and Strength I (all configurable)
- Added Hunger Tablets, a consumable applying Soothed, which clears and blocks all Nausea and Hunger for 5 minutes (configurable)
Changes:
- Fixed /kill overflow edge case for Mimic Ring
- Fixed Mimic Ring debounce edge case
- Fixed stale Mimic Ring entity edge cases, also improved Mimic Ring damage accuracy
- Innocence now grants the holder permanent Regeneration I (configurable)
- Cruel Fate now grants Resistance III in exchange for being unable to heal, and now breaks when unequipped (configurable)
- Curios can now be quick equipped by right clicking them when a valid slot is open
- Added a configurable list of curios that are destroyed when unequipped, with an ingame tooltip warning
- Added a config option to disable Suspicious Bag drops from mobs
- Hopefully fixed Fiberglass Cloak detection bug
- Added Rotgut charm: Grants Strength I at all times, but randomly swaps the holder's held hotbar slot during combat. Swap delay and effect strength are configurable
- Added a rare Tattered Belt charm: Grants 2 charm slots, but reduces holder's max health by 15%. Charm bonus and max health reduction are configurable
Changes:
- Added a Disabled Curios config blacklist that disables any curio. Disabled items do nothing, show a red "Disabled by config" tooltip, and are also removed from the Suspicious Bag/chest reward pool**
- You can no longer equip copies of a curio (to clarify, curio effects never stacked before anyways)
- Slightly increased default chance to find a curio inside a chest
- Added per-item drop rate config (Item Drop Rarity) for the Suspicious Bag/chest reward pool
- Made Pelmen's Regeneration and attacker Strength levels configurable
- Made Tick's Jump Boost level configurable and raised the default to Jump Boost II
- Increased the Fiberglass Cloak's rarity and lowered its drop rate accordingly
- Lowered default Fiberglass Cloak nearby-mob limit from 3 to 2
- Minor performance improvements for Oversized Magnet, Pork Effigy, Villager Mask, and Poop
- Oversized Magnet now has a default pull range of 4 blocks, and has a slower pull
- Changed Oversized Magnet and Oxygen Rock name colors to default white
- Added config options to scale Freedom and Happy effect bonuses
- Made all Freedom and Happy effect bonuses uniform percentages, fixing previous flat values
- Added a visual effect when the Tetanus effect drains a mob
- Slightly increased Happy effect bonuses
- Added a visual effect for when the Armored Knight Doll negates damage
- Increased default Wandering Villager trade prices to 64 emeralds/diamonds/gold ingots
- Added detailed config options for Wandering Villager trades
- Added optional Cloth Config compatibility
- Unconditional Love can no longer be enchanted
- Fixed a bug where the Mimic Ring and Discipline Rod would activate without an empty hand
- Slightly increased the Mimic's default speed
- Reduced the default Tetanus HP drain to 7%
- Reworked the Homunculus
- Reduced the default Flaying Tool damage increase to 7%
- Reduced the default Malicious Ring damage to 18%
- Fixed the Wrinkled Dollar
- Performance improvements for item info syncing
- Added the Oversized Magnet, a charm that pulls the holder toward nearby ores within a 3-block radius, with configurable ore types, pull range, and speed penalty (default: -15% speed)
Changes:
- General performance improvements
- Curios can now be found in chests (chance configurable)
- Fiberglass Cloak incoming damage multiplier is now configurable (default: 3x)
- Crown of Nails holders now receive triple Tetanus damage
- Default Tetanus HP drain effect set to 10%
- Increased Oxygen Rock default mining speed (now configurable)
- Increased default drop rates for Pork Effigy (now configurable)
- Reduced default Harmony damage reduction to 7%
- Reduced default Enlightening Ring damage reduction to 15%
- Slightly decreased chance for Suspicious Bag to drop from killing mobs
- Added the Hourglass charm, which rolls back your HP every 9s to a snapshot of your HP 7s ago (both values are configurable)
Changes:
- Mod has been fully recoded and no longer uses MCreator
- Ported to Minecraft 1.20.1 (an update for 1.21.1 will follow later)
- General performance improvements
- Buffed default XP gains from the Regret of a Salaryman
- Sifting Jar now always grants a Piece of Love upon waking
- Stored food from the Clay Vessel now persists through death
- Fixed additional Player Mimic edge case bugs
- 30% of incoming damage to the Player will now be redirected towards the Player Mimic (value configurable)
- Reduced the default Malicious Tablet damage cap to 66.6%
- Reduced the default Malicious Tablet damage gain per kill to 0.01%
- Reduced the default Guts damage reduction cap to 33.3%
- Suspicious Bag cooldown effect can no longer be removed by drinking milk
- Added a config option to disable Suspicious Bag trades from Wandering Villagers
- Item descriptions are now less vague and change according to config values
- Improved the config format
- Added a cooldown on the Tetanus damage effect (called Sepsis), also added a config for that cooldown
- Reduced default Homunculus damage to half a heart
- Edited Homunculus description to be more accurate
- Removed some irrelevant config info
- Player Mimics can now use bows & crossbows (instead of just running up and attacking when the player is holding a bow/crossbow)
- Better visual feedback whenever a Player Mimic uses a sword
- Malicious Tablet will now show the accumulated percent damage increase instead of the holder's total kills
- Guts will now show the accumulated percent damage reduction instead of the holder's total deaths
- Added the Mimic Ring, which summons a Player Mimic that copies the holder's items, attributes, and effects (also added config for the Mimic Ring)
Changes:
- Fixed an issue with the Discipline Rod where it wouldn't activate while the player was right-clicking the ground
- Changed default Suspicious Bag drop rate from 1/150 -> 1/125 (make sure to change this in the config if you've installed the mod before, unless you've already set it at a drop rate you enjoy)
- Added a two and a half minute cooldown after finding a Suspicious Bag to prevent mob grinders from getting excessive bags (this setting can be changed in the config)
- Fixed a bug with the Suspicious Bag where it would occasionally drop two items
New Content:
- Added the Discipline Rod, a charm that harms the holder's mount in exchange for Speed III (the speed level can be changed in the config)
- Added a new Charm, the Emergency Parachute. Will deploy when the holder falls for more than 12 blocks
- Added config for the Emergency Parachute
- Edited the sprite for Guts
- Added damage reduction config option for the Harmony charm
- Fixed a bug where player's health would become NaN when taking excessive damage (like from /kill) when they had the Shattered Tablet or Fiberglass Cloak equipped