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Orbital Strike Cannon V2

Orbital Strike Cannon V2

by Vulkann_ • Downloads: 0 • Followers: 0
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OrbitalStrike

Call down orbital strikes on anything you can see, or anything you have coordinates for. Fire them from a command, or hand out single-use rods that launch a strike where the holder is looking. Available for Paper and Fabric.

Payloads

Payload What it does
Nuke Rings of primed TNT thrown out from a point 72 blocks above the surface. The size sets the number of rings (size 8 gives 8 rings, spaced 10 blocks apart, up to 32).
Nuclear A mushroom cloud made of TNT rings: a stem of 10 rings that narrow going up, topped by a dense 8-ring cap, plus a second 8-ring cap-sized group low enough to reach the ground. Size scales the whole cloud. Built to level mountains.
Stab After a short delay, drops 4 TNT at every block level from the world height down to bedrock in a single column, all with a 1-tick fuse.
Wolf Spawns 150 tamed pale wolves on you, each in wolf armor with Strength II, Speed II and Fire Resistance for 3 minutes.
Stasis Teleports you to the set <x> <y> <z> coordinates stored on the rod, or to the block you aim at if none are set.
Tunnel Places a line of invisible, stationary TNT starting at the block you aim at and running in the direction you face (north, south, east or west). The TNT is spaced 2 blocks apart with a 1-second fuse, so a stored amount of TNT digs a straight tunnel.
Railgun A crossbow that fires 100 arrows at once at the block you aim at, up to 500 blocks away. Each arrow flies at velocity 45 with a small random spread.

Commands

Command Aliases Description
/orbitalstrike <payload> <x> <z> /os, /strike Launch a strike at the coordinates. Add [size] for nuke and nuclear.
/orbitalrod <type> <player> /orod, /rod Give a rod. nuke and nuclear take an optional [size]. stasis takes optional [x] [y] [z]. tunnel takes a TNT <amount> and is given to you.
/orbitalshulker <color> <payload> <amount> /oshulker, /shulker Give a coloured shulker box filled with 1 to 27 rods. Works for nuke, stab, wolf, stasis and railgun.
/immortality <add\|remove> <player> /imm, /immortal Make a player immortal.
/oscauth <player>, /oscrevoke <player> Grant or revoke the orbital.use permission. Needs orbital.admin.

Permissions

  • orbital.use: use the strike and rod commands and fire rods. Default: ops.
  • orbital.admin: grant and revoke access. Default: ops.

Configuration (config.yml, Paper)

  • rod.distance: how far a rod can aim (default 500).
  • nuke.height: how high above the ground a rod strike lands when you aim at the sky (default 15).
  • railgun.arrow_amount, railgun.arrow_velocity, railgun.armor_damage: railgun tuning.

Important

Large strikes spawn thousands of TNT. On Paper, set max-tnt-per-tick: 1000000 in spigot.yml or the TNT will be capped and the shapes will break. Try big sizes on a world you don't mind lagging.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
1d ago 1
1.21.x
Bukkit Paper Purpur Spigot
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Bukkit Paper Purpur Spigot
1d ago 1
1.21.x
Bukkit Paper Purpur Spigot
1d ago 1
1.21.x
Bukkit Paper Purpur Spigot
1d ago 1
1.21.8
Bukkit Paper Purpur Spigot
1d ago 1
1.21.x 1.20.x
Fabric
1d ago 1
Fixed some bugs and added more commands
added blue wither skull cannon
fixed stasis rods
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