NOTE: This mod is still in early development and everything is subject to change!
This mod introduces customizable waypoints, displayed on an in-game HUD. Waypoints can be created and edited by the player or programmatically on the server side.



Features
- In game compass HUD displaying waypoints
- Waypoints can have colors or icons
- Waypoints can be created and edited by players in-game as well as programmatically
- Waypoints are stored on the server
- Waypoints can be added, edited, removed or made read-only using the API
- Waypoints are displayed on an in game HUD
- Waypoints can be hidden
- Fully open-source
How to Install OpenHUD (Mod)
OpenHUD by henkelmax is verified for Neoforge across Minecraft versions 1.21.1 (latest release: neoforge-1.3.1+1.21.1, file size: 110 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Neoforge).
- Make sure you have the compatible loader or environment installed for Neoforge.
- Move the downloaded OpenHUD file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Added OpenHUD key category
- Fixed hiding the HUD not saving
- Added support for adding client side waypoints for other dimensions
- Added skull icon
- Added center indicator option
- Preserve translation keys when editing waypoints
- Validate dimension when processing waypoints
- Added client-side utils
- Added client-side API