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OpenComputers 2: Reimagined

OpenComputers 2: Reimagined

by northwesternbear • Downloads: 0 • Followers: 0
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OpenComputers II: Reimagined

OpenComputers II: Reimagined is a fork and continuation of OpenComputers II, originally made by Sangar, on modern versions of minecraft. The original mod was the spiritual successor to OpenComputers.

Like the original OC2, the computers are based on a RISC-V emulation layer called Sedna, which can be found in raw library form here. Sedna was written by Sangar and is written entirely in Java.

Work In Progress

This fork is still a work in progress and does still have many issues to address. We will need help to find all of the issues in order to fix them, so if you find any please report them.

Fabric Support

Currently only Forge is supported by this port, however moving to Architectury and supporting both Fabric and Forge is planned for the future!

Server Owners/Managers

To be honest I don't recommend server owners to use this mod currently without understanding a few things about it. Number one is there isn't much configuration about max resource usage currently, so if you have a lot of players or just a single player that have a lot of computers, you'll end up using lots of RAM and processing power pretty quick. Also, this mod is still in beta and isn't quite ready for use on big servers just yet.

Overview

projector preview

The mod provides stationary computers and mobile robots. While computers can connect to other in-world devices via bus cables and extension cards, robots can move through the world and interact with it via installed modules. Computers can communicate with each other using network cards and cables.

To get started with the mod, it is strongly recommended to craft The Computerists Handbook, an in-game manual item with information on all the blocks, how to build your first computer and so on.

By default, computers and robots consume energy (RF/Forge Energy), so it is recommended to play this mod in combination with at least one other mod that provides energy generation. An infinite energy cube is provided by the mod for testing in creative though.

Operation

computer interface showcase

The default operating system used by the mod is Linux. It comes with a list of well-known utilities, such as the text-editors vi and nano. For those curious, buildroot is used to create the kernel and root filesystem images.

To enable easy scripting, Lua is also included. Many of the Minecraft specific devices, such as inventories, the Redstone Interface Block and general mod-interoperability use a high-level API that is intended to be used through Lua. This eases both adding integrations with other mods, as well as using these APIs when scripting in the game.

Here's an example snippet that sends a redstone signal through a Redstone Interface Device:

require("devices"):find("redstone"):setRedstoneOutput("up", 15)

Modularity

component selection example

Computers and robots can be configured using various device items. Shared device types include memory (RAM), firmware, CPUs, and hard drives. Computers furthermore allow installation of expansion cards, such as the Network Interface Card, whereas robots allow installation of modules, such as the Block Operations Module, which enables robots to break and place blocks.

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge
6mo ago 1
1.20.1
Forge
9mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
11mo ago 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
[2.2.13] 2.2.13 by northwesternbear on Apr 28, 2026
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Updated Minux to 1.3.0:
  • Updated buildroot base to 2026.02.1
  • Updated Linux kernel to 6.12.84
[2.2.12] 2.2.12 by northwesternbear on Jan 24, 2026
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Updated buildroot base to 2025.11.1
Updated Linux kernel to 6.12.67
Fixed curl not being able to find certificates file
[2.2.11] 2.2.11 by northwesternbear on Dec 24, 2025
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## What's Changed


[2.2.10] 2.2.10 by northwesternbear on Dec 21, 2025
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## What's Changed

## New Contributors

[2.2.8] 2.2.8 by northwesternbear on Dec 16, 2025
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## What's Changed

## New Contributors

[2.2.7] 2.2.7 by northwesternbear on Dec 03, 2025
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Updated minux to 1.2.0
  • Buildroot base updated to 2025.08
  • Updated the kernel, tinycc, and other included software.
[2.2.6] 2.2.6 by northwesternbear on Sep 17, 2025
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## What's Changed

## New Contributors

[2.2.5] 2.2.5 by northwesternbear on Sep 05, 2025
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## What's Changed


[2.2.4] 2.2.4 by northwesternbear on Sep 03, 2025
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Updated minux buildroot base to 2025.05.1
Bugfixes
[2.2.3] 2.2.3 by northwesternbear on Aug 22, 2025
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## What's Changed


[2.2.2] 2.2.2 by northwesternbear on Aug 19, 2025
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## What's Changed


[2.2.1] 2.2.1 by northwesternbear on Aug 18, 2025
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## What's Changed


[2.2.0] 2.2.0 by northwesternbear on Aug 12, 2025
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## What's Changed

## New Contributors

[2.1.7] 2.1.7 by northwesternbear on Jul 24, 2025
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Fixed issues with the manual
[2.1.6] 2.1.6 by northwesternbear on Jul 10, 2025
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Downgraded the Linux kernel to 6.12 to fix the projector and monitor.
[2.1.5] 2.1.5 by northwesternbear on Jun 15, 2025
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Update the included Linux buildroot base to 2025.05
[2.1.3] 2.1.3 by northwesternbear on May 10, 2025
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  • Added opendoas
  • Users in the wheel group can use doas
  • Root can use doas without a password
  • Made the /home directory always present to fix issues when creating a new user
[2.1.2] 2.1.2 by northwesternbear on Apr 26, 2025
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  • Fixed vxlan being enabled by default.
  • Updated the native ICMP module.
  • Fixed bad response data on macOS.
  • Fixed a memory leak when an ICMP request failed.
  • Reduced memory usage.
  • Changed how the native module is loaded to make adding new architectures easier.
  • Users can now go to https://github.com/North-Western-Development/oc2r-native-networking and compile the library themselves for their chosen architecture. To add your library, unzip the jar file and put it in the natives folder under the correct operating system with the correct name.
  • A 32-bit x86 Windows library would go in natives/windows and be named oc2rnet-x86.dll
  • A 32-bit ARM Linux library would go in natives/linux and be named liboc2rnet-linux-arm.so
  • The only operating systems supported are still Windows, macOS, and Linux
[2.1.1] 2.1.1 by northwesternbear on Apr 21, 2025
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  • Fixes a bug on Mac that prevents launch due to identifying as x86_64 instead of amd64 like every other platform does.
[2.1.0] 2.1.0 by northwesternbear on Apr 21, 2025
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  • Add configuration options for how capture input state is saved
  • Tweak fonts to be less bold.
  • Added a native library to handle ICMP requests when using the internet card, this is required as the Java APIs for ICMP don't work on Linux without root. This should fix issues with the ping command on Linux. Due to this change, the mod now only works on Windows, macOS, and GNU/Linux, both x86_64 and arm64 for all platforms. You can find the source code of the native library at https://github.com/North-Western-Development/oc2r-native-networking.
[2.0.3] 2.0.3 by northwesternbear on Apr 20, 2025
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Re-add dnsmasq and ifupdown scripts to fix setup-network.lua
[2.0.2] 2.0.2 by northwesternbear on Apr 18, 2025
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Changed terminal font from Terminus to Monocraft.
Fixed **bold** and *italic* text.
Fixed Some issues with terminal colors.
Greatly improved the speed of the interactive shell.
Fix backspace not working for some programs, including vi.
[2.0.1] 2.0.1 by northwesternbear on Apr 16, 2025
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No changelog was specified.
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