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Pale Garden Effects

Pale Garden Effects

by VesMaybeVesper • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions
A screen shot of a Minecraft Pale Garden biome, it is foggy, there a glowing Eyeblossoms and a few falling leaves. At the bottom in alternativing white & orange blocky text are the words Pale Garden FX
Modrinth Downloads CurseForge Downloads

Pale Garden Effects is a VFX mod that adds new visuals to the Pale Garden

Join the Fluxer server for community & mod support

Current Features:

  • Pale Garden Fog
  • Open Eyeblossoms emit light

Compatibility:

  • Hasn't been tested with any mods adding similar features
  • Fog will not render with Iris installed with a shader in use, but otherwise works.
  • Compatible with Fog, though I am able to exercise less control so it may appear differently.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
1mo ago 1
26.3
Neoforge
1mo ago 1
26.2
Neoforge
1mo ago 1
26.2
Fabric
1mo ago 1
26.1.x
Neoforge
1mo ago 1
26.1.x
Fabric
1mo ago 1
26.3
Fabric
1mo ago 1
26.3
Neoforge
1mo ago 1
26.2
Fabric
2mo ago 1
26.2
Neoforge
2mo ago 1
26.1.x
Fabric
2mo ago 1
26.1.x
Neoforge
2mo ago 1
26.2
Fabric
2mo ago 1
26.2
Neoforge
2mo ago 1
26.1.x
Fabric
2mo ago 1
26.1.x
Neoforge
2mo ago 1
26.2
Fabric
2mo ago 1
26.2
Neoforge
2mo ago 1
26.1.x
Fabric
2mo ago 1
26.1.x
Neoforge
2mo ago 1
26.2
Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
26.1.x
Neoforge
3mo ago 1
26.1.x
Fabric
3mo ago 1
26.2
Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
26.1.x
Neoforge
3mo ago 1
26.1.x
Fabric
3mo ago 1
26.2
Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
26.1.x
Neoforge
3mo ago 1
26.1.x
Fabric
3mo ago 1
26.2
Neoforge
4mo ago 1
26.2
Fabric
4mo ago 1
26.1.x
Neoforge
4mo ago 1
26.1.x
Fabric
4mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Fabric
7mo ago 1
1.21.11
Neoforge
8mo ago 1
1.21.11
Fabric
8mo ago 1
1.21.x
Neoforge
8mo ago 1
1.21.x
Fabric
8mo ago 1
1.21.x
Neoforge
8mo ago 1
1.21.x
Fabric
8mo ago 1
1.21.4
Neoforge
8mo ago 1
1.21.4
Fabric
8mo ago 1
1.21.11
Neoforge
8mo ago 1
1.21.11
Fabric
8mo ago 1
1.21.x
Neoforge
8mo ago 1
1.21.x
Fabric
8mo ago 1
1.21.x
Neoforge
8mo ago 1
1.21.x
Fabric
8mo ago 1
1.21.4
Neoforge
8mo ago 1
1.21.4
Fabric
8mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.4
Neoforge
10mo ago 1
1.21.4
Fabric
10mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.4
Neoforge
10mo ago 1
1.21.4
Fabric
10mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.4
Neoforge
10mo ago 1
1.21.4
Fabric
10mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric Quilt
10mo ago 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.5
Fabric Quilt
last yr. 1
25w14craftmine 1.21.5
Fabric Quilt
last yr. 1
25w14craftmine 1.21.5
Fabric Quilt
last yr. 1
25w14craftmine 1.21.5
Fabric Quilt
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
  • Fog now fades out when leaving the Pale Garden before reverting to vanilla environment fog

  • Fog now fades out when leaving the Pale Garden before reverting to vanilla environment fog

  • Fog now fades out when leaving the Pale Garden before reverting to vanilla environment fog

  • Fog now fades out when leaving the Pale Garden before reverting to vanilla environment fog

  • Fog now fades out when leaving the Pale Garden before reverting to vanilla environment fog

  • Fog now fades out when leaving the Pale Garden before reverting to vanilla environment fog

  • Add support for 26.3


  • Add support for 26.3


  • Fixed situations where fog wouldn't close in
  • Reset fog fade when leaving a Pale Garden
  • This is a fix to the issue of fog only fading/ rolling in once per session, though likely not the final one as I would like to tweak the behavior
  • Fix Fog Types option's translation key
  • Push up Iris Shader check so we do even less work when we don't need to


  • Fixed situations where fog wouldn't close in
  • Reset fog fade when leaving a Pale Garden
  • This is a fix to the issue of fog only fading/ rolling in once per session, though likely not the final one as I would like to tweak the behavior
  • Fix Fog Types option's translation key
  • Push up Iris Shader check so we do even less work when we don't need to


  • Fixed situations where fog wouldn't close in
  • Reset fog fade when leaving a Pale Garden
  • This is a fix to the issue of fog only fading/ rolling in once per session, though likely not the final one as I would like to tweak the behavior
  • Fix Fog Types option's translation key
  • Push up Iris Shader check so we do even less work when we don't need to


  • Fixed situations where fog wouldn't close in
  • Reset fog fade when leaving a Pale Garden
  • This is a fix to the issue of fog only fading/ rolling in once per session, though likely not the final one as I would like to tweak the behavior
  • Fix Fog Types option's translation key
  • Push up Iris Shader check so we do even less work when we don't need to


  • Fix ModMenu entry point
  • Sorry new project setup and forgot to add it lol

  • Fix ModMenu entry point
  • Sorry new project setup and forgot to add it lol

  • Fix ModMenu entry point
  • Sorry new project setup and forgot to add it lol

  • Fix ModMenu entry point
  • Sorry new project setup and forgot to add it lol

  • The mod finally uses its current ID for config
  • This will create a new one
  • Fog no longer is disabled in creative & spectator
  • This behavior can be restored with a config setting
  • Add an option to disable glowing Eyeblossoms
  • Update Icon

_As a note: I never explained what the Fog Type option was for, it's a very early implementation of a future feature. Right now it either uses the vanilla type (default, what's been in since it was created) or just does nothing. If You've been using this as a "Hey, I'm using shaders!" option, I'd switch to setting it to off (or just leave it on vanilla, the code will recognize shaders are running and cancel itself._

  • The mod finally uses its current ID for config
  • This will create a new one
  • Fog no longer is disabled in creative & spectator
  • This behavior can be restored with a config setting
  • Add an option to disable glowing Eyeblossoms
  • Update Icon

_As a note: I never explained what the Fog Type option was for, it's a very early implementation of a future feature. Right now it either uses the vanilla type (default, what's been in since it was created) or just does nothing. If You've been using this as a "Hey, I'm using shaders!" option, I'd switch to setting it to off (or just leave it on vanilla, the code will recognize shaders are running and cancel itself._

  • The mod finally uses its current ID for config
  • This will create a new one
  • Fog no longer is disabled in creative & spectator
  • This behavior can be restored with a config setting
  • Add an option to disable glowing Eyeblossoms
  • Update Icon

_As a note: I never explained what the Fog Type option was for, it's a very early implementation of a future feature. Right now it either uses the vanilla type (default, what's been in since it was created) or just does nothing. If You've been using this as a "Hey, I'm using shaders!" option, I'd switch to setting it to off (or just leave it on vanilla, the code will recognize shaders are running and cancel itself._

  • The mod finally uses its current ID for config
  • This will create a new one
  • Fog no longer is disabled in creative & spectator
  • This behavior can be restored with a config setting
  • Add an option to disable glowing Eyeblossoms
  • Update Icon

_As a note: I never explained what the Fog Type option was for, it's a very early implementation of a future feature. Right now it either uses the vanilla type (default, what's been in since it was created) or just does nothing. If You've been using this as a "Hey, I'm using shaders!" option, I'd switch to setting it to off (or just leave it on vanilla, the code will recognize shaders are running and cancel itself._

  • Update for Evening Star Lib 1.2.1-alpha
  • Update for Evening Star Lib 1.2.1-alpha
  • Update for Evening Star Lib 1.2.1-alpha
  • Update for Evening Star Lib 1.2.1-alpha
  • Update a method I missed
  • Update a method I missed
  • Update a method I missed
  • Update a method I missed
  • Use a new Serializer for the config
  • Use a new Serializer for the config
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