A sleek HUD mod for Minecraft: Java Edition using Fabric mod loader.

Reviews by Niche Duck: main mod (v1.2.2), config (v1.2.2). Mob arena gameplay with customized OneBar (v2.3.1) by agata_m
How it works
See the gallery for a tutorial image!
Tips:
- Every value and bar is displayed only when you need it.
- The positive effects, including health itself, are displayed left-to-right; negative effects are displayed right-to-left.
- If you get hungry, the hunger overlay is displayed over the health by its value.
- If you eat, you'll lose the overlay and the value, because you no longer need it.
- If you are also underwater, the water bar is displayed on top of health and hunger because it is the most important value in this case.
- Health is always the first number and hunger is almost always the last number (except when you have the hunger effect).
- Everything in between is an estimate, additional health or damage source (can be disabled).
- You can also enable "Show additional symbols" in options to get icons for those
- Remember old Minecraft without hunger and experience? This mod gives you a visually similar experience without losing modern functionality.
The mod only uses client-side data, so it is never needed on a server. There are also a lot of settings for configuring the colors and visibility of various elements.
Meanings of the colors and icons
Installation
- Install Minecraft 1.16 or later
- Install Fabric Loader
- Download OneBar, Fabric API, Mod Menu, Cloth Config API
- Place the JARs you downloaded to your Minecraft's mods folder
- Run the game!
Currently also works on Quilt, though no effort has yet been made to explicitly support it. See #21.
Mod compatibility
- Mod Menu - mod info, config GUI shortcut
- Catalogue - mod info, config GUI shortcut
- Sodium - mod version, config GUI shortcut
FAQ
Q: Why do I have to download Cloth Config API separately?
A: Because it's big, gets updated a lot and you probably have a mod or two that requires it anyway. If one of your mods already bundles it, you don't have to download it at all :)
Q: How do I edit the colors?
A: Click Esc -> Mods -> OneBar -> config button. Colors are formatted as opacity + RGB in HEX, so choose an opacity from this list and use any HEX color picker for choosing a color. For example if I want 80% opacity (CC) on blue (0000FF), I will enter #CC0000FF.
Q: Forge support?
A: No. Feel free to fork according to the license or check out my resource pack that inspired this.
Q: Backports?
A: No, latest is greatest.
Q: Snapshots?
A: Sometimes. If not published here, check GitHub Actions.
All Versions
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- Tested on 26.3 and 26.4-snapshot.1
- Mod Menu and Sodium config features re-enabled
- Tested on 26.3-snapshot.9
- Config GUI disabled for now
- Added a simple config shortcut to Sodium's video settings
- Fixed a crash when enchantments are unloaded
- Ported to 1.21.11
- Nautilus uses the same "dash bar" as the Camel
- Same goes for all other unknown mobs you may add by other mods
- Jump bar and dash bar distance estimations are now improved but also opt-in
- Because they still may not be accurate enough
- Added an indicator for Breath of the Nautilus effect
- Unlike Water Breathing and Conduit effect, this one only pauses the air, instead of slowly regenerating it
- Fixed Diamond and Netherite armor showing the same value on horses and nautili
- Updated to 1.21.10
- Fixed Soul Fire detection on 1.21.10
- Migrated to Mojang mappings 🎉
Appears above XP level if you are holding item(s) that has durability <100% and mending enchantment, to show where your XP is going
🐞 Bugfixes
- Fixed crash when attempting to mount a sitting camel
- Fixed jump bar showing while on a boat
- Durability
- Similar to elytra bar, appears only when holding shield up
- Indicates durability of the shield
- Cooldown
- While you are raising the shield, it shows durability in a different color (to show it is not ready yet)
- If you got struck by an axe, it shows a cooldown bar
- Both are opt-in
🐞 Bugfixes
- Fixed location bar visibility logic in double mode
- Fixed boss bar moving logic in double mode
- Two position options - above hotbar and above bossbar
- Can be turned off client side
- Does not auto-hide when collecting XP, etc.
- Optional 🔍 icon that is shown on OneBar when others can locate you
- "Mob heads" now shows
l🙂("locator") when you are wearing player, dragon or wither skeleton head - Only visible when locator bar is available as they are only effective against the locator bar
🔢 More useful numbers
- Raid Omen indicator now shows how many waves will you get
- Trial Omen indicator now shows how long the trial will last
- Mob heads indicator now indicates the minimum distance you can safely be from the mob (including sneaking and invisibility)
↕️ Compatibility mode → Double mode
- Now works by moving OneBar up and all vanilla HUD elements are displayed, hence the rename
- Reworked "adaptive tooltips" setting to work with it
- Fixed the bug in F3 TPS view staying up after F3 view is hidden
⚙️ Minor settings reorganization
- Compatibility option moved to main settings
- Saturation bar moved to "good things"
- Improved some setting names and tooltips
Works on 1.21.6 and 1.21.7.
- Works on 1.21.5 and 25w14craftmine
- Added piglin head support to Mob head indicator option
- Minor refactors
- Works on 1.21.2-1.21.4
- Implemented all new effect indicators from 1.20.5
- Infested effect icon is enabled by default
- Weaving, Oozing, Wind Charged icons are disabled by default
- Redesigned Bad Omen, implemented Raid Omen and Trial Omen
- Optimized warden detection range to its maximum target distance
- Fixed camel dashing cooldown only shown while holding jump key
- Fixed not displaying gradient (if enabled) on horse jump bar
- Updated to 1.20.5
- Improved dot symbol for horse jump indicator
- Every non-camel jumpable entity shows the horse jump indicator
- Improved dot symbol for horse jump indicator
- Every non-camel jumpable entity shows the horse jump indicator
- Only compatible with 1.20.5 snapshots (only 24w14a and higher tested)
- ⚒️ Config keybind (opt-in) - for those who change settings like socks
- 📒 Catalogue support - if you're looking for an alternative to Mod Menu
- 🤓 Raw health value (opt-in) - flex on your friends with useless precision
- Totem, absorption, invisibility, warden emoji are updated
- Mount health emoji is now available when extra symbols are enabled
- Exordium support currently disabled
- Fixed gradient toggle
- Changed totem icon
- Changed absorption, invisibility, warden emoji
- Added mount health emoji when extra symbols are enabled
- Compatible between 1.19.4 to 23w14a, including 23w13a_or_b
- For latest snapshots, use the alpha version instead
- Removed Java 17 requirement from manifest
- Updated Chinese Traditional by GodGun968
- Ported to 23w16a
- Disabled Exordium support
- Removed Java 17 requirement from manifest
- Updated Chinese Traditional by GodGun968
- Known issue: gradient toggle is broken
Exordium support disabled for now
Exordium support disabled for now