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OpenHUD

OpenHUD

by henkelmax • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

NOTE: This mod is still in early development and everything is subject to change!

This mod introduces customizable waypoints, displayed on an in-game HUD. Waypoints can be created and edited by the player or programmatically on the server side.

Features

  • In game compass HUD displaying waypoints
  • Waypoints can have colors or icons
  • Waypoints can be created and edited by players in-game as well as programmatically
  • Waypoints are stored on the server
  • Waypoints can be added, edited, removed or made read-only using the API
  • Waypoints are displayed on an in game HUD
  • Waypoints can be hidden
  • Fully open-source

How to Install OpenHUD (Mod)

OpenHUD by henkelmax is verified for Neoforge across Minecraft versions 1.21.1 (latest release: neoforge-1.3.1+1.21.1, file size: 110 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1) and platform (Neoforge).
  2. Make sure you have the compatible loader or environment installed for Neoforge.
  3. Move the downloaded OpenHUD file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
  • Added OpenHUD key category
  • Fixed hiding the HUD not saving

  • Added support for adding client side waypoints for other dimensions

  • Added center indicator option

  • Preserve translation keys when editing waypoints
  • Validate dimension when processing waypoints

  • Added client-side utils
  • Added client-side API
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