Old New Combat
A mod that ports Minecraft's abandoned Combat Tests as a mod for 1.16 and 1.18.
A note on "Beta"
Mod is marked as "Beta" because not all features are implemented yet. However, I consider the mod to be stable, and even play on a personal modpack with this mod, not once having an error or crash. Once all features are finished, I will release version 1.0.0 and mark it as stable.
Current Features
For a comprehensive list of changes, see the Combat Tests wiki page. Some features are not yet implemented (see the GitHub page for a list). Some notable changes:
- Items now have an Attack Reach attribute. Currently only implemented on Forge.
- Attack Damage and Attack Speed has been tweaked for all weapons
- Axes always disable shields, new "Cleaving" enchantment increases stun duration. No more durability penalty.
- Bow accuracy increased, however decreases the longer you hold it (Animation temporarily disabled)
- Natural regeneration doesn't get a boost from saturation, however regenerates twice as fast and until 7 hunger instead of 18. Also causes less exhaustion.
- Shields only block up to 5 damage. However, they block all non-player explosion (e.g. Creepers)
- Shields only block damage in a 100-degree arc, instead of a full 180 degrees.
- Potions stack to 16, snowballs to 64.
- Potions and milk buckets consume twice as fast.
How to Install Old New Combat (Mod)
Old New Combat by Straywave is verified for Fabric, Forge across Minecraft versions 1.16.5, 1.18.2, 1.19.2 (latest release: 0.3.0, file size: 34 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5, 1.18.2, 1.19.2) and platform (Fabric, Forge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge.
- Move the downloaded Old New Combat file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Large internal refactoring, much cleaner codebase
- Implement Attack Reach mechanic for Forge.
- Add Attack Reach attribute to Fabric. (Not yet functional)
- Port to 1.19.2.
### Known Bugs
- Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
- Large internal refactoring, much cleaner codebase
- Implement Attack Reach mechanic for Forge.
- Add Attack Reach attribute to Fabric. (Not yet functional)
- Port to 1.19.2.
### Known Bugs
- Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
- Large internal refactoring, much cleaner codebase
- Implement Attack Reach mechanic for Forge.
- Add Attack Reach attribute to Fabric. (Not yet functional)
- Port to 1.19.2.
### Known Bugs
- Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
- Large internal refactoring, much cleaner codebase
- Implement Attack Reach mechanic for Forge.
- Add Attack Reach attribute to Fabric. (Not yet functional)
- Port to 1.19.2.
### Known Bugs
- Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
- Large internal refactoring, much cleaner codebase
- Implement Attack Reach mechanic for Forge.
- Add Attack Reach attribute to Fabric. (Not yet functional)
- Port to 1.19.2.
### Known Bugs
- Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
- Large internal refactoring, much cleaner codebase
- Implement Attack Reach mechanic for Forge.
- Add Attack Reach attribute to Fabric. (Not yet functional)
- Port to 1.19.2.
### Known Bugs
- Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
- Shields only block in a 100-degree arc, instead of 180 degrees.
- Players now take knockback from hits that do no damage, such as Snowballs.
- Fixed screen shaking despite attack being blocked.
- Shields only block in a 100-degree arc, instead of 180 degrees.
- Players now take knockback from hits that do no damage, such as Snowballs.
- Fixed screen shaking despite attack being blocked.
- Shields only block in a 100-degree arc, instead of 180 degrees.
- Players now take knockback from hits that do no damage, such as Snowballs.
- Fixed screen shaking despite attack being blocked.
- Shields only block in a 100-degree arc, instead of 180 degrees.
- Players now take knockback from hits that do no damage, such as Snowballs.
- Fixed screen shaking despite attack being blocked.
- Initial version. Everything is new!
- Not all features are implemented yet, including Attack Reach.
- Initial version. Everything is new!
- Not all features are implemented yet, including Attack Reach.
- Initial version. Everything is new!
- Not all features are implemented yet, including Attack Reach.
- Initial version. Everything is new!
- Not all features are implemented yet, including Attack Reach.