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OpenComputers

OpenComputers

by Sangar • Downloads: 0 • Followers: 0
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This mod is no longer maintained

Please note that this version of the mod is no longer maintained. Potential security issues may still exist in published versions, but will never be fixed. When hosting a server for people you don't know, take this into account and inform yourself. Thank you for enjoying the mod until now ❤️

I am working on a spiritual successor, OpenComputers II, though, if you're interested.


This mod adds computers that can be programmed in Lua 5.2 and 5.3. Computers persist across saves (i.e. execution resumes where the computer was saved when it is loaded again), they are highly modular (there are graphics cards, network cards, redstone cards, ...). If a compatible power generating mod is present, by default they will need power to run - however, like pretty much everything else about the mod, this can be changed in the config.

To get a quick overview, you can watch the trailer here!

OpenComputers is designed to fit well with survival gameplay, and is played best in combination with other mods, which allow automating ore processing, and ideally crafting to some extent! Computers are not cheap to craft, so don't expect to build your first computer early when starting a new game. If you want an extra challenge, try the hard mode recipe set (see .minecraft/config/opencomputers/user.recipes for more information).

There are a lot of components in the mod that can be used to extend computers, such as motion sensors, holograms and there are also robots.

Inter-operation with many other mods is provided via the Adapter block (for example reading power information from energy cells and so on).

For more information, please visit the Wiki at http://ocdoc.cil.li/ where, aside from blocks and items in the mod, the built-in Lua APIs are documented as well, so you can read up what you can actually do with the computers. If you need additional support, browse the forums at http://oc.cil.li/ or drop by the IRC, channel #oc on esper.net, or join us on Discord.

Modpacks

You are free to use this mod in public and private modpacks alike, no questions asked.

So what's in the mod?

Computers

The name may have given it away: the main feature this mod adds are programmable computers. OpenComputers itself allows writing programs using the Lua programming language, specifically Lua 5.2. Computers can be programmed at a very low level, but the built-in operating system emulates a Lua environment as close to "vanilla" Lua as possible within the restraints of the sandbox it is running in.
To make your life easier, computers persist their script state across saves; this means they'll continue executing where they left off when the chunk they are in was unloaded. If a compatible power mod is installed alongside OpenComputers, computers will require energy to run, and numerous components will require energy for certain operations.

Robots and Drones

Aside from the stationary computers and components, OpenComputers also provides robots and drones, computers that can move around the world and interact with it similar to how players can. Robots are more powerful than drones, they can use tools and contain a much larger number of components. Drones are much more mobile than robots and can perform a few actions robots cannot, such as leashing animals.
There are also several other computer devices in the mod, such as servers, essentially allowing for four computers in one block, microcontrollers, cheaper but more limited computers, as well as tablets, which are basically portable computers.

Components

To have something to do with your computers, OpenComputers also comes with a bunch of interesting components, such as the hologram projector, which allows projecting a voxel-based 3D image into the world, and the 3D printer, which allows "printing" decorative blocks. These printed blocks have a completely user-defined shape. You can easily share models with other players, even when they're playing on another server!

Modularity

A key focus of OpenComputers is modularity, allowing you to choose very dynamically from which parts to build your computers, robot and other devices. There are multiple tiers of computer cases, screens, graphics cards, network cards and so on. In that way there is also a certain level of progression in the mod, as you work towards building better, faster and more powerful computers.

Integration

OpenComputers provides integration with many other mods: support for bundled redstone (Project Red, Redlogic, BluePower and MineFactory Reloaded), covering cables (FMP and Immibis Microblocks), and obviously accepting power from several mods (RF, EU, Factorization Charge, Mekanism Joules, AE2 energy).
More interestingly however, OpenComputers provides a block that allows more in-depth interaction with other mods' blocks, the Adapter. For supported blocks, the adapter will make those blocks available as components to connected computers, allowing them to read information such as energy levels and possible issue commands, such as playing notes on a note block. Many mods also provide built-in support for OpenComputers, meaning you can just hook up their blocks to a cable without needing an Adapter.

Configurability

Most things in OpenComputers are configurable. Don't like the power requirements? Change them or disabled them entirely. Screens not rendering from far enough away? Increase the render distance. The config file is heavily documented, so it should be pretty clear from each config entry's comment what it does.
Aside from general configuration, it is also possible to adjust each of the item recipes in OpenComputers via recipe files - no need for Minetweaker! There are also a few different recipes set available, have a look in the config/opencomputers directory.

Newer Minecraft Versions (aka "port to 1.16.5 plz")

There are currently no active plans for porting this mod to newer Minecraft versions. With the size of this mod and how it has grown over previous updates, this is a massive undertaking. The maintainers currently simply do not have the time for that. Some community driven attempts have been started, but none have made any progress recently.

If you're interested in a more low-tech approach to computers, maybe give TIS-3D a shot. Otherwise you'll want to look at CC:Tweaked.

There's also a spiritual successor in the making, but progress comes in bursts, and I cannot in good conscience give a timeline on when that might be released.

Thanks for your understanding.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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2d ago 1
1.12.2
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2d ago 1
1.7.10
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2d ago 1
1.12.2
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1.11.2
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1.10.2
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1.12.2
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2d ago 1
## Fixes/improvements

  • [#3784] Added three new robot names (airone01)
  • Fixed client leak in Sound.
  • Fixed clipboard length not being validated on the server side.
  • Fixed network filtering not protecting against NAT64 accesses by default.
  • Fixed non-local addresses not being specifiable by the ip: filtering rule.
  • Fixed Redstone IO block missing particles on destruction. (zeng-github01)
  • Fixed server leaks in Player, SideTracker and StaticSimpleEnvironment. (Alexdoru)
  • glGetError() is no longer called if logging GL errors is disabled. (mitchej123)
  • Improved Polish translation.
  • OpenComputers native libraries are now stored in an opencomputers/natives subdirectory. (CaitlynMainer)

## List of contributors

airone01, Alexdoru, asie, CaitlynMainer, hinyb, mitchej123, zeng-github01

## Fixes/improvements

  • [#3784] Added three new robot names (airone01)
  • Fixed Blood Altars (Blood Magic) returning the incorrect value for getSacrificeMultiplier. (hinyb)
  • Fixed client leak in Sound.
  • Fixed clipboard length not being validated on the server side.
  • Fixed network filtering not protecting against NAT64 accesses by default.
  • Fixed non-local addresses not being specifiable by the ip: filtering rule.
  • Fixed server leaks in Player, SideTracker and StaticSimpleEnvironment. (Alexdoru)
  • glGetError() is no longer called if logging GL errors is disabled. (mitchej123)
  • Improved Polish translation.
  • OpenComputers native libraries are now stored in an opencomputers/natives subdirectory. (CaitlynMainer)

## List of contributors

airone01, Alexdoru, asie, CaitlynMainer, hinyb, mitchej123
## Fixes/improvements

  • [#3621] Fix os.time() being off by one hour
  • [#3682] Add error handling to the flash OpenOS program
  • [#3764] Fix left and right names being swapped in the Rack GUI
  • [#3774] Fix Jukebox driver (kebufu)
  • [#3779] Fix os.sleep(0) causing too long without yielding (Ocawesome101)

## List of contributors

asie, kebufu, Ocawesome101

## Fixes/improvements

  • [#3621] Fix os.time() being off by one hour
  • [#3682] Add error handling to the flash OpenOS program
  • [#3764] Fix left and right names being swapped in the Rack GUI
  • [#3779] Fix os.sleep(0) causing too long without yielding (Ocawesome101)

## List of contributors

asie, kebufu, Ocawesome101

## Fixes/improvements

  • [#3621] Fix os.time() being off by one hour
  • [#3682] Add error handling to the flash OpenOS program
  • [#3764] Fix left and right names being swapped in the Rack GUI
  • [#3774] Fix Jukebox driver (kebufu)
  • [#3779] Fix os.sleep(0) causing too long without yielding (Ocawesome101)

## List of contributors

asie, kebufu, Ocawesome101

## Fixes/improvements

  • [#3621] Fix os.time() being off by one hour
  • [#3682] Add error handling to the flash OpenOS program
  • [#3764] Fix left and right names being swapped in the Rack GUI
  • [#3779] Fix os.sleep(0) causing too long without yielding (Ocawesome101)

## List of contributors

asie, kebufu, Ocawesome101

## Fixes/improvements

  • [#3769] Add default user agent configuration option; change OpenComputers' default user agent to "opencomputers/$version".
  • [#3759] Add V1 and V2 to the robot name list. (AutumnalModding)
  • [#3727] Fix more regressions related to OpenOS error handling. (jasonS05, kcinnajlol)
  • Fix client-side memory leak on anything RedstoneAware (Glease)

## List of contributors

asie, AutumnalModding, Glease, jasonS05, kcinnajlol

## Fixes/improvements

  • [#3769] Add default user agent configuration option; change OpenComputers' default user agent to "opencomputers/$version".
  • [#3759] Add V1 and V2 to the robot name list. (AutumnalModding)
  • [#3727] Fix more regressions related to OpenOS error handling. (jasonS05, kcinnajlol)
  • Fix client-side memory leak on anything RedstoneAware (Glease)

## List of contributors

asie, AutumnalModding, Glease, jasonS05, kcinnajlol

## Fixes/improvements

  • [#3703] Fix potential packet memory leak.
  • [#3726] Fix missing tooltip on Power Converter.
  • [#3729] Fix potential crash when opening the manual.
  • [#3748] Fix broken "Support de serveur" link in the French manual.
  • Added a configuration option for network packet TTL. (Timothé GRISOT)
  • Improved mod load times on certain platforms. (charagarland)
  • Updated Chinese translation. (HfSr)
  • Updated Unifont to 16.0.02.

## OpenOS fixes/improvements

  • [#3714] Fix an OpenOS 1.8.0 regression causing event.pullFiltered() to effectively ignore filter timeouts.
  • [#3727] Fix an exception handler bug in process.lua, uncovered by fixing recursive xpcall() handling in 1.8.4.

## List of contributors

asie, charagarland, DragDen, HfSr, Timothé GRISOT

## Fixes/improvements

  • [#3703] Fix potential packet memory leak.
  • [#3729] Fix potential crash when opening the manual.
  • Added a configuration option for network packet TTL. (Timothé GRISOT)
  • Improved mod load times on certain platforms. (charagarland)
  • Updated Chinese translation. (HfSr)
  • Updated Unifont to 16.0.02.

## OpenOS fixes/improvements

  • [#3714] Fix an OpenOS 1.8.0 regression causing event.pullFiltered() to effectively ignore filter timeouts.
  • [#3727] Fix an exception handler bug in process.lua, uncovered by fixing recursive xpcall() handling in 1.8.4.

## List of contributors

asie, charagarland, DragDen, HfSr, Timothé GRISOT

## Fixes/improvements

  • [#3731] Fix string.format() omission in OpenOS package.lua.
  • [#3735] Fix server hangs on long-lasting HTTP requests.

## List of contributors

asie, REUSS-dev
## Fixes/improvements

  • [#3731] Fix string.format() omission in OpenOS package.lua.
  • [#3735] Fix server hangs on long-lasting HTTP requests.

## List of contributors

asie, REUSS-dev
## Fixes/improvements

  • [#3710] Fix localization regression introduced in 1.8.4.

## List of contributors

asie
## Fixes/improvements

  • [#3710] Fix localization regression introduced in 1.8.4.

## List of contributors

asie
## New features

  • Improve OpenOS "package" implementation:
  • [#3447] Populate package.config, add support for the package.preload table. (RobertCochran)
  • Add support for the package.searchers table.

## Fixes/improvements

  • [CVE-2024-31446] Fixed Lua virtual machine freeze involving xpcall().
  • [#3659] Fixed bug when programatically transferring fluids from specific tanks. (yut23)
  • [#3664] Fixed client-side errors when using third-party mod energy integration on an integrated server.
  • [#3677] Fixed crash when showing error containing a percent sign with the Analyzer item.
  • [#3698] Fixed documentation for the Screen's "turnOn" and "turnOff" functions. (Hawk777, DCNick3)
  • [#3663] Fixed response code/message information not being preserved for unsuccessful HTTP responses.
  • [#3691] Improved documentation for software bundled with the "network" floppy. (Computerdores)
  • [#3644] Improved forged packet protection with regards to configuring server racks. (Glease)
  • [#3652] Updated French translation. (ff66theone)
  • Updated GNU Unifont to 15.1.05.

## List of contributors

asie, Computerdores, ff66theone, Glease, Hawk777, repo-alt, RobertCochran, yut23

## New features

  • [#3524] Add support for reading Thaumcraft aspect information from Wands. (repo-alt)
  • Improve OpenOS "package" implementation:
  • [#3447] Populate package.config, add support for the package.preload table. (RobertCochran)
  • Add support for the package.searchers table.

## Fixes/improvements

  • [CVE-2024-31446] Fixed Lua virtual machine freeze involving xpcall().
  • [#3664] Fixed client-side errors when using third-party mod energy integration on an integrated server.
  • [#3677] Fixed crash when showing error containing a percent sign with the Analyzer item.
  • [#3698] Fixed documentation for the Screen's "turnOn" and "turnOff" functions. (Hawk777, DCNick3)
  • [#3663] Fixed response code/message information not being preserved for unsuccessful HTTP responses.
  • [#3691] Improved documentation for software bundled with the "network" floppy. (Computerdores)
  • [#3644] Improved forged packet protection with regards to configuring server racks. (Glease)
  • [#3652] Updated French translation. (ff66theone)
  • Updated GNU Unifont to 15.1.05.

## List of contributors

asie, Computerdores, ff66theone, Glease, Hawk777, repo-alt, RobertCochran, yut23

## Fixes/improvements

  • Reworked Internet Card filtering rules.
  • Implemented a new, more powerful system and improved default configuration.
  • Internet Card rules are now stored in the "internet.filteringRules" configuration key.
  • The old keys ("internet.whitelist", "internet.blacklist") are no longer used; an automatic migration is done upon upgrading the mod.
  • [#3635] ArrayIndexOutOfBoundsException when using servers with 3 network cards
  • [#3634] Internet card selector update logic erroneously drops non-ready keys

## List of contributors

asie, Fingercomp

## Fixes/improvements

  • Reworked Internet Card filtering rules.
  • Implemented a new, more powerful system and improved default configuration.
  • Internet Card rules are now stored in the "internet.filteringRules" configuration key.
  • The old keys ("internet.whitelist", "internet.blacklist") are no longer used; an automatic migration is done upon upgrading the mod.
  • [#3635] ArrayIndexOutOfBoundsException when using servers with 3 network cards
  • [#3634] Internet card selector update logic erroneously drops non-ready keys

## List of contributors

asie, Fingercomp

## New features

  • [#3533] Added support for observing the contents of fluid container items.
  • Ported some CoFH Core, Ender IO and Railcraft drivers and wrench support.
  • Added Railcraft Anchor/Worldspike driver (repo-alt).
  • Added Spanish translation (sanmofe).

## Fixes/improvements

  • [#3620] Fixed OC 1.8.0+ regression involving API arguments and numbers.
  • [#3013] Fixed rare server-side deadlock when sending disk activity update packets.
  • Fixed bugs in internal wcwidth() implementation and updated it to cover Unicode 12.
  • Fixed server->client synchronization for some types of GPU bitblt operations.
  • Fixed string.gmatch not supporting the "init" argument on Lua 5.4.
  • Tweaks to server->client networking code:
  • Added support for configuring the maximum packet distance for effects, sounds, and all client packets.
  • Improved the method of synchronizing tile entity updates with the client.
  • Robot light colors are now sent to all observers of the tile entity, preventing a potential (rare) glitch.
  • Update GNU Unifont to 15.0.05.

## OpenOS fixes/improvements

  • [#3371] Fix minor bug in rm.lua.
  • Fix "ls -l" command on Lua 5.4.
  • General minor improvements to the codebase.

## List of contributors

asie, ds84182, Possseidon, repo-alt, sanmofe

## New features

  • [#3533] Added support for observing the contents of fluid container items.
  • Added Railcraft Anchor/Worldspike driver (repo-alt).
  • Added Spanish translation (sanmofe).

## Fixes/improvements

  • [#3620] Fixed OC 1.8.0+ regression involving API arguments and numbers.
  • [#3013] Fixed rare server-side deadlock when sending disk activity update packets.
  • Fixed bugs in internal wcwidth() implementation and updated it to cover Unicode 12.
  • Fixed the Database upgrade's documentation not showing up in NEI.
  • Fixed server->client synchronization for some types of GPU bitblt operations.
  • Fixed string.gmatch not supporting the "init" argument on Lua 5.4.
  • Tweaks to server->client networking code:
  • Added support for configuring the maximum packet distance for effects, sounds, and all client packets.
  • Improved the method of synchronizing tile entity updates with the client.
  • Robot light colors are now sent to all observers of the tile entity, preventing a potential (rare) glitch.
  • Update GNU Unifont to 15.0.05.

## OpenOS fixes/improvements

  • [#3371] Fix minor bug in rm.lua.
  • Fix "ls -l" command on Lua 5.4.
  • General minor improvements to the codebase.

## List of contributors

asie, ds84182, Possseidon, repo-alt, sanmofe

## Fixes/improvements

  • Reverted Internet Card code to OC 1.7.7, fixing the many related regressions.
  • Fixed "number expected, got number" being displayed instead of "number has no integer representation" on Lua 5.3+.
  • Fixed math.randomseed() not working with non-integer values.

## OpenOS fixes/improvements

  • Fixed OpenOS version number.

## List of contributors

asie

## Fixes/improvements

  • Reverted Internet Card code to OC 1.7.7, fixing the many related regressions.
  • Fixed "number expected, got number" being displayed instead of "number has no integer representation" on Lua 5.3+.
  • Fixed math.randomseed() not working with non-integer values.

## OpenOS fixes/improvements

  • Fixed OpenOS version number.

## List of contributors

asie

## New Features/Support

  • Added: Experimental Lua 5.4 support (Lua 5.4.4).
  • For now, this is hidden behind a configuration option.
  • Added: Forestry circuit boards' internal layout is now available to Lua scripts.
  • Added: Major upgrade of Lua libraries.
  • Updated LuaJ to 3.0.2 with many third-party patches applied.
  • JNLua is now compiled with proper optimizations - ~2x better performance!
  • Lua 5.2 has been updated with gamax92's backported bugfixes.
  • Lua 5.3 has been updated from 5.3.2 to 5.3.6.
  • 64-bit integers in calls should now be handled properly.
  • Added: New robot names.
  • Added: Official support for AArch64 on Linux and macOS.
  • Added: Source tank parameter for Transposer transferFluid(). (repo-alt)
  • Added: Subtle indentations to Redstone I/O texture.
  • The amount of darkened dots on each side marks the ordinal number of the side it responds to.
  • Added: Support for non-BMP Unicode codepoints!
  • To clarify, Unicode characters >= 0x10000 should now be fully supported - as long as they're provided in the font.
  • Added: Support for partial font overrides in resource packs.
  • If a resource pack's font.hex file only contains some glyphs, missing glyphs present in parent resource packs won't disappear.
  • Added: Support for the "PATCH" HTTP method. (hohserg1)
  • Added: New config option: "transposerFluidTransferRate". (repo-alt)
  • Changed: New limitFlightHeight configuration definition.
  • This allows values above 256 to be used, which may be useful for Cubic Chunks users.
  • Changed: Replaced the forceNativeLibWithName config option with two new ones: forceNativeLibPlatform and forceNativeLibPathFirst. (TheCodex6824)
  • forceNativeLibPlatform allows overriding the normally auto-detected platform string to a custom value, in case the user is on an unsupported platform.
  • forceNativeLibPathFirst allows choosing a directory to check for natives in, instead of always searching in the jar for one. This allows custom natives to be used without packing them into the mod jar first, which should be much easier for end users.
  • Changed: The game now crashes instead of reloading defaults if a config file is present but invalid.
  • Fixed: [#3588] Renaming over other files does not properly free space.
  • Fixed: [#3591] Memory leak with wrapped worlds from other mods.
  • Fixed: [#3596] Freeze when connecting a ComputerCraft peripheral via an Adapter (Kosmos-Prime)
  • Fixed: [#3603] computer.getDeviceInfo doesn't pause the computer immediately (AR2000AR)
  • Fixed: [#3609] Swapped arguments in a graphics card "bitblt()" edge case. (Kosmos-Prime)
  • Removed: Native Lua library support for x86 (32-bit) macOS.

## OpenOS fixes/improvements

  • Fixed: [#3558] Invalid file modification timestamps in /bin/ls.

## List of contributors

AR2000AR, asie, hohserg1, Kosmos-Prime, payonel, repo-alt, Smok1e, TheCodex6824

## New Features/Support

  • Added: Experimental Lua 5.4 support (Lua 5.4.4).
  • For now, this is hidden behind a configuration option.
  • Added: Forestry circuit boards' internal layout is now available to Lua scripts.
  • Added: Major upgrade of Lua libraries.
  • Updated LuaJ to 3.0.2 with many third-party patches applied.
  • JNLua is now compiled with proper optimizations - ~2x better performance!
  • Lua 5.2 has been updated with gamax92's backported bugfixes.
  • Lua 5.3 has been updated from 5.3.2 to 5.3.6.
  • 64-bit integers in calls should now be handled properly.
  • Added: New robot names.
  • Added: Official support for AArch64 on Linux and macOS.
  • Added: Source tank parameter for Transposer transferFluid(). (repo-alt)
  • Added: Subtle indentations to Redstone I/O texture.
  • The amount of darkened dots on each side marks the ordinal number of the side it responds to.
  • Added: Support for non-BMP Unicode codepoints!
  • To clarify, Unicode characters >= 0x10000 should now be fully supported - as long as they're provided in the font.
  • Added: Support for partial font overrides in resource packs.
  • If a resource pack's font.hex file only contains some glyphs, missing glyphs present in parent resource packs won't disappear.
  • Added: Support for the "PATCH" HTTP method. (hohserg1)
  • Added: New config option: "transposerFluidTransferRate". (repo-alt)
  • Changed: New limitFlightHeight configuration definition.
  • This allows values above 256 to be used, which may be useful for Cubic Chunks users.
  • Changed: Replaced the forceNativeLibWithName config option with two new ones: forceNativeLibPlatform and forceNativeLibPathFirst. (TheCodex6824)
  • forceNativeLibPlatform allows overriding the normally auto-detected platform string to a custom value, in case the user is on an unsupported platform.
  • forceNativeLibPathFirst allows choosing a directory to check for natives in, instead of always searching in the jar for one. This allows custom natives to be used without packing them into the mod jar first, which should be much easier for end users.
  • Changed: The game now crashes instead of reloading defaults if a config file is present but invalid.
  • Fixed: [#3239] Inconsistencies in Robot block clicking.
  • Fixed: [#3588] Renaming over other files does not properly free space.
  • Fixed: [#3591] Memory leak with wrapped worlds from other mods.
  • Fixed: [#3596] Freeze when connecting a ComputerCraft peripheral via an Adapter (Kosmos-Prime)
  • Fixed: [#3603] computer.getDeviceInfo doesn't pause the computer immediately (AR2000AR)
  • Fixed: [#3609] Swapped arguments in a graphics card "bitblt()" edge case. (Kosmos-Prime)
  • Removed: Native Lua library support for x86 (32-bit) macOS.

## OpenOS fixes/improvements

  • Fixed: [#3558] Invalid file modification timestamps in /bin/ls.

## List of contributors

AR2000AR, asie, hohserg1, Kosmos-Prime, payonel, repo-alt, Smok1e, TheCodex6824

(1.7.10 only: Fix version number metadata.)

## New Features/Support

  • Added: Experimental Lua 5.4 support (Lua 5.4.4).
  • For now, this is hidden behind a configuration option.
  • Added: Forestry circuit boards' internal layout is now available to Lua scripts.
  • Added: Major upgrade of Lua libraries.
  • Updated LuaJ to 3.0.2 with many third-party patches applied.
  • JNLua is now compiled with proper optimizations - ~2x better performance!
  • Lua 5.2 has been updated with gamax92's backported bugfixes.
  • Lua 5.3 has been updated from 5.3.2 to 5.3.6.
  • 64-bit integers in calls should now be handled properly.
  • Added: Official support for AArch64 on Linux and macOS.
  • Added: Subtle indentations to Redstone I/O texture.
  • The amount of darkened dots on each side marks the ordinal number of the side it responds to.
  • Added: Support for non-BMP Unicode codepoints!
  • To clarify, Unicode characters >= 0x10000 should now be fully supported - as long as they're provided in the font.
  • Changed: New limitFlightHeight configuration definition.
  • This allows values above 256 to be used, which may be useful for Cubic Chunks users.
  • Changed: The game now crashes instead of reloading defaults if a config file is present but invalid.
  • Removed: Native Lua library support for FreeBSD and x86 macOS.
  • (1.7.10) Fixed: [#3239] Inconsistencies in Robot block clicking.

## OpenOS fixes/improvements

  • Fixed: [#3558] Invalid file modification timestamps in /bin/ls.

## List of contributors

asie, payonel, Smok1e

## New Features/Support

  • Added: Experimental Lua 5.4 support (Lua 5.4.4).
  • For now, this is hidden behind a configuration option.
  • Added: Forestry circuit boards' internal layout is now available to Lua scripts.
  • Added: Major upgrade of Lua libraries.
  • Updated LuaJ to 3.0.2 with many third-party patches applied.
  • JNLua is now compiled with proper optimizations - ~2x better performance!
  • Lua 5.2 has been updated with gamax92's backported bugfixes.
  • Lua 5.3 has been updated from 5.3.2 to 5.3.6.
  • 64-bit integers in calls should now be handled properly.
  • Added: Official support for AArch64 on Linux and macOS.
  • Added: Subtle indentations to Redstone I/O texture.
  • The amount of darkened dots on each side marks the ordinal number of the side it responds to.
  • Added: Support for non-BMP Unicode codepoints!
  • To clarify, Unicode characters >= 0x10000 should now be fully supported - as long as they're provided in the font.
  • Changed: New limitFlightHeight configuration definition.
  • This allows values above 256 to be used, which may be useful for Cubic Chunks users.
  • Changed: The game now crashes instead of reloading defaults if a config file is present but invalid.
  • Removed: Native Lua library support for FreeBSD and x86 macOS.
  • (1.7.10) Fixed: [#3239] Inconsistencies in Robot block clicking.

## OpenOS fixes/improvements

  • Fixed: [#3558] Invalid file modification timestamps in /bin/ls.

## List of contributors

asie, payonel, Smok1e

## New Features/Support

  • Fixed: Adjusted version check to support the newer GitHub tag format.
  • Fixed: [#2883] Allowing any domain through if a whitelisted domain failed to resolve.
  • Fixed: Block/item color regression (introduced in OpenComputers 1.7.6).
  • Fixed: [#3547] Character glyph regressions (introduced in OpenComputers 1.7.6).
  • Fixed: [#3004] Incorrect damage/metadata values on Cable items.
  • Fixed: [#3546] Incorrect version number reported by mod.
  • Fixed: Reflection call regression (introduced in OpenComputers 1.7.6).
  • Fixed: [#2902] Thread race condition crash when rendering some blocks.

## OpenOS fixes/improvements

  • Fixed: /bin/edit not working on Lua 5.2 (introduced in OpenOS 1.7.6).
  • Fixed: Reverted "[#3196] Env pass in 'sh' command." due to a regression.

## List of contributors

payonel, asie

## New Features/Support

  • Fixed: Adjusted version check to support the newer GitHub tag format.
  • Fixed: [#2883] Allowing any domain through if a whitelisted domain failed to resolve.
  • Fixed: [#3547] Character glyph regressions (introduced in OpenComputers 1.7.6).
  • Fixed: [#3004] Incorrect damage/metadata values on Cable items.

## OpenOS fixes/improvements

  • Fixed: /bin/edit not working on Lua 5.2 (introduced in OpenOS 1.7.6).
  • Fixed: Reverted "[#3196] Env pass in 'sh' command." due to a regression.

## List of contributors

payonel, asie

## New Features/Support

  • Added: Access to waypoint address UUIDs in the Navigation Upgrade. (hohserg1)
  • Added: [#779] Graphics Card video RAM system.
  • Graphics Cards now have multiple internal video RAM buffers, which can be allocated and freed.
  • Reads and writes to Video RAM have zero costs.
  • Writing to the text buffer outside of the viewport now has zero costs.
  • Added: More complete Unicode support!
  • Unscii has been upgraded to version 2.1 (with funscii patches).
  • Unifont 14.0.04 can now be used to fill in missing glyphs, thanks to the license change.
  • The above mean that OpenComputers now supports the near-complete Unicode Basic Multilingual Plane.
  • Added: More Upgrades now have a descriptive tooltip.
  • Added: New mod integrations:
  • GregTech: Seismic Prospector data reading. (repo-alt)
  • Thaumic Energistics: Distillation pattern aspect information. (repo-alt)
  • Changed: Block 0.0.0.0/8 from internet card by default. (divergentdave)
  • Changed: Game logs now contain the dimension when reporting a machine's position. (D-Cysteine, repo-alt)
  • Changed: Make Lua BIOS take use tail call optimisation. (skyem123)
  • Changed: [#3440] 'media()' is now implemented on Server disk drives.
  • Changed: Motion Sensor now considers both feet and eyes when checking for the visibility of an entity.
  • Changed: The default CPU architecture is now Lua 5.3.
  • Changed: When creating a new Rack, the "Relay Mode" is now disabled by default.
  • Misc: Updated the following translations:
  • Chinese (Low-power)
  • German (JakobDev)
  • Portuguese (guilherme-puida)
  • Russian (Fingercomp, Smollet777)
  • Fixed: AE2 item stack sizes larger than 2^31-1.
  • Fixed: Barcode Reader upgrade crash when scanning anything that is not a valid target. (AmandaCameron)
  • Fixed: [#3509] ByteBufInputStream memory leak.
  • Fixed: [#3187] Crash with CodeChickenLib and IC2 installed.
  • Fixed: [#3247] Disassembler accepted whole stack via direct inventory access.
  • Fixed: [#3254] Edge case issues with Hologram copy().
  • Fixed: [#2999, #3225] Edge case issues with deleting computer/robot persistence data.
  • Fixed: Ender IO/Project: Red wrench compatibility.
  • Fixed: [#3159] Error when calling 'debug.sendToDebugCard()'.
  • Fixed: [#3494] Errors when using block GUIs on larger/negative Y values (f.e. with Cubic Chunks).
  • Fixed: [#3391] Generator upgrade destroys fuel containers.
  • Fixed: Inconsistent 3D print item stacking (Quant1um).
  • Fixed: [#2911] Inconsistent values used by getGameType() and setGameType() in Debug Card.
  • Fixed: [#3472] Incorrect 3D print lighting.
  • Fixed: [#3226] Incorrect Hard Drive reported maximum stack size when formatted.
  • Fixed: [#3084] Incorrect parsing of the 'maxSignalQueueSize' configuration option.
  • Fixed: [#3184] Incorrect redstone card sides inside racks and computers.
  • Fixed: [#3182] Incorrect reporting of entity inventory names in Transposer, plus other Transposer interaction issues.
  • Fixed: Missing null check for Blood Magic integration.
  • Fixed: [#3336] Missing null check for GregTech data stick NBTs.
  • Fixed: [#3249] NullPointerException when remote terminal is missing.
  • Fixed: Potential edge case crash with the Tank Controller Upgrade.
  • Fixed: [#3401] 'rawSetForeground', 'rawSetBackground' not working correctly.
  • Fixed: [#3265] Relay 'setStrength' unlimited upper bound. (JamesOrdner)
  • Fixed: [#1999] 'string.gsub' patterns now allow numbers.
  • Fixed: [#3195] Tier 1 Wireless Cards not receiving messages.
  • Fixed: Update issues in the Floppy Drive GUI.

## OpenOS fixes/improvements

  • Changed: Added binary support to 'text.internal.reader'.
  • Changed: Errors are now passed back to 'shell.execute'.
  • Changed: 'install' no longer clobbers '/etc/rc.cfg' nor '/home/.shrc'.
  • Changed: If /home is read-only, a helpful message is displayed to tell the user to run 'install'.
  • Changed: Removed '-i' from 'cp' alias.
  • Changed: [#3320] VT ABCD should move 1 character by default.
  • Changed: [#3305] 'wget' now passes a default user agent.
  • Fixed: [#3423] Can't yield from an orphan coroutine.
  • Fixed: Crash when calling 'tty.setViewport' without arguments.
  • Fixed: [#3499] 'edit' crashing once clicking somewhere.
  • Fixed: [#3196] Env pass in 'sh' command.
  • Fixed: [#3201] 'io.input' implementation inconsistency.
  • Fixed: [#1207] I/O buffer reading splitting UTF-8 sequences.
  • Fixed: Minor issues in the OpenOS manpage for 'ls'. (avevad)
  • Fixed: [#3308] Out of memory error isn't reported in the shell in certain conditions.
  • Fixed: Shift+Backspace handling in '/bin/edit'.
  • Numerous small improvements to the codebase.

## List of contributors

payonel, asie,
AmandaCameron, avevad,
D-Cysteine,
divergentdave, hohserg1,
JamesOrdner, repo-alt,
Fingercomp, guilherme-puida,
JakobDev, Low-power,
Quant1um, skyem123,
Smollet777

  • First upload to modrinth.
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