

When Prometheus stole the fire from heaven, Zeus swore vengeance and planned a horrible punishment. He made Hephaestus create a woman (the first woman on earth), and the gods gave her many gifts: She was made beautiful, given musical talent, speech, and was clothed. He presented her to Epimetheus (Prometheus's brother), who promptly fell in love and married her. Zeus, though, gave her the box as a wedding gift, and told her not to ever open it.
She couldn't overcome her curiosity, and thus the very first thing she did after the wedding was to open the box. The box contained all evil imaginable, and started releasing it, spreading it over the whole world. She hastened to close it, but alas, it was already too late: Almost all of it had already exited its former container. The world became unbearably bad for the humans, who had never known pain before. At last, though, they reopened the box, and thus released the one last thing trapped inside: Hope.
Some say the hope was Zeus taking pity on the humans and giving them the strength to go on. Others say hope is the worst of them all, for it makes one persevere through all the malady and pain without a second thought, even whilst no shred of release is in sight. Take from it whatever you might, but keep in mind: Do not open the box, for it may contain grief beyond your wildest imaginations.
This mod adds a new Item: Pandora's Box. It is craftable, and spawns in dungeons, or you can just cheat it in if you want some... interesting times.
Pandora's Box also spawns in special structures (Optional, but requires Recurrent Complex to be installed, and is not currently present in 1.16.5, due to the lack of Recurrent Complex, and needing to completely rework them).
Note:
- Granted Attribution (Link to this mod, and mention of the authors), you may use this mod in mod packs.
- Back up your worlds when mass-spawning boxes. It really is dangerous.
- For the full effect impact, don't set your difficulty to peaceful!
- The boxes are configurable, so check out the config to adjust the values to suit your play style.

Remember: Don't watch the videos if you want to be surprised. After all, that's the point, right?


Use /pandora to invoke any effect you like. Many effects also support having arguments, so try experimenting with numbers here.
You can also use it inside command blocks. Simple use "player=@p" to invoke it on the nearest player, for example.
For a list of the effects, type "/pandora effect= ", and then press tab (auto completion).
/pandora player=APlayerName(1.7-1.12)
/pandora APlayerName(1.16+)
Activates a random effect on the player. If none is given, it will target you.
/pandora effect=inTheEnd(1.7-1.12)
/pandora APlayerName minecraft:in_the_end(1.16-1.20)
/pandora minecraft:in_the_end(1.21+)
Will transform the land around you into the end
/pandora player=APlayerName effect=epicThing(1.7-1.12)
/pandora APlayerName minecraft:epic_thing(1.16+)
Will give the player enchanted, and possibly named items
/pandora effect=worldSnake invisible=true(1.7-1.12)
/pandora APlayerName minecraft:world_snake true(1.16-1.20)
/pandora minecraft:world_snake true(1.21+)
Will make a Snake made out of blocks run through the air. Also hides the spawned box completely.
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- Fixed an issue with using on NeoForge via Connector
- Buffed Giant attack damage, added Giant leaders, buffed Giant XP, shrines now spawn much more Giants
- Buffed Giant attack damage, added Giant leaders, buffed Giant XP, shrines now spawn much more Giants
- Buffed Giant attack damage, added Giant leaders, buffed Giant XP, shrines now spawn much more Giants
- Buffed Giant attack damage, added Giant leaders, buffed Giant XP, shrines now spawn much more Giants
- Buffed Giant attack damage, added Giant leaders, buffed Giant XP, shrines now spawn much more Giants
- Buffed Giant attack damage, added Giant leaders, buffed Giant XP, shrines now spawn much more Giants
- Fixed Giant rare loot being less likely with looting
- Fixed Giant rare loot being less likely with looting
- Fixed Giant rare loot being less likely with looting
- Fixed Giant rare loot being less likely with looting
- Fixed Giant loot tables
- Fixed Giant loot tables
- Added End Stone Stairs, End Stone Slab, End Stone Wall, Chiseled End Stone Bricks, Infested End Stone, Infested End Stone Bricks, and Infested Chiseled End Stone Bricks
- Remade structures
- Added two effects
- Completely overhauled
gateway_to_helleffect
- Added End Stone Stairs, End Stone Slab, End Stone Wall, Chiseled End Stone Bricks, Infested End Stone, Infested End Stone Bricks, and Infested Chiseled End Stone Bricks
- Remade structures
- Added two effects
- Completely overhauled
gateway_to_helleffect
- Added End Stone Stairs, End Stone Slab, End Stone Wall, Chiseled End Stone Bricks, Infested End Stone, Infested End Stone Bricks, and Infested Chiseled End Stone Bricks
- Remade structures
- Added two effects
- Completely overhauled
gateway_to_helleffect
- Added End Stone Stairs, End Stone Slab, End Stone Wall, Chiseled End Stone Bricks, Infested End Stone, Infested End Stone Bricks, and Infested Chiseled End Stone Bricks
- Remade structures
- Added two effects
- Completely overhauled
gateway_to_helleffect
- Added End Stone Stairs, End Stone Slab, End Stone Wall, Chiseled End Stone Bricks, Infested End Stone, Infested End Stone Bricks, and Infested Chiseled End Stone Bricks
- Remade structures
- Added two effects
- Completely overhauled
gateway_to_helleffect
- Added End Stone Stairs, End Stone Slab, End Stone Wall, Chiseled End Stone Bricks, Infested End Stone, Infested End Stone Bricks, and Infested Chiseled End Stone Bricks
- Remade structures
- Added two effects
- Completely overhauled
gateway_to_helleffect
- Backport to 1.20.1
- Backport to 1.20.1
- Meltdown effect holders now have their own datapack registry.
- Fixed fake death effect.
- Block tags can now be used in randomised item lists for box effects (and now will appear again in existing effects).
- Reworked features used by the mod to use vanilla configured features where possible and for the remaining ones to have feature configurations.
- Effect renderers have been refactored to extract effect data into render states.
- Pandora's Box now has a proper enchantment glint in item, block, and entity forms if it was enchanted.
- The
pandorasbox:effect_holderscomponent has new fields,random_selection, a set of effect holders to select from, andselects_random, an override to allow it to still add on random effects even ifeffect_holdersis not empty. - Renamed field
floor_blocksin thecreate_domeeffect creator todome_blocks, original one was an error. - Removed effect creators
convert_generic,convert_to_city,convert_to_farm,convert_to_happy_fun_times,convert_to_nether,convert_to_rainbow_cloth,gen_trees,gen_trees_odd,lava_cage,create_pool,replace_blocks, andtransform_blocksas they had their functionality consolidated into sub-creators of the newgeneratecreator. duplicate_boxcreator now has anincluded_effect_holdersfield, to restrict which effect holders it can produce.meltdowncreator now has anincluded_meltdown_holdersfield, to restrict which meltdown effect holders it can produce.- Equipment sets have been moved to a datapack registry
pandorasbox:equipment_sets. spawn_item_setcreator now takes a collection of equipment sets, replacing thesetsfield withequipment_sets.- When a cityscape chest spawns with an equipment set, it will now name its chest the name of the set.
spawn_many_same_itemscreator now has anumberfield, taking a random integer.- Meltdown effect now shoots particle beams towards new effects.
- Added box special entity
pbspecial_skeleton_horseman, spawning a skeleton wearing an enchanted iron helmet and holding an enchanted bow on top of a skeleton horse. - Equipment given to entities spawned by the box is much stronger.
- All items the box could produce that shared weights and max counts have been merged into tags.
- Added entity type
pandorasbox:giant, a functional version ofminecraft:giant, spawning from all box effects that spawn entities.
- Meltdown effect holders now have their own datapack registry.
- Fixed fake death effect.
- Block tags can now be used in randomised item lists for box effects (and now will appear again in existing effects).
- Reworked features used by the mod to use vanilla configured features where possible and for the remaining ones to have feature configurations.
- Effect renderers have been refactored to extract effect data into render states.
- Pandora's Box now has a proper enchantment glint in item, block, and entity forms if it was enchanted.
- The
pandorasbox:effect_holderscomponent has new fields,random_selection, a set of effect holders to select from, andselects_random, an override to allow it to still add on random effects even ifeffect_holdersis not empty. - Renamed field
floor_blocksin thecreate_domeeffect creator todome_blocks, original one was an error. - Removed effect creators
convert_generic,convert_to_city,convert_to_farm,convert_to_happy_fun_times,convert_to_nether,convert_to_rainbow_cloth,gen_trees,gen_trees_odd,lava_cage,create_pool,replace_blocks, andtransform_blocksas they had their functionality consolidated into sub-creators of the newgeneratecreator. duplicate_boxcreator now has anincluded_effect_holdersfield, to restrict which effect holders it can produce.meltdowncreator now has anincluded_meltdown_holdersfield, to restrict which meltdown effect holders it can produce.- Equipment sets have been moved to a datapack registry
pandorasbox:equipment_sets. spawn_item_setcreator now takes a collection of equipment sets, replacing thesetsfield withequipment_sets.- When a cityscape chest spawns with an equipment set, it will now name its chest the name of the set.
spawn_many_same_itemscreator now has anumberfield, taking a random integer.- Meltdown effect now shoots particle beams towards new effects.
- Added box special entity
pbspecial_skeleton_horseman, spawning a skeleton wearing an enchanted iron helmet and holding an enchanted bow on top of a skeleton horse. - Equipment given to entities spawned by the box is much stronger.
- All items the box could produce that shared weights and max counts have been merged into tags.
- Added entity type
pandorasbox:giant, a functional version ofminecraft:giant, spawning from all box effects that spawn entities.
- Meltdown effect holders now have their own datapack registry.
- Fixed fake death effect.
- Block tags can now be used in randomised item lists for box effects (and now will appear again in existing effects).
- Reworked features used by the mod to use vanilla configured features where possible and for the remaining ones to have feature configurations.
- Effect renderers have been refactored to extract effect data into render states.
- Pandora's Box now has a proper enchantment glint in item, block, and entity forms if it was enchanted.
- The
pandorasbox:effect_holderscomponent has new fields,random_selection, a set of effect holders to select from, andselects_random, an override to allow it to still add on random effects even ifeffect_holdersis not empty. - Renamed field
floor_blocksin thecreate_domeeffect creator todome_blocks, original one was an error. - Removed effect creators
convert_generic,convert_to_city,convert_to_farm,convert_to_happy_fun_times,convert_to_nether,convert_to_rainbow_cloth,gen_trees,gen_trees_odd,lava_cage,create_pool,replace_blocks, andtransform_blocksas they had their functionality consolidated into sub-creators of the newgeneratecreator. duplicate_boxcreator now has anincluded_effect_holdersfield, to restrict which effect holders it can produce.meltdowncreator now has anincluded_meltdown_holdersfield, to restrict which meltdown effect holders it can produce.- Equipment sets have been moved to a datapack registry
pandorasbox:equipment_sets. spawn_item_setcreator now takes a collection of equipment sets, replacing thesetsfield withequipment_sets.- When a cityscape chest spawns with an equipment set, it will now name its chest the name of the set.
spawn_many_same_itemscreator now has anumberfield, taking a random integer.- Meltdown effect now shoots particle beams towards new effects.
- Added box special entity
pbspecial_skeleton_horseman, spawning a skeleton wearing an enchanted iron helmet and holding an enchanted bow on top of a skeleton horse. - Equipment given to entities spawned by the box is much stronger.
- All items the box could produce that shared weights and max counts have been merged into tags.
- Added entity type
pandorasbox:giant, a functional version ofminecraft:giant, spawning from all box effects that spawn entities.
- Meltdown effect holders now have their own datapack registry.
- Fixed fake death effect.
- Block tags can now be used in randomised item lists for box effects (and now will appear again in existing effects).
- Reworked features used by the mod to use vanilla configured features where possible and for the remaining ones to have feature configurations.
- Effect renderers have been refactored to extract effect data into render states.
- Pandora's Box now has a proper enchantment glint in item, block, and entity forms if it was enchanted.
- The
pandorasbox:effect_holderscomponent has new fields,random_selection, a set of effect holders to select from, andselects_random, an override to allow it to still add on random effects even ifeffect_holdersis not empty. - Renamed field
floor_blocksin thecreate_domeeffect creator todome_blocks, original one was an error. - Removed effect creators
convert_generic,convert_to_city,convert_to_farm,convert_to_happy_fun_times,convert_to_nether,convert_to_rainbow_cloth,gen_trees,gen_trees_odd,lava_cage,create_pool,replace_blocks, andtransform_blocksas they had their functionality consolidated into sub-creators of the newgeneratecreator. duplicate_boxcreator now has anincluded_effect_holdersfield, to restrict which effect holders it can produce.meltdowncreator now has anincluded_meltdown_holdersfield, to restrict which meltdown effect holders it can produce.- Equipment sets have been moved to a datapack registry
pandorasbox:equipment_sets. spawn_item_setcreator now takes a collection of equipment sets, replacing thesetsfield withequipment_sets.- When a cityscape chest spawns with an equipment set, it will now name its chest the name of the set.
spawn_many_same_itemscreator now has anumberfield, taking a random integer.- Meltdown effect now shoots particle beams towards new effects.
- Added box special entity
pbspecial_skeleton_horseman, spawning a skeleton wearing an enchanted iron helmet and holding an enchanted bow on top of a skeleton horse. - Equipment given to entities spawned by the box is much stronger.
- All items the box could produce that shared weights and max counts have been merged into tags.
- Added entity type
pandorasbox:giant, a functional version ofminecraft:giant, spawning from all box effects that spawn entities.
- Edited effect renderers in backend (Box Effects now use render states)
- Added Mounts of Mayhem content
- Meltdown now shoots particle beams at new effect centers
- The box now gives net better gear to entities it spawns
- The box now boosts step height when buffing entities it spawns
- Rendering effects like the box floating and spinning now continue after the effect ends
- Meltdown's texture overlay continues after the effect ends.
- Port to The Copper Age
- Buffed enchanted items
- Hotfix to support latest version of Atlas Core
- Hotfis to support latest Atlas Core
- Hotfix to support latest Atlas Core

